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How to use Unity's New INPUT System EASILY

  Рет қаралды 217,597

BMo

BMo

Күн бұрын

The "new" Input System in Unity still doesn't come pre-packaged and is complicated to understand at a glance. It's no surprise new game developers don't know where to look in the engine to find it, or how to use it.
In this tutorial, learn how a beginner can adapt their current project to use the new input system in a simple way, as well as using the more complicated C# Event driven way.
The future is now! Give it a try, let me know if you have any issues.
Also, subscribe or I'll be sad 😔
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#unity #gamedev #inputsystem

Пікірлер: 271
@Firehawk4000
@Firehawk4000 Жыл бұрын
I spent the last 3 days watching different hour-long tutorials that went incredibly in-depth and had me writing 30-ish lines of code, and here you were the whole time with "Unity already does this for you." Thank you.
@Kooczsi
@Kooczsi 6 ай бұрын
i hate those tutorials that go way too in-depth for a simple problem with a simple solution. Spending an hour writing code that already exists doesnt make you smart.
@Aguyfrom225
@Aguyfrom225 5 ай бұрын
Im here because none of those other tutorials worked for me.
@rohangaikwad1
@rohangaikwad1 2 жыл бұрын
1:48 Correction: you can use either one or both input systems (old and new) together if you want to. To choose from which input system to use, go to Edit -> Project Settings -> Player -> Other settings -> Configuration -> Active Input Handling. From the drop-down, either select new or old or both.
@BMoDev
@BMoDev 2 жыл бұрын
Good call!
@superjoeprime
@superjoeprime Жыл бұрын
doesn't work for me
@oFurabio
@oFurabio Жыл бұрын
I KNOW THIS IS OLD, BUT I'M DOING A COLLEGE PROJECT THAT'S DUE IN 2 DAYS, I SWITCHED TO THE NEW INPUT SYSTEM AND HAD 0 IDEA OF HOW TO USE IT AND THOUGHT THAT I WAS GOING TO GO NO SLEEP FOR 2 DAYS TRYING TO LEARN IT BECAUSE I THOUGHT THAT WAS NO WAY OF RETURNING TO THE OLD ONE. I LOVE YOU, CAN I GIVE U A HUG?!
@TrickyMickTrucking
@TrickyMickTrucking Жыл бұрын
YOU ARE A LEGEND FOR THIS!!!!
@igorpolotai
@igorpolotai 10 ай бұрын
OMG THANK YOU!!!!
@tdm.gamedev
@tdm.gamedev 2 жыл бұрын
As far as I can tell, this is the best input system tutorial on the internet. I can't tell you how many videos I've watched, and how many guides I've read, and I didn't know about the "Create Actions" button OR the Generate C# class checkbox. Thank you so much for this video.
@BMoDev
@BMoDev 2 жыл бұрын
Appreciate that, hope it helps!
@gadgetboyplaysmc
@gadgetboyplaysmc 2 жыл бұрын
Lmao I never knew people could actually make short bite-sized tutorials and still have so much value. Jeez man, you raised my standards. Keep it up!
@BMoDev
@BMoDev 2 жыл бұрын
Appreciate that 🙏
@Andrew90046zero
@Andrew90046zero 2 жыл бұрын
@@BMoDev Do you end up cutting out a lot of "digressions"? Like if you want to get your video under a certain time, do you usually end up cutting out a lot of what you said in the recordings? So you can be concise and to-the-point with your videos. If so, how much is cut out? Like if it wasn't cut out, would the video be 20 minutes long instead? I ask because I also think you did a good job at packing a lot of info into 10 minutes. And I wish I could do the same :P
@BMoDev
@BMoDev 2 жыл бұрын
@@Andrew90046zero I keep probably 95% of what I record, I just trim whenever theres a long gap between 1 sentence to the next.. Every video I try to get better at doing it in 1 take so I can edit faster haha
@Andrew90046zero
@Andrew90046zero 2 жыл бұрын
@@BMoDev Totally agree with that last bit. I want to be able to make simple and straightforward tutorials about topics that I don't see being talked about too much already on youtube, or add a new perspective to a common topic. But I don't want to overwhelm viewers with extra unnecesary info.
