I'm not a member of the old guard who's been playing since the early 90s. I picked up a copy and I'm setting up a game with my friends. This is a great resource for helping teach the game.
@RTalsorianGames5 жыл бұрын
Exactly why we've made it! We're glad its helpful!
@armandodechiara56125 жыл бұрын
@@RTalsorianGames It certainly is. I so much hope for a revamp in interest on the original Cyberpunk RPG game. I'm not really a hardcore fan but I'm a nerdy enthusiast of this genre in its whole
@MrGreythorne4 жыл бұрын
I am a member of that old guard and this is great!
@DeathRex884 жыл бұрын
How did the game go?
@alistairbolden63402 ай бұрын
@@RTalsorianGames Sorry to tell you this but you got a sector completely wrong. You do not spend Pickup skills like IP, they are spent exactly the same as career skills. So you're character is much weaker than it needs to be.
@rigfiercemen41045 жыл бұрын
THANK GOD Finally someone who made a cyberpunk character creation video I’ve been looking for one forever
@jacobwillis75965 жыл бұрын
Honestly I'm emotionally attached to Cross. I hope she's doing good
@Dracopol5 жыл бұрын
Her clone is named Double Cross.
@BabyKrogan5 жыл бұрын
@@Dracopol She's also evil and has a cyber goatee
@m0rtez713 Жыл бұрын
@@Dracopol LOL So that's what made the corpos murder her family.
@somebodynobody7185 жыл бұрын
"cross has no siblings which is good cause they'd be dead now" The way you said it somehow made it funny
@VikS-nw7cd5 жыл бұрын
Do one for Netrunning dude that would be very helpful.
@lucassouza.tАй бұрын
Gornarion channel got a couple of great videos on that
@malec85175 жыл бұрын
Currently setting up my first Cyberpunk 2020 game for me and a few friends, these videos are making jumping into it much easier. I'd love to see a GM aimed video for Cyberpunk in the future if you ever can. Thank you a ton for this series!
@RTalsorianGames5 жыл бұрын
Anything specific you'd like to see in a GM-aimed video?
@malec85175 жыл бұрын
@@RTalsorianGames Currently I don't see any great starter guides for Cyberpunk 2020 GMs, maybe quick helpful tips and tricks for the GM, the "Need to knows", any homebrew advice,pitfalls to watch out for as a GM, but really just along the lines of a "This is how you can start running your own cyberpunk 2020 and what to expect from the mechanical interactions of the game. Then some examples like you did in the previous videos of it playing it, which I find to be amazingly helpful and entertaining, thanks for the response and hope this helps!
@Dracopol5 жыл бұрын
Fans have set up useful resources over the years. J. LeRossignol made a combat table summary www.impossibleemporium.com/2018/09/02/cyberpunk-2020-combat-summary/ Some German dudes talked about Combat Basics in procedural order. www.cyberpunk2020.de/2007/07/25/cyberpunk-2020-combat-basics/ Also, learn the Netrunner rules _cold_ to get them done quickly with the Netrunner player. All the other players with other roles are waiting with nothing to do. Run some simulations for yourself when you are alone.
@kriebe5 ай бұрын
Here in 2024 to say thanks for this. Still holds up and I'll be using this for my character in a friends 2020 game!
@clubcyberpunk20202 күн бұрын
2024 🙋♂
@Moondog666025 жыл бұрын
I've dabbled in other cyberpunk RPGs over the years; cyberspace by i.c.e. and shadowrun, but cyberpunk 2020 is what I've been looking for. When I saw the trailer for 2077 and heard it was based off 2020 I looked it up and was immediately obsessed. I know have PDFs of most of the books, and am taking my time learning how to play until I can find players, or a game to join.
@RTalsorianGames5 жыл бұрын
There's hopefully always a few VTT groups looking to play!
@Desertpuma5 жыл бұрын
Love this game! Been playing since 1987 then started with 2020 in 1992!
@wowimamazing4 жыл бұрын
Now u can play 2077 lucky u :)
@Icouldnotgetausernam3 жыл бұрын
First time being a GM(Referee) and I understood most from the book I got but all these breakdowns have really helped me get everything down pat and have me fully understand, there were little things in combat I didnt understand and you did a great job explaining everything with your other vids, thank you! Watching this one now, and will check out more!
