How to Use Displacement Maps in Blender (Tutorial)

  Рет қаралды 232,484

Ryan King Art

Ryan King Art

Күн бұрын

Check out Sketchfab 3D models: shrsl.com/3b1vs (Affiliated Link)
Apply to become a seller: bit.ly/skfbstore-apply
In this Tutorial, I will show you two ways that you can setup displacement textures in Blender.
Texture Link: ambientcg.com/view?id=Bricks066
HDRI Link: polyhaven.com/a/old_apartment...
How to Setup Textures Tutorial: • How to Setup Texture M...
Help Support the Channel:
Patreon: / ryankingart
Gumroad: gumroad.com/ryankingart
KZfaq Memberships: / @ryankingart
My Website Links:
All my Links are on my About Page: ryankingart.wordpress.com/77-2/
Patreon: / ryankingart
Gumroad: gumroad.com/ryankingart
Artstation: www.artstation.com/ryanking
Sketchfab: sketchfab.com/ryankingart
Website: ryankingart.wordpress.com/
My Amazon Affiliate Link: amzn.to/3l1NoqH
As an Amazon Associate I earn from qualifying purchases.
#ryankingart #blendertutorial #blender

Пікірлер: 260
@gerdsfargen6687
@gerdsfargen6687 2 жыл бұрын
Having such a fun time following these tutes. Just watching these come to life in my own copy of Blender is such a joy. This dude makes JOY.
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thanks!!
@noobinnook4474
@noobinnook4474 2 жыл бұрын
Thank you Mr. King! Clear to understand texture mapping process step by step. You are a node wizard!
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Haha, thank you!
@alekskenins
@alekskenins 2 жыл бұрын
I'm trying to use Blender to make some animated Dungeons and Dragons maps, and this has totally changed the game. Excellent explanation, clear and concise. Thank you!
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Cool, glad it was helpful!
@Neon-bd6vk
@Neon-bd6vk Ай бұрын
How did they go? Hope they looked sick in the end
@shriyut
@shriyut Жыл бұрын
Man, I just type the keywords and your tutorials are right there! Amazing work again! 👏🏼 👏🏼 👏🏼
@RyanKingArt
@RyanKingArt Жыл бұрын
thanks for watching!
@marekpietrak8279
@marekpietrak8279 2 жыл бұрын
Thank you very much kind sir! One thing to note for anyone who might still be having misaligning displacement even after setting the 'Displacement coordinates setting to UV' is that you should set your texture mapping scale settings to 1 for XYZ and only then scale the UV unwrap vertices under UV editing to adjust the scale of the bricks. I had this issue and took me some time to figure it out. Thanks!
@RyanKingArt
@RyanKingArt 2 жыл бұрын
thanks for the info. 👍‍
@Julix00
@Julix00 Жыл бұрын
Thanks, this is what I was looking for!
@iambricko
@iambricko Жыл бұрын
This is gold! So many lightbulb moments. Thank you for this.
@RyanKingArt
@RyanKingArt Жыл бұрын
Glad it was helpful!
@redshiftz8520
@redshiftz8520 2 жыл бұрын
Dude you are a Dimond. been looking for a simple explanation of this process and your's rocks. Subscribed !
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thanks for the sub! 😀
@joeykim8053
@joeykim8053 2 жыл бұрын
I was starting to get confuesd between the two methods and this pretty much sums everything up for me. Thanks!
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Glad it was helpful! Thanks for watching Joey!
@clavius500
@clavius500 2 жыл бұрын
Nice and clear, and calmly presented, thanks!
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Glad it was helpful!
@hoto5010
@hoto5010 2 жыл бұрын
Thanks, your videos are always helpful
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thanks!
@katarat-online5578
@katarat-online5578 Жыл бұрын
Thank you I've been struggling to find that specific matter. I really appreciate what u did there👌🏻👌🏻👌🏻
@hussainelsalih2975
@hussainelsalih2975 2 жыл бұрын
Thank you Rayan. Great Tutorial.