@Neurobots
@Neurobots 2 жыл бұрын
Migrating from the old system was a many days gaddamn nightmare! So. Just pay clear attention, follow the instructions and even rewind, you can then experiment with other settings gradually. Don't confuse yourself with other tutorials, despite the quicker diction, this is the best of the best starting point for newbies with this new beast. Many thanks to the author!
@Assortment54321
@Assortment54321 Жыл бұрын
Can you tell me what some of the problems are with using the default input system?
@guineagames1048
@guineagames1048 Жыл бұрын
@@Assortment54321 Sorry for the late reply, for singleplayer I don't see any issues, but for multiplayer I can confirm setting up more than 2 players is a PAIN in the old one.
@teckdomain5847
@teckdomain5847 Жыл бұрын
Using Unities Input System Method #1: 1:13 --- 6:09 Using Unities Input System Method #2: 6:09 --- 9:31 This is for the people that already watch the video but need to go back to one of the methods. If you need more context, then just watch the full video.
@LaughingMan44
@LaughingMan44 2 жыл бұрын
That's way more complicated for someone starting out than the old way. A lot of arbitrary boiler plate code
@BMoDev
@BMoDev 2 жыл бұрын
Yeah you're absolutely right, its got a good chunk of overhead pains... but once its setup it can keep your code pretty clean. I still use the old system for most of my projects, but if I was making a commercial game I'd use the new system , personally.
@Andredy89
@Andredy89 2 жыл бұрын
Exactly. I'm creating my first _big_ game and after one sleepless night I decided to stick with the old input system.
@tramarthomas6105
@tramarthomas6105 Жыл бұрын
​@@Andredy89 how your project has been going well
@jmw03j
@jmw03j Жыл бұрын
Just wanted to agree that this is the most concise and impactful video I've seen on this. Watched 6 or 7 others and even if they were 30m+ long they didn't provide as much true value as this one. Really solid work.
@ecchigamesstudios
@ecchigamesstudios Жыл бұрын
Finally someone who doesn't take 45min out my day to learn this, nice and simple. Thank yoU!
@LemonHeadYouTube
@LemonHeadYouTube 2 жыл бұрын
I watched and read at least 3 or 4 different tutorials on the new Input System, even Brackeys video. Yours explained it the best, as well as giving many other different ways of going about it. You kept it simple and to the point, Subbed!
@wmka
@wmka 2 жыл бұрын
Searched for "unity input system". This is first on the list. Thank you and have a good one.
@venomtailOG
@venomtailOG Жыл бұрын
I don't want a simpler way of doing this. I want to use the action maps. Why isn't there a normal tutorial that does this. Everyone always the easiest path of least resistance tutorials without teaching us how to actually use the tools given.
@xXYannuschXx
@xXYannuschXx Жыл бұрын
You explained this way way way better and simpler than Unity's own tutorial and documentation. Unity says that there is now way to 1:1 implement reading axis like with the old input system, having you require to use callback when triggering the input action event. But you clearly show that there is a 1:1 solution....
@Mackinstyle
@Mackinstyle Жыл бұрын
In my opinion, one of the best things about this tutorial is that you take the time to talk about the little roadblocks like "why can't I see this plugin listed?" or "Why is autocomplete not working for Input in my code editor?"
@DataDrifterOFC
@DataDrifterOFC 2 жыл бұрын
This is short but in many ways more informative than many tutorials on the subject that go through all types of ways to use them, then explain why not to use them, only to then graze the preferred method. Thank you, this was extremely helpful!
@pianoatthirty
@pianoatthirty 2 жыл бұрын
To any newcomer to Unity who simply wants to hook up a gamepad, FORGET this Input System. It's so profoundly convoluted. The "old" input system works great. Just look up the controller mapping for your controller and with a few name changes you can get any controller to work. For example, changing the Joystick axis to "6th" and "7th" did the trick for my gamepad. Wasted so much time earlier this year trying to learn this new input system only to realize that the old one is totally fine.
@rapho8539
@rapho8539 2 жыл бұрын
The moment i saw those callbacks i was concerned. Thx for your feedback. Im keeping the old system.
@DZ-lp6ls
@DZ-lp6ls Жыл бұрын
I have my Gamepad connected and it keeps firing events out of nowhere. When I set the event to Left Click with a mouse, it triggers just once. Is this what u mean?
