…I know right. Damn. Excited for Heavensward & Coils!
@bellulargaming95152 жыл бұрын
(Also hello! Thanks for the years of content Jesse!)
@kaltoren2 жыл бұрын
@@bellulargaming9515 Before you get stuck on the Heavensward train, do Coils. It's an incredible bit of story (that you don't necessarily come across because it's optional content), but later in Heavensward the dialog can change if you've done Coils all the way. Coils is also basically the true conclusion to legacy FF14.
@csam73002 жыл бұрын
Yes please do Coils first! Love to see Bellular gushing about the game, and I didn't even realize he hasn't done Coils yet. It only gets better!
@sola43932 жыл бұрын
Yes, Coils Coils Coils before moving on. This game really give you motivation and meaning to play. Damn he is really impress and excited, you can tell by his expression, really glad he enjoy it.
@Xavien122 жыл бұрын
You either quit in ARR or live long enough to become a walking advertisment for the The Critically Acclaimed MMORPG FFXIV when you reach Heavensward. ARR was like a 7/10 because of time and ressource restrictions. Now with Heavensward they had all they needed to make a 9/10 some say 10/10 expansion.
@CrashB1112 жыл бұрын
@Urazz Heavensward 10/10, Shadowbringers 11/10, hoping for Endwalking 11/10 as well.
@Xavien122 жыл бұрын
@Urazz yeah shadowbringers I feel like really embodied the "turn it up to eleven" trope in terms of storytelling
@tommenno2 жыл бұрын
Anyone who's played classic wow and liked it, or vanilla, will have no issues with ARR. we need to stop upselling how bogged down ARR is. It's not even that bad.
@AlexanderMartinez-kd7cz2 жыл бұрын
@@tommenno they are traumatized by pre cuts ARR. They cut like a third of it some time ago but the scars remain.
@seifeeeeeeeeeeeeeeee2 жыл бұрын
I didn't like ARR's story that much except the post-game when things got spicy. But after that Heavensward became my favorite expansion and the one that made me stay . The music is amazing , the bosses become more challenging, the classes more fun to play with more abilities like monk that i'm maining, and the characters that you met trough ARR became real characters rather than just lore/quest givers that made you care for them. Besides im a sucker for the old story of dragon and knights so that being the following expansion made me hype for it and buy all remaining expansions.
@Pyromancer2 жыл бұрын
Welcome to the real game.
@theresaplatypuscontrolling54642 жыл бұрын
Pyro! Big fan :)
@Loki_Trickster2 жыл бұрын
Don't forget to write down was entertained in notes.
@Gredran2 жыл бұрын
@@Aaron.Arcanum Heavensward patch content is STILL free trial? Damn this game is generous and they just KNOW you’ll be hooked in :)
@manip19802 жыл бұрын
Dude. Do some meditating. Maybe Yoga. Whatever that makes you calm. At the pace you're going, Shadowbringers will give you multiple heart attacks due to excitement.
@Delmania012 жыл бұрын
@@Gredran the trial ends at the start of stormblood
@darkwulf2k2 жыл бұрын
When he said the FF people will laugh, I didnt laugh....I just smiled. So awesome to see him basically geeking out over the lore in FF. A lore fan getting the lore he has always wanted planted within in a game. Keep enjoying it! You will be well rewarded as you move forward. :) Same thing when I watch Pyromancer.
@kaltoren2 жыл бұрын
I'm waiting for Bellular and Pyromancer to meet up with some of the OG FF lore guys like Ethys Asher. Will be interesting.
@miralotus27272 жыл бұрын
This, entirely this!
@TheJacob2322 жыл бұрын
yknow, that pretty much says it all. and you have to realize how many people FOLLOW him because they loved the lore of WoW for so long and were invested in it....the migration has only begun.
@marajango2 жыл бұрын
"I need to talk about this stuff goddamn right now!" F*cking finally
@tommenno2 жыл бұрын
he's had to lock Mike out of the building so he could make this video.
@Anharie2 жыл бұрын
has he watched Flames of Truth?
@InsanityReborn2 жыл бұрын
Nope.
@shakeweller2 жыл бұрын
People aren't "rushing" through the game. I was thinking that many were, but in retrospect, we were all just so hooked that we can't stop playing and play 12 hours a day....
@slimakovamamam2 жыл бұрын
yop th true , i really enjoy my time , but for god sake . I canot stop playing main line until i just dont have what to play :D ... now i run all sidequest .... insane game , for some1 like me who spend whole life playing heawy lore games
@Nexdor19692 жыл бұрын
Yes, this game is like a great book that you just can't put down, you have to keep reading!
@Adralin12 жыл бұрын
@@hexx2525 I am approaching the end of ARR and that is my plan, run the MSQ then catchup on crafting and other jobs etc... The story has me just wanting to see what is next..
@zarhun72 жыл бұрын
@@hexx2525 my plan too. 16 days been playing for only. On heavensward 3.0 patch lvl 56 msq quest. Just got little mount mini flying air ship
@adamdahlin60252 жыл бұрын
Definitely not rushing. There's a lot to get distracted by that isn't in anyway "necessary" to do but it's fun anyway. I got lost in the gold saucer around level 40 when I discovered it(yes I know I was late to the party lol) and had a Grade 9, 20 star chocobo before I got to level 50.
@pozziellen2 жыл бұрын
Bells talking a half of an hour about ARR's end, Pyro cheering on the comments, Asmon talking about how we wants to show us his Yoshi P's interview...sometimes I think I'm in a weird alternative timeline.
@SolPhantasmagoria2 жыл бұрын
Confirmed we are on the First.
@jerrysalzz2 жыл бұрын
@@SolPhantasmagoria Bro I was going to reply this but you beat me to it lol
@Chibi-kittenplays2 жыл бұрын
That feeling when you reach this point in ff14..and realize.. how little WoW ever offered us and gave us for our time, love and devotion.
@omega12312 жыл бұрын
It's like the antabuse for copium.
@Keira_Blackstone2 жыл бұрын
it's honestly been a shock to my system. I'd been settling for less for so long I didn't realize better was even possible.
@Chibi-kittenplays2 жыл бұрын
@@Keira_Blackstone Ikr? How did we miss it, I don't know. But ff14 is such a breath of fresh air. Broke my heart how Yoshi P cried and felt he had lost our trust and I just wanted to shout at my screen if anything.. he gained more of it. He apologized! He didn't do it lightly. Is this.. real love?
@MemoryMori2 жыл бұрын
Im so sorry that you endure this from Activision Blizzard... Welcome to our "little" band of lunatics now =^w^=
@aechean2 жыл бұрын
End of ARR: Storytelling isn't even in the same ballpark... HW, StB, ShB: Holy shit, they're not even playing the same sport...
@galaxis9122 жыл бұрын
Which is why he'll cry in HW/ShB storyline
@MisterButterfingers2 жыл бұрын
I was actually getting pretty bored in the post ARR patches, until things cranked up to 11 and didn't really let up. It's SO worth it to stick around.
@ardentdfender41162 жыл бұрын
I remember at the end of Heavensward I just stared at the credits for a long while in tears. I just couldn’t believe it. Then in Stormblood uhhhh. Still working on the Stormblood patches.
@KhaosN72 жыл бұрын
WoW is playing Little League Tee-Ball. FFXIV is playing Major League Baseball.
@ButterBean10312 жыл бұрын
@@ardentdfender4116 The SB end patch will grab you by the balls dont worry
@fridgegremlin54962 жыл бұрын
You’re starting on the rollercoaster for real now, man. It’s been an uphill climb so far, but now it’s just gonna start pulling you along.
@buckchuckgaming5972 жыл бұрын
This 💯 the work you put in ARR pays off in Heavensward.
@trinitysays2 жыл бұрын
Truth
@jong.79442 жыл бұрын
Bellular: "You have to understand... I'm coming from a World of Warcraft perspective..." We understand Bellular. It's tough getting out of any abusive relationship.
@erikssavrasevics16352 жыл бұрын
Lol perfect analogy
@nathans17872 жыл бұрын
While I didn't enjoy Stormblood anywhere near as much as Heavensward or Shadowbringers, it's still quite good. And certainly better than nearly all WoW expansions.
@KinderOrphan2 жыл бұрын
It's so good seeing WoW veterans' eyes light up with hope as they experience FFXIV. It's almost like we're remembering how MMORPGs used to make us feel, and why we liked them so much years ago. Bellular, you're gonna have a good time.
@leseanpayne28052 жыл бұрын
FF in the last several weeks has changed the way I think of MMOs. I always avoided theme park MMOs cause I didn't think I could suspend my disbelief when trying to relax and immerse myself in the world. But I was wrong, not only can I suspend my disbelief, but this storyline has allowed me to experience and understand the cities around me with a depth that improved my immersive experience! And everyones characters have so much customization and the players have so many varied interests and desires, they when I'm looking out into a town of busy players playing music and crafting and chatting... It's so lively and every feature so well used and every place so lived in that I have no problem at all suspending my disbelief and completely forgetting the WoL storyline to imagine a world where in WoL is someone else-- doing his own thing, and I am one of the many adventurers scrounging together a living in Eorzea.
