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Idol Showdown Fubuki combo guide

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Raging Passion

Raging Passion

Күн бұрын

Hey guys raging passion here !!! Back at it again this time am sharing combos I learned in training. Fubuki a great started pick for those who are new to fighters. Hope it helps you guy learn and come up with you're various combos. That the best part of fighters becoming better than you were before :). I might even make a character assist video if you guys want it :). Assets from Idol showdown twitter.
Ver1.0.0
SONG - Street fighter Ex layer 3 Guile theme
#hololive #idolshowdown #fubuki #combos #guide
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Пікірлер: 17
@teck09
@teck09 Жыл бұрын
Make sure to leave a like and sub for more :). Let me know if you guys would like a character assist nothing to crazy but just a overall look at what the fighters can do. Hope you guys have a great day and keep the peace love and positive!!!
@Matszu214
@Matszu214 Жыл бұрын
sure men, i would like to see the assists video great combos btw
@teck09
@teck09 Жыл бұрын
Thanks :) !! Yea I'll make sure to start working on them soon.
@faisfaizal5194
@faisfaizal5194 Жыл бұрын
Bro, using Mio to extend combos is so much fun.. Just need to work on the timings
@kettufox4915
@kettufox4915 Жыл бұрын
What do the numbers before imputs mean? I'm new to fighting games
@schwartz5164
@schwartz5164 Жыл бұрын
2,4,6,8 mean Down, Backward, Forward, Up respectively . 5 means neutral. 1 and 3 mean Down-Backward and Down-Forward. Good lucks with friend's combo
@kettufox4915
@kettufox4915 Жыл бұрын
@@schwartz5164 Thank you!
@TopOfAllWorlds
@TopOfAllWorlds Жыл бұрын
​@@kettufox4915it's the numpad on your keyboard if you are having trouble remembering
@Lixbane1407
@Lixbane1407 11 ай бұрын
​@@schwartz5164You make me understand. May God bless you buddy
@matiaspereyra9392
@matiaspereyra9392 Жыл бұрын
question, what is exactly fubuki's selling point? gamba aside I know it's hard to rush a fubuki player because she's fast enough to hit you first but other than that I think other characters can output about the same damage with shorter combos, my point is that other than her speed she feels too fair?
@matiaspereyra9392
@matiaspereyra9392 Жыл бұрын
having said that most of my matches against fubuki come to the wire but idk if that's the character or me just not quite knowing match
@Azumongo
@Azumongo Жыл бұрын
Fubuki's tatsu (her whirlwind) is incredibly good, especially the aerial version. She can start it very low to the ground and only very few characters can punish it on block, so it's a great pressure tool and it can quickly move enemies into a corner, where she can use her instant overhead that can be cancelled into an aerial whirlwind for a very easy full combo to surprise her opponent. If that doesn't work she can use j.H for a cross-up or try and play footsies with the decent range on both her 5M and j.M. And if the enemy loves jumping a bit too much then her air unblockable 2H has enough