@omgzitsmilk4 жыл бұрын
This was my first ever pen and paper!! Thanks for getting me into what is now my favorite hobby
@TheMerrox5 жыл бұрын
This "How to play"-series is GREAT! Please do more of them, I would love one for hacking for example. And vehicle combat/chases. And I think im not the only one wanting video tutorials for those two things.. =)
@MrGreythorne4 жыл бұрын
As someone who has played since Johnny lost Alt, this video is so very well done!! Would you consider doing other Roles? I have shown my players these 3 and we hunger for more!!!
@cydudley61364 жыл бұрын
2020 is just round the corner seams like the perfect time to run cyberpunk, thanks for this video will make introducing my players much easier.
@thecybersmily47945 жыл бұрын
This was a great video. Explains a bit more on things my groups has missed over the decades. For instance, our group assumed the skill modifier was only used for IPs not to be applied during initial creation. Also, for starting money, we'd divide a d6 by 3, but didn't round off. So you could start with 1/3 your salary or 1 2/3 your salary.
@RTalsorianGames5 жыл бұрын
You could run with no modifier as a house rule if you feel it is more fair, certainly, but it should apply across the board otherwise.
@Dracopol5 жыл бұрын
That's what I said, since the Difficulty or Improvement Point Multiplier was not mentioned in the Skills chapter about character generation, Career Skills and Pickup Skills. The little numbers in brackets were not printed next to those skills on the Character Sheet, the Career Skills list or the Master Skill list which was offered to be copied as a character generation worksheet! I took it as my licence not to bother with it, in initial chargen.
@d.c.morgenstern15195 жыл бұрын
It's not even actually a house rule to skip the multiplier in character creation. In every single mention of the multiplier in the book, it refers specifically to Improvement Points. Characters aren't created with IP, and nowhere does it say to multiply your character creation skill points in any way. You can check the book yourself just as I did to verify this. I am under the impression that the game's original writers never intended a multiplier for character creation, regardless of what people at the company currently do when playing the game. On a personal level, not a single group I played with in the early 90s ever used multipliers in character creation. Additionally, while it seems to give people an advantage in the long term, it also means that the people who focus too much on starting with difficult skills are focusing less on the easier but more broadly useful skills that everyone else would be getting. They have to play catch-up after character creation, if they can make it long enough without the skills they skipped.
@Dracopol5 жыл бұрын
@@d.c.morgenstern1519 You build a strong case! I am also inclined to give my players a break in character creation in this regard.
@jayj.76215 жыл бұрын
Been eagerly awaiting this one! Thanks for getting this out to us, chief. This video is very concise, clear and straight forward in its language, perfect for new players. Will definitely share this with my friends.
@RTalsorianGames5 жыл бұрын
Thank you!
@brunombardi5 жыл бұрын
Man, I finally understood how to create a character. Great video series. Thank you.
@mrb98255 жыл бұрын
Please please do one for netrunning!
@transformalizer5 жыл бұрын
Can a player choose their own lifepath instead of rolling dice? Great series, by the way! Planning to buy CP2020 for Christmas, and I've been learning a lot about how to play from your vids! Thanks!
@RTalsorianGames5 жыл бұрын
The player can choose, roll, or do a combination of both!
@Dracopol5 жыл бұрын
4:20 With BODY 3, your Carry is 10xBODY in kg but Dead Lift is 40xBODY in kg, representing the maximum weight you can just barely lift a bit for a moment! This would be 120 kg, not 40 kg as you showed!
@AvianSavara3 жыл бұрын
Wholesome : When Cross talks about her parents and says "mis padres", she means in it every way ;)
@ss-oq9pc5 жыл бұрын
Thanks a lot for making these. I've been wanting to play CP2020 for a long time. I'll be able to hit the ground running thanks to you.
@RTalsorianGames5 жыл бұрын
You're welcome!
@IamJacksColon43 жыл бұрын
I wish there was a part 4 showing how you develop story and quests.
@EdgeOfEnding2 жыл бұрын
l feel there's a missed opportunity @17:35 for "weapons rated E for Everyone"..
@MyName19924 жыл бұрын
Wow this is complex haha. I’d love to have a go though. Problem is I literally have no one that would play it with me 😆
@ggaalloo3 жыл бұрын
Go to the website roll20 to find a group.
@MyName19923 жыл бұрын
@galo Thank you friend 🙂
@danielmcgillis2705 жыл бұрын
Question: Can a player use luck to reduce the humanity loss in getting cybered up?