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Glad you liked it!
@Mariaokladnikova
@Mariaokladnikova 2 жыл бұрын
Thank you so much! All your videos are extremely helpful!!
@RyanKingArt
@RyanKingArt 2 жыл бұрын
You're welcome!
@adiel5763
@adiel5763 2 жыл бұрын
I've been struggling with this since I started using blender!😅 Thank you Ryan!🙌😊
@RyanKingArt
@RyanKingArt 2 жыл бұрын
You're welcome!
@seanposkea
@seanposkea 2 жыл бұрын
Me too. Every time I forget that you have to open "Settings" and "Surface" to find the displacement view dropdown! Why the heck isn't that under Displacement?!
@adiel5763
@adiel5763 2 жыл бұрын
@@seanposkea I have no idea... But they have to fix it😅
@BrianLife
@BrianLife 11 ай бұрын
@@seanposkea agreed
@robertlarsson241
@robertlarsson241 Жыл бұрын
I was just in blender using that exact brick texture and then i see this, haha. Great tutorial!
@RyanKingArt
@RyanKingArt Жыл бұрын
Lol cool. Thanks for watching!
@Dimplesapplepie
@Dimplesapplepie 8 ай бұрын
Neat, you know all blender ! Easy to follow, you forget nothing, you're a pro
@RyanKingArt
@RyanKingArt 8 ай бұрын
Glad you like it!
@KD9-37
@KD9-37 Жыл бұрын
Thank you for this tutorial, Ryan!
@RyanKingArt
@RyanKingArt Жыл бұрын
you're welcome!
@geoffhodgson2492
@geoffhodgson2492 Жыл бұрын
Thanks Ryan. Great tutorial and easy to follow.
@RyanKingArt
@RyanKingArt Жыл бұрын
glad you liked it!
@madjidbouharis729
@madjidbouharis729 2 жыл бұрын
I was wondering why my substance painter height map was acting weird and now I knew that it was related to the Uv"s coordinates on the displace modifier... thank you soo much mate this helped a lot .
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thanks for watching!
@DanielSamulewiczXXI
@DanielSamulewiczXXI Жыл бұрын
I love your 3Dee-e and Meshhh of course!
@RyanKingArt
@RyanKingArt Жыл бұрын
👍‍
@dmauleon
@dmauleon 2 жыл бұрын
Thank you so much!!!!! Super useful video!!! 👌
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Glad it was helpful!
@BrianLife
@BrianLife 11 ай бұрын
You're the best, thanks! Keep rockin it!
@RyanKingArt
@RyanKingArt 11 ай бұрын
Thanks, will do!
@cpincpersonal
@cpincpersonal 2 жыл бұрын
Thanks man! Very helpful.
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Glad it helped! Thanks for watching.
@feraskaissy471
@feraskaissy471 5 ай бұрын
The Best Blender tutorials on the internet
@RyanKingArt
@RyanKingArt 5 ай бұрын
thanks!
@kaludgo5811
@kaludgo5811 2 жыл бұрын
thank you. Great tutorial as usual
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thanks for watching : )
@achis2928
@achis2928 2 жыл бұрын
great tutorial, thanks
@RyanKingArt
@RyanKingArt 2 жыл бұрын
You're welcome!
@enjoyenjoy5721
@enjoyenjoy5721 2 жыл бұрын
Subscribed! great tutorials.
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thanks for the sub! I appreciate it. 😃
@utkugogus268
@utkugogus268 4 ай бұрын
Thank you so much! :)
@RyanKingArt
@RyanKingArt 4 ай бұрын
You're welcome!
@jasonwilliams8730
@jasonwilliams8730 2 жыл бұрын
Love it!
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thanks Jason. 🙂
@blenderstuffs
@blenderstuffs 2 жыл бұрын
Very helpful tutorial
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Glad it was helpful. : )
@kgkrishnen
@kgkrishnen 2 жыл бұрын
Agreed.. really helpful
@DarthJeremy364
@DarthJeremy364 Жыл бұрын
AMAZING!