@Omnivoid22
@Omnivoid22 Жыл бұрын
im so glad you said this. I followed Iheartgamedevs new input system vid and my character didnt move at all. Im going back to the old way
@DANNYSMITH-zz5yt
@DANNYSMITH-zz5yt 11 ай бұрын
my stick got the joy
@leonard4
@leonard4 Жыл бұрын
Would love to see a tutorial from you on a rebinding system for the new input system, this video was a life saver!
@shackattack5018
@shackattack5018 Жыл бұрын
Just have to say this has to be one of the best and simplest explanations of the new system, you did the community a great service. I'm now subscribed!
@amyblack3164
@amyblack3164 2 жыл бұрын
I was having such a hard time with this because of different videos using different techniques and assuming I knew some things I didn't! This video was great, thank you so much!
@user-ij6el8gw5y
@user-ij6el8gw5y 2 ай бұрын
Great video:) simple, short and easy to understand, well done!
@DARamosYT
@DARamosYT 2 жыл бұрын
Just came here after being overloaded by info on CodeMonkey's tutorial (kzfaq.info/get/bejne/j9CVmMKWmcytc5c.html) You really condensed the tutorial to what I wanted to know: how to access the inputs themselves for a project. CodeMonkey did a nice job going in depth, but at 40 minutes of video and awkwardly complicated segments; I was lost by the end of it and didn't know how to get his workflow to work for my project. Here you were straight to the point, and I applaud you for it.
@raydelto
@raydelto 2 ай бұрын
Smooth ending! Thanks for this awesome content.
@jamescarlson
@jamescarlson 10 ай бұрын
Hey Brendan! We went to school together; fancy running into you here! I didn't even know Unity had this new input system until I needed it today, so thank you for the great tutorial! Hope you are well!
@BMoDev
@BMoDev 10 ай бұрын
Hey haha, awesome seeing a comment from you! Yeah the input system is kinda wonky honestly and has a learning curve, but gets pretty handy once you figure it out. Same back to you, hope all is well!
@akidama
@akidama 2 жыл бұрын
I literally started exploring the new system last night and was hoping you'd post something. I feel like I manifested this video with my powerful psychic energy.
@BMoDev
@BMoDev 2 жыл бұрын
I sensed something was wrong
@mandamoon9149
@mandamoon9149 2 жыл бұрын
This vid is swag daddy, sheeshhh
@jakeduncan2721
@jakeduncan2721 2 жыл бұрын
Couldn't agree more
@TheSteveTheDragon
@TheSteveTheDragon 2 жыл бұрын
Admittedly it uses the advanced programming concepts of delegates and events but nothing a little practice can't fix.
@BMoDev
@BMoDev 2 жыл бұрын
no doubt
@JustHaltGaming
@JustHaltGaming 5 ай бұрын
THANKYOUTHANKYOUTHANKYOOOUUU Only person in this jungle of convoluted tutorials that explained it :')
@giovani74
@giovani74 Ай бұрын
Your video is so helpful and easy to understand. I like how direct you are. Cheers
@nnNothing
@nnNothing 2 жыл бұрын
Idk why, but i think old InputSystem more easier and more effective on writing code
@geniusrealms
@geniusrealms 2 жыл бұрын
Exactly. 100% more simpler than the others
@Gyozamang
@Gyozamang Жыл бұрын
this is the most convoluted way for the new input system Ive seen from multiple tutorials
@MaximilianPs
@MaximilianPs 3 ай бұрын
I'm in late but that's a great tutorial and I hope you don't stop doing it 😁
@Radspidey
@Radspidey Жыл бұрын
IS IT GONNA BE CREEPY IF I SAY I LOVE YOU SO MUCH 😭 BECAUSE I WATCHED OTHER PEOPLE AND THEY WERE CONFUSING IS ONLY YOUR WAY THAT WORKED FOR ME THANKS SO MUCH, I REALLY MEAN IT 😭
@dlgcreations2162
@dlgcreations2162 2 жыл бұрын
After watching what I thought was how to use the new system and getting rather upset that everything stopped working, I came across your video and in less than 10 minutes you clarified (simply) the error of my ways. Thanks !!
