How To Play: Forbidden Lands

  Рет қаралды 6,058

World of Game Design

World of Game Design

Күн бұрын

In this video, we're going to learn how to play Forbidden Lands by Free League! If you found this video helpful, please let us know in the comment section below or pick something up on our webstore!
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Пікірлер: 23
@tednovy7762
@tednovy7762 7 ай бұрын
Great summary, the flow and speed really hit well. Thanks for the education.
@WorldofGameDesign
@WorldofGameDesign 6 ай бұрын
Glad it was helpful!
@nosotrosloslobosestamosreg4115
@nosotrosloslobosestamosreg4115 8 ай бұрын
I love how this game has a unique origin to its races. It's exquisitely Old School Fantasy.
@goldengriffon
@goldengriffon 8 күн бұрын
It is nice to creativity like that, but for me personally it came across as rather random and tacked-on. Uniqueness just for the sake of being unique. Oh well; I'm glad it worked for some people.
@rogerb181
@rogerb181 6 күн бұрын
I wonder what it would look like to offer each player the ability to earn Willpower each successful day of exploring, or maybe when the team does cool stuff as a unit? Otherwise, yep, that tends to make magic users feel rather useless. Thanks for the commentary!
@99zxk
@99zxk 21 күн бұрын
Those 5e books are an eye sore, but your collection looks pretty good.
@WombatProphecy
@WombatProphecy 4 ай бұрын
This is really helpful, thanks! Going to start a Forbidden Lands campaign this weekend, will have to think about Willpower points.
@jeffven8847
@jeffven8847 Ай бұрын
Love the overview, i am looking to run the game in the near future. As of the "problem" with willpower for spell casters cant this be circumvented by casting transfer on a knockedout enemy?. Its a general spell open to anyone allowing you to "steal" a enemys willpower, and since they are knocked out they dont resist your attempt. So spend 1 willpower and transfer all the enemys will, makes for a pretty cool dynamic 😉.
@ronniabati
@ronniabati 4 ай бұрын
We tried a house rule for gaining Willpower Points: you can voluntarily reduce any of your attributes by one to get a Willpower Point
@blowingUpTheSunShine
@blowingUpTheSunShine 7 ай бұрын
I'd love to play this one.
@deusvault5732
@deusvault5732 2 ай бұрын
We just mixed willpower up and you gain one point for resting and a guaranteed 1 for pushing. We also give one for defeating an enemy. It helps a lot
@hamster55789
@hamster55789 6 күн бұрын
Would spell casting work with a Power Points system, instead of Willpower? A spellcaster would get a certain amount each day. Maybe a sleep action recovers them.
@Daniel-Strain
@Daniel-Strain 5 ай бұрын
What if one of the hex crawl actions you could do in a quarter day was "gather your will". You make a roll to try to earn a willpower.
@screenmonkey
@screenmonkey 4 ай бұрын
Because power comes at a cost, if you break from pushing you don't take a crit hit
@cgordon13
@cgordon13 4 ай бұрын
I'm confused; dearth means a scarcity or lack of something. Is there a lot of magic items, or a little? From what you're saying, there is a lot?
@xtrakewlguy666
@xtrakewlguy666 8 ай бұрын
excellent write up for a 17 minute video
@screenmonkey
@screenmonkey 4 ай бұрын
You can also push a successful roll, to get more successes
@TravisErickson5
@TravisErickson5 26 күн бұрын
The caveat here is that (by rule) you can only push a successful roll if more successes would benefit the character. So if on the first roll you only need one success and get that one success you can't (by rule) push the roll. But, that's why house rules, exist, right?
@ElricESR
@ElricESR 7 ай бұрын
You gain willpower from all damage to attributes not just from failed rolls.
@ElricESR
@ElricESR 7 ай бұрын
Safecasting, tomes etc are your spellcasting friend.
@yester30
@yester30 6 ай бұрын
...no ? I just parsed the whole book again & only pushing AND getting 1s will add willpower. So not from any failed rolls, but not from any damage taken either.
@loconius
@loconius 6 ай бұрын
I love this system, but I would probably implement shadowdark’s spell casting to it as I just don’t like spell points or slots. Failing the spell check and locking it out is just the best method!
@dondamiano0073
@dondamiano0073 4 ай бұрын
Hello guys. I have one question about mechanic. I hope someone helps me with that. - we entered the room with some ghost shit and she got initiative first. So she used move and then attack -she got 3 on dice. It was some unavoidable 2 wits aoe damage from 7 dice. For whole team. We got that we can't damage it so the rogue tried to use "retreat" and had 0 succes and 0 ones too. Gm decided to roll free attack as consequence and rolled 3 again which made almost whole party insta broken." How do u think about it? Should it look like this? The guide says "enemy use slash, stab, or punch on the player who failed." But GM said that ghost dont have slash, punch or stab so he will roll from table. In book there is no clear explanation if he could use free aoe action after je just did an action. So it was like 2 ghost turns in row
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