@RyanKingArt
@RyanKingArt Жыл бұрын
Thank you. 😀
@varunverma95
@varunverma95 Жыл бұрын
Very helpful. Thank you 👍🏻❤️
@RyanKingArt
@RyanKingArt Жыл бұрын
Glad it was helpful!
@NN-wc7dl
@NN-wc7dl 9 ай бұрын
Very helpful!
@RyanKingArt
@RyanKingArt 9 ай бұрын
Glad it was helpful!
@jakditstudio
@jakditstudio 2 жыл бұрын
Thanks dude 🙏🏻🔥✊🏻
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Most welcome! Thanks for watching. : )
@jakditstudio
@jakditstudio 2 жыл бұрын
@@RyanKingArt oh yes, your welcome too
@dilipvfx
@dilipvfx 2 жыл бұрын
Its Very helpful , Thank you so much.
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Glad it was helpful!
@sykir14
@sykir14 2 жыл бұрын
useful tutorial thank you so much!!!
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Glad it was helpful!
@joseevangelista2966
@joseevangelista2966 2 жыл бұрын
Very GOOD thanks!!
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thank you for watching. : )
@giuseppemarinelli8277
@giuseppemarinelli8277 2 жыл бұрын
Simple and useful.
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Glad you liked it!
@idiaz502
@idiaz502 10 ай бұрын
VERY NICE!!
@RyanKingArt
@RyanKingArt 10 ай бұрын
Thanks!
@massmedia5462
@massmedia5462 2 жыл бұрын
Many Thanks! first method worked epic... second method... no matter what, maps will not align... but that is OK because method 1 is waaaaay more detailed and controllable! 👍👍
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thanks for watching!
@WaldemarB-wj1nq
@WaldemarB-wj1nq 2 жыл бұрын
Thank you for tutorial
@RyanKingArt
@RyanKingArt 2 жыл бұрын
You're welcome!
@dathink8374
@dathink8374 2 жыл бұрын
I can come back with Blender, because of you, I start 2 years ago but feel tired to learn, that's why I stop until now when Vietnam was under situation because Covid so I start again and found your channel, thanks so much for those videos you did
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Glad my videos are helpful! Thank you for watching.
@mustafamalik3843
@mustafamalik3843 6 ай бұрын
Amazing
@RyanKingArt
@RyanKingArt 6 ай бұрын
Thanks!
@robinhess543
@robinhess543 11 ай бұрын
thank you! Second way is very nice and work for me well!!!
@RyanKingArt
@RyanKingArt 11 ай бұрын
thanks for watching 👍‍
@MikeCompileon
@MikeCompileon 2 жыл бұрын
Your contents are savior to me, great lesson. I was wondering if this can work for character
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thanks! Yeah, I think it would work on a character.
@victorhugolopezrivas2826
@victorhugolopezrivas2826 2 жыл бұрын
Thanks a lot!
@RyanKingArt
@RyanKingArt 2 жыл бұрын
You're welcome!
@aleksvitek798
@aleksvitek798 Жыл бұрын
The blender king himself!
@RyanKingArt
@RyanKingArt Жыл бұрын
Thanks : )
@markblignaut3166
@markblignaut3166 Жыл бұрын
HIya, thank you so much for the tutorials, really appreciate them. I was wondering if you could help with a problem I am having. When I have an object and the scale is not applied, I add the displace modifier and everything works just dandy, but if the scale is applied before the modifier sometimes nothing happens or you can hardly seen the displacement. What am I doing wrong? Any help would be greatly appreciated, thank you
@ignacioalvarado1384
@ignacioalvarado1384 2 жыл бұрын
thank you very much, this tutorial is great. instasubscribed
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thank you very much!
@JonahHache
@JonahHache 2 жыл бұрын
awesome!
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thanks!
@antoransar6975
@antoransar6975 2 жыл бұрын
thank you sir
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Welcome! Thanks for watching.