@GetterRay2 жыл бұрын
Its weird how people insist that MMOs can't work with structured storytelling because of the supposed immersion breaking of having everyone be the main character of the story, but its never been a problem in FFXIV or any of the other story focused MMOs like The Old Republic.
@DawnAfternoon2 жыл бұрын
Game literally tells you "yeah youre the only hero, everyone else is a random adventurer"
@nixiedreamstar2 жыл бұрын
13:12 I think sometimes people forget that the name of the genre is mmoRPg. Where the RP stands for ROLE PLAYING, which means if you're not getting yourself immersed into the narrative/world you aren't doing the RP of the RPG you're just only doing the G. WoW is more of a mmoG than an mmoRPG atm.
@encapturer2 жыл бұрын
I disagree with the idea that RPGs have to be about the story; after all, any genre can have an excellent story. Rather, it's about the abstraction of your character. The divide between the player and the avatar. Therein lies the "role" in "role playing". ...not saying WoW is a better game, though. There is more that makes a game good than adhering to genre labels after all.
@specialnewb98212 жыл бұрын
@@encapturer Disagree somewhat. You can play the role as you/your character doing stuff. Or you can play the role the way an actor does where the bring the pre-made story to life.
@shiroikami26902 жыл бұрын
"Several cutscenes are about to play in sequence. It is recommended that you set aside sufficient time to view them in their entirety." The deceptively simple phrase which has traumatized every single FFXIV player who doesn't skip cutscenes.
@Willias2 жыл бұрын
That line may not always mean that you're going to be stuck in cutscenes for an hour, but it ALWAYS means something important will happen.
@xviii57802 жыл бұрын
@@Willias I love seeing this caption
@shiroikami26902 жыл бұрын
@@Willias There's only one guarantee in the game that you'll be stuck in cutscenes for an hour... seeing the opening animation for Praetorium in MSQ roulette.
@midoribookstore2 жыл бұрын
@@shiroikami2690 Prae is on average 45m, 42 if your crew is speeding.
@midoribookstore2 жыл бұрын
@@Aaron.Arcanum Agreed, I also appreciate having to press less buttons during movie time, and for 100 more poetics than Cast!
@jonel35962 жыл бұрын
Make sure to talk to all the NPC's around quest areas, even after you accept or when you finish the whole line. What NPC's say change pretty significantly and often have massive lore hints
@anthonydelfino61712 жыл бұрын
They will do this even between quests. I always talk to the scions when they're standing around the quest giver since they always have something to say about what's going on.
@vethir2 жыл бұрын
i always talk to alphinaud and alisaie at every chance, i love them so much 🥰
@DifunctedReble2 жыл бұрын
So much this ^. Watching people focused on lore, looking at you @pyromancer, that only talk to the NPC with the MSQ icon overhead. Just skipping over details that really bring some tidbits or gravitas to the task at hand. /sigh
@xPsiPsiStar2 жыл бұрын
I admit, I was playing ARR solely to ocean fish, stuck in the post praetorium slog, and motivated to advance on the MSQ solely so I could get more FSH skills so I could get the ocean fishing mount. But boy, once I hit that cutscene... I was in, just fully in. Of course I didn't skip cutscenes prior, I just didn't pay that much attention. After that, I was fully invested.
@Tubleorne2 жыл бұрын
Did you do Binding Coils yet? Seirously: do them. They are MASSIVELY important for the Lore.
@Chieftain012 жыл бұрын
for the love of god do coils! NOW!
@TheMetroidblade2 жыл бұрын
Yeah I kind of wish they would make it mandatory. I didn’t understand how much lore they packed in until I watched some lore videos and I was like oh coils like is a primer for EVERYTHING
@amiablereaper2 жыл бұрын
They are definitely skippable. They're much harder than any other story content at the time, and you can always come back later.
@anotherpenguinsbeard2 жыл бұрын
@@TheMetroidblade thing is, synced coils is savage tier equivalent content. So not really something to make story mandatory.
@denneildunbar68442 жыл бұрын
@@amiablereaper Skip-able, but that's not recommended, especially for a lore guy like Belullar and difficulty does not matter, he can just go unsynced or even get a sick group to carry him.
@aerin32772 жыл бұрын
That *"SLOPPEH"* scared the hell outta me. Excited to see your thoughts on Heavensward!
@sitnspin18192 жыл бұрын
Heavensward is straight up gorgeous ♥
@dyeustitan2 жыл бұрын
That shit had me crying bro that's one of my favorite voice lines lol
@MiraiKishi2 жыл бұрын
Panic mode initiated. Gotta dodge!
@millamiqote88272 жыл бұрын
Tbh, that sloppeh worries me a little, but I'm sure it's fine... He's getting help with the sounds/background music right? Without getting spoiled too much, right?
@aerin32772 жыл бұрын
@@millamiqote8827 I wouldn't worry. Michael has editors and Matt probably slipped that into the timeline as a joke
@Towelietowel2 жыл бұрын
Every Expansion finale wraps up AMAZINGLY. Each expansion has two endings: The .0 patch ending and the .3 patch ending. All three expansions NAIL these endings. They are all so satisfying, and in the case of patches like 3.3, 5.0 and 5.3... emotional. No WoW expansion ending even comes close besides maybe WotLK.
@GetterRay2 жыл бұрын
4.3 redeemed how bad 4.0 was. I like Stormblood more than Heavensward just because of how good the patch content was.
@ownageDan2 жыл бұрын
5.0 is one of the best things I've ever seen in gaming.
@rogthepirate45932 жыл бұрын
@@ownageDan it is. Have you gotten to 5.3 yet tho?
@anthonydelfino61712 жыл бұрын
Though just as a bit of extra here, Yoshida did give us the heads up that the current multi expansion arc will be concluded in its entirety in 6.0, so rather than the Endwalker story concluding in 6.3, everything from 6.1 onward will be setting up the next multi expansion story arc to launch in 7.0
@Strider_Shinryu2 жыл бұрын
"It's been sitting there for 8 years..." Yep, and this is why so many long time FF players feel the way they do and just sort of give a raised eyebrow and a chuckle for all of this recent reaction to the game. So much of the recent attention to FF14 is treating it as some kind of revelation that just came out of nowhere; as if it's some brand new upstart game that just came out. So many people are asking why no one told them about this Final Fantasy 14 game before. It just goes to show how living in the WoW bubble has blinded people to, well, everything else.
@selpharessecret38992 жыл бұрын
Yes it is kind of amusing to see people fall all over the game for things you played years ago. :)
@lorenzolyleabadia16692 жыл бұрын
Also add the fact that as if Final Fantasy Franchise itself is like a new thing to them. The franchise has always been known with it its grand story for these past 30 years. This franchise is older than Warcraft for crying out loud.
@MarieElenaCambria12 жыл бұрын
I played FF 14 for a good 6 months from launch and hated it. I was in a very solid US ranked WOW raid progression guild at the time; a few of my guildies and i tried FF 14 and HATED it. The Fan Boy players sucked so bad. Raids were an utter joke and I am not a fan of pugging after running with top teams in VOIP for years. People compare this game to newer WoW post MOP/WoD. Back then FF 14 was no where near as good as WoW. Perhaps FF14 has improved and most definitely WoW has gone WAY down hill. Perhaps I'll try it again if I can cough up the $200.00 for all the expansions.
@MarieElenaCambria12 жыл бұрын
@@lorenzolyleabadia1669The Franchise, Yes but not a MMORPG that worked and worked well. I played FF 14 for a good 6 months from launch and hated it. The GCDs are just terrible. My friends and I came from a top raid guild during WOTLK in WoW into FF14 and it sucked so bad. The players were the worst! My guild mates and I lasted 6 months of agonizing pain in FF14 in comparison to many years of talented players in static teams using a VOIP while progressing in WoW. WoW has gone way down hill. Perhaps this game has improved but I can't get into Pugging Raids. The fact that you can successfully complete a raid with boss encounters while pugging is...meh to me. Is it still the same way? One does not need a good group? Just hop in any old PUG and Voila - you win?
@lorenzolyleabadia16692 жыл бұрын
@@MarieElenaCambria1 Extreme, Savage, and Ultimate raids/boss fights. You don't simply just hop in and get tp play with random players. You will guarantee fail due to the complicated mechanics. As for the main storyline boss, Shinryu is by far the only thing that most people have a hard time. Also, since you told me that you played FFXIV at launch. That is like the worst version of XIV. XIV came a long way from that version ever since a Realm Reborn fixed everything. XIV's player base became steady when a Realm Reborn got released and then attracted more with their first expansion, Heavensward due to it being for just a great expansion all in all. New players are lucky this time around since you can play for FREE until you finish that said expansion.
