I Cheated in Pro Forza E-sports... and got away

  Рет қаралды 348,524

Sepi (SP4)

Sepi (SP4)

Күн бұрын

Sources: docs.google.com/document/d/1y...
Find the cheater:
A: • ClipA
B: • ClipB
C: • ClipC
D: • ClipD
Telemetry: cdn.discordapp.com/attachment...
Cheating/hacking in racing games is almost impossible to detect, which is why almost every cheater continues to get away after years, so I used hacks in a pro FM7 tournament to test this theory since everyone else keeps it a secret, leading game companies to completely ignore it. There has already been cheating in F1 22 esports, and it seems to continue in F1 23 and every racing game.
0:00 Introduction
1:11 How I Cheated
2:39 Solution: Anti Cheat?
3:07 Solution: Telemetry
3:38 Lack of Documentation & Tools
5:14 Find the Cheater
5:40 Inconsistent Game Engines
7:16 Conclusion
7:41 Final Thoughts

Пікірлер: 757
@seP4
@seP4 Жыл бұрын
based on comments: A: 6 votes - 7% B: 26 votes - 30% C: 25 votes - 28% D: 31 votes - 35% the cheated clip is: B best explanations were provided by @pamani1234 and @justagyraffe. B has a lower tire slip ratio compared to the rest. C has more tire temperature and suspension travel suggesting the car being pushed harder, and yet B and C times are almost the same not all the reasons were correct though, for example in-game timer being out of sync is a problem with forzatech engine
@R6...850
@R6...850 Жыл бұрын
i got it
@snowtijger933
@snowtijger933 Жыл бұрын
@@R6...850same u could def see it
@Delimon007
@Delimon007 Жыл бұрын
I knew my eyes weren't lying to me :)
@justagyraffe
@justagyraffe Жыл бұрын
Woo! I'm glad I was able to catch it.
@Unfoundrumors
@Unfoundrumors 9 ай бұрын
It's the turning response that did it for me, it instantly drew my eye to it on the turn in/turn out with how well it followed the line
@liambrotherton
@liambrotherton Жыл бұрын
Former ENASCAR iRacing Coca Cola driver here. When you finish in the top 3 of a Coke Series race, iRacing always pulls your telemetry files and they can ask any driver no matter the finish for their files after the race. From what I can tell being in that space for almost 10 years iRacing has had minimal cheating but I'm sure there were some bad apples in the years before iRacing implemented required telemetry checks ~5 years ago.
@seP4
@seP4 Жыл бұрын
thats a lot better than most other tournaments, although there are still ways around it: if the data is not recorded in realtime through a server, it opens up the opportunity for tampering the files and im not sure if this data is publicly available, so we have to trust whoever checks these files to be experienced enough (and have trusted reference file available) even after all of that, you could probably still get away if you only add a very small amount of boost
@Delimon007
@Delimon007 Жыл бұрын
@@seP4 You actually can't tamper with the files because you can check to see if they are the originals. It's something you would only know to check if you know how to though but it's how things are verified for authenticity if they are provided for evidence for the courts for example.
@LukasM55
@LukasM55 Жыл бұрын
In ACC SRO GTWC we had to post the Telemetry as well, but I always wondered if they were actually checking them😂
@Delimon007
@Delimon007 Жыл бұрын
@@LukasM55 Eh, they can just use graphs to check and see if anything is off with them and compare them to a baseline. It wouldn't take that long.
@MrKillerToad
@MrKillerToad Жыл бұрын
How many peak guys got banned for obvious cheating? And one is still on the service... lol But cheating on iracing is superrrr hard to detect, because easy anti cheat is useless, and as long as you're not obvious about it, there is no way for anyone to know. Example would be that video from last year with Justis at indy oval, guy was obviously cheating; but then you run into someone in any open race that just has toooo much speed, but no way to prove if it's skill, or if they're cheating. If their irating is low and they're just leaving the field at Vegas in a 10 lap run, they're probably doing something not right... but seeing a 6-8k guy leave the field and it raises no eyebrows.
@Spherz
@Spherz Жыл бұрын
PTG lookin hella jealous rn
@seP4
@seP4 Жыл бұрын
lived long enough to become the villain
@chybaignacy5368
@chybaignacy5368 Жыл бұрын
SP4 learned from the best
@Spherz
@Spherz Жыл бұрын
🗣
@user-pz7jt9zw3k
@user-pz7jt9zw3k Жыл бұрын
#SepiSP4 PTG
@johnny8040
@johnny8040 Жыл бұрын
Biri biri BAN BAN 😂
@baldwin9207
@baldwin9207 Жыл бұрын
I have so much respect for the Trackmania devs and community for how much they acknowledge cheating and go about detecting and mitigating it. Edit: I wish other games had what trackmania has in terms of community and replay checking features
@Delimon007
@Delimon007 Жыл бұрын
Oh not just the devs we the players know too. In fact, some of the "best" racers got caught and well they got ousted pretty damn fast. Human error is a thing and even more so in trackmania. Go watch any pro match and you will see that the pros make mistakes too.
@CharlesFreck
@CharlesFreck Жыл бұрын
The problem is that Trackmania is deterministic in it's physics. Other racing games are not. F1, Forza, GT, AC. None of them have deterministic physics, meaning it is physically impossible to use replays to check numbers, as players could simply give themselves values at the high end of the potential numbers the physics engine can generate and you couldn't prove it wasn't just luck.
@AnshulYadav-zc9uq
@AnshulYadav-zc9uq Жыл бұрын
agreed.
@Delimon007
@Delimon007 Жыл бұрын
@@CharlesFreck Not exactly true since they check for this in iRacing at serious events. You also cannot edit the telemetry because you can tell if a file is the original or not and if you want to get banned that would certainly be the way to do it.
@CharlesFreck
@CharlesFreck Жыл бұрын
@Delimon007 iRacing can check pure power input, but it cannot eliminate cheating that edits variable numbers that are semi random like tyre simulations. While you can just improve grip 1%, you can achieve the same with more detailed cheats that don't show up in raw data as obviously cheated.