@rajhaldua7061
@rajhaldua7061 2 жыл бұрын
Thanks 👍👍👍👍
@RyanKingArt
@RyanKingArt 2 жыл бұрын
You're Welcome 👍
@thomasg5593
@thomasg5593 Жыл бұрын
very good tutorial! I wanted to know if it's possible to apply the displacement map into the model for it to appear in sculpt mode (i want to use the displacement map as a base that a tweak after) ? Thanks
@geoffreywilliams663
@geoffreywilliams663 Жыл бұрын
I'm not a Blender expert or even a basic user, but want to add texture to an STL created elsewhere, I followed your instruction, second method. That seemed similar to other videos, but your instructions on where to find the commands in different menu's was very clear to follow. However, got to the end and I couldn't see my texture in the UV map windows. What have I missed ?
@Catastroish
@Catastroish 2 жыл бұрын
Great work, really. Thank you. One thing, why walking through the additional steps (Shift+A -> texture -> image texture -> select image) when you can just drag the image directly into blender? :)
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Yes, both ways work. 👍‍
@orplecgstudio-aliaksandrts3034
@orplecgstudio-aliaksandrts3034 Ай бұрын
Great Tutoral as always ! YOU are the STAR ! 🙂 can i ask you to help to make it in Blender 4.1 ? SUbdibision surface modifier don't have adaptive subdivision option. So not sure how to make it. Thank you so much !
@oh_he_vibin
@oh_he_vibin Жыл бұрын
I have followed the exact steps for the first method, yet the displacement is not even working/becoming 3D on the texture, it stays completely flat even with subdivision
@RyanKingArt
@RyanKingArt Жыл бұрын
Hmm, I'm sorry that its not working for you. I don't know why.
@AshElectric
@AshElectric Жыл бұрын
Setting the feature set setting under cycles as "experimental" ended up fixing this for me (it gave me the adaptive option)
@MIC_Enjoyer
@MIC_Enjoyer 8 ай бұрын
@@AshElectric That gave me the adaptive option but it's still flat. It's probably because I'm rocking an AMD GPU.
@MrMini500
@MrMini500 6 ай бұрын
how would i apply it so i can edit and sculpt it afterwards? currently have no textures other than the map for the displacement
@Ponlets
@Ponlets Жыл бұрын
when i do this the extra bits jut out at odd angles or to one side with no obvious way to clear it up
@hayobayo5260
@hayobayo5260 2 жыл бұрын
This really helped me on a problem regarding a tilled floor. Thank you! I have one question regarding the rendering of a sequence of images close up (using the first adaptive setup): Will the mesh "adjust" the quality -just like pressing dopple tab- with every step the camera makes? Or do you apply the modifier first? To those areas of rendering and texture Im not accustomed and quite a newbie. Thank you
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Yes, if your using adaptive displacement, it will always update, depending on where the camera is located. So it should always look high quality when rendered. Thanks for watching!
@hayobayo5260
@hayobayo5260 2 жыл бұрын
@@RyanKingArt That is nice to know. Thank you for answering.
@night_gryphon
@night_gryphon Жыл бұрын
Please can you make a tutorial how to bake real geometry to displacement map? Im totally stuck trying to bake geometry which have elements both below and above low poly face. If i move objects to align specific face other faces go out of alignment ant get wrong displacement map
@msouag
@msouag Жыл бұрын
How do you make this plan extend and follow a Bezier curve?
@leax1337
@leax1337 2 жыл бұрын
Thank you very much, i come from maya and i had problems with Blender Displacement in Maya all works as you expect and very good, but in Blender something went wrong for me. :)
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thanks for watching.
@evanalexan
@evanalexan 2 жыл бұрын
Is it possible to create Displacement Maps from photos of a single object? If I can control the lighting and I'm the one taking the photos? I've seen some tutorials on creating Normal Maps by lighting an object from four (4x) different angles and then combining those 4 photos into a single Normal Map. But is there a similar process for Displacement maps? I have a ton of things I need to photograph and model, and painting the displacement in ZBrush for every single thing doesn't seem feasible.