@BlitzAce9872 жыл бұрын
Worth baring in mind, FF14 is actually an ongoing story. One of the biggest issues i always had with WoW narritively is that at the start of an expansion you feel like every NPC is meeting you for the first time or that your past accomplishments were all just done by some other random adventurer. FF14 is an ongoing story what you do in one Expansion cycle is still remembered in the next, For example in Heavensward if you are a dragoon you will be recognized as such by NPC's, they will acknowledge your accomplishments from the Dragoon Storyline within the MSQ And yes, the hardest content in the game is a Bard (Modelled after YoshiP) Telling the story of your battle but embelishing details to make you sound more badass than you actually were
@ygnizemcenia60592 жыл бұрын
Even sidequest npcs that gets involved in a MSQ later recognizes you if you do them before it.
@Draugo2 жыл бұрын
That's a really good point about the little things FF14 does well. NPC:s react to many little things that other MMOs wouldn't bother to put in. As an omni crafter I can't count the situations where it's come up when I'm interacting with the various heads of guilds outside the job chain. Like the head of carpenters guild being a little disappointed that I'm also working with metal when getting to post 50 job quests.
@Kekira2 жыл бұрын
@@Draugo Or when Rose compliments us for our dedication to our craft and encourages us to use what we learn from one class to another.
@NeFlorence2 жыл бұрын
I'm just sitting here like... "Isn't everything he's saying normal for every game?" It's wild how you're gushing over story actually being in game. Like... Hearing WoW players talk about these things makes me appreciate what we have. It's making me remember to not take FFXIV for granted.
@ChichiNaka2 жыл бұрын
I think much like food a healthy diet of entertainment you consume really helps your ability to talk about things you like. It's not that WoW's awful it's that for some reason WoW players never touched any other games so the few times over the 2 decades they stop and break away to play other games and experience a story, or their very first JRPG story in a final fantasy or something its mind-blowing to them because they've just been running the same dungeons on repeat for years and years. In 2009 my friends and I quit wow and played Borderlands together and they gushed for months over the loot systems and story of god damn borderlands 1 because they were so starved for that kinda stuff. All of this is helping the discourse around WoW too, a lot of it's biggest content creators only played Blizzard games so any suggestions for changes to WoW were just systems from Diablo or Overwatch. I think this change only continues if people put a solid amount of time into things like Guild Wars, Runescape or SWTOR
@Maria_Erias2 жыл бұрын
@Jay Bee You see the same thing with WoW players trying out The Old Republic for the first time and gushing over how amazing the stories are, the companion system (even in the nerfed version it's been in for the last 4-5 years), the Strongholds, etc. Or hitting up GW2 and talking about how amazing the open world sandbox feel is. Or trying out ESO and realizing they've got a literal world to explore that's filled with dozens of different storylines, guilds, and pure, random content. WoW started out as the premier 2nd generation MMORPG and has been slowly straightjacketed into an eSports-focused, hyper competitive raid and Mythic+ centered ARPG. Over the last decade, the player base has been literally squeezed more and more into what the shitty devs of WoW want the game to be so that when players do actually try a new MMO, they realize just how restrictive WoW is. And so, everything else looks amazing by comparison. (Which isn't to say that other MMOs *aren't* amazing - they are. But they've all had a decade or so to fully mature themselves.)
@ChichiNaka2 жыл бұрын
@Jay Bee Yeah it's weird how easily they'll shit on WoW because this game with brand new content to them is obviously new and enjoyable for a few months, talk to me about FFXIV in 15 years, My friends who begged me to start FFXIV for the sole purpose of playing Shadowbringers rarely even log in anymore because there's nothing for them to do outside of sit in queues with me I feel like the hour-long story cutscenes Bellular is so jazzed on in this video were great great stuff then it never happened again, sure there's a few 'set aside time' cutscenes but not to the same scale or level of intrigue for me, personally so far
@kvd96002 жыл бұрын
@@ChichiNaka then FF is not for you. You can always play other games in case one doesn’t pique your interest
@kvd96002 жыл бұрын
@Jay Bee think. What is FFXIV and WoW in the MMO genre? What other MMO can compare or even surpass those two in their forte.?
@Tijuanabill2 жыл бұрын
The Suramar questline is really the only time WoW ever did tell a whole story, from multiple perspectives.
@nclark57202 жыл бұрын
fuck, dude. suramar was incredible. i thought it would be a chore at first, but i loved it.
@Lucas-st1xq2 жыл бұрын
I miss Suramar so much, one of the best game cities ever
@Tijuanabill2 жыл бұрын
@@Lucas-st1xq AN ILLUSION!?!? WHAT ARE YOU HIDING?!!?
@oklahomahank23782 жыл бұрын
If you played both horde and alliance Pandaria was good until the last boss.
@omega12312 жыл бұрын
True, i went ultra casual in Legion, and mostly what i enjoyed was that they actually managed to implement an engaging story line INTO THE GAME :O
@Tessa_Ru2 жыл бұрын
I've always been confused when people call everything that isn't fighting "not gameplay." Like there's tons of games where running around exploring the setting is the only point. It's still gameplay, just... not action gameplay. Idk it's a weird mindset I see from a lot of WoW people.
@GetterRay2 жыл бұрын
Its a gradient. Visual novels are not games if there is no "gameplay". And I don't necessarily mean investigation segments like in a mystery game. Visual Novels with plentiful fail states and bad ends are games, visual novels that offer zero interactivity are not games. Walking simulator indie games where all you do is walk in a straight line and get talked is not gameplay. Walking simulators like Pathologic where your time needs to be managed and choosing who to talk to and when has gameplay.
@ownageDan2 жыл бұрын
@@GetterRay stanley parable has no real failstates and still plenty of gameplay. rewarding experimentation / having player interaction (even if it only gets you to laugh at funny hidden dialogue) is what makes a proper game imo.
@Tamiil2 жыл бұрын
When walking simulators started getting popular they got heavily criticized for not having any gameplay, same with interactive movies. Now they're more widely accepted as video games. To me it's simple, if an entertainment software requires input from the player in order to finish it aka interactivity, then it's a video game. Simple.
@pancakemogul2 жыл бұрын
Players gushing about ARR's story is particularly adorable. I envy you the journey you have ahead of you.
@ChichiNaka2 жыл бұрын
People say this but outside of a few moments in HW I'm near the end of 5.3 and I still think the ARR stuff especially the stuff he's talking about is unrivaled so far. No other expansion takes an hour out of your time to show some story it just shows like, well Estinian is off brooding alone again only to show up and one shot some things. ShB's main villain is fine but I've been asking people what they think separates him from literally any other shadowy JRPG villain and I haven't got a good answer yet outside of 'its so good'
@ragezero68532 жыл бұрын
same. I really wish I can turn back time so I can go through the experience for the first time again.
@Blitzwaffen2 жыл бұрын
@@ChichiNaka Trying to avoid spoiler but the villains in ShB are the best for a specific reason. Spoiler buffer. The ShB villains are a good show of your character's antithesis. They are very clearly heros turned villains but even at the end of the fight you can understand and empathize with their goals and what they were doing. You could see the physical pressures their will was holding back, where one walked in a hunch as if the weight of their goals was pressing down on one. While the other you can see how much of themselves they put into their dreams and ideals and the pedastle they placed their inspiration on and how it stripped away so much of themselves they seem lesser despite being so strong. And at the end of it all they are good because if you really think about it, they are your character had you gone down a different path and different choices.
@ChichiNaka2 жыл бұрын
@@Blitzwaffen Sure, I agree with you, but at some point, especially spoiler free without names, don't you feel like we're just describing like 60% of JRPGs? I feel like FF's have had this story or Dragon Quest especially the newer one. I don't hate Emett I think he's a highlight of a fine expansion I just don't think it's the peak of storytelling ever to say oh the bad guy who was pretty honest with us the whole time about his intentions (seemingly?) wasn't lying afterall I feel like we just did this with Ardbert too like literally 'hes just me trying to save his world too'
@OneMorePotion2 жыл бұрын
@@ChichiNaka It's not so much that Emet is the perfect villain for a game (jrpg or otherwise). It's because he is not perfect. Emet and the other unsundered ascians were always presented like these all knowing powerful beings. And with him it was actually the first time many people (me included) understood what they are all about. Why they do the things they do. And that they are not these perfect and unfailing beings we were made to believe. He was written in a way that I, as the player who fights against him, understood why he acts like that. And that I probably would do the same if I was in his shoes. He was not the out of the box "I want to become all powerful und destroy the world" villain we too often have in games. And thats why I'm a bit on the fence about Endwalker and what they do with Fandaniel and Zenos. Zenos is boring anyways and fits into the mentioned villain trope like it was written for him. His only drive within the story is fighting and defeating us. Thats it since SB. And Fandaniel said it himself. He wants to see the world burn. Not rejoining the worlds like Emet. He just wants to destroy. I really do hope that there is more to him specifically. But as it stands, Emet was the better "main" villain pretty much of every big bad evil guy in FFXIV to date. Just because you could understand where he's coming from and why he's doing the things he does.