@strategystuff5080
@strategystuff5080 3 ай бұрын
Thanks man, I used the new input system before, but forgot most of it. It is so hidden (like many useful things in unity) It is really nice to use, well worth it (also Unities own documentation is awful for most things, they could have explained everything in a few paragraphs but instead they are like "download our example lol")
@Un4GivNX
@Un4GivNX Жыл бұрын
I just wasted 3 days trying to use the new input system. I think it is going the right way but i stumbled on so many problems that i gave up and fallback on the good old reliable Rewired system. For 45$, it took me a day and everything is up and running.
@stuff3862
@stuff3862 Жыл бұрын
Thanks unity for making something simple far more complicated.
@belegrade
@belegrade 4 ай бұрын
Still the best input system tutorial on youtube
@T3QN1Q
@T3QN1Q 2 жыл бұрын
Sheeeesh teach me more pog daddy
@BMoDev
@BMoDev 2 жыл бұрын
future tutorials will be zooted
@jakeduncan2721
@jakeduncan2721 2 жыл бұрын
Hi, do you have a moment to talk about our lord and savior BMo? - - - All hail BMo - - - Great to see another tutorial for the people, well done!
@studiovulcan4411
@studiovulcan4411 2 жыл бұрын
I wish the parts where you "updated" the code were redone so I could understand what was going on. As someone starting fresh, i didn't have this code to "update" ssooooo, it made it harder to follow along than it needed to be. :P
@XpresConsole
@XpresConsole 2 жыл бұрын
I had to try this new thing called clicking on subscribe button, and it worked
@TheRealKaiProton
@TheRealKaiProton 2 жыл бұрын
That was great, up until now, all Ive ever seen on the Inputsystem is massive tutors on setting it up, and then when the button press's happen going back to the editor and using the events system, this seems like a much better way to do it, at least for me, I prefer to keep all the coding stuff, in code, not split between the editor and the code.
@BMoDev
@BMoDev 2 жыл бұрын
Thanks! I think it can be tricky to wrap your head around, but its nice when you get it setup. It can also be used in a variety of ways, but I also prefer to stick to code
@TheRealKaiProton
@TheRealKaiProton 2 жыл бұрын
@@BMoDev That style of Input system has been in Godot since the start I think, and it has lured me away to check it out, because unity seemed too complex, and GMS2 was pretty basic,
@thismakesnosense
@thismakesnosense Жыл бұрын
I spent hours trying to figure this stuff out and your tutorial just does it with a couple of lines
@ars-1
@ars-1 Жыл бұрын
I like the last part where we keep clicking and subscribe your channel
@TegridyMadeGames
@TegridyMadeGames 2 жыл бұрын
YOU ARE THE BEST!
@tottijoao
@tottijoao Жыл бұрын
Thank you! I watched like over 9000 videos and just couldn't figure it out but you made it simple and effective!
@jalanstudio2465
@jalanstudio2465 Жыл бұрын
ITS OVER 9000
@GrowthFuelTV
@GrowthFuelTV Жыл бұрын
Maybe the best tutorial above the imput system, easy to understand, thanks matte, and i have subs the channel because that end line on the video :D
@eileeng2492
@eileeng2492 2 жыл бұрын
Wow exceptional video BMO! Excellent
@BMoDev
@BMoDev 2 жыл бұрын
appreciate it!
@jeffersongouveia4581
@jeffersongouveia4581 2 жыл бұрын
Very good tutorial man! Simple and straight to the point! Thank you! Subscribed! 🙂
@BMoDev
@BMoDev 2 жыл бұрын
Thanks, appreciate it!
@ericzwirnmann8151
@ericzwirnmann8151 7 ай бұрын
Thanks, the Input System is much easier to understand now. Just need to work on the gritty details on how to setup and use the Input Actions (dialog)
@BMoDev
@BMoDev 7 ай бұрын
Definitely takes some getting used to!
@ShellSharpInc.
@ShellSharpInc. 7 ай бұрын
Thank you for this, every other video I found made everything seem overly complicated just to detect input.
@cihadturhan
@cihadturhan Жыл бұрын
Thanks for sharing. Although you explained it short and understandable manner, new input system is way more complicated and I’m afraid to make transition to new system. Just a simple tip: instead of enabling/disabling, you can make gameobjects to child to other gameobjects so it will be disabled automatically
@bluezamx814
@bluezamx814 Ай бұрын
This video is amazing, thank you so much!