@RTalsorianGames5 жыл бұрын
Officially, no. Luck can only be used on Skill Checks. Unofficially, if your GM allows it, why not?
@BentWaterZ3 жыл бұрын
We need a netrunning video!
@charlessmith54653 жыл бұрын
it'd be nice if they remaster some of these after Cyberpunk Red is published. They've been pretty active on youtube, doing chats and interviews on various channels lately. Mike Pondsmith also GM'd a game of Red at Gary Con this year, but they start with the characters already created in the videos I saw (sounds like they lost a session recording).
@blahlbinoa5 жыл бұрын
On my end, the audio is extremely low and I can't hear anything. Don't know if anything got corrupted from the upload, but you might wanna get your net runners to take a look at it
@mr.killwolf66675 жыл бұрын
Episode 4 when?
@Dracopol5 жыл бұрын
12:25 "...four points in Basic Tech to get two ranks, because it's one of those skills that cost more to get ranks..." Difficulty multipliers (p. 46), later called IP Multipliers (p. 53), is a multiplier that doubles or triples the number of points needed to learn the next level of skill. However, I'm not sure it applies to buying skills in _initial_ character generation, since it's not brought up there where the Career Skills are listed for each role. For example, Basic Tech (IP Multiplier of 2) is part of the Nomad Career Skill list. All these skills are tied to either REF or TECH stats. But the little numbers in parentheses were NOT printed on the character sheets, NOT on the Career Skills list p. 44, NOT on the Master Skill List p. 45 which is suggested to be copied as a character generation worksheet. I took that as my licence not to worry about it in initial character generation! But the multiplier is an important factor in the difficulty of learning new languages from wildly different language families, I'll give you that! Maybe in character generation people have optimum learning environments from their backgrounds before living on the streets and gaining IP through experience. That's how I would play, so load up on IP Multiplier skills in initial character generation! Also check out the Occupation Table on p. 58. Your starting funds, and regular salary if any, are tied to the Level of your Special Ability. Characters with Special Ability 1-5 are all the same salary, but salary goes up with Special Ability level 6 or more! It pays to stick a 6 or 7 in Special Ability, without hurting your other Career Skills too much.
@d.c.morgenstern15195 жыл бұрын
Every mention of the multiplier in the text in the book specifically also says that it's connected to IP expenditures. I'm convinced that it was originally intended that way. No multipliers in character creation, since that doesn't use IP. Also, since each rank in any skill costs more IP as you improve, but not more points in chargen, using the multiplier in chargen doesn't quite work out well mathematically anyway. You do skip out on some other important skills by spending too much on those with IP multipliers though, which may impact your survivability. ;)
@TheDarkraven925 жыл бұрын
Great series, really helpful! I noticed you arent' counting the cost of the surgical operations for the base modules of cyberware (e.g. in 16:09 you are taking basic neuralware for 1000 eddies without the 500 eddies for minor surgical operations, and in 16:40 a basic eye module for 500 eddies without 1500 eddies for major surgical operations). Are these counted off for basic modules or there is something I'm missing?
@RTalsorianGames5 жыл бұрын
You're not missing it. We didn't include surgery costs in this video. We feel that's a GM decision. In this case, the GM didn't include it so as not to make cyberware impossible to get without going in hock to an organization. If a GM wants to encourage that path or restrict cyberware, surgery costs should be included.
@DrWraithwolf5 жыл бұрын
how did cross get 16 skill points instead of 14? is there something I missed? Her INT+REF is 14pts
@RTalsorianGames5 жыл бұрын
You didn't miss anything. We did in the edit. Errata: Handgun 2, Streetwise 1.
@DrWraithwolf5 жыл бұрын
@@RTalsorianGames thank you!! You guys should make a group and play CP2020 on YT.
@RTalsorianGames5 жыл бұрын
@@DrWraithwolf We're working on Actual Plays for 2019!
@iframes75 жыл бұрын
Hi, thanks for these videos, they're very useful since my friends and I are currently trying to start a game. But none of us really knows a lot about the game or it's universe, so these videos are great. Is it possible that in a near future a video on GM's rules or basics of being a GM could be made? I would love to take initiative and be the GM myself but I'm as new as my friends :v. Would appreciate it. Again, great videos :) keep up the good work
@auldcrow14615 жыл бұрын
Great series mate. Hope you keep it up
@sandman6088 Жыл бұрын
Can we please get a How to play Mekton Zeta series? :D
@Argroh5 ай бұрын
Funny enough, if you have purchased a copy of Cyberpunk 2077, if you sync it with your GOG account (on console), or buy it on steam (or GOG), you get a copy of the core Cyberpunk 2020 game with it.
