In-depth video about coding 3d graphics using ray marching. Thanks for watching! SDF tutorials by Inigo Quilez: iquilezles.org/ Shadertoy: shadertoy.com/ Business Email: cartersemrad@gmail.com
Пікірлер: 996
@CarterSemrad6 ай бұрын
Thanks so much for all the support!! It really does mean a lot to me. I see a lot of people have been asking for the source code, so here’s a GitHub repo: github.com/CarterSemrad/Jackrabbit
@judekratzer6 ай бұрын
Thank you so much we really appreciate it!
@emo666man1226 ай бұрын
thats hot
@user-lt8dp2oj4n5 ай бұрын
12 subs 👍🏼
@roywempor83955 ай бұрын
hey man, your content is of very high quality and I'm sure you have a bright future as a content creator but at the moment you only have 2 videos on your channel, and if the algorithm sees people clicking on your channel and immediately leaving it'll think they're not interested and stop recommending your channel, I'd advise you to post some more videos as soon as you can
@Cybercraft31015 ай бұрын
this vid blew up just because you are way to determined to not use blender, anyways, you got to 12 subs xD (also the blender joke is from Vgamer311)
@Vgamer3116 ай бұрын
I’ve never in my life seen someone so determined to not learn blender
@capuchinosofia47716 ай бұрын
Lmao!
@Zipperheaddttl6 ай бұрын
Yeah baby! I'm here for it
@jvnm28906 ай бұрын
And i shall follow this path too 🗣️
@sushismitcher2256 ай бұрын
do you know about dafluffypotato? he's pretty determined too
@LargePotatooooo6 ай бұрын
if only you could see me
@benp.8656 ай бұрын
I didn't even think that 3D graphics without polygon rendering was actually a thing outside of abstract math visualisations
@michaeljohn51306 ай бұрын
Dreams on the PS4 actually use this. It doesn't use any triangles but relies on primitive shapes and ray marching to create its models. I'm pretty sure it doesn't use image textures either. And it's outstanding the kind of games they made there Here's a Courage the cowardly dog game made in Dreams PS4: kzfaq.info/get/bejne/mLJ-aLODqtzMY2w.htmlsi=ourKPb55V4NGAYSO
@invertexyz6 ай бұрын
If we're being technical, it's still rendering polygons, 2 triangles that cover the screen, and then math to construct a world in those triangles! A lot of math for modern game rendering fakes detail on polygons, as a lesser extreme of what's done here. A prime example being parallax-occlusion mapping, which is like a normal/bump map that can actually occlude areas of itself (within the render bounds of the mesh triangles). resulting in the appearance of a physically modeled detailed surface but is just a few polygons.
@nestorboy6 ай бұрын
@@michaeljohn5130 I believe Dreams doesn't use ray marching for rendering, they do still use SDF primitives, but for point cloud cluster generation, and they use a splat-based rendering approach since the former failed to yield the artistic results the team desired. I can really recommend Alex Evans' Umbra Ignite 2015 talk "Learning From Failure", which is also on KZfaq, where he goes over all the rendering techniques they implemented in order to tackle rendering a sparse set of SDFs.
@prateekpanwar6466 ай бұрын
Doom
@TheOnlyGhxst6 ай бұрын
Doom isn't 3D. It's 2D but uses raycasting to fake 3D@@prateekpanwar646
@p1ngyy6 ай бұрын
I thought the end of the video was a joke when he said he only had 11 subs. The video was very entertaining and high quality I would have never guessed it's made by someone with less than atleast 100k subs! Also the code was extrememly impressive and i learnt a lot of new things! Edit: everyone show him the love he deserves and drop a sub to help support the small creators :D Edit: 30k 🗿
@oricat1016 ай бұрын
I expected them,to have at least 5k or something 😭
@jaythecoderx46236 ай бұрын
Yeah uh wow
@hhhpestock9516 ай бұрын
I see so many comments saying things like this that I'm pretty sure it's bots
@hoshimi_kiyoshi6 ай бұрын
bots? bots make me crazy. crazy? I was crazy once. they put me in a room. a mathematical room. a mathematical room with bots. bots make me crazy. ps, no I aswell thought this was gonna be a 5k at least, genuinely impressed by the quality
@p1ngyy6 ай бұрын
nah im real and just suprised, you prob see comments like these cus theres so many underrated yters out there@@hhhpestock951
@Jackson_Zheng6 ай бұрын
If the quality is consistently this high, this channel is about to become one of the fastest growing programming channels in 2024
@OberZineProductions5 ай бұрын
I know right! I literally instantly subscribed at the end. It honestly blew my mind. OP if you're seeing this, keep this quality up please.