@requiem9167
@requiem9167 Жыл бұрын
This is great. Straight forward and what I wanted to see
@timvandeneng4724
@timvandeneng4724 5 ай бұрын
understanding the new unity input system gave me a f*cking stroke, but your video was pretty clear. It just sucks that the new system uses so many lines of code compared to the old one lol
@Stompin40
@Stompin40 2 жыл бұрын
This was really really helpful. Thank you!
@saffronomicon
@saffronomicon Жыл бұрын
Just what I needed to continue, good examples and short thx!
@monkeytheory4718
@monkeytheory4718 Жыл бұрын
ok, I have watched multiple input action videos and this is the one I was able to understand
@SudopiaGames
@SudopiaGames Жыл бұрын
Perfect, love your implementation. Thank you.
@petermoss7387
@petermoss7387 2 жыл бұрын
Woah clicking the subscribed button worked! I’ll be using the generate script version from now on ty
@bobsjobisfob
@bobsjobisfob 2 жыл бұрын
this might be the most frustrating thing ive ever tried to do with unity. luckily i figured it out, despite having the lead buried 10 feet underground. forget using any callbacks like performed, canceled, or whatever. those are completely worthless. all you need in the new input system is ".IsPressed()", ".WasPressedThisFrame()", ".WasReleasedThisFrame()" and of course the ".ReadValue()" function which everyone already knows about
@MishimaFanatic
@MishimaFanatic Жыл бұрын
Thank you, one of the best videos on how to implement the NIS, help me a lot with a homework
@univexnate8013
@univexnate8013 4 ай бұрын
Thanks for that video, tried to fixed a damn menu with it, and it works now XD
@renosnicolaou8417
@renosnicolaou8417 Жыл бұрын
this is what I looked for to understand. Thanks bro
@mmking9999
@mmking9999 2 жыл бұрын
THANK YOU. I added Input System 1.3 and was trying to figure out why the UnityEngine.InputSystem directive wasn't appearing anymore. Unity can be such a pain to work with sometimes.
@BMoDev
@BMoDev 2 жыл бұрын
Haha 💯, glad you got it working
@HanyaAbdi
@HanyaAbdi 2 жыл бұрын
@@BMoDev big thanks for your tutorials! its very helpful
@vincenzusgaming
@vincenzusgaming 2 жыл бұрын
This is WAYYY better than the one Unity has in their channel! Its very simple and easy to learn!
@stelbertstylton
@stelbertstylton Жыл бұрын
Thank you very much! This helps a lot!
@ethanogle698
@ethanogle698 Жыл бұрын
From the ashes of Brackeys a Pheonix rises. Edit: insta-subscribed
@GeenSama
@GeenSama 5 ай бұрын
I like the first part most :) thanks
@Radek_M.
@Radek_M. 2 жыл бұрын
Very helpful video :)
@GameOver71910
@GameOver71910 Жыл бұрын
Thanks dude this was driving me up the wall
@AmazinglyStrangeMedia
@AmazinglyStrangeMedia Жыл бұрын
Simple and Brilliant, Loved this video!
@lovareths569
@lovareths569 Жыл бұрын
i'm a bit late but that ending is epic XD
@Din_e_Islaam
@Din_e_Islaam Жыл бұрын
Woah, great video mate!
@alltheonelookbackward
@alltheonelookbackward 8 ай бұрын
Add Up\Down\Left\Right Composite is what now you are currently doing with a Vector2D
@Norbingel
@Norbingel 2 жыл бұрын
That last tip blew my mind!
@dibaterman
@dibaterman 2 жыл бұрын
I don't get how this is simpler than just using the old input system. I feel like I am insane or something, everyone swears this is better but watching this guide, (and it isn't the guides fault I am sure) but basically you have to go in a totally opposite direction, find the rabbit hole (make a player input component to get a template input action asset) then delete said rabbit hole and congrats your just beginning to believe. Before it was literally one line of code usually tied to a conditional. I get that people say some stuff about how it's great with console games and so on, but I mean this is by NO MEANS straight forward. You got to jump between 2 or 3 scripts, create different components, go to the preferences, set up your assets and then go back to the IDE and then Inspector. Am I missing something here? My brain wasn't ready for this X_X. Maybe I need to get another screen or something.