@RafeDoubleR8 ай бұрын
Thanks for this, chooms!
@dobrepytanie8283 жыл бұрын
12:43 - How come INT and REF gives her 16 points? Shouldn't it be 14?
@Apchi1123589 ай бұрын
Yeah...
@rodneyharris.5 жыл бұрын
What is the official price of the laser sight mod for guns? I noticed it in the modifier table but i cant seem to find it in the customization options. Love the series btw!
@Dracopol5 жыл бұрын
A supplement let slip that laser sights were 200 eb. Fit it to a gun, give it that +1.
@SatoriHaddad3 жыл бұрын
we need one of these for netrunning
@the1stoldman5 жыл бұрын
With a body of 3 and little armor I hope the player likes rerolling characters
@jarobr Жыл бұрын
Any chance of coming back to these? I just got a bunch of 2020 books and would love to see more, of course Netrunning being a big thing that would be cool to see
@jayexonauts55875 жыл бұрын
Seems like the audio on this one (compared to the other 2 Cyberpunk videos) is REALLY quiet. Is it possible to fix? Turning it up only helps a little.
@Dracopol5 жыл бұрын
"Uh, say again, what did you say? I think the evil Corporation is trying to jam this transmission..."
@marklerny31494 жыл бұрын
Great work this is good
@nato46925 жыл бұрын
Is there a part 4 coming or out?
@clara70263 жыл бұрын
Please do one for Netrunning in Cyberpunk 2020. It would get so much traffic right now!
@somebodynobody7185 жыл бұрын
Can you guys do one on netrunner
@codercable90884 жыл бұрын
Now if anyone would actually make a character like that. Instead, they just plunk 10 points into Medtech immedately, even though their background in no way justifies them being a world class surgeon, fill in a few points here and there, and then plunk 10 points in a combat skill with their pickups. Now they have 15-30k for gear, and they come out cyber'ed up like Robocop, packing the equivalent firepower to a small third-world country. A skin weave and light armor jacket later, they have a 26SP on their chest and arms, a 12 everywhere else, and combat skills that rival specialists. They can ignore enemies that aren't packing assault rifles, and the only challenge you can throw are heavily armed corporate mercs. Yeah....I am annoyed with my players....
@grindcoreninja65275 ай бұрын
I can't share a table with min/max players, I'm there to roleplay, not watch a single player tank every situation.
@Diamat161Ай бұрын
4:03 antes muerta que sencilla
@danb7944 жыл бұрын
Skills marked with a (X) costing that amount per rank on creation isn't in the core rulebook it seems. Although leveling them is Rankx10x(X). Was this a oversight?
@daviddamasceno60635 жыл бұрын
She got lucky on those humanity loss rolls!
@Gaalification3 жыл бұрын
Sorry for the silly question. But if hypotetically one does not get enough points in method 1 to have at least 2 points for skill (maye rolled only 1s) does the skills still go to 2?
@Envy9870014 жыл бұрын
The book doesnt define which skills are harder to get for pick up skills anywhere ive seen. Can I just ignore that and let my players use the same ammount of points for pick up skills?
@revivalofnutrient Жыл бұрын
I want to play this but don’t have anyone to play with :(
@rickysantana21363 жыл бұрын
Bueno ahora que sabemos jugar, a encontrar personas que quieran jugar!.
@Dracopol5 жыл бұрын
I'm afraid the sound of your mic went down (bad) around 7:30 and other spots.
@HollmanOrtizBuitrago3 жыл бұрын
Thanks. How is the leveling?
@balcofono6663 жыл бұрын
I am just starting on Cyberpunk RED with the jump start kit. I'll be GM with some friends playing. Still reading through the rules... How much does this apply to RED?
@pointyraccoon5 жыл бұрын
A little confused. Why is Cross only able to Lift 40kg? In the rules, it says you are able to lift 40 times your Body Type.
@Dracopol5 жыл бұрын
You may regularly carry 10x your Body Type in kg. You can dead-lift 40x (meaning an effort at your extreme limit, like lifting a fridge off the floor for a moment). So Cross should be able to (Dead) Lift 120 kg, not 40 kg. Lift with your legs, not with your back!