@Maria_Erias2 жыл бұрын
Watching you be happy and animated while talking about the story in FF is as awesome as it was watching Asmongold do the level synched, no echo raiding. It's fantastic watching you guys actually find something you obviously enjoy so much after all the hard letdowns that World of Warcraft has been making for year after year after year.
@Megaranator2 жыл бұрын
@Jay Bee quite a troll atempt. He has a life, he needs to work or maybe just wants to play other games. I love and loved the story but it still took me months to get to end of SB.
@Steve-YT3832 жыл бұрын
Watching Rich is just a delight. He gets so hyped and into the story.
@Maria_Erias2 жыл бұрын
@@Megaranator Yeah, dude is running a game company of his own and producing content for now *three* different KZfaq channels, PLUS the Friday night streams. All that plus managing a real life, a girlfriend, and also trying out new games like New World? Guy's only got so many hours in a day!
@Maria_Erias2 жыл бұрын
@Jay Bee Seriously? Have you even *watched* his WoW content in the last year, or his Friday streams with Matt when they talk about it? Dude looks so upset and depressed.
@NemXX22 жыл бұрын
@Jay Bee Jay, Michael has a company to manage. He is developing a game and also managing the youtube channels and streaming with Matt. The guy doesn't have the time other streamers who just play games do. But, now that he is hooked he will be making more time for it. Actually his pace is completely normal for players with regular 8 to 5 jobs. You are exagerating. Also, i disagree with your "10 year" hot take. I did play ARR at launch and stopped until shadowbringers. So... been playing for more than 2 years since. It's only gotten better and i am anxious for Endwalker. The game is worthwhile even just for the story. Each expansion gives you a 40 hour story filled RPG. As long as the qualiy stays people will keep coming back. The WoW burn out is not cause it's the same game. It's cause of the s**t systems, class design and story.
@LalaOfLight2 жыл бұрын
SE stuck to their core, which is a good FF game with a mesmerizing story, and tried to build a fun MMO that will keep people playing on top of that. Blizzard, on the other hand, took a good MMO and built that into a brutal monetization machine.
@MacemanProductions2 жыл бұрын
Honestly the story telling and lore was better in the RTS games before the MMO, the MMo was good but even in original vanilla those of us that played the RTS could see the lore and story was being put on a back burner.
@matc19952 жыл бұрын
FF14 has micro transactions AND monthly sub... they are very greedy, so i wont play ff14
@jstraziante2 жыл бұрын
He just experienced the beginning of why FF players are so vocal about their love of the game and why they are defensive of wow players shitting on it. Getting tied up in FF either provides you with a wonderful new world to lose yourself in, or shows you a new standard that wow could be held to.
@vaidenkelsier77572 жыл бұрын
If 2.55 doesn't hook a person, then the game simply isn't for them. And that's fine. I think the moment that convinced me the journey was worth seeing through was returning to the Waking Sands after dealing with Titan.
@rittersternchen2 жыл бұрын
The moment I was hooked when I was fighting Titan and the screen goes yellow and the actual boss music starts. Still one of my favourite parts of the game.
@astrojeet2 жыл бұрын
@@rittersternchen For me, it was doing Titan extreme for the first time. It was my experience of high end content in this game and then the ending was the icing on the cake. However, Heavensward is where the game is actually gets good.
@shd_samurai96762 жыл бұрын
I disagree. I hated both 2.55 and Heavensward. I started caring when Doma was introduced. You can have preference. You don't have to like every moment of the story to like the game overall.
@Ashidomus2 жыл бұрын
@@shd_samurai9676 I can see why someone would not love Heavensward, but hating it is surprising for me. I always thought it is universally well written story with decent pacing. Can I ask you why did you hate it? I do not try to convince you to anything, I just want to understand that rare point of view better
@ReticentLily2 жыл бұрын
I mean, look at limit and echo. The endgame raiding is a very real draw for players who wouldn't get hooked by these story beats. This game has a lot to offer for almost every MMO player, and for some this is is just a big wall to what they care about.
@Derekloffin2 жыл бұрын
The one thing I loved about the ARR ending, isn't the ending itself, but how they lay the ground work for it. You know something is coming, and it won't be good, but you're not clear on what or how bad and then it just slams you! It would have been easy for them to have all this stuff kick off with no hints, but they gave us lots of hints that things weren't right.
@GrimdourTheRampager2 жыл бұрын
That's how you do a satisfying twist. You pepper the leadup with enough hints that SOMETHING is gonna turn right when it's supposed to go left, but you don't have all the clues to say otherwise. Then when it hits, you get bombarded with events where you don't even have TIME to process information and piece together the evidence you have; the story does it for you while playing out all your suspicions. ARR does this in such a masterful way and REWARDS you for figuring out what the twist is.
@weirdboy76992 жыл бұрын
"So that i can play with you guys at the start of endwalker" Poor guy
@anthonydelfino61712 жыл бұрын
if he can make it, more power to him. But that's a LOT of game to get through in 4 weeks.
@filipgabriel12622 жыл бұрын
@@anthonydelfino6171 he can absolutely rush through the game and only play the msq, but I dont think he wants that.
@kiriuxeosa87162 жыл бұрын
@@filipgabriel1262 more like don't think he should he needs to do raids too
@toychristopher2 жыл бұрын
It's amazing to see Bellular ACTUALLY excited for something!
@llwonder2 жыл бұрын
I imagine YoshiP watching this video and just smiling at his and his teams accomplishments
@michaelman902 жыл бұрын
Yoshi P is a Blizzard fan boy and it shows in FFXIV. He's probably as sad as everyone else at the current state of Blizzard. He's constantly telling people in interviews that he doesn't celebrate FFXIV "beating" WoW since it wouldn't exist in its current state if not for WoW's influence.
@_Uptilt2 жыл бұрын
I never cared for any WoW story character as much as I care for a random MSQ NPC in FFXIV, and I played over 6000 hours of that game. Alphinaud, Tataru, Y'shtola and the other main characters are so close to my heart it actually hurts. I didn't think MMOs could do this, but I think FFXIV might have ruined me, or at least any MMORPG I'll ever play from now on. Yoshi P and the team deserves everything that comes their way and more. I'm only halfway through Heavensward, The Twelve save me...
@Harkz0r2 жыл бұрын
@@michaelman90 That's true. I don't think it's classic Japanese humility either, he's on record as saying that Diablo was one of his earliest online gaming experiences along with things like Ultima Online. He's one of those director/producers that never lost touch with his roots, I feel. (Clearly not as he apparently parses like a beast)
@kampferpl77592 жыл бұрын
I'm happy that no one spoil your 2.55 experience. Still, getting to EW in 6 weeks is a big ask... Good luck.
@FishSkeleton-2 жыл бұрын
Imagine if he wants to do the role quests to get to Shadow Walk With Me and the Void quests once he gets to Shadowbringers, especially if he doesn't have alt jobs of each role ready.
@TheBolondron2 жыл бұрын
It's doable but it's the "turn the game into a job" type of doable, not impossible but I wouldn't recommend it to anyone and it's a slight shame to see someone try to attempt it. In his case I guess completing the game in time literally is his job, so it's just one of those things you have to do.
@Maria_Erias2 жыл бұрын
@@TheBolondron I don't know, man. I started a new character like 4 months ago to replay through the entire story before Endwalker dropped, and even though it's my third time doing it, Heavensward still grabbed me and I wound up knocking out the story in like 2 weeks.
@Shiirow2 жыл бұрын
if you dedicate a couple solid days a week to the game, its easily done. I think people oversell how many hours it actually takes. I watched Mr Happy do a fresh run through with what only a new player would have access to, and was able to breeze through most of the story quite quickly, and this was reading all the dialogue and watching all the cut scenes.
@narius_jaden2152 жыл бұрын
Oh man I could totally do it if I had to go back.
@brighteyesseven10712 жыл бұрын
I don't know why but it's just so much fun watching someone having so much with the game I have loved for years
@adamdahlin60252 жыл бұрын
"It's the experience." You nailed it Bellular. When I was in a band we always said of music that "Song is King". Mechanics aren't everything. It doesn't matter if you have the fastest drummer, or the best solo guitar player that ever lived, the real question is can you write songs that connect with people. Some of the simplest music has lasted generations because of the overall experience of listening to that song. "Song is King."