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thanks @Keiwah Yeah displacement maps use values from black to white, so yes, you could make a displacement map from an image, or texture.
@Vishwakarma3d
@Vishwakarma3d 11 ай бұрын
Ryan do you know about Jsplacement? tiny program to generate all sorts of scifi displacement maps? (panels, circuits, dotgrids, linegrids. If you dont know about it let me know i got the link to it. is not super easy to find
@kyakh5584
@kyakh5584 7 ай бұрын
Try to change the normal values for the ones who are facing prpblems in changing depth of the texture.
@martynholland7508
@martynholland7508 2 жыл бұрын
Hey Ryan, great tutorial. General question re displacement...I'm trying to scatter objects onto a heavily displaced surface, however the scatter only recognises the flat surface not the displaced height. Any suggestions?
@RyanKingArt
@RyanKingArt 2 жыл бұрын
hmm I'm not sure how to fix that. If your using the displacement modifier, you could apply the modifier.
@joshowen4370
@joshowen4370 2 жыл бұрын
Thanks, Ryan. Is this method useful for game assets or is there a more performance friendly method?
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Hmm, I'm not sure exactly, as I don't actually make games.
@ehsankeramati
@ehsankeramati Жыл бұрын
I have using Blender version 3.2.2 and my subdivision surface modifier just have 2 option that is Level View and Render. but in some videos like yours it has so many options which i dont have !Also in Rendr Propertice i cant see Feature Set and and Device. Please help me.
@RyanKingArt
@RyanKingArt Жыл бұрын
Hmm, are you using Blender Eevee? the displacement modifier works in eevee, but the other types of displacements only work in Cycles. Also, are you using an old version of Blender?
@ehsankeramati
@ehsankeramati Жыл бұрын
@@RyanKingArt Thank you so much for your response. I changed Eevee to Cycle and then Render setting fixed but the main problem is my subdivision modifier. i have been using Blender version 3.2.2 and its has just two button Catmull-Clark and Simple and 2 input number Level View and Render. It has nothing else except these. but in your videos or some other people your subdivision modifier has more option !!! Should I active them from other place ?
@o.kiryukhin
@o.kiryukhin Жыл бұрын
​@@ehsankeramati more options appear when experimental render mode is on​
@rogierlist5769
@rogierlist5769 2 жыл бұрын
great tuts but when i render it looks like rubish...in the viewport everthing works but then i push f12 and the displacemant looks awfull...what am i doing wrong?
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Maybe you need to turn the detail amount up on the subsurf modifier. Are you using the adaptive displacement? Or what method are you using for the displacement?
@Enflict
@Enflict 2 жыл бұрын
When I select my picture in the Node Wrangler it tells me no matching images found, and it doesn't create the nodes. Can you tell me what I am missing?
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Hmm, I think that's because the image textures are not named correctly.
@Dive_Me_Crazy
@Dive_Me_Crazy Жыл бұрын
Thanks for this - really useful. Have there been any significant changes in Blender 3.2?
@RyanKingArt
@RyanKingArt Жыл бұрын
Thanks for watching! Not that I know of. I think the settings are all the same.
@Dive_Me_Crazy
@Dive_Me_Crazy Жыл бұрын
@@RyanKingArt Thanks. One tutorial that might be useful is putting "end grain" onto displacement wooden Planks - I am trying to do that at the moment.
@tomhools1605
@tomhools1605 2 жыл бұрын
7:57 I did everything you said but I can't get it to be bumpy (3rd dimension). I do get 3rd dimension when I use displacement modifier but can't with a map. i use blender 3.0
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Did you turn on the displacement and bump setting, at 3:18 in the video? Also, make sure your using Cycles render. If your using Blender Eevee, I go over another method for using displacements in this video.