@bb_bb_
@bb_bb_ Жыл бұрын
Bro gave us homework 😂
@FakeJeep
@FakeJeep Жыл бұрын
from my knowledge of FPS cheats you can also toggle it to a hotkey... so that 1% boost you could literally only use when you're cornering, or think you need it. That is how some /competitive/ players use aimbot and wallhack in FPS games by toggling it on/off randomly instead of having it going 100% of the time.
@sts7958
@sts7958 Жыл бұрын
exactly ans if you are a good players, and a smart one ans you decide to cheat you will be so powerful even with this 1% boost
@Kerto
@Kerto Жыл бұрын
That would look more sus on the graph tho
@Kurosaka
@Kurosaka Жыл бұрын
@@Kerto not really unless you have track mania level telemetry with extreme detail and looking you wont notice it
@FakeJeep
@FakeJeep Жыл бұрын
@@Kerto Not really... and with macros it could be tied to throttle or steering input too. x amount of throttle and the boost applies, x amount of steering and the same. 1% or I'd say even 3% would be indistinguishable from the normal boost people get from higher FPS in Forza. Since literally in this game the higher your FPS the faster you go.
@2for99cents
@2for99cents Жыл бұрын
@@priyapepsi it’s the pride flag for cops.
@toptextbottomtext3062
@toptextbottomtext3062 Жыл бұрын
"Everybody's on -speed hacks- steroids" - Nate Diaz
@ThinkAboutVic
@ThinkAboutVic Жыл бұрын
It's interesting that out of all racing games with competitive e-sports, Trackmania of all games is the gold standard for anti-cheating measures. Deterministic game engine, replay files that include both the car position and the player inputs, and many more stuff under the hood like analysing the frequency of the inputs. Sure it's the simplest game out of all of them but the fact that Nadeo, a (relatively) small company with a budget for their game that doesn't even compare to games like iRacing and FM7, have managed to make an anticheat that hands out beats all the other competitive racing games is wild.
@ZulfichMK
@ZulfichMK 3 ай бұрын
Also Trackmania (United Forever) is never cracked for some reason xD truly the gold standard.
@ZeroNeedsCoffee
@ZeroNeedsCoffee Жыл бұрын
Had no clue people played racing games competitively this is so cool
@Shftrz
@Shftrz Жыл бұрын
Yea, most of these competitions for racing are small despite how small the racing community is compared with other game genres
@Shftrz
@Shftrz Жыл бұрын
The small in this case is the number of events available I meant
@Delimon007
@Delimon007 Жыл бұрын
The thing is, you're either in the podiums or you make nothing so average (by average I mean drivers that are in the top but are average drivers of the best of the best) aren't likely to show up at all unlike IRL where people are paid a yearly salary. If you aren't going to win it's kind of a waste of time.
@comdrive3865
@comdrive3865 Жыл бұрын
Wait till you hear about Gran Turismo Academy
@Shftrz
@Shftrz Жыл бұрын
@COM DRIVE ohh shit. How did I forget about GT Academy. That was a serious one
@JSRJohn
@JSRJohn Жыл бұрын
You are a proper chad for doing this video. In 2020 I raced in Forza's biggest pro tournament that year, Le Mans Esports Series, and it had a long-suspected cheater compete (I'd say nearly all of the top 30 believe this player cheats in one distinct way you show in this video). They finished very high too, scoring thousands of dollars. Funny that they've set crazy LB times for many years yet never *ever* turned up to a ForzaRC or lan event, only this one (a virtual event). Person has had multiple accounts banned over the years but has always come back with new accounts and still plays to this day. Appreciate you making this video, hope it spurs action from studios (we'll keep dreaming)
@RZM_Valkyrie
@RZM_Valkyrie Жыл бұрын
Hmmm 🤔
@ynk-4372
@ynk-4372 2 ай бұрын
Boost Syndicate ?
@rosaria8384
@rosaria8384 Ай бұрын
Sadly, it spurred action but in the wrong way. Instead of improving based on this, they banned him and stole him of his game that he paid $100 for, and got backlash from the community as a result.
@SlowToPro
@SlowToPro Жыл бұрын
Some of the more serious sim racing leagues actually do require drivers to submit their telemetry data for each race.
@romie-777
@romie-777 Жыл бұрын
im going to guess its clip B. the only thing i notice that makes it slightly more suspicious than other is how the car has faster corner exit and corner speeds mid-corner. clip d is also a viable option since the car turns into the corner slightly earlier than the other ones
@RealLeskot
@RealLeskot Жыл бұрын
agree.
@destrudot
@destrudot Жыл бұрын
wow this guy's so analytical im sure he's fast when racing
@romie-777
@romie-777 Жыл бұрын
@@destrudot im not lmao, i have skill issues 😭
@username.
@username. Жыл бұрын
​@@romie-777 hi rammie 👋
@Spherz
@Spherz Жыл бұрын
W opinion fr
@existentialselkath1264
@existentialselkath1264 Жыл бұрын
When forza can barely stop simple corner cutting level cheating, how does anyone expect them to care enough to stop cheaters putting any actual effort in.
@rickgenie
@rickgenie Жыл бұрын
How would they stop corner cutting cheating
@existentialselkath1264
@existentialselkath1264 Жыл бұрын
@@rickgenie is this a serious question? The solution is hardly novel. Penalties. Go off track, get time added to your lap, forced slowdown, or even pitstop. If that's too complicated, forza used to use sticky grass (or asphalt). It's not perfect, or realistic, but if you got all wheels off the track you'd slow down significantly. Even the smallest cuts were often not worthwhile.
@Delimon007
@Delimon007 Жыл бұрын
@@rickgenie On some maps like YAS they can literally just put a barrier about a half a car length away to prevent cuts and cheating. . . Most can be solved by adding such simple barriers. . .
@usonumabeach300
@usonumabeach300 Жыл бұрын
Makes me wonder if there aren't nefarious and/or criminal organizations out there using competitive gaming tournaments for money laundering or other financial crimes.
@SALEENS7GTR5
@SALEENS7GTR5 Жыл бұрын
100% there are. It's unregulated and volatile. Apparently, organizers care so little they can't even recognize cheating is in their games, so wanting to tackle criminal organizations is just something you look the other way about, or have no idea exists, because no one is looking.
@Delimon007
@Delimon007 Жыл бұрын
Plenty have already been caught doing so. . .