@Geist13372 жыл бұрын
It's amusing that he's so excited, because this is just the beginning.
@yoda00172 жыл бұрын
I adore how he basically just gushed about the game for 20 minutes straight. I'm so excited to continue to hear his thoughts as he moves forward in the story. I hope he starts doing full spoiler discussion videos as well, because I want to hear his thoughts on specific story beats.
@Kaelir2 жыл бұрын
@@yoda0017 Imagine when he gets to 5.0 through 5.3...now that is something that i'm gonna be looking forward to
@vanyel_etc86952 жыл бұрын
@@Kaelir 5.3 made me ugly cry, I was crying through the whole storyline but 5.3 hit different. "close your eyes" bruh my heart
@yoda00172 жыл бұрын
@@Kaelir I can't even imagine how he'll respond to 5.0. It is my favorite story in all of gaming. It beat out everything else.
@angryoaf2 жыл бұрын
@@yoda0017 SAME! Endwalker made FFXIV my favorite FF story of all time and that's saying a lot because I've been an insufferable dweeb about 4 and 6 for most of my life.
@FishSkeleton-2 жыл бұрын
I agree that the post-ARR patches aren't half as bad as people claim. I was super happy to hear I'd actually get to fight Rahmu, Leviathan, and an ice primal of some type to round out the six elements. This is my first real Final Fantasy game experience so I didn't know who to expect for that last one but I was so excited to find out, and man was it worth waiting for.
@writer_man53182 жыл бұрын
In 5.3 there was a lot of culling and cutting of quests for ARR that smoothed out the pacing. For instance, 2.1 had 9 filler quests cut. One of those quests had you do Temple of Qarn Normal - a level 30 dungeon. The others were generally run here, go there, kill this weak mob, run back, next quest. The search for F'lhammin was quickened - you had to talk to a couple of extra people before finding her, you had to help her get the final ingredients for the perfume, and then you had to run back to the Waking Sands yourself without teleport tickets (didn't exist) or flying. Which leads to her having you run half way around Thanalan to fix her earring. Then you get six filler quests in Revenant's Toll - one of them being the Qarn one - before returning to the Waking Sands. Only for Tataru to sends you all the way to Coerthas for tea and you have to go collect the leaves yourself. Then you finally get the Mog quests and Elidibus quest.
@FishSkeleton-2 жыл бұрын
@Urazz I know all that, I'm just saying that all the warning people do about the modern post-ARR questing experience is a bit overblown. There's no question it was more bloated before, but as it is now it felt like a boss rush to me in a really fun way, even if there were some hours of quests between each boss.
@Blitzwaffen2 жыл бұрын
They cut out 30% of the post ARR quests.
@redictor2 жыл бұрын
even the whole 2.0 patch was an amazing increase in quality from what i had in wow for years upon years imo
@aaronclay46652 жыл бұрын
@@writer_man5318 i played since beta it was REALLY not that bad........the REAL problem people had in AAR at least back in teh day was that you HAD to grind either fates or side quest to do story quest. they gave zero exp or gear back in the day, and it just made the exp take longer cuz leveling was longer and harder back then. yes there was just some fetch quest and what not and the could clip some stuff, but i prefer it how it is now....where you get exp from story enough that it will take you to the next quest, thats the best improvment they made
@polymniaskate2 жыл бұрын
As a sidenote about gameplay vs storytelling: there is actually *lots* of gameplay content in the patches (in particular plenty of dungeons, the Coils, grinding your relic weapons and, as you mentioned, extreme primals) but they are not directly tied to the msq because they aren't compulsory content (coils though have important story content). And then there is content that's almost exclusively about side story development (Hildebrand quests, Moogle Post). You can check the patch notes for each patch and there's a list of all that extra content I guess one of the reasons why the game does not hint more heavily at all that extra content via the msq is because players coming in from an FF/ jrpg perspective will primarily come for the story, and they don't want to put too many skill walls that would frustrate casual players who just want to experience the msq Fun fact: crystal tower used to not be compulsory until very recently, that was change for Reasons which you'll find out eventually ;)
@legreeniris2 жыл бұрын
That part where you said, it has been here for 8 years, and I did not really know. That is how I continuously feel. I cannot believe I did not retry this game sooner. I tried it when it first launched and lasted an hour tops... Now, I am fully invested, and cannot wait for Endwalker.
@jjfrank2 жыл бұрын
It took me nearly 4 months to get through the entire story, finished 5.5 last week...That was with doing nearly nothing but MSQ and skipping most side content. Good luck getting caught up for Endwalker Bell, it's gonna be a lot of 12 hour plays. Also, if ARR storytelling blew your mind, Shadowbringers is going to actually kill you.
@OilFreeFeathers2 жыл бұрын
4 months from *your* personal perspective. And with little to no side content, that's a very casual playthrough. Not everyone will take 4 months.
@NPDStudio2 жыл бұрын
I played 2.55 when it came out and I knew for a fact that I was witnessing greatness unfolding. Unfortunately not a single friend of mine liked nor played FF games, so I had to sit on this moment for a good while. Can't tell you how happy I am that FFXIV is giving so many others that same excitement 😁
@theodorepetridis39772 жыл бұрын
I always chuckle at talking point like "what if blizzard wasn't blizzard".
@IISlymeII2 жыл бұрын
What stands out the most for me is what you are getting for your money, when you buy a FF expansion you get a full story from start to finish, in wow you get an introduction to future patches.
@kittea18042 жыл бұрын
the thing about the ARR patches is they're such a huge info dump your first time through, then you replay them after being caught up on the MSQ and you realize how relevant and important everything that happens in those patches is
@Desmo462 жыл бұрын
^ this
@Jovitacky2 жыл бұрын
I really appreciate the sloppeh soundclip in the spoiler section.
@andothersuchnonsense26852 жыл бұрын
The merchant from the beginning of the game being your 'get away driver' of sorts, is such a fun moment.
@dahulius2 жыл бұрын
I totally get it, I gave the game an other go some time in June, and after some struggles in 2.0, I found myself more and more invested in the story during the patches, and knew I was really and completly hooked once I finished them. It was a point where any remaining doubt about my commitement to play all of it vanished, and I knew I wasn't going anywhere.
@ariw21302 жыл бұрын
"This an mmo you do do alot of killing" *laughs in drk story*
@sophiastorm86162 жыл бұрын
As we usually call it " the bloody banquet", i would say: you know nothing, Jon Snow. You re in for a bumpy ride 😀
@amiablereaper2 жыл бұрын
And, fittingly, Bell's headed for the land of ice and dragons. Winter is coming
@holo_val2 жыл бұрын
Biggest f****** disappointment of the heavensward expansion by far was what they did with all that setup.
@amiablereaper2 жыл бұрын
@@holo_val yeah it was really frustrating. A lot of it got handwaved and downplayed in the name of explaining why players can still do stuff in eorzea
@sophiastorm86162 жыл бұрын
@@holo_val what are you talking about?
@brynphillips99572 жыл бұрын
@@holo_val True but honestly so much else was going off a cliff in Ishgard at the time it didn't bother me that much. Ishgard has a pretty dark story so I didn't mind how things played out in Ul'dah as you don't want things to get too dark and Ul'dah was a mess. Plus, it again set up some interesting character development going forward.
@michaellang87492 жыл бұрын
After playing through the XIV story, it's become one if my favorite pastimes to watch others reactions to it. It's just so so good.
@ChaoticCreed2 жыл бұрын
As a WoW player I was legit glossing over ARR then 2.5 happened. That’s when I knew I had to pay more attention. Now here I am waiting for Endwalker nerding out for the story.
@Gaara566682 жыл бұрын
WE FINALLY HAVE HIM! Ive been watching you since you started FF and knew there would be a point it gripped you! glad your having fun!!!
@pollenus57962 жыл бұрын
I'm so happy to see you getting to Heavensward! Buckle up because the storytelling from here on out is better than I ever imagined was possible in an MMO.
@ChaoZzBladex2 жыл бұрын
i gotta say when i started the game i was kinda saying Arr is a 2/10 story if not even 1/10 but after the ultima weapon it ramped up real quik and got so much better. when i reached ishgard and started that storyline i was so hooked i couldnt stop playing the story and was thinking about it when i was laying in bed i missed games who made me have this feeling FF14 really is a treat and just gets better and better ive got 800 hours now and im not even really started in shadowbringers xD MSQ level 71 x)
@Maria_Erias2 жыл бұрын
@@ChaoZzBladex It's one of those things where when you first play through the ARR story, you get annoyed at all the seemingly senseless busywork and running around, all the different people you meet. But it's only at the culmination of everything that you realize all of that had a purpose, everything was building the work, laying it out brick by brick, and it really makes you appreciate just how careful the ARR team was when they did their quest pruning a year or so ago to get rid of the truly nonessential stuff while keeping everything relevant. It shows a care and understanding of their own story that Blizzard lost years and years ago. Whenever Blizzard changes things, they mess up their lore. Forget details. Even put outright contradictory lore into stuff. And then just hand wave it all away, because they really don't give a crap about story, lore, or details anymore. Or, worse, they purposefully put new lore in that contradicts old lore because, "Ha ha! I bet you never saw that coming, did you?!" FF story writers are professionals. WoW story writers are junior high fanfic writers.