@tomhools1605
@tomhools1605 2 жыл бұрын
@@RyanKingArt wait. I see the wall (bumps) in 3D but only if I render it. I was watching it in "Material Preview" window, so I need to put on "Rendered" window. btw it would be helpful if you made a brick house tutorial. It can be a very simple house.
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thanks for the video idea. 👍‍
@gerdsfargen6687
@gerdsfargen6687 2 жыл бұрын
Which technique do you prefer Ryan? The displacement node or the texture ?
@RyanKingArt
@RyanKingArt 2 жыл бұрын
I prefer the displacement node, and using the adaptive sampling.
@gerdsfargen6687
@gerdsfargen6687 2 жыл бұрын
@@RyanKingArt Nice! Yeah I liked that..had some strange issue though. Created a Spec, Displacement and Normal Map node from an online tool...an old one called Normal Map Online...based on a simple jpg of a wood. Though when I added the image as the base color node, it wouldnt recognise it. Is that due to the naming convention not matching that of the above displacement maps? I didnt use a PBR pack ...just made my own.
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Hmm, I'm not sure. Could be the name, but if you manually added in the texture, then it should work fine.
@Naor_Scale_Models
@Naor_Scale_Models 13 күн бұрын
what can be the reason that I dont get aoutomaticlly map?
@seanposkea
@seanposkea 2 жыл бұрын
Do you have something on how to get rid of stepping (aliasing?) Even using 4K 16bit maps in cycles my displacement looks like something out of the Lego Movie.
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Hmm, no sorry. I have not had that problem before. One thing that you could do, is open the displacement map in a 2d program, and blur it a little. That might smooth it out.
@seanposkea
@seanposkea 2 жыл бұрын
@@RyanKingArt No, I think its a blender thing. I'm using 4k materials from places like PloyHaven. Cranking up the normal strength often helps but not always.
@seanposkea
@seanposkea 2 жыл бұрын
Hmmm... Well, saving as 32bit with a little Add Noise in PS did a pretty good job but requires a 64mb image! I did a .5 gaussian and tweaked the contrast a bit and saved as a 16bit and that was only a 5mb image. The result is a little grainy (from the noise) and you can still kind of see the banding but it not Minecraft anymore as long as you keep the Displacement scale less than .5 I tried taking the original 72dpi image and converting and shrinking to 300 and then blurring and saving as 32bit and that looked best (but again a huge file) You can still see it but it lets you push the displacement scale higher before the steps show up. I tried 4 subs on the original mesh before the sub-d mod (6 lvs) and that smoothed out the banding but made even my 3090 chug. So I don't know my dubious opinions of displacement in blender is unchanged.
@RyanKingArt
@RyanKingArt 2 жыл бұрын
@@seanposkea Ok.
@praix_vfx
@praix_vfx 2 жыл бұрын
owsome bro
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thanks!
@ortizgab
@ortizgab 2 жыл бұрын
Man, thanks for all teachings! 1 thing, is there a way to apply this displacement and tilling correction to export to UE and convert to nanite?
@RyanKingArt
@RyanKingArt 2 жыл бұрын
If you use the method in this tutorial where I use the displace modifier, you can apply the displace modifier, and then it should work in a game engine. Because if you apply the modifier, then the mesh will be that shape.
@ortizgab
@ortizgab 2 жыл бұрын
@@RyanKingArt thanx!!!
@parthkapadia148
@parthkapadia148 2 жыл бұрын
When i select subdivision modifire my place became pyramid, and then i chose subd to smiple it is still pyramid...... i dont know why and how ?
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Sorry, its hard to know what the problem is when I can't see it,
@navisidhu5872
@navisidhu5872 10 күн бұрын
Is height nd displacement texture same bro
@stonelambert
@stonelambert 5 ай бұрын
If it just doesn't seem to work at all it maybe because you moved or transformed or rotated or scaled your object prior to adding displacement modifiers or shader/ texture. Ctrl A "apply all transforms"
@evanyung5770
@evanyung5770 Жыл бұрын
I dont have the option for adaptive subdivision
@ultranova3315
@ultranova3315 2 жыл бұрын
Awesome 👏🏽
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thank you!
