Рет қаралды 1,531
Errata:
At 19:27 I forgot to move a research worker as part of the research action. (Thanks Pizin.)
Rules I left out of the video:
- When you commercialize an idea card that another player had also syndicated, that player's syndication cube also turns into a patent.
- When you research and discard a card that a player had syndicated, the syndication cube gets returned to their Wealth box.
- If you use a worker that was on a utility (rather than on a barrier), the work is subsidized.
- If another player's worker is on your company, you can use it as if it was your worker.
- When using the import action, you can't move a card that has been syndicated by another player.
- If you've got a future shock cube on the human progress splay, opponents cannot use that card for viability.
00:00 Intro
00:28 Setup
02:33 Using agents (cubes)
04:00 The most important action
06:47 Regimes and game end
10:35 How to play: Actions
15:21 Commercialization impacts
16:58 First four turns