@namesii1880
@namesii1880 Жыл бұрын
They are, but through gambling and matchfixing.
@comdrive3865
@comdrive3865 Жыл бұрын
@@SALEENS7GTR5 To be perfectly honest, the people who cheat usually are the type of person organisers are looking to pay to begin with. Cheaters tend to be more entertaining for teh viewers.
@proper9095
@proper9095 Жыл бұрын
Absolutely! I've been making it my side job to compile evidence for this and it is actually way worse than you could imagine. Something needs to be done, not only because it's unfair, but also because it is extremely deceptive and definitely can cause emotional damage to someone who's legit trying to compete
@ESVGriffin
@ESVGriffin Жыл бұрын
Lol, this is such a well timed video considering some the the debates that have gone on in the FM7 community recently about certain players
@zross9
@zross9 Жыл бұрын
Quiet you Rocket League hacker!
@JSRJohn
@JSRJohn Жыл бұрын
Griffin the king no vibration hacker of Nordschliefe
@SGR_Blackout
@SGR_Blackout Жыл бұрын
Didn't expect to see you in the comment section lad
@ZachTheOne
@ZachTheOne Жыл бұрын
pleasant seeing you here sir lol
@danielmcleod1368
@danielmcleod1368 Жыл бұрын
Coming from known hacker Mr. Get the Dog himself
@alecpitts6843
@alecpitts6843 4 ай бұрын
all of this can stop with the telemetry data alone. There is a physical imitation on every single input and output a car can achieve, all they need to do is program an Ai to Flag drivers that appear to be breaking the laws of in-game physics, by any margin, and then have it human reviewed. nothing else is necessary.
@SleekHeroo
@SleekHeroo 17 күн бұрын
Wait if thats what it takes to stop cheating. It should be really simple right? Then why the fuck are they not doing it?
@alecpitts6843
@alecpitts6843 14 күн бұрын
@@SleekHeroo because while it would be simple, it would cost a ton of money to have an AI that complex watching every driver at every moment in time. likely more money than iracing recieves tbh
@k7y
@k7y Жыл бұрын
the guy who exposed cheaters in Tarkov got rekt by the community because community is absolutely brain dead.
@miji0227
@miji0227 Жыл бұрын
Not expecting the new Forza to do much about this.
@AnshulYadav-zc9uq
@AnshulYadav-zc9uq Жыл бұрын
They changed their team right? good thing or bad?
@superninja252
@superninja252 Жыл бұрын
@@AnshulYadav-zc9uq the team that changed was the Horizon 2023 is Motorsport
@Th3Cure
@Th3Cure Жыл бұрын
Turn10: I ban sepi Sepi: ok now I'm gonna cheat
@concreteetch
@concreteetch Жыл бұрын
This is the quality journalism we need, thank you for your hard work
@justagyraffe
@justagyraffe Жыл бұрын
My best guess is going to be Clip B is the cheater. I'm basing this entirely off of telemetry numbers, NOT including lap times/splits. I ran some initial numbers, and it seems like Clip B has more grip at higher accelerations across the board. I'm going to create a program to do a full analysis and do a write up below...
@justagyraffe
@justagyraffe Жыл бұрын
Well, here's the results: I wanted to be able to compare acceleration vs grip across the whole race for each take. I would think that would be the most concrete evidence of "grip" manipulation possible. A car with more grip would be able to keep more grip at higher accelerations across the entire race, leading to a statistical difference that wouldn't be affected by lap times/individual drivers. I wrote a program to analyse the acceleration and tire slip (grip) values across each point in the telemetry and come up with an overall "score" for each race. This should be the most concrete way to judge this, as I haven't looked at the clips nor the lap times for each clip. The scores came out to: Clip 1: 13.447 *Clip 2: 13.823* Clip 3: 13.617 Clip 4: 13.582 This supports my initial guess that Clip 2 is the grip adjusted run.
@boltez6507
@boltez6507 2 ай бұрын
​@@justagyraffemind sharing program source?
@Hords
@Hords Жыл бұрын
The one thing about this video that impresses me is the fact that you were able to launch the game on PC without it crashing the moment you loaded into the garage area lmao.
@Delimon007
@Delimon007 Жыл бұрын
They fixed a lot of that thankfully LOL!
@Hords
@Hords Жыл бұрын
@@Delimon007 FIXED?! 🤣 lmfao that shit is still a broken ass mess to this day.
@Delimon007
@Delimon007 Жыл бұрын
@@Hords Yes, it is broken, yes, it still crashes and has other issues in lobbies, I've never had a crash during start up in years. The game has a lot of issues but that hasn't been one of them for a long time.
@adumplayz
@adumplayz Жыл бұрын
It seems like the simplest face value solution would be to take in the exact same inputs as the drivers using the source engine and see if there are any differences. Though as you said in the video the exact same inputs may still lead to different outputs so we would have to find a work-around and improve the engine. Otherwise it would be unsurprising if there some kind of hidden mathematical solution in the telemetry logs to detect cheaters. This seems like a really interesting idea to look into in the future
@m-seb
@m-seb Жыл бұрын
Coming from competitive Counter-Strike the lack of security in racing games is just laughable. Every online tournament in CSGO demands players to locally record demos of their matches, which at 128 tick often go past 100 MB in size. In case someone has suspicions of cheating the accused player needs to upload the demo, which can be watched by all the other players and the tournament organizers, failure to upload the demo will give the win by default to the opposing team (and likely some penalty in the league). A major scandal broke out over a bug that allowed the coach to place his spectator camera on a single point of their choosing, this allowed the coach to keep watch on an area even if no friendly players are there. This sparked a major investigation that lasted a few months as a committee watched like seven or eight years of old demos to determine who used that bug. In the end a lot of people were banned. For major events they should just eat the storage cost and force demo recordings.