@ChaoZzBladex2 жыл бұрын
@@Maria_Erias Tbh you could be right but im thinking its mostly because the FF team who is working on the story is the same team almost who was there from arr to now. Its different with Blizzard all the people who where working on the original story are probably long gone and the teams have changed so much that the path of where the story os going is just weird and contridicts with the story before its easy to see it as boring or lame storywriting but i think its really just more of a problem with to many people wanting their way with the story and to much changing in the teams of making it since ofc everyone does it differnt. I mean remove the whole FF team and make a new team and let them complete the story for example you will ofc have a complete different story ending than what the original team was going for i guess :D
@Maria_Erias2 жыл бұрын
@@ChaoZzBladex Yeah, that's also definitely a factor. I mean, Yoshi-P's influence cannot be overestimated with FF. He's also got an eye for talent, which is why the gal who wrote the DRK storyline was picked to write the story for Shadowbringers. He knows talent. It's kind of reflected in WoW, too, because you can see the era that Chris Metzen helmed, and then how it all started to fall apart, lorewise, after he left.
@jaeusa1602 жыл бұрын
@8:30 When you mention that it feels contiguous, and this is aimed at the 1-50 experience, it does especially because of what you do from around 35-42 in Coerthas Central Highlands. Watching a clip of Asmon playing that section and I realized "Oh wow, I didn't even realize the guy I saved from a corrupt inquisitor is the guy heading the Ishgard Reconstruction projects in Shadowbringers" because for me those events were 7 years apart. And Ishgard Reconstruction literally involves the players using their crafting and gathering to in-universe build what will become additional player housing around 6.1... like how cool is that to not just add housing but even make it content to involve players in the process?
@xS1D3SW1P3x2 жыл бұрын
If you ever want to try playing on gamepad again I HIGHLY recommend Ginger Prime's controller guides, the settings he goes over makes playing on pad much more enjoyable and you'll have more than enough crossbare for skill all the way up to 80 without ever switching off your 1st crossbar set.
@lampdevil2 жыл бұрын
Welcome to Heavensward! You've finished one journey, and you're setting out on another. I will still say "take all the time you need", but y'know, sometimes "all the time you need" is to run that MSQ as fast and hard as you can because hot damn, does FFXIV know how to invest people in a story.
@ragezero68532 жыл бұрын
ikr? when I first got into Heavensward I was like, thal's balls if I can play this all day I would have done it. It's not that I was rushing, but I was just too engrossed into the story that I can't wait to see what happens next!
@HiIThinkImReal2 жыл бұрын
This is when the game’s story goes from good to exceptional, and it’s only uphill from here. Heavensward is a beautiful fantasy, Stormblood is a sweeping epic, and Shadowbringers is truly mind-blowing.
@sirnonsense50332 жыл бұрын
And now we pray to god endwalker will be breathtaking. Not gonna lie I have trust in the teams writing but SB gave us Bigfoot lvl shoes to fill...
@adamosborne94402 жыл бұрын
Stormblood is so effing underrated.
@HiIThinkImReal2 жыл бұрын
@@adamosborne9440 While the story isn't as romantic since it focuses on geopolitics and large-scale war, the content (dungeons, trials, etc.) is definitely a notch above Heavensward.
@ChichiNaka2 жыл бұрын
What patch is the mindblowing part of Shadowbringers?
@HealingBlight2 жыл бұрын
@@adamosborne9440 I think people underrate Stormblood because it's *only* really really really good, rather than the really really really really good of Heavensward and Shadowbringers.
@ArcVaranus2 жыл бұрын
One of the greatest parts of FFXIV for me is seeing how the world around you recovers, grows, and embraces greater challenges after each main story is wrapped up. Patch 2.5 really set the bar in that respect, but some of Heavensward's best moments are in the 3.X patches -- and imo Stormblood REALLY comes into its own in the 4.X with some fantastic character moments. In other games, the credits roll when you beat the big bad and save the world. In FFXIV, you explore the world you've saved and watch it flourish. It's fantastic.
@luc1ferous2 жыл бұрын
That cutscene length warning 'Please set aside some time' is such a good considerate little headsup... We usually use it a sign to grab a drink, snacks and tissues and I love it!
@yummypancakes77682 жыл бұрын
Can confirm 2.55 was the patch where the story really gripped me and made me invested and binging the rest of the story like a really good single player RPG or Netflix series
@GetterRay2 жыл бұрын
This is why you should never boost to Heavensward. Skipping ARR means skipping Before the Dawn, which IMO, is one of, if not the best story patch pre-Shadowbringers. 6 weeks may seem like a short time to get to Endwalker, but if you really want to get there in time, its still possible. 2 Weeks to beat each expansion is completely doable and not in a rushed pace. Each Expansion is much shorter than ARR.
@GetterRay2 жыл бұрын
@Urazz That's what people normally do. The vast majority of the playerbase is not doing min ilvl no echo runs of raids. Lets say you take 7 days to beat the expansion then 1 day per patch. That's completely reasonable for a normal person not rushing the game, just doing MSQ. That means he has 36 days to get to Endwalker out of the 38 days remaining until early access. And realistically, it won't take 12 days to get past each expansion, even on someone like Belluar's time schedule.
@Maria_Erias2 жыл бұрын
@@GetterRay Yeah. ARR + 2.x content really is the longest stretch of content in the game. Even putting aside an hour a night, it may not take a week to get through Heavensward or Stormblood. Especially with friends to help with the dungeons that crop up.
@Ower8x2 жыл бұрын
Well with NG plus its not as big of a deal as it once was, with the ability to replay the MSQ ... and that's coming from someone who would never do it but instead wants to see as much as possible before moving to the next section
@vanyel_etc86952 жыл бұрын
If he does 8ish quests per day, he'll get pretty close before EW. That being said, some dialogue in the msq in stormblood can be skipped here and there, as a lot of it is very predictable. I'd not suggest skipping HW though, that expansion is top notch
@denzelvilliers2 жыл бұрын
I think there's enough time if he actively play the game, each Expansion it's ~50 Hours long.
@Scottoest2 жыл бұрын
As someone who started playing a few months ago, that collection of cutscenes was when the game finally hooked me permanently. Your brain is going to be shredded to bits when you come to realize it was nothing compared to some story stuff coming. The budget goes up, the VA gets 100 times better, and the storytelling becomes even more confident and nuanced.
@AnonSeacat2 жыл бұрын
It really is a nice bookend, and I've always appreciated the touch, especially if you begin the game in Ul'dah like I did (thaumaturge). Your opening cutscene is being brought into the city on a chocobo carriage with Brendt, and then at the end of 2.55 you'll escape Ul'dah in that same carriage. And Alphinaud is with you both times.
@krishaley55022 жыл бұрын
This really hit pretty hard. Absolutely awesome that they thought to use the same merchant in the end as in the beginning. I LOVE IT!
@dhamp_2 жыл бұрын
Its really cool to see Michael going through this, and Pyro breaking down on stream and crying over the weekend at the end of 3.3. Even the more... disengaged content creators like Rich Campbell get so invested in the story of FF they cant keep a dry eye. I think you absolutely nailed it when you said "gameplay first" isn't necessarily working in its current form - gameplay can absolutely come first, but they seem to be using "story last", which isnt the same thing.
@Maria_Erias2 жыл бұрын
What WoW needs is the same thing FF has: a dedicated team of writers to write their story and quest content. Sure, their gameplay teams can be larger, but having code monkeys writing the story and then hiring professional writers to write actual books and stuff to fill the atrocious gaps in the story is definitely not working for Blizzard.
@chaoschris81942 жыл бұрын
The theme of the game should spawn everything else: the gameplay, the mechanics, music, etc. FFXIV started with a theme and made everything else in service of that theme. WoW is gameplay focused, and literally changes the theme, story, and systems each expansion to enhance the gameplay. Hence it feels disconnected, and burn out happens a lot faster. FFXIV is a contiguous experience, WoW is a fragmented experience.