@buda3d2007
@buda3d2007 11 ай бұрын
Is this still working in 3.6? as I cannot see displacement and bump only, please help
@RyanKingArt
@RyanKingArt 11 ай бұрын
make sure your using the cycles rendering engine to access that setting.
@basspig
@basspig 2 жыл бұрын
I can't get displacement to work in 3.1.2. And there's no 'adaptive subdivision' option in the subdivision modifier on 3.1.2. Feature seems to be broken on the latest release.
@RyanKingArt
@RyanKingArt 2 жыл бұрын
You need to make sure you turn on Experimental mode if you want to use the adaptive subdivision.
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Also make sure your in cycles render.
@llYuki0okami
@llYuki0okami 2 жыл бұрын
if we change texture in nodes like change scale, when this second displacement option doesnt fit
@RyanKingArt
@RyanKingArt 2 жыл бұрын
What part are you in the video? And what displacement method are you using? Displacement node? Or displacement modifier?
@llYuki0okami
@llYuki0okami 2 жыл бұрын
@@RyanKingArt add texture by the node classic way, change scale and/or rotation in nodes, and then use displacement modifier
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Did you change the coordinates on the displace modifier to UV? Then you can scale the UV mapping to scale both the textures and Displacement.
@hoto5010
@hoto5010 2 жыл бұрын
Please, can you make videos of making game assets in blender
@RyanKingArt
@RyanKingArt 2 жыл бұрын
I will consider it. Thanks!
@cg.man_aka_kevin
@cg.man_aka_kevin 2 жыл бұрын
This is in Cycles. But how in Eevee? Can you make a new method? Using displacement modifier?
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Yeah, if you want to do this in Eevee, use the method where you use the displace modifier. The node editor displacements don't work in Eevee.
@cg.man_aka_kevin
@cg.man_aka_kevin 2 жыл бұрын
@@RyanKingArt I hope in the future, Eevee can beat Cycles because it's just as realistic, and just beat the render engine from Unreal Engine 5. :)
@meancrank9039
@meancrank9039 Жыл бұрын
How do I convert images in shader to the displacement? I want to animate the displacement of one texture multiplied over another in Eevee, but I just can't figure it out.
@RyanKingArt
@RyanKingArt Жыл бұрын
I don't understand what you mean.
@meancrank9039
@meancrank9039 Жыл бұрын
@@RyanKingArt Can I use image textures in a shader for displacement in eevee?
@RyanKingArt
@RyanKingArt Жыл бұрын
@@meancrank9039 No, not in the shader nodes. The displacements in the node editor doesn't work in Eevee. You can however use the displacement modifier in Eevee.
@starvr
@starvr 2 жыл бұрын
Very good video, thanks. No, I'm not a bot. LOL
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Lol, thanks for watching!
@juandedios
@juandedios 2 жыл бұрын
i love u
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thanks : )
@mehmudmehmudo
@mehmudmehmudo 2 жыл бұрын
Hi Ryan, thanks for the tutorial :) I would ask which video editor you are using? How is your export settings? Because when i watch your videos it uses too much data. You can check it out in internet, more efficient and small size export settings :) Take care.
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Hello. I use Blender for video Editing. Here are the Render settings that I use when I export my videos: kzfaq.info/get/bejne/odphZdqoxJqafmg.html If you want to watch my videos in a smaller resolution, so that it uses less data, Just change it in the KZfaq playback settings. KZfaq provides lots of resolution options.
@mehmudmehmudo
@mehmudmehmudo 2 жыл бұрын
@@RyanKingArt Thanks but i don't want to watch them under FHD resolution. And i think your exports 60fps instead of 30fps. And you could use also mkv codec. But anyway thanks.