@durackhie1089
@durackhie1089 10 ай бұрын
dude, you literally killed my desire to buy a game wheel to participate in competitive races for prizes. I never thought that cheats can be used in racing games - this is crazy, and I have been playing games almost my whole adult life. I'm sad
@Schneizel00
@Schneizel00 4 ай бұрын
Same, im a hardcore pc gamer and this is news to me despite being very familiar with cheats in all other genres
@awakeandwatching953
@awakeandwatching953 Ай бұрын
@@Schneizel00 the big sims on pc check telemetry after big event races, sim racing doesn't have the same issues to the same extent that things like forza do.. not to say there isn't any cheating but when you have e sports teams run by f1 teams things are a bit more serious.. accept in the official f1 games lol but im not even sure if they are considered full sims my advice get the wheel, its so much fun then get asseto corsa, follow the easy modding instructions and get on lfm for a taste of properly managed competitive racing in the style of iracing with out the insane cost
@kanchingyg
@kanchingyg Жыл бұрын
Probably the best youtube has recommended me in about 6 months or so. Great topic and scripting, subscribed.
@Adaptivee
@Adaptivee Жыл бұрын
Something that makes detecting cheats even harder is the difference that setups can make, you can mask a small grip/top speed advantace by having the excuse of a better setup. The reason everyone is suspicious of Thomas Rohnaar in F1 esports is that he seems to have better minumum speed AND top speed than everyone else, which implies that he's running a lower downforce setup while also having more grip than a high downforce setup. Setups are kept private and arent checked by admins which means that no one can figure out how he can achieve those speeds/grip levels, another major flaw in making sure everyone is on a level playing field.
@glockmat
@glockmat Жыл бұрын
Downforce isnt the be all, end all of setups, you can have mechanical grip, and if him found a mickey mouse setup this can also be at play, ACC has a lot of these Mickey Mouse setups, where somethings that makes absolutely no sense IRL like 4° of toe or camber, so he could theoretically have a setup that allows him to run low DF, while also having a shit load of mechanical grip. But seeing the clips, Im gonna call my theory BS, unless F1 games are retarded with their engines and allow for REALLY stupid setups
@Adaptivee
@Adaptivee Жыл бұрын
@@glockmat The problem with that is that his teammates, which have access to the same setups, are nowhere near him in terms of pace. The gap between teammates in qualy is usually a tenth at worst, while in his case he's constantly up 2-3 tenths on them. Also, teams in F1 esports have multiple people constantly trying to find the best setups and tweaks, so it seems unplausible that he found something in the setup that makes him have those grip/top speed advantages on every single track. Ohh and I forgot about the hotlap world records, he improved on existing world records by TENTHS with totally normal setups, which you can access since they are published together with the laptime. If he is that good he will dominate on F1 23 and shut the doubters up, only time will tell.
@glockmat
@glockmat Жыл бұрын
@@Adaptivee I called my own hypothesis BS, Ive seen the clips, its kinda obvious, and he is using quite a stupid amount, like 10% or smth, its not the 1-2%
@ESV_Voided
@ESV_Voided Жыл бұрын
I'm going to say Clip D was using the 1% grip hack. Is the only one that is keeping almost the same speed around the corners as the rest but is also staying on a tighter line while maintaining that speed. Can tell the most by watching turn 1 at .25 speed. All the other cars went wider and kept about the same average speed but none of them stuck as close to the inside as clip D car did.
@TTorresmo
@TTorresmo Жыл бұрын
I used to organize Nordschleife races in FM7. Always did fixed tunes for balance, so car X would be as close to car Y in performance. There was a VNX racer who would win all races I organized, no matter what car he chose, no matter how fast the other players were. Then, one of the races I made a very powerful Muscle car, one that if you went full throttle, it would spin, no matter what gear you were in. Strangely enough, when checking the telemetey later, I could see at launch, for example, we were both at 100% throttle and while my tires were at 2000% friction, his tires would never go past 700%. The first corner he would be waaay ahead of me already, so I confronted him. All he did was make jokes about me in the Brazillian community, since a lot of those are balls deep into this scheme of making it look like cheats do not exist. That is one of the reasons I gave up on playing this game seriously and making content for it... Thank you for making this video and making it public!
@TTorresmo
@TTorresmo Жыл бұрын
And no, he wasn't using TCS
@qualitydrive2207
@qualitydrive2207 Жыл бұрын
@@TTorresmo You mind telling me who this person is as I am currently in VNX.
@glockmat
@glockmat Жыл бұрын
Assim, setups fixos são uma daqlas coisa que soa legal, mas no geral não ajuda. Setups podem te deixar mais rápido, mas qm usa eles ainda precisa mexer pra deixar o carro do seu jeito, se vc me der um carro que tem muito Understeer, eu vou ir 4 segs mais lento, não importa muito como eu dirija, eu não consigo lidar com under Eu sou em torno de 5 segs mais lento que os pros, e não me importo realmente, mas me da um carro que seja meio psicótico com a traseira que eu dirijo ele, não vou ser rápido, mas eu sobrevivo com ele, me da um carro q lembra under q eu to fudido Não quer dizer q eu sou um trapaceiro quando alguém me da um carro novo, so qr dizer q esse não é o carro que eu dirijo Meu Sim eh o ACC, nos Audis eu vou ir legal, consigo alguma consistencia, me da a 456 ou 992 e eu to morto, não por falta de tentativa, eu fiz de tudo que pude com esses carros, mas eu não conseguiria dirigir eles bem. Então se vc trava carro ja me eh um problema, me trava setup também e se não for algo que consiga usar, vc me mata Pelo que eu conheço de muita gente, a situação é parecida com muitos, se vc trocar o setup ou o carro eles perdem 1 seg no mínimo e a consistência pra uma corrida
@ZachTheOne
@ZachTheOne Жыл бұрын
VNX ZachThe1 here, Vanatix eSports is my team. First off we only recruit top tier talent. So if they're on VNX they're one of the best. I'm top 50 on most tracks, front page in the world on a few, and I'm the slowest driver on the team. I don't know who you played with but a lot of our guys are on console, locked to 60-120 FPS and no mods. T10 checks boards and bans people who're seen cheating and no one on VNX has ever been banned or suspected of cheating by the community. Since you're in Brazilian communities I assume it was Hexor or CODCAOS, but like myself CODCAOS is a Nordschleife all star. Honestly if you look up most Nordschleife boards from A to X we have times and tunes up there, especially in A and GT homologated. Replay telemetry is not reliable, as stated in the video the replay only saves basic telemetry. If you're looking at HIS telemetry on YOUR replay, it's going to read laggy and wrong. Trust me I'm a steward for TORA, an SI will have 3 different views of the incident and depending on a person's connection to the host, what they see changes. One video there's no contact, another video there's heavy contact, and another they tap twice before a car spins. All depends on the latency and how the came guesses where people are until it receives data on where they actually are. The only telemetry I trust for tuning is live telemetry in free play. I'll either clip it to review the numbers or stream it and have someone watch for me.