@taldir52282 жыл бұрын
I recommend doing coils of Bahamut before Heavensward. Even when someone drags you through them unaynced. They have massive lore within and one of the Best boss transition phases i ever seen in games
@TheKSUspartan2 жыл бұрын
It’s been a lot of fun watching you get progressively more invested. Your first podcasts talking about ff a bit helped to get me to finally try it after unsubbing from wow (I would imagine permanently) back in spring. I’m still in college so I got to spend 6+ hours a day with it to catch up and have been level 80 and caught up for a couple months now, checking back in periodically to hear you talking about how much you’re enjoying being an archer in Gridania and now you’re done with ARR! The whole time I’ve just been waiting for you to get to my favorite parts and hear how you’re just as blown away by them. While shadowbringers is completely amazing I think Heavensward is still my favorite, you’re in for a real treat!
@XMAXEL2 жыл бұрын
Finished with ARR: He thinks he knows but he really doesn't. Not even close.
@highbrowstonebender70632 жыл бұрын
you're hooked on FFXIV by their *half assed* effort. This is them with their efforts divided by putting out legacy fires. From here on out, YoshiP, Soken, Natsuko, the Dev team...you will have their attention Also: Machinist is awesome and my favorite job to play, but if you want a preview of top notch writing, try Dark Knight a bit. The storyline was written by Natsuko Ishikawa.
@nickizgr82 жыл бұрын
Bellular isn't hooked. He has been shilling FF since June and it has taken him 4 MONTHS to get to the end of the ARR story. There's around 240 quests between the start of ARR and HW. He's averaging TWO quests a day. Someone who has been constantly clamouring about how much better FF is, how much he loves FF, yes he's only been able to muster completing two quests a day. If he enjoys FF as much as he claims why is he not playing it?
@zZRevoloutionZz2 жыл бұрын
@@nickizgr8 you do realise he is a game developer at the tail end of releasing a game, that's where his time is going. He has mentioned before he has no time to play ANY game atm
@Methedreen2 жыл бұрын
@@nickizgr8 I get the feeling he's a bit of a workaholic too.
@nickizgr82 жыл бұрын
@@zZRevoloutionZz Then why does he keep talking about FF, keep releasing videos about FF when he doesn't play FF? Any reasonable person wouldn't waste their time constantly talking about FF and actually, I dunno, spend that time playing it. I mean let's just take a look at the videos Bellular posted, just on his clip channel. How much time has he spent covering a game he players for mere minutes every day in the past week or so? 68 minutes, on videos that were obviously about FF, so that time might be higher. Were any of them actually insightful or useful? No. Because at the time of filming all of those he was in ARR content, unable to access the stuff he was discussing and his friend who he gets on to "discuss" with is barely further than him in the game as well. What relevant discussion can two people who aren't even through HW/SB give on how FF does Reward systems or New Events or the changes coming in EW.
@highbrowstonebender70632 жыл бұрын
@@nickizgr8 You seem to be spending a lot of time adding up metrics just to tell us you don't like his FF "shilling"
@TheMetroidblade2 жыл бұрын
I’m glad FFXIV got to live in its own bubble until now. It got to grow off to the side and become a really good thing instead of comparing itself to WoW.
@Dharengo2 жыл бұрын
The thing is, Heavensward isn't _just_ "better than ARR". It also justifies everything that happened in it because it's all connected.
@Suicidalsheep2 жыл бұрын
Heavensward is a fucking masterpiece.
@Dharengo2 жыл бұрын
@@Suicidalsheep Disagree.
@littleman6950 Жыл бұрын
Eh.. there's one character moment I felt betrayed everything that happened at the end of ARR, but it wasn't a massive betrayal and didn't really hurt the overall story anymore than watching all of the opening cinematics would.
@Abyssionknight2 жыл бұрын
The reason the pacing felt a bit weird when the Crystal Tower content came up is because it wasn't originally MSQ content. To keep it as vague as possible, eventually there's a later point in the MSQ where the Tower becomes relevant, so they added that ARR questline to the MSQ so people later on actually know what's going on / are invested. So they did the best they could to insert that questline into the story as naturally as possible.
@123kilter2 жыл бұрын
I personally feel WoW could really benefit from going in a Guild Wars 2 direction for their open world content. Something a bit more dynamic that the current world quest system, that causes people to group together to do things as they spawn, causing you to see more familiar faces as you run around the zone, rather than just grinding the same dailies on repeat. Like what you said at the end of the video, when combined with their strong endgame instanced content, I think we could have something really great. Something that still captures the feeling of character power progression, with the fun "sand-boxyness" of the other MMO's have without the horizontal progression.
@Maria_Erias2 жыл бұрын
Yeah. What made WoW so great wasn't its stories or anything like that. It was the fact that we were nobody adventurers plunked down into a world we'd only seen and known through RTS games. It was, literally, the _World_ of Warcraft. Vanilla really was a sandbox, and even the storyline of BC was pretty loose. Wrath was a bit more focused, but it didn't feel like you were led around by the nose like in the last decade of expansions. You were given a new continent to explore and got to experience what it was like to be a _part_ of the Northrend campaign without being "the hero of Azeroth that saves us all!"
@violetbliss43992 жыл бұрын
I agree with you, and I also think that in a way they could fix server performance if they had these systems going all over the entirety of the world, spreading out players if you had say some overlapping major events in several zones at the same time. It could do so much in helping them move away from "expansion island" content in that way, as long as the events scaled to max.
@BadGamer_OG2 жыл бұрын
Absolutely yes, Ive said a long time - WoWs philosophy is plain WRONG. Gaming is not mechanics, mash button, kill thing - or rather not just that. Gaming is the journey, the experience, the story, the community. Gaming is all these things and I was a gamer long before Wow and I say now, w/o hesitation, WoW has ruined utterly the expectation of what Gaming should be for So Many ppl
@vanyel_etc86952 жыл бұрын
You described RPG's, not gaming as a whole. There can be many games that focus exclusively on game mechanics, freestylers in rocket league don't even play competitively, they just push the game mechanics to their limits. That being said, wow is an RPG and should be developed with that in mind, instead of this nonsense esport garbage that they're trying to make now. WoW is a bad esport, it always will be a bad esport unless classes are homogenised, which would ruin the last bit of role play within the game.
@Tijuanabill2 жыл бұрын
I like both games but to counter the point, sometimes in FFXIV I level alt specs specifically because the MSQ is lacking in combat, and I get bored. I just finished Heavensward, and it was great. But doing the whole story at once, as a late to the party new player, is a lot of dialogue. Luckily the story is great, and the issues I describe are rooted in playing it after the fact. But I just thought there was room for more combat in the leveling up process. Also, to be fair, the server I have been on has the OP xp buff, which I feel is a bit game breaking as well.
@Uldihaa2 жыл бұрын
@@Tijuanabill There were chances of more combat, you just have stop focusing on MSQ and switch class/Jobs (frequently). Hell, the Deep Dungeons are 99% combat. Switch to another class and run Palace of the Dead and dungeons.
@rainbowprism62422 жыл бұрын
@@Tijuanabill do not forget that you may be using that overpowered earring from preorder. Anyway, you can play in any way you want. There is enough content focused on battles, but you only realize it later when you are tearing yourself off the feeding teat of MSQ, that gives bonus Exp to your main class. Leveling side classes/jobs is harder without the benefit of MSQ. Especially various DPS that do not get queue privileges. Even harder is to be actually good at them.
@bigdemi2 жыл бұрын
I don't think the philosophy is wrong. 'Gameplay first' works well in games like Counter Strike, Devil May Cry, Tetris, etc. I think Blizzard lacks fundamental skills to make a decent game. Especially an MMO.
@DarthChimera2 жыл бұрын
Honestly the thing that blows my mind the most, after playing Shadowbringers, is to hit the MSQ roulette, play the Praetorium and just listen to Lahabrea in the ending cutscene. Planning vs making it up as you go
@Layn23212 жыл бұрын
Honestly Bellular, I think this is maybe the byproduct of having a large number of voices in your audience and not knowing how seriously to take them all, no one faults you and everyone is just glad that you're giving it a try and enjoying it. But the best, and most important part, is that all of that story... all that content... all that incredible lore... it's still there, still in a state where you can and should enjoy it. You won't lose anything except some of the raids feeling much easier. But you'll still be able to enjoy it all and can do it at your own pace. And when you finish it all, everyone will be happy to nerd out about all the lore with you. As someone who's watched your vids for a long time on WoW lore, I'm just so excited to see you, of all people, jump into a game with story and lore that is so, so, soooo much deeper and richer. Like most here, I'm excited to hear you gushing about the end of ARR.... but the one thing I can say that I truly hope you DO take to heart is... "You have no idea yet. Just wait."
@ramontavaresdacruz22562 жыл бұрын
Matt, grab Bellullar and make him go through Coils please. Edit: OKAY WHO PUT "SLOPEH" THERE ROFL, cheers for whoever edit this XD
@llwonder2 жыл бұрын
What is coils
@Jakecmuir2 жыл бұрын
@@llwonder ARR’s raid
@yuntotoro2 жыл бұрын
@@llwonder the biding coils of bahamut
@QwertyBoredom1222 жыл бұрын
@@llwonder A great piece of content especially from a lore perspective, it also has some excellent cinematography even during some of the boss fights ( such as the transition in the Bahamut fight ).
