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How to Scale Material Textures in Rhino and Vray - Resize Material Textures to the Correct Scale

  Рет қаралды 47,629

Kyle Sinko

Kyle Sinko

Күн бұрын

Resize an object’s material texture to the correct scale with this Rhino and Vray Tutorial.
I was working on my studio 6 project in Rhino, trying to create a hero shot render of my model with Vray. I noticed that the material textures weren’t displaying correctly. The scale of the textures was wrong and they were either too big or too small. This caused unwanted problems in Rhino and Vray.
To fix this issue of wrong texture scale of materials, I did this quick fix.
First, I found out what scale my model was at. For me, my studio project was at a scale of 1:500. This was to reduce the file size and allow Vray fur to work correctly. Though, this caused more headaches than not so I don’t recommend doing this unless you have to.
Next, for the material I wanted to use, I found that Vray materials showcase what scale they are meant to be at. For example, inside the material’s name is a dimension. It might be something like “20cm”, “100cm” etc.
This is the number that we need to divide by the scale our model is. Lastly, you need to figure out what units your project is in. For me, this was millimetres.
In our case, we were using a material that was meant to be 100cm (1000mm) wide. The next step was then to divide the material scale (1000mm) by the scale (500). This equated to 2.
Therefore, a 1000mm wide texture at a scale of 1:500, is displayed as 2mm instead of 1000mm.
Now we know what scale the material is at, all that’s left to do is change it.
This can be done by changing the texture mapping of the material within Rhino. Go to properties, texture mapping, apply box mapping.
The box mapping will ask you for 4 parameters. The first 3 are the dimensions of the box. For a uniform texture, this would be 2mm x 2mm x 2mm, as the current scale is 1000mm x 1000mm x 1000mm.
Therefore, you can input 2 for the width, height and depth. The final parameter simply asks whether you want it to be capped. Hit enter for yes.
There you go! You have set your material’s texture to have the correct scale and fixed the issue. Now, go render something beautiful!
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Пікірлер: 38
@jocoriahpepito426
@jocoriahpepito426 3 жыл бұрын
you're a hero! Thank you! i'm a rhino user and this issue takes a lot of my time, i actually have to install sketch up to assign the right materials and render. Imagine the bulbous bow when converted in SketchUp!
@kylesinko
@kylesinko 3 жыл бұрын
You're so welcome! That sounds like a pain. I hope this has helped :)
@Dr4venR
@Dr4venR 3 жыл бұрын
Just wanted to say thanks for helping me fix the exact issue I had, literally the perfect video. I'm experienced with Rhino but only just started with V-ray for a project and I'm really going from one issue to the next. I like your channel as well, subbed!
@kylesinko
@kylesinko 3 жыл бұрын
That's the best way to learn though! Keep coming across problems and finding the solutions. You'll learn extremely quickly doing what you are by throwing yourself in. Thanks so much for watching and subbing, see you around the place!
@liviu1266
@liviu1266 3 жыл бұрын
Thanks mate! 2 hours of scrolling came to an end :D
@kylesinko
@kylesinko 3 жыл бұрын
I’m so glad to hear it was helpful :)
@adelakovacikova4462
@adelakovacikova4462 2 жыл бұрын
thanks man, I really needed to fix this for such a long time
@kylesinko
@kylesinko 2 жыл бұрын
Glad I could help! Cheers
@robferrier8066
@robferrier8066 2 жыл бұрын
Really helpful, exactly what I was looking for and couldn't find a solution elsewhere, thanks!
@kylesinko
@kylesinko 2 жыл бұрын
You're welcome! Glad I could help, thanks!
@polqe6595
@polqe6595 2 жыл бұрын
I dont have the icon of texture mapping anywhere. Help? :(
@lukehollis5327
@lukehollis5327 Жыл бұрын
This was great, you are a hero!!
@kylesinko
@kylesinko Жыл бұрын
Glad to hear Luke! Cheers
@yingyiliao5714
@yingyiliao5714 3 жыл бұрын
thanks for saving my life
@kylesinko
@kylesinko 3 жыл бұрын
Anytime :D
@baileycai2844
@baileycai2844 2 жыл бұрын
Hello, Thank you so much for sharing this video. I just wondering how do you change the orientation of the material?
@kylesinko
@kylesinko 2 жыл бұрын
Hi Bailey, you're welcome! Thanks for watching. You can change the material settings in the asset browser from what I can remember by editing the actual texture. A quick google should solve it if you can't figure it out! Good luck
@rominaiovan5546
@rominaiovan5546 3 жыл бұрын
Thank you!! Great help, saved lots of time!!
@kylesinko
@kylesinko 3 жыл бұрын
Glad to hear! Thanks for watching :)
@travisnguyen1475
@travisnguyen1475 3 жыл бұрын
hi, can you make video about making wood grain? for example leg of wood chair. thank
@rashijain8037
@rashijain8037 3 жыл бұрын
Explanation is really amazing I was also searching for this problem but the problem is more complicated when we make our own material . How we will calculate dimensions of that material as you also show in the video that the dimension of mapping image is already known us in V-Ray materials.
@kylesinko
@kylesinko 3 жыл бұрын
Thanks Rashi. I believe you would need to go back to the texture file (whether it be a photoshop file or similar) and find the dimensions of the image from there. I hope that helps
@omarkarout5707
@omarkarout5707 3 жыл бұрын
you're a life saver!
@kylesinko
@kylesinko 3 жыл бұрын
Thanks Omar! Glad you found it useful
@isabelladelaiglesia7602
@isabelladelaiglesia7602 3 жыл бұрын
Thanks so much for this !!!
@kylesinko
@kylesinko 3 жыл бұрын
You're so welcome! Thanks for watching
@richardgdwilliams6538
@richardgdwilliams6538 2 жыл бұрын
Kudos!
@applebutter4036
@applebutter4036 6 ай бұрын
Doesn't work. I'm guessing there might be a setting in Vray that needs to be made for the box mapping to apply, but I can't find anything. I've honestly never used software with worse documentation than Vray. It's unbelievable at times. Thanks for showing what worked for you though.
@dk-pz5xv
@dk-pz5xv 4 ай бұрын
same here + agreed.
@mingzhugame5698
@mingzhugame5698 3 жыл бұрын
It doesn't work for me, nothing changes when I adjust XYZ size
@mingzhugame5698
@mingzhugame5698 3 жыл бұрын
nvm it worked thank god, you just saved my grades
@kylesinko
@kylesinko 3 жыл бұрын
I'm so glad!! How did you get it to work? I did some research but couldn't find an answer for you
@adriannajordan8838
@adriannajordan8838 2 жыл бұрын
@@mingzhugame5698 Id like to know how you got is as well, cause I'm having the same problem
@juninawanwawan9400
@juninawanwawan9400 Жыл бұрын
Your mean 100 cm / 500 (500 the meaning is scale for geometri) And why 1000/500 Can you explain
@alleskaese
@alleskaese Жыл бұрын
I don't understand what he means exactly with the 500, but I tested something. If I work in centimeters and the texture (brick) is 100 cm and then do a box mapping and set the value (width, height, depth) to 100 and then measure the bricks then it works with the measurements so far.
@dhruvik3503
@dhruvik3503 3 жыл бұрын
thank youuuuuuuuuuu
@kylesinko
@kylesinko 3 жыл бұрын
You're welcome :D
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