@glockmat
@glockmat Жыл бұрын
@@ZachTheOne Couple problems mate, firstly you are being waaaay too confrontational, if @TTorresmo has any evidence, you can't simply dismiss his accusations because VNX is exclusive to "top talent", a smart cheater can pass as top talent. Secondly tagging yourself as VNX isn't really a challenge, someone can just create another club and use the VNX tag and a very similar name, like Vanatix e-Sports Even if he has no proof, asking the accused party to some runs with a similar setup to what Torresmo provided in that occurence should take 5 minutes and would clean the image of your team entirely
@tropfen
@tropfen Жыл бұрын
Concerning [35]: Whilst it is a nice mention it is known that some physics engines use fixed point arithmetic instead of floating point arithmetic in critical parts to mitigate that issue. It is a trade of between performance and precision though hence the use in specific areas of the engine.
@geistwriter
@geistwriter Жыл бұрын
"I cheated to expose the cheaters" is a real 2023 flex
@shogunmyoung9932
@shogunmyoung9932 Жыл бұрын
I never thought of this.... Either way, I hope you're doing well. I'm not sure if you'll ever be back on FH5, but I appreciate what you did with these videos. Also, quick questtion: Why are the Mangrove times and tunes deleted, if you know?
@seP4
@seP4 Жыл бұрын
pleb stopped updating his sheet. there is another one in developement docs.google.com/spreadsheets/d/1T8qOgPJFDuAZq1gKUPTV6MTkJlIgwUZQISz3lrtKENg/edit?usp=sharing
@shogunmyoung9932
@shogunmyoung9932 Жыл бұрын
@@seP4 OH cool. Thanks for the information. These sheets helped me a lot. Appreciate them.
@shogunmyoung9932
@shogunmyoung9932 Жыл бұрын
@botopedia In short, it is a Google sheet that shows the performance of different cars for Dirt Racing. Mangrove Scramble is used as the standard as it is considered to be the most balanced dirt track in the game.
@xxfloppypillowxx
@xxfloppypillowxx 4 ай бұрын
So there are a couple of flaws in the video but I do agree with the overall premise of it. First we'll start off with the flaws: this might just be bad editing but he says "we know it's possible to avoid in simpler games" while showing GCD18 talking about Rocket League and Trackmania which both have their own huge drawbacks to how they do things. Rocket League's engine for example does not handle any amount of network latency well. If you have a lag spike at any point during play the ball becomes out of sync for you until a goal is scored even when your connection is relatively good there can be some noticeable syncing issues and rubberbanding. Also because of how the game engine works if you leave a game and comeback the engine replays the game up until that point to get you synced up which increases load time and can cause a bad pc to have lag issues when first loading into an in-progress game. Trackmania's system is much better but is flawed in it's execution. Nadeo has typically not actively pursued the cheater issue instead relying on reports as their means of detection. As a result there have been players who have used tool-assisted runs to get world records on tracks and because they were a good player to begin with the fact that they were tool-assisted was hard to prove until someone in the community wrote a program that could take the replay files and analyze them as the replay files in trackmania stores the inputs of the player to see if they were cheating or not. I don't think it should have required a community member to go out of their way to write this program in the first place but it's a pretty good system overall. How do I think they should prevent this kind of stuff in the future? Two simple changes would make it nearly impossible to get away with cheating. First change is to make it so that the top 3-10 positions' telemetry are saved to be analyzed for anomalies, depending on the computing power that it would take to save and analyze you'd need to adjust how many of the top placers you'd check. Second change which I think would go a long way to deterring people from cheating in the first place is to implement a random telemetry submission, make there be a 10% chance on any given race that your telemetry will be submitted for analyzation for anomalies. The key is that it has to be random otherwise people will just try to figure out when they're going to be tested just like they do with PEDs in sports
@SmokePudding
@SmokePudding Жыл бұрын
I love your commentated videos
@StufffTV
@StufffTV Жыл бұрын
Damn I wish you were a consultant for the devs, what a nice take on cheating. Hopefully videos like these will start discussions. The difference from you to another youtubers is that you are not focusing on the drama, but on the problem itself. You are one of a kind on the racing community sepi, please keep posting 🙏
@tudorgm
@tudorgm 4 ай бұрын
Great info! Your tunes in FH5 were just great :D
@ADRIAAN1007
@ADRIAAN1007 Жыл бұрын
I stopped playing competitively and in multiplayer races. Now, I only race against myself.
@melonmanp1240
@melonmanp1240 Жыл бұрын
I’m gonna say that Clip D had the grip increase, it seems like they were more confident in some corners where the other clips struggled a little more.
@SmartAssBaboon
@SmartAssBaboon 4 ай бұрын
I cant even bear to watch the video because its all so crystal clear for me. Most esports have zero integrity, including most LAN events. Its just too easy to cheat and the risk-reward ratio is just too good for cheaters. They are cheating for hundreds of thousands of dollars with little chance of getting caught. Private cheats, hardware cheats in mouses, keyboards, gamepads, wheelbases etc.
@emiliochavez2135
@emiliochavez2135 Жыл бұрын
As a rocket league player i found it hilarious that u used a sunlesskhan video when the game got invaded by bots xD
@andrew33845
@andrew33845 Жыл бұрын
PTG Team punching the air right now
@TheBlueWanderer2000
@TheBlueWanderer2000 4 ай бұрын
This would be the last Forza video ever that SP4 would make. Thanks for the memories.
@ZachTheOne
@ZachTheOne Жыл бұрын
VNX ZachThe1 here, Leader and Tuner @ Vanatix eSports. I appreciate the publicity and the work you're doing trying to push for competitive continuity in Forza. There's a lot of people that could be cheating, but without better tools it's impossible to point the finger. I can't wait for anti-cheat and FPS lock to be implemented, half the people complaining about cheating are probably cheating themselves. All we can do is hope Turn 10 does a good job on Forza Next. Also VNX Komi is a girl btw.
@reguiguire
@reguiguire Жыл бұрын
can you define girl for us please
@GolovaPomidor
@GolovaPomidor Жыл бұрын
Great content man👍
@Kenpai_TDG
@Kenpai_TDG Жыл бұрын
finally a new video
@seP4
@seP4 Жыл бұрын
a new final video*
@tandris1085
@tandris1085 Жыл бұрын
@@seP4 why final??? are u quitting???
@picklehunterlaxifi5603
@picklehunterlaxifi5603 Жыл бұрын
@@tandris1085 it’s a joke mate
@Kenpai_TDG
@Kenpai_TDG Жыл бұрын
@@seP4 lmao suuure
@Pottymouth_
@Pottymouth_ Жыл бұрын
Digging the System Shock Remake cyberspace music!
@CookSavon
@CookSavon Жыл бұрын
I think Clip D is the one using the hack. I had just one idea to start with : If you have more grip, you need more power, more torque to make your car move especially at the race start. So i just looked at the torque in every clip data and D seems to be the one with more.
@ventilo1825
@ventilo1825 Жыл бұрын
"If everyone is cheating, then no one is cheating" - somebody idk
@iqmiz
@iqmiz Жыл бұрын
I think option C. Higher average tire temperature by 1 degree than the other clips, which may be due to increased traction.
@MarkiusFox
@MarkiusFox Жыл бұрын
That could just mean the driving style and suspension is more aggressive towards grip, resulting in more scrubbing and higher temperature.
@Pamani_
@Pamani_ Жыл бұрын
Clip A : 196.36° Clip B : 196.60° Clip C : 197.58° Clip D: 195.35° But it's not as prononced if you focus only on the last half of the runs: only 0.64° bewteen A and C.
@AhmadGalalYT
@AhmadGalalYT Жыл бұрын
1:38 Forza 7's replays during its launch 😂 cars used to fly and they didn't even have an accelrating sound
@seP4
@seP4 Жыл бұрын
no engine sound still happens. replay system is a mess in this game
@AlexFrush
@AlexFrush Жыл бұрын
0:37 Wooo thats me :) Fantastic video mate
@themadlad5913
@themadlad5913 Жыл бұрын
Hey SP4, any plan on when we might get the new tuning guide? Great video btw
@seP4
@seP4 Жыл бұрын
whenever pgg restores my tunes (never)
@apriliaman
@apriliaman Жыл бұрын
We did have about 5 drivers drivers think something isn't right.They almost were going to say something to get it looked at.
@LiljamezZz
@LiljamezZz Жыл бұрын
this is a weirdly deep rabbit hole about online racing i can almost smell the swap between the cheeks of the people racing in those tournaments
@guillemieres
@guillemieres Жыл бұрын
I’ve been looking at the data sheets, and after analyzing a little, here’s my conclusion: Before I show the results I want to clarify that my analysis is almost 100% based on telemetry, since I think it is where I have the most chance of finding anomalies. Find the cheater Lap A -> 2:01.660 Lap B -> 2:01.604 Lap C -> 2:01.589 Lap D -> 2:01.676 1. First method This will be a comparison of the throttle and the brake usage between lap A and the other 3. Very big differences could indicate some types of cheats. Lap A/Lap B throttle usage: -14172 | Lap A/Lap B brake usage: -618 Lap A/Lap C throttle usage: -4964 | Lap A/Lap C brake usage: 5418 Lap A/Lap D throttle usage: -10425 | Lap A/Lap D brake usage: 1485 Given the results, I can't conclude anything, but we can give some rounds more scope than others. From the first moment, the differences between the lap A and the B have called my attention. The fact that much more accelerator is used and only a little more brake in B, and that the difference in times is only 59 thousandths in favor of B, makes me think two scenarios. The first, and the one that I am sure is that there is a big difference in the racing line, which causes these differences in telemetry and not in the times. However, the second scenario would lead to accept that the lap A is in which the car would be "boosted", based on the fact that having a greater grip you can plot better and make less use of the accelerator to get the times. 2. Second method This will also consist in comparing some data between the 4 laps. In this case the comparison will be on difference on tyre data. The first one is the total tyre slip from the 4 tyres: Lap A -> TTS = 14272 | Lap B -> TTS = 13825 Lap C -> TTS = 14549 | Lap D -> TTS = 13851 In this second case I will be looking at the initial tyre temperatures: TFL TFR TRL TRR Lap A -> 121.18 121.23 121.93 121.93 Lap B -> 121.18 121.23 121.93 121.93 Lap C -> 121.30 121.33 121.94 121.94 Lap D -> 121.18 121.23 121.93 121.93 These results made me change my mind. The fact initial tyre temperatures in laps A, B and D are the same, and in lap C are higher is suspicious. Also, you can see the total tyre slip, where C has the highest value, what could indicate more confidence on the car because of this little boost. But if you consider what you said about the amount of time gained, which was of 0.2 per minute, and you take the lap times, lap C is nearly 0.4 faster in a 2 minutes lap than the 3 other, which make me go for C. IM NOT AN EXPERT, JUST A STATISTICS STUDENT AND RACING FUN, I TRULLY THINK I MIGHT BE WRONG BUT I JUST WANNA TRY.
@Delimon007
@Delimon007 Жыл бұрын
I think this makes sense and others have said that data wise, C stands out more than the others which means the engine is likely behaving different here.
@brianng9765
@brianng9765 9 ай бұрын
This shows that even with the knowledge, it's still not as easy to tell who actually cheated
@Dogzero33
@Dogzero33 Жыл бұрын
Clip D since the the car has the same lap time while also the sloppiest driving/least overall road width usage. One major thing I noticed though is that all of the clips are not perfect laps so each corner or section always has time to be gained if driven properly... essentially all of these clips are bad data and trying to see which one is the cheater is always going to be difficult but even more so the less precise the driving becomes. I originally was going to choose A since the overall apex top speeds was highest in Clip A but Clip B was holding the most of the time best racing line with similar speeds.
@seP4
@seP4 Жыл бұрын
while the laps are nowhere near perfect, slightly different lines can result in similar times in forza
@Delimon007
@Delimon007 Жыл бұрын
@@seP4 ^ The keyword here is "in forza." In an actual racing sim you would obviously be punished, but Forza does not punish you for bad lines much and it's one of the things that heavily turns me off about this game.
@sergeynefediev6971
@sergeynefediev6971 Жыл бұрын
@@seP4 then we are talking about nothing. Who cares what cheat do u use if even racing line doesn’t matter
@Delimon007
@Delimon007 Жыл бұрын
@@sergeynefediev6971 Racing line does matter, it's just that small variations in the line aren't heavily punished like they are in actual sim games. In an actual sim game, diving into the corner to do defensive driving is slower than braking in a straight line then trail braking and keeping it smooth for example. A lot of this is due to the rotation of the car being far, far too high in Forza. There are certain corners where you can completely miss the corner intentionally, rotate the car and get on the throttle sooner because of the terrible physics that forza has.
@GrimReap3rBF
@GrimReap3rBF Жыл бұрын
like the old saying, its not illegal unitl you get caught the cheated lap is clip 🅱 no matter where you pause it on the exact same race time, clip 🅱 lap time is ahead by at least .005 sec
@rickgenie
@rickgenie Жыл бұрын
It’s not illegal till you get caught is only a useful and true sentiment in certain contexts. Increasing grip using hacks in racing games is illegal before anyone gets caught.
@Delimon007
@Delimon007 Жыл бұрын
@@rickgenie Nah they do this in F1 all the time. Then they get "caught" and remove their "cheat" and say there was no wrongdoing even when what they did violated the regulations of making the car. Sometimes it's different, in a lot of cases they ARE cheating.
@Zeke3601
@Zeke3601 Жыл бұрын
I miss the days of Forza motorsport 2 where there was a tournament every month to sign up for. Racing games have progressively moved away from trying to find out who is the best and just trying to cater to investors. Sell the product but don't support it in a way that will facilitate healthy competition because that cuts into the bottom line. I really wanted to participate in the competitive forza scene but the community isn't treated properly. Crap moderators. Crap automated banning system. Crap vehicle class balancing. I just want old forza back. The xbox360 days of forza 2-4 were the best ones for competition. I don't think we will ever see those days again in forza, sadly. It's been my favorite racing series because of its aproachability but high skill ceiling. But turn10 and playground games don't care about that. They want to see a bottom line. Not happy players.
@saoirseislive
@saoirseislive Жыл бұрын
The big events should be local only, same hardware and monitored computers, that way there's no advantages.
@Missch_1
@Missch_1 Жыл бұрын
Love FTL music on the background!
@ninjacharlie7729
@ninjacharlie7729 5 ай бұрын
"Let's make light of the problem by becoming part of the problem." Great logic.
@AnekoGT
@AnekoGT Жыл бұрын
Once, i found a car with an S1 class in some of those playground events, and it was set to be A class only lmao.
@Delimon007
@Delimon007 Жыл бұрын
I've seen this before as well but typically the drivers who are using those cheat tunes aren't even good lol
@Tjulfars_rechtes_nasenloch
@Tjulfars_rechtes_nasenloch Жыл бұрын
I think D is the 1% grip boost because it looks a bit SUS in the last corner
@SimracingPopometer
@SimracingPopometer Жыл бұрын
[34] relates to a monitor refresh rate test where a worse than average driver tries to stay on the road and with more laps necessarily goes faster. at least that one doesn't relate to physics at all. also not to take away from the rest of the video - good stuff!
@grocam_
@grocam_ 10 ай бұрын
you should dig up Austin Ogonoski previous videos, he hinted us how corrupt the online competition scene is regarding racing devs and it's connection with physics devs and high rated players, nice touch with Deus Ex music !
@seP4
@seP4 10 ай бұрын
wow such an underrated and interesting point of view. i learned that the hard way
@bruuuuuhhhhhhh
@bruuuuuhhhhhhh Жыл бұрын
Cheating and scandals in racing games is huge, especially forza, and the devs support it, and people getting banned for nothing they thought he was cheating, even though he had proof of everything (basically he had everything in the game and almost max credits) and they thought he cheated them in, but he had won it all and grinded for weeks to get it IGT he’s been abandoned by the devs and everything they don’t wanna hear a bar of it. On the other hand, they supported cheating in legit esports forza teams and banned people who spoke out about it
@glicko1952
@glicko1952 Жыл бұрын
active simracing driver here. yes, i acknowledge this is a very big problem that no one sees, and once they see it, news spread like wildfire. anti-cheat and game engine inconsistency seems to be a forgotten topic in simracing and it seems like the directors of the developers turns a blind eye on this matter. just recently, someone cheated on a local simracing league here and got bullied very hard, but the question arises now who else are cheating? and it is a very hard question to answer, since anti-cheat is almost nonexistent in simracing
@teertaa
@teertaa Жыл бұрын
Forza reddit on their way making "PSA" about sepi with this video
@comdrive3865
@comdrive3865 Жыл бұрын
forza reddit? any reddit is a shithole lmao
@ezo7490
@ezo7490 Жыл бұрын
Its so baffling to me that they spend the money into generating the events, the sponsors, they have an entire rig just to stream the game, but can't that same rig just record everyone's telemetry? cuz then it wont be on mercy of whatever the competitor is running, and space wont be an issue since they can just use whatever million dollars they have and pay google idk 20 bucks a year to store that maybe gb or 2 file folder there for future reference
@aper50n42
@aper50n42 Жыл бұрын
I’m a competitive Minecraft ice boat racer. I use my crafting tables to get the telemetry. I’m starting a Esports league for this EXTREMELY competitive environment
@Viuhti_Collection
@Viuhti_Collection Жыл бұрын
I like minecraft.
@blerst7066
@blerst7066 Жыл бұрын
The Forza series' physics engine ran at a fixed rate before FH5. It's almost as if the devs are actively trying to dissuade competitive play.
@Steezy93
@Steezy93 Жыл бұрын
Thomas Ronhaar has entered the chat
@slytheuberman2184
@slytheuberman2184 Жыл бұрын
My boy Vanquish slaps at races, race with him alot on Forza leagues.
@ynk69
@ynk69 Жыл бұрын
Yoooo , wassup with the deus ex Majestic 12 music.
@scuderiaye
@scuderiaye Жыл бұрын
I miss you bro.
@mexycannn
@mexycannn 11 ай бұрын
theres a game from 2004 i used to play when i was little on the ps2, it was called crash ‘n’ burn. Imo the game deserves more attention.
@therealf.b.i9468
@therealf.b.i9468 Жыл бұрын
Clip C have grip backs cuz the apex speed in some corners are slower but catch up and is faster on the exit of the corners than all the others clips
@soracing
@soracing Жыл бұрын
for the guess the cheater, purely based off of the first corner, I would guess clip D. I originally though D or A from the side by side comparison from the main video, but went through each first corner and I think it is D. I am probably wrong
@TheMousPotato
@TheMousPotato Жыл бұрын
I play on Series X. If turn off cross play will it reduce the amount of cheaters I encounter?
@robbytherob
@robbytherob 6 ай бұрын
This type of cheating occurs in shooting games as well. Even if they activate it for 1 round out of 13, it still gave them an advantage which has a snowballing effect
@dragonnestodyssey3939
@dragonnestodyssey3939 5 ай бұрын
People finding out that cheats exists even on racing games... yeah even some pro players has been caught using cheats in other genres, what a surprise huh?
@ultimatedragon6988
@ultimatedragon6988 Жыл бұрын
Cant seem to find any of your test tracks on horizon, are they all deleted?
@draconiceon2638
@draconiceon2638 Жыл бұрын
B is the cheat clip. Speed is consistantly higher by 1-2mph through the turns
@paveljones5666
@paveljones5666 Жыл бұрын
Great video!
@RZM_Valkyrie
@RZM_Valkyrie Жыл бұрын
Well well well... sure would be easy for a certain someone to do this...
@fcraspect3382
@fcraspect3382 Жыл бұрын
It's unfortunate that this video is even a thing
@PointonMedia
@PointonMedia Жыл бұрын
It really is a shame that people scoop to this level. Causes so much animosity throughout the community.
@Delimon007
@Delimon007 Жыл бұрын
@@PointonMedia I mean, it's not even just "this" community but every single competitive game ever. It doesn't mean the cheater is bad at the game as many good players cheat as well so that they can get that $$$$$. If they don't get caught then it doesn't matter.
@PointonMedia
@PointonMedia Жыл бұрын
@@Delimon007 yeah I get you pal. In competitions I’ve entered across different motorsport platforms there’s always one or two either top or near top players that either get caught straight away or get caught after months of investigation behind closed doors.
@Delimon007
@Delimon007 Жыл бұрын
@@PointonMedia Yuuuuppp, and none of that stuff gets brought to light either because it makes the company look bad.
@kimkelvin
@kimkelvin Жыл бұрын
thomas ronhaar is shaking rn
@Jacob_Overby
@Jacob_Overby 4 ай бұрын
What a kick to the gut. If all the cheaters got purged in the world, I wonder where all the top players would be afterwards
@thecastlejedi7651
@thecastlejedi7651 Жыл бұрын
The future is single player racing game
@botyogi1922
@botyogi1922 Жыл бұрын
C lack of wheels spin on corner exit at first hairpin, also the lack of tire noise that is played on the limit of grip.
@Jekk75
@Jekk75 Жыл бұрын
Trackmania cheat detection system it's almost as close as you can get to perfection
@ObitoUchihaisgay
@ObitoUchihaisgay Жыл бұрын
I really couldnt believe there was a million dollar tournament for that Turbo game
@RotGoblin
@RotGoblin Жыл бұрын
It's B, you missed the apex, yet still carried more speed through the corner than other runs. Spotted on first viewing, confirmed on second viewing. One of the reasons I quit competitive SimRacing is because of how many drivers I highly suspected of griphacking.
@therealmasaruuu
@therealmasaruuu Жыл бұрын
Sepi will you be making videos on the upcoming Forza Motorsport 8?
@seP4
@seP4 Жыл бұрын
depends. need more info on the game (so far not looking promising)
@therealmasaruuu
@therealmasaruuu Жыл бұрын
@@seP4 hoping for the best
@udp.racing
@udp.racing Жыл бұрын
Thanks for wrecking us at Spa, and enjoy your blacklisting.
@johnnyjaniws5424
@johnnyjaniws5424 Жыл бұрын
Don’t be so butthurt it’s only a game
@udp.racing
@udp.racing Жыл бұрын
@@johnnyjaniws5424 dgmw, i get the point he's trying to make. It's just the rock he threw hit our window, so to speak.
@Noxai.
@Noxai. Жыл бұрын
This is a masterpiece 🔥🔥
@realmustangboy6437
@realmustangboy6437 Жыл бұрын
i did it the simple way for now atleast, choosing clip C since it was the faster, might do later research later on.
@Latinblood59
@Latinblood59 Жыл бұрын
It’s in gaming overall that cheating is a big problem. Call of Duty is struggling against cheaters too. Damn shame
@GrumpyIan
@GrumpyIan Жыл бұрын
Basically any multiplayer game struggles with cheaters, it's just that FPS and Mobas are the 2 main ones that people cheat in.
@zemurph
@zemurph Жыл бұрын
So does framerate have a noticeable impact in FM7? I've noticed a few players, even teanmates, times substantially improve after a move from xbox to PC, with no other discernible factors that might explain it
@0Synergy
@0Synergy 11 ай бұрын
Yes. Its been a thing since FM1 most likely. I bet if you could unlock your FPS on the old consoles and ran a few tests it would show it.
@Delimon007
@Delimon007 11 ай бұрын
Yes and it will be true for any racing game. Sometimes it actually speeds up your pace (like in forzas case) and in others it just simply makes everything more responsive which will make you faster. Just go look at shooters and how the best players have already tested this out and it will become quite obvious that FPS matters in pretty much any game ever up to about 100-120 where you will start to get diminishing returns.
@Dendyaryadi
@Dendyaryadi Жыл бұрын
sadly all effort will be put for in game gacha and microtransaction and car/weather reflection graphic hence why RaceDriver Grid is still my all time fav racing game cuz it's doesn't require top notch PC to run
@TheMousPotato
@TheMousPotato Жыл бұрын
I’m gonna keep petitioning for SP4 to reshare his tunes. 😄 Quality work, quality content. Many of us are good non cheating drivers who enjoy a tune that’s good to drive and is competitive even if we don’t win every race.
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Рет қаралды 3 МЛН