@Arthurboy7775 жыл бұрын
So you don't consider surgery cost during character creation?
@RugPullProductions5 жыл бұрын
Hi. Thanks alot for this great video. @12:30 it is said that some kills cost more, where can i find those skills?
@RugPullProductions5 жыл бұрын
@12:25
@RTalsorianGames5 жыл бұрын
In the main rulebook, look at the skill descriptions starting on page 46. Any skill with a number behind the name. You multiple the base cost (1) by that number.
@Itsdag785 жыл бұрын
Is this a new rule? I thought that the number in peranthesis is the improvement point cost. And starting characters skill point cost is 1 for 1 not 1 for 1xmultiplier (basic tech (2) so it cost 2 skill points for 1 rank)
@d.c.morgenstern15195 жыл бұрын
@@Itsdag78 From what it actually says in the book, you're completely correct. Every mention of a multiplier for skills explicitly connects them with improvement points only. GMs are free to house rule the multiplier onto the skill points from character creation, but nowhere in the book does it say to do so. I sincerely believe that's as the original writers intended it, especially since initial skills don't increase in cost as you spend more of your starting points on them. (using IP however does cost increasing amounts as your skills improve)
@snowboundmage4 жыл бұрын
so whens episode 4?
@unluckie12825 жыл бұрын
Finally!
@BabyKrogan5 жыл бұрын
I really wish I could play this but I have no friends so I'll have to watch other people's recordings and wait for the videogame.
@somebodynobody7185 жыл бұрын
Discord has severs with cp2020 games
@eshock7533 жыл бұрын
Don’t mind me. Just making some time stamps for later. 4:10 4:29 11:35 13:45 15:49
@burningphoneix4 жыл бұрын
>Putting only a 4 into REF What a mean Referee to let one of his players do that.
@YourTrustyHonkey97164 жыл бұрын
Is going in debt on page 58?
@ThompsonExpress5 жыл бұрын
i would love to play the game... too bad i have no friends Q u Q
@lostking014 жыл бұрын
Buddy do one on netrunning because the way the book explains it is confusing as fucking hell.
@tacticalbadger51965 жыл бұрын
In the book I can’t seem to find where it says that some skills cost more?
@danmccune76255 жыл бұрын
In the tasks and skills section, some skills, like martial arts, will have a "(number)" next to the name. I think I've only seen it on martial arts, languages, and some specialist tech skills.
@Dracopol5 жыл бұрын
You don't have to worry about it in your initial skill picks, but to improve your skills you collect Improvement Points with various means and note them next to each individual skill on your sheet. To improve a skill level takes 10x your current skill level in IP to level up to the next skill level. However, p.46 refers to Difficulty Modifier next to the name of a skill in the descriptions, this appears to be the same as Improvement Point Multiplier on p. 53. I found I had to put the IP Multiplier for the affected skills in parentheses on the character sheet as a reminder. It is advantageous to buy them as high up as you can in your initial skill picks when the multiplier is not a factor, without neglecting your other needed career skills.
@Itsdag785 жыл бұрын
But in the video basic tech cost 2 skill points per rank because of the modifier. I can’t find that rule in my book. In the book it is explained as a improvement point multiplier not at character creation
@Dracopol5 жыл бұрын
@@Itsdag78 Yeah, that's what fooled me...all along my GM career. I thought there was not a mention of it in the starting section on picking skills up to p. 46, the little numbers in parentheses next to those skills was not printed on the character sheet, the Career Skills List or the Master Skills List intended as a work-sheet. What was a boy to think? You might justify not paying IP Multipliers in initial character generation because characters had backgrounds which allowed formal training with the very best in audio-visual learning methods, and IP is mainly gained through experience on the streets from then on. Skill chips don't have the multiplier, that's another way to get a low-level tech skill or other skill. "I know Kung-Fu!" --Neo
@d.c.morgenstern15195 жыл бұрын
In the skills section of the book there's a number noted next to skills that have a multiplier. However, in the text that explains what the multiplier is for, it only specifies that it applies to Improvement Points without ever applying it to the very different points used in character creation. (very different in that IP costs increase as your skill improves in ranks, but character creation points don't) It's reasonable to assume that the multiplier therefore was originally never intended (nearly 30 years ago) for character creation, though people at the publisher today assume otherwise. It's never explicitly said in the book either way.