@dibaterman
@dibaterman 2 жыл бұрын
For anyone that this might help, this is the shortest way to explain this system: Create a GameObject, put your inputsystem on that object as shown in the video then remember to generate a C# file from the asset. public TemplateInputAction clickAction; private InputAction click; private void Awake() { clickAction = new TemplateInputAction(); } private void OnEnable() { click = clickAction.Player.Fire; click.Enable(); click.performed += LeftClicked; } private void OnDisable() { click.Disable(); } void LeftClicked(InputAction.CallbackContext context) { //Do Something you want here } The old way was: void Update() { if(Input.GetMouseButtonDown(0)) { //Do what you want here } I still feel like I am losing my mind here.
@lemuelmetrillo271
@lemuelmetrillo271 Жыл бұрын
ITS REALLY WORKED LOL THANK YOU DUDE
@madpenguin58
@madpenguin58 2 жыл бұрын
First View! First Comment! Love your videos!
@BMoDev
@BMoDev 2 жыл бұрын
Appreciate ya 🙏
@JM-go6zx
@JM-go6zx Жыл бұрын
Thank you for your video. It has been very helpful for me to understand this system ✌
@Soturi_the_paladin
@Soturi_the_paladin 2 жыл бұрын
i subbed because of the clicking joke at the end. that was pretty funny
@elsyndur4415
@elsyndur4415 2 жыл бұрын
Do you know why it's telling me, "The type or namespace name 'PlayerInputActions' could not be found," even though I generated the C# class? Generating the class solved this issue for me once before, but, now, it won't, for some reason.
@aw1lt
@aw1lt 2 жыл бұрын
make sure you pressed apply.
@LuciusFilmex
@LuciusFilmex 7 ай бұрын
The tutorial is appreciated but I believe neither the generated C# script, nor the window with pre-made actions were properly explained as to their purpose. Furthermore, I still don't really understand what this system does better than the old one.
@dragonscalesvr
@dragonscalesvr 2 жыл бұрын
Is there a way to just work with the interface they provide or you actually have to go in and code it to use it?
@hashgames8613
@hashgames8613 Жыл бұрын
if your getting a error check you player controls to make sure its in a 2d vector
@boomerangaming
@boomerangaming 2 жыл бұрын
Thank you so much for letting me know to generate csproj file for new input system.
@ndkhanhs_m01
@ndkhanhs_m01 2 жыл бұрын
i love u so much !! you helped me end 15 hours stress because of this
@stonegolemstudios
@stonegolemstudios Жыл бұрын
Noob here. When renaming or changing bindings and actions, be sure to either save or click the auto save button. Over here like... why is this not working.
@gwailoRS
@gwailoRS Жыл бұрын
Perfect instruction video for the new input system. The CTA was also on point you got a sub out of me thanks!
@nsr43d
@nsr43d Жыл бұрын
You are highly technical. Very nicely explain. Great! tutorial i found🙂 Thank you!!
@PaziaTV
@PaziaTV Жыл бұрын
Great video, thanks!
@atexomg
@atexomg 2 жыл бұрын
Thanks bro you are the only one that I found helpful
@attenurmi936
@attenurmi936 Жыл бұрын
Damn... almost forgot to click that subscribe button there...
@MattRaffel
@MattRaffel Жыл бұрын
Also, wanted to say thank you for a to the point, quick tutorial.
@piotrkostecki7373
@piotrkostecki7373 10 ай бұрын
You are a GIGACHAD!
@tPlayerioT
@tPlayerioT Жыл бұрын
what theme are you using? it looks so good to my eyes
@zafarabdullah-xp6et
@zafarabdullah-xp6et Жыл бұрын
finally after 4-5 years
@Just_Poncho
@Just_Poncho 2 жыл бұрын
2:30
@metapod
@metapod 2 жыл бұрын
If I want to make a lot of controls that are like "If X button is held while Y is pressed" and "If Z is pressed but Q is not held" is it better to use the old input system since it lends itself to if statements more naturally? Or should I still aim to use the new system?
@dumonyu5027
@dumonyu5027 2 жыл бұрын
I'm a noob still but I think the new system would be better for that case. There are "button press with single modifier" and "button press with two modifiers" options built into bindings. Someone more experienced may be able to chime in and clarify tho.
@smitj5404
@smitj5404 Жыл бұрын
much love to your work sir!!! ❤❤❤
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