@Percopius2 жыл бұрын
Good story in games gives gameplay context. It gives meaning to your actions beyond conquering a challenge and improving your skill (intrinsic value) and collecting items and min maxing (extrinsic value). Beyond that, it is its own reward if good, and if it evokes emotions, it is a rare achievement sought out in almost all artistic expression in media.
@FF-tp7qs2 жыл бұрын
Thr funny thing about the ending of patch 2.55, is that although (spoiler) You are "exciled" from Ul Dah, and the Crystal Braves and Brass Blades are after you, you can go straight back to Ul Dah or Revenant's Toll, and if you talk to the guards that appear in those locations, one of them is too scared to even try to arrest the warrior of Light, and the other refuses because they believe you are innocent. You can also talk to the guild bosses of class guilds you are part of , and they will also express support for you
@Brendanj1012 жыл бұрын
What's actually interesting about all the post ARR primal fights(save Leviathan beside the reason why) there is a bit more lore with each primal. GKMM - Never really existed, proving that primals aren't something being brought back to life Rahmu - Not all Primals are evil, some just want to protect their people. Shiva - A person who has the echo can embody/self-summon/control a primal This is why I am against removing the fights, and even wish that the Warring Triad and Four Cardinals were part of MSQ. Sure ARR wasn't as high tier as HW/ShB but it was still actually building up some story from the embers of 1.0
@hkoizumi31342 жыл бұрын
ARR may have spoiled you to reflect on WoW. Heavensward will spoil you to reflect on the entire MMORPG in general. Buckle up for the critically acclaimed Heavensward.
@FlynnFromTaiga2 жыл бұрын
I was like "WoW has no right to ask for subscription, ffxiv if so good, it's unfair" after 3.3
@FiendMatadorSlayerOfNoobs2 жыл бұрын
@@FlynnFromTaiga Let us also remember: Everything Belluar has played right now is part of the FREE TRIAL. And he sitll has an entire FREE expansion ahead of him. And WoW wants you to pay? Lol, get the hell out, Blizzard.
@PetarBladeStrok2 жыл бұрын
Oh sweet summer child. It only gets waaaay better from this point on. I cannot explain how excited I am for you & your videos!!!
@BM032 жыл бұрын
24:44 "Ladies and gentlemen. We got 'im." [Loud bass boosted FFXIV music]
@sniderealism24102 жыл бұрын
I've never played WoW, but from what I understand about covenants, covenants are some quests or tasks you do to increase your reputation with a certain group to gain special perks as you rise up in reputation rank. We do have something similar with our Beast Tribe quests, where we do daily quests to raise our reputation with a beast tribe. They don't give us gameplay perks, but the higher your rank, the more unique things are sold at the vendor, such as dyes and crafting materials, and a mount once you reach max reputation. And they also have their own story lines, too.
@coheedbeast21132 жыл бұрын
Dat Bozja music at the end. What a jam!
@shirox112 жыл бұрын
I think a big reason post ARR story gets such a bad reputation from the player base is there spoiled by how incredible the later story is. ARR leading into HW is still a fantastic story, honestly the ARR ending is still the best. (The .5 not .0)
@TheMeGuy12 жыл бұрын
I think it's just because of the quest ratio. By the time you finish ARR and crystal tower, you've done over 30% of all of the MSQ in terms of quest number. So you have people thinking "Damn, I wanna get to that awesome stuff I've heard about" for an extended level 50 time period.
@freakindamnshiki2 жыл бұрын
I'm in this category, i loved it, safe is a bit slow at times, but i loved the story, but after finishing ShB and looking back, i totally understand the Whole "ARR is a filter" thing 100%
@stephbenson73402 жыл бұрын
You're talking about narrative events from 2.0 coming back in 2.5, and they're good about that, but the key thing about ARR as a whole is it sets up narrative threads that are still super relevant in Shadowbringers and Endwalker. The nature of primals, aether, what the Ascians are and why they do what they do, the political situation in Garlemald... all of these are introduced very early on and develop over time and are only just now starting to get a real resolution. It's one big narrative tapestry and ARR is the linchpin that holds it all together.
@jaeusa1602 жыл бұрын
@14:10 I would argue in anything adjacent to a "rpg" as a genre, trading story for gameplay is often a bad call. A mediocre gameplay experience can be a lot more fun and memorable because of story or rp elements around it, but a good gameplay experience in a rpg without any good story around it is just "Zone 3-2", you forget it almost the moment you get to "Zone 3-3". Incorporating both is ideal, when you can tell a good story AND then also integrate that into the gameplay. And that's something 14 progressively improves upon... while I mostly felt regression or stagnation on WoW's end from Cataclysm dungeons, which were largely a good mix of gameplay and narration.
@NezeruGaming2 жыл бұрын
WoW should lean into using instanced combat encounters more than even FFXIV does to tell their story, instead of trying to copy the slowburn cutscene style storytelling they can't compete with.
@ChichiNaka2 жыл бұрын
Didn't they do that with scenarios and everyone hated it?
@Maria_Erias2 жыл бұрын
@@ChichiNaka Maybe? MoP was the last time I played WoW before taking a break around 5.2 and then coming back for 7.2 and leaving again in BfA. But I remember people generally liking the scenario system MoP used, and often lament that they don't have story-focused single-player instanced content that they can do on demand like that anymore. That's one reason the Mage Tower stood out so much in Legion, and why Blizzard is _finally_ bringing it back in 9.1.5. If Blizzard introduced a Heroic/Mythic single-player scenario system, especially scenarios that focused on different gameplay (tower defense, puzzle solving, etc, instead of just straight-up DPS checks) they could really go far with it.
@mmTicoInc2 жыл бұрын
Laughs in Coils of Bahamut
@bernardorodriguez4052 жыл бұрын
So Bellular has not played Coils yet?
@user-go4pc8ix2v2 жыл бұрын
I can't wait to see the reactions to the latest stories, raids, dungeons and Endwalker, without spoilers I could say that the best is yet to come.
@jirojairo902 жыл бұрын
I also really like that the story makes you actually appreciate your character. It makes your character such a part of its world that you become attached to it.
@josefonseca91782 жыл бұрын
it's funny, blizzard sees gameplay and story as two separated things, while in fact both are important to a narrative experience.
@WoWRefugee2 жыл бұрын
At first coming from wow I was a little kind of thrown off by the cutscenes and in many cases there's very little actual gameplay between the story bits but I think as I progressed playing I started to truly deeply appreciate what I was being fed story-wise in my understanding of the world made so much more sense and then I also started to realize that the content actually expands off it branches off of all of the story bits and there's so much looking back that I missed that I have to now go back and do all those side quests in those side things that just kind of add more flavor to what's happening Looking Back Now that I have a level 80 job and I finish the entire shadowbringers storyline I look back and there's some of the raids that I really wish they would have made mandatory like the Crystal Tower. I really would have liked it if they had made the coils be required because at the time I didn't realize how Indigo they were to the story so I missed them and I went back and did them anywhere incredible I also would say that pay attention to everything and all these raids inside Quest because they end up the information you get their ends up paying off substantially as you get further into the expansions ahead and the story ties back so much it's incredible I had no idea what I was missing from World of Warcraft until I started playing Final Fantasy it's absolutely amazing
@skylark1592 жыл бұрын
I'm glad you are feeling excited and engaged with FFXIV man. That was fun to feel your energy. I look forward to hearing about your next experiences. Keep it up! 😀
@alesgrym46222 жыл бұрын
It makes me really happy to see you making FFXIV content, I played WoW 12 years, watched you for a long time, but left all of that for FF. Glad to start watching your videos again.
@rimu-runech.5652 жыл бұрын
Well, hope you enjoy the Heavensward ride. Extremes are not just ANY bard telling the story... Its Yoshi-P.
@Scootapuff882 жыл бұрын
People who spout the "gameplay over story" fail to realize that it's quite possible to do both. There's no need to sacrifice one for the other, in fact they can build one another up with a competent team at the helm.
@rock2k142 жыл бұрын
One thing I still love about FF14 to this day (having played since ARR, I know not as long as some but long enough) is that ALL content is still relevant, if I do a leveling roulette for example, I might get anything from Sastasha, to Mt Gulg, and whilst the really early dungeons might be easier, they are often by no means "oh I can just ignore the mechanics and DPS it down", especially as things get higher level, so there's still years and years worth of content that's not just been thrown in the bin after a new expansion is released
@NanaKrystl2 жыл бұрын
I'm also just discovering the world of FFXIV after spending many years in WOW. I have been blown away by the level of story telling in FF. You've only scratched the surface and you have such a ride in front of you. I'm so looking forward to Endwalker!