@RyanKingArt
@RyanKingArt 2 жыл бұрын
@@mehmudmehmudo Sorry, but I like my videos to be very smooth and high quality, so I film my videos in 2K, 60 FPS.
@xxsmoothiesxx1996
@xxsmoothiesxx1996 2 жыл бұрын
Stamp 8:45 13:50 15:08
@RyanKingArt
@RyanKingArt 2 жыл бұрын
👍‍
@galazanugrah5900
@galazanugrah5900 Жыл бұрын
my adaptive subdivision checkbox doesn't show up
@RyanKingArt
@RyanKingArt Жыл бұрын
make sure your using Cycles render, and make sure you turned on the experimental mode. I go over those settings in the tutorial.
@relaxpinknoise
@relaxpinknoise 2 жыл бұрын
how come i don't see the displacement tab on material properties??
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Probably because your in Blender Eevee. Switch to the cycles render engine if you want to use the node editor displacements.
@relaxpinknoise
@relaxpinknoise 2 жыл бұрын
@@RyanKingArt tks
@relaxpinknoise
@relaxpinknoise 2 жыл бұрын
​@@RyanKingArt but still sfter i switch, i don't see the "true option" on surface displacements
@blendert7590
@blendert7590 2 жыл бұрын
@@relaxpinknoise In the older versions it was 'True', but it's changed to 'Displacement' in the new versions.
@jazzpiano22
@jazzpiano22 2 ай бұрын
Thanks Ryan, but I am in Blender 4.0 now and these settings have changed.
@lucutes2936
@lucutes2936 2 жыл бұрын
still works in 3.2
@RyanKingArt
@RyanKingArt 2 жыл бұрын
👍‍
@PowNyTales
@PowNyTales 2 жыл бұрын
The second method doesn't work on long surfaces: Scaling issues are not to get away (UV & Repeat).
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Oh, sorry about that.
@PowNyTales
@PowNyTales 2 жыл бұрын
@@RyanKingArt was my mistake. Just got it managed. I had to turn the grid (uv) 90deg. and scale few times right way. You teached perfect 👍
@RyanKingArt
@RyanKingArt 2 жыл бұрын
@@PowNyTales Oh ok cool!
@osa7696
@osa7696 Ай бұрын
the 2nd way is work perfectly.. but i don't know why the first one does'n work
@dron8776
@dron8776 2 жыл бұрын
How to print an unfolding on paper
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Can you explain your question in more detail? I don't exactly understand.
How to Setup and Use Texture Maps for Beginners (Blender Tutorial)
37:07
Bake PERFECT Displacement Maps (with blender)
16:02
Default Cube
Рет қаралды 364 М.
когда повзрослела // EVA mash
00:40
EVA mash
Рет қаралды 4 МЛН
Я нашел кто меня пранкует!
00:51
Аришнев
Рет қаралды 3,8 МЛН
5 Blender Tips That Have Saved Me 100+ Hours
9:51
Smeaf
Рет қаралды 341 М.
How to Use the Displacement Modifier (Blender Tutorial)
7:43
Ryan King Art
Рет қаралды 82 М.
How to Use the DISPLACE MODIFIER In Blender! (Step by Step Tutorial)
9:46
How to Setup Texture Maps in Blender For Beginners (Tutorial)
39:11
Ryan King Art
Рет қаралды 139 М.
How to Bake Displacement Maps (Blender Tutorial)
17:42
Ryan King Art
Рет қаралды 45 М.
Displacement in EEVEE [Blender Tutorial]
3:59
Novan Byworks
Рет қаралды 21 М.
All 54 Modifiers in Blender Explained in 10 Minutes
11:31
Blender Bash
Рет қаралды 1,7 МЛН
Normal Maps in BLENDER - Instant Realism to Materials
5:59
Brandon 3D
Рет қаралды 82 М.
Blender. How to add detail for 3d printing without trying very hard
11:49
Not Very Good Guy
Рет қаралды 67 М.
когда повзрослела // EVA mash
00:40
EVA mash
Рет қаралды 4 МЛН