@theirishninja20705 ай бұрын
This is how I thought people made games when I was a kid.
@randomnessnecesity96276 ай бұрын
I’ve done a lot of messing around with making 3d code front scratch, but seeing just how far you made it made me really respect your abilities. That’s not even mentioning how well you explained the concepts in your video too. I like to say that if a programmer tells another programmer about a thing they did and the other programmer goes “I could do that”, that doesn’t mean the first programmer didn’t do anything challenging, it means they did a good job of explaining it. This was a terrific video, and I predict your channel will continue to grow in size exponentially. Good job and thank you for the entertainment+inspiration! Edit: thanks for the 200 likes! (Feb 27 2024)
@RatoCosmico6 ай бұрын
You are so talented, this is really impressive. I Would love some tutorials from you! A little tip: Reduce a little bit the volume of the sound effects during the video, your voice and the musics are pretty calming, so it was a little too loud. Hope to see more videos in the future!
@TemmiePlays5 ай бұрын
I love how everything is so well made here the only criticism Is in regards to basic editing stuff. interesting video - now decide your fate png tuber disembodied voice or flesh and blood 🤷🏻♀️ good video btw
@jmanguy35796 ай бұрын
The rendering speed & quality look amazing, there might actually be some potential for making graphically intense games run smoother with this technique!
@handartgarfunkal5 ай бұрын
TF2 is made with this technique
@Nawy17615 ай бұрын
@@handartgarfunkal wich tf2
@ImKairyu5 ай бұрын
its actually used already. Things such as clouds and smoke are extremely fast in ray marching. However it slows down with each SDF added to the scene so that is what limits its application.
@jacobgonzalez46376 ай бұрын
Mom wake up, new carter video just dropped
@StorkClub-gy1lq6 ай бұрын
She storkin on my club till I CAWWWWW
@theworm71566 ай бұрын
this guy might have the record for fastest growing channel in a single week
@theomni10124 ай бұрын
Yeah like, even for viral videos that get like 300 million views, they are usually just one funny thing, then the person who posted it doesn’t really go anywhere. But this had real effort put into it, this it led to people subscribing.
@badlydrawnjolteon6464 ай бұрын
TimTom is an animation youtuber who im pretty sure got like 500k+ subs in 3 videos, i think he had the record last i checked
@JeffJeffMe6 ай бұрын
This is so dope. Have been learning math for computer graphics for a good while, this type of video is content I need to step up the motivation. I really loved it man. Please, keep sharing more.
@ucheodozie98366 ай бұрын
Why are you learning math for computer graphics? can you please explain
@JeffJeffMe6 ай бұрын
@@ucheodozie9836 I have been working as a Unity Game Developer for the past 7 years. The engine does 80% of the heavy lift, so you only need to worry about implementing your game features. But the issue is, I have no control over how the engine works. The owners can do anything they want and I will be forced to abide. By getting a step further and learning computer graphics, you can build your engine as it pleases you.
@somerandomguywithsomerandomtal5 ай бұрын
@@ucheodozie9836mathematics are widely used in animation and etc. because it provides great uses
@somerandomguywithsomerandomtal5 ай бұрын
@@ucheodozie9836and it also requires mathematical knowledge
@lennystudios3.146 ай бұрын
The way you’re making full professional level content with 2 videos speaks to the effort and research it must’ve taken you to learn KZfaq, and how skilled you are as a programmer. Great videos, hope to see you continue to do well!
@mrsquiggles13796 ай бұрын
In a world where everything seems to be moving towards no-code solutions this vid is a breath of fresh air
@memor226 ай бұрын
No coding? Well i’m gonna do ALL CODING
@xseis.5 ай бұрын
i'd say the world seems to be moving to mostly only-code solutions
@guily66695 ай бұрын
@@xseis. I agree... My brother-in-law went from making 3D the old way of shaping and stuff to mostly code to get the same result by generating it instead and it's mostly code and scrip with a damn lot of math... And he goes from buildings to rocks, trees, grass and everything all done that way and changing some values can sometimes generate a gazillion amount of different results without having to actually shape them all manually like the old way. 3D nowadays is more about procedural generated content than losing hours manually shaping stuff cause why would someone lose many countless hours shaping like hundreds of different trees when with code the same code just changing some values can give you that pretty fast after all the code is done properly... However they sound more simple than reality, they still require a lot of knowledge, it's not just pressing a button and it generates, it requires too many stuff that someone into old 3D of manually shaping if doesn't update them self will easily and quickly lose the spot. Edit: forgot to say he mostly uses Houdini nowadays, long goes his days of 3DS Max, Maya and many others... I just hope he starts using Unreal Engine 5 too some day cause if he compile the project at least I could try them 😎
@nathanpiatte18386 ай бұрын
It’s crazy that you pull up such quality video this soon in your channel project. Not only the game is very cute and is a cool challenge, but also the audio and the video itself are great. Love it!
@ggtooez6 ай бұрын
This is very impressive, especially with pure ray marching! Though my main issue with the method is that you eventually need to draw a lot of different objects, and this will reduce the performance. Unless someone figured out how to use octtrees in shaders
@FriedBacon886 ай бұрын
I'd also like a video that explains the shortcomings or solutions even if I don't understand it
@GamerX-20006 ай бұрын
Dang, this is so underrated. I was watching this and thinking: wow, this guy probably has a lot of subs. Got to the end of the video and was so confused. Then I was even more confused when I saw that you’re only at about 200 subs after posting this. This is pretty epic (albeit horrific that you just hardcoded everything, and it’s giving me ptsd from coding on khan academy), and it looks really good.
@sirhoog83216 ай бұрын
That game looks beautiful and fun. You're actually underrated and I don't usually say stuff like that on small channels. Great job! 👍
@useranonymous92746 ай бұрын
I tried so hard to figure out how to render things in this manner: it is succinct and feels right!! I’m so grateful for your existence and I hope you keep the stream of knowledge flowing 😀
@haraseesgill84916 ай бұрын
You’re incredible. It’s crazy how casually you explain the coolest math applications I’ve seen in forever as though it’s second nature to you. Would love to see tutorial style content from you if you’re interested in making it. Either way amazing job and thanks for sharing
@zaneg6 ай бұрын
I like the inversion of “how to make game with no code”. I also really like sdfs and ray marching. So instant like and subscribe. Great video
@jedikoops6 ай бұрын
beautiful!
@FlagH0pe6 ай бұрын
Omg I love this video, It’s great to see small creators so passionate about projects still! I hope to see this channel gain popularity 😁
@Kenji_1955 ай бұрын
Nice to see someone going further beyond to what I've just scratched in Graphics subjects while in college, really gives a nice background and context in how rendering 3D images/frames actually works
@ViktorSarge6 ай бұрын
I think I'll have to make a sacrifice to the algorithm to show my gratitude for recommending me this gem. As a web dev who sometimes dabbles in simple game dev it's wonderful to see what's possible outside my comfort zone of 2D canvas. Wild :)
@thebuildcraft426 ай бұрын
With this high quality content, you will be at 10000 subscribers in no time!
@alison908276 ай бұрын
Outstanding video quality, information, vibe. Just wow. The speed at which this channel has blown up is insane and I'm all for it. This is some impressive stuff :0
@Goras1476 ай бұрын
Absolutely breathtaking. To think how I loathed using SFML in C++ to create a platformer and you make a whole 3D game with nothing. Really great video, you're an inspiration!
@bageltoss6 ай бұрын
tech club watches
@user-zn6es5qq2p6 ай бұрын
Bro was such a good story teller he made it sound easy
@Kazner0h6 ай бұрын
I'm so glad I took a graphics programming class on a whim. This subject has been the like the coolest thing ever. Thank you for sharing!
@Alien-ef1qu4 ай бұрын
I love it when people make cool little projects like these. It's fascinating to see how it works from a programming/algorithmic perspective
@kylehagerty15826 ай бұрын
This is insane Carter!!!
@TheUnderscore_5 ай бұрын
This is seriously underrated. The walkthrough of what you did and how it works is sick. And the 2D rendering montage? Fire music and video presentation. Awesome stuff, man.
@sigurdbergsrud61985 ай бұрын
You got almost 16 k subs in 3 weeks, and it’s just your second video??!! That’s insane! Well deserved bro, I’m glad the video basically went viral, otherwise i wouldn’t have gotten to watch this video. I’m now one of the subscribers, and I’m excited to see what you do next. Keep up the good work bro!
@moth-queen5 ай бұрын
This was very cool and fun to watch! I hope you get the recognition you deserve! This looks smoother than most polygonal modeling.
@akumatsubasa41625 ай бұрын
11 Subs 3 weeks ago. 12.1k now lel It's really cool what people can do with just code. Already loved the demo scene in the early 90s with those 64k demos and stuff. Could never run them at a higher pace than maybe 5fps but damn they already had some cool stuff back then. I wished game devs would incorporate such things much more.
@sllenderbrine6 ай бұрын
This is so cool. I literally made something just like this recently since the only thing unblocked at my school that i can run anything in is google sites, so my game has to be all in one file. I might restart since its super messy at 1500+ lines and has some terrible sdf functions, but you gave me motivation. I would love to watch more videos like this
@sllenderbrine6 ай бұрын
half of the code is the glsl as a string in a variable
@cescimes6 ай бұрын
this is insane. good job!
@makak_zeleny6 ай бұрын
You can try using webpack to bundle all of your code into a single file, you don't need to write it all into one file
@oliviapierce91245 ай бұрын
OMG, This is such an amazing video, you deserve all the subs you go and you just got a new one! I can't wait to see more of your amazing content!!! it's impressive how good it looks for a simple 3d engine you built yourself! truly talented
@Sylpher-xc4cq6 ай бұрын
Excited to see this channel blow up!! Very high quality video, good job :)
@justinbrunson88535 ай бұрын
Saw your dad and brother at Auggie’s this evening and they told me about this. I’ll never care about programming, but still enjoyed watching and listening to you explain. Very nice, young man, and congrats on blowing up! You’re one of the smartest humans I know, but still so chill. Keep up the amazing stuff!
@fauxgrit5 ай бұрын
You are very kind. We enjoyed seeing you again last night.
@Oka_z6 ай бұрын
Bro , just start using graphical library in python , and you throw something like that , that's amazing , you really motivate me to go farher in programation , your job is so amazing i could'nt realise that you only had 11 subscriber
@nameno70323 ай бұрын
massive respect, need more on the topic dude
@JohnSmith-of2gu4 ай бұрын
I always wondered if there was a way to do 3D graphics without conventional polygons. Thanks for this explanation! The looks are great, so smooth! I hope we can see more of this in games some day.
@kishimisu6 ай бұрын
Amazing presentation, it's very cool to see actual games built entirely procedurally! It also extends my latest video so well, we could have made a collab😄
@jacobgonzalez46376 ай бұрын
Gaming
@Ghoast6 ай бұрын
Deserved growth! That video was so fascinating, well explained, and well paced. You definitely gained a new sub
@SeanStClair-cr9jl6 ай бұрын
Awesome work! This feels like the first big jump since Code Parade's classic series
@durvius26576 ай бұрын
great video! Wouldn't have mind if it was thirty minutes long lol. My only critique would be that your microphone volume is a little all over the place, caught myself having to repeatedly change my volume to compensate. Other than that, love it and it's a great demonstration of what it means to truly understand the importance of math in coding and game development.
@therealpancake71406 ай бұрын
Suffice to say the subscriber goal has been reached
@myth0genesis6 ай бұрын
Yesssss!!!! I've been waiting for a project like this! You are so awesome!
@kiiikoooPT6 ай бұрын
from 11 subs to almost 5k in 6 days, that is a big achievement, and well diserved cause the video editing and explanations are up top, even better then many high sub count channels, only thing I wish you had shown was the code on how you did it all. But appart from that, very nice video, maybe a continuation video with the code steps would be nice for a next post :) Hope you get way more subs cause at least you know how to explain and make visual appealing stuff ;) I recon 2024 is going to be a good year for you ;) I hope it is, happy new year everyone.
@kiwas116 ай бұрын
Went from 11 subs to a couple thousand. Your work speaks for itself my friend!
@Seanpence045 ай бұрын
I didn’t think that you could render 3D objects without blender or some other tool but it actually makes a lot of sense. These tools probably use a lot of hidden math behind them to create the scene, they do most of the thinking. It’s possible for you to do it with just code but extremely difficult.
@charliebrewis11586 ай бұрын
This video quality is amazing well done. I would love to see more detail on how you implemented all these ideas, like breaking down the actual code type thing.
@haroldas16 ай бұрын
I've always been interested in seeing this done, thank you!
@rechargedideas5 ай бұрын
Excited to see more!
@HerSheKiss6 ай бұрын
Absolutely stunning video! People who even remotely understand the inner workings of engines, let alone build them are complete wizards to me. All love
@dvimidhkacha5 ай бұрын
THE ART STYLE IS AMAZING
@azzibreaker5 ай бұрын
i loved you telling us the actual math behind stuff
@exhalerwolf12726 ай бұрын
this video single handedly made 2023 a better memory for me, this is very fascinating to say the least.
@Devisidev5 ай бұрын
Holy crap, ok wow, I feel like all the knowledge I had of coding was just blown out of the water, simply by knowing that you CAN do this. 10/10, insta subscribe. I'm super excited to see where you go in the future.
@MaskMajor6 ай бұрын
Impressive work! Cant wait to see what you will come up with next
@korwolf645 ай бұрын
Please make more videos! You explaind this super well.
@Matyanson5 ай бұрын
This is an awesome project, thank you!
@pictureus6 ай бұрын
Amazing :) well done. The aesthetics is way prettier than a lot of games made with 3d modelling software. subscribed
@avi126 ай бұрын
Keep up the good work, you deserve to have at least a million subscribers with this quality content
@espiondev6 ай бұрын
very well-made video. the visualizations are very clean and the end products were impressive
@thecalculatedcreativecoder14286 ай бұрын
Bro this is so sick. I wish I had a fraction of your skill. You earned my sub!!!
@zZilent5 ай бұрын
Wow. it started off with the 3d game in CSS, HTML and javascript and as you went through it I was understanding more and more on how you got to the end goal. AMAZING, complicated, tedious and artistic. I subscribed :)
@SwedetasticGames5 ай бұрын
This was fascinating to watch, and first thing to spring to my mind is the massive amount of storage space that can be saved by making games this way compared to having to load hundreds if not thousands or tens or hundreds of thousands of image files. I suppose you likely run into VRAM issues on a large enough scale, but this is insanely cool.
@jimmye30276 ай бұрын
This is a great video, would love more like this.
@syno36085 ай бұрын
Wow. I hope your channel keeps growing. Awesome content.
@CrazyMagicTutorial5 ай бұрын
14k subs in 3 weeks!! You deserve it, great video.
@fakelaminated53535 ай бұрын
This is awesome! It's looks so cool!
@Kipp2745 ай бұрын
Fascinating. You're a true OG
@movax20h3 ай бұрын
Cool. I wish more games were using sdfs, as some effects could be really phenomenal. The amount of awesome stuff on ShaderToy is mindblowing (also few of mine, which I am proud of, but there are so many more skilled people and more arts stuff posted there).
@SeledorTrech5 ай бұрын
This is insane, you are a legend, and the video quality is nice to.
@krvbusko26 ай бұрын
a lot of basics that open my mind on coding, thanks!
@wintkit6 ай бұрын
I think the overall style would've been amazing for an RPG or a linear story-based game! Your content is so cool!!!
@mP-eo3gd5 ай бұрын
Yep, i’m gonna learn this stuff now you’ve explained it so well. Thanks!
@BaronVonScrub5 ай бұрын
Love it! Great work, dude! :D
@NaruteetheFodderPianist3 ай бұрын
This is insane. Even cooler and better graphic and color design than actual ones. I assume it also runs pretty smoothly cause you written out the shaders from code
@livingcode73655 ай бұрын
Wow this is Genuinely cool I hope to see more from you
@queenmouse16336 ай бұрын
this flipped my idea of 3d rendering upside down. This is really impressive
@willywallyb23795 ай бұрын
This is super cool! I didn't even know this was possible, and it's super unique to watch!
@zepht6 ай бұрын
such a cool demonstration of building off fundamentals!
@XeviousGG6 ай бұрын
This really does humble the hell out of me because I struggle to learn basic coding in lua for Roblox and you’re making your own graphics engine basically haha
@RomulaaniYT6 ай бұрын
It's so cool that you can make a 3d game without 3d models and only code! Good job on making that game!
@shiku5676 ай бұрын
This video is gonna blow up for sure. This is so cool!!
@nocturn9x5 ай бұрын
Wtf this is insane. I love everything about this. New sub!
@bmwolfe27863 ай бұрын
I can't wait to go try this! I teach a web design and animation class part time, and my mind is already racing with ways I can try to crowbar a little bit if this into a lesson.
@LyrelGaming6 ай бұрын
Only one statement explains it perfectly, Underrated Masterpiece!
@bigstix06146 ай бұрын
man i know this is a small channel but i just wanted to say please dont give up on making videos i enjoyed this so much and i need more so keep going man
@cryptidmartyr45886 ай бұрын
Ive had this idea for a while now to just use shaders for making a game and whether itd be computationally more or less intensive and why AAA devs havent considered moving to it for so long now. so cool to finally see it implemented! this is to regular 3d as vector mapping is to bitmapping.
@kevgmei5 ай бұрын
That's way more math than i can wrap my head around, but that is an awesome job that I didn't even think was possible!
@RandomGamer14865 ай бұрын
Great Content Bro, Keep Up The Amazing Work. Love To See More Of This Content. You'll Go A Long Way With It And I Know That For Sure.
@prabalupadhyay70136 ай бұрын
Hey, what you did here and also telling us how to do it was extremely cool of you, I hope you reach great heights man
@RedHeadForester5 ай бұрын
Really nice to see that in 3 weeks you've earned 99.93% of your current subscriber count. Well earned. This is cool!