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Hey guys, I recently (like 3 weeks ago) took part in Ludum Dare 55 and had to make a game themed around 'Summoning'. In this video I'll showcase my entry as well as the crazily rushed process of creating it in under 48 hours. Hopefully you can take something away from this (not to enter game jams), but anyway - enjoy! 🤣
🎮 If you'd like to play the game:
ldjam.com/events/ludum-dare/5...
📝 Sidenote on that:
The voting period for the jam is over, so no feedback left on the site is actually counted (since I left the video so late), however comments are still welcome.
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/ discord
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/ @sigmoiddev
🎬 Check out my devlogs!
• Indie Game Devlogs
📖 Chapters:
0:00 - Intro
0:23 - Concept
1:15 - Camera, UI & Level
2:34 - AI (Pathfinding, Attacking & Targeting)
3:44 - Shop & More Towers
5:09 - Game Loop & Fire Type
6:28 - Main Menu & Title
7:01 - Spawning, QoL & Water Type
8:12 - Decorating the Map
8:42 - Upgrades & Win/Lose
9:15 - Earth Type & Projectiles
9:45 - Fixing Bugs & Post Processing
10:41 - Uploading
11:27 - Outro
🎶 Music:
massobeats - taro swirl | • massobeats - taro swir...
massobeats - warmth | • massobeats - warmth (r...
massobeats - hillside | • massobeats - hillside ...
massobeats - lotus | • massobeats - lotus (ro...
massobeats - swing | • massobeats - swing (ro...
massobeats - lavender | • massobeats - lavender ...
🔗 Credits:
All Icons by Freepik on FlatIcon www.flaticon.com/
All Gifs from Tenor www.tenor.com
Stock Images from:
- Pexels www.pexels.com/
- Vecteezy www.vecteezy.com/free-photos/
- Freepik www.freepik.com/vectors
📱Software:
Recording: OBS Studio 🎥
Editing: CapCut 🎬
Engine: Unity 🕹️
IDE: Visual Studio Code 💻
Theme: Rainglow - Rainbow 🌈
Pixel Art: Aseprite 🖼️
Planning: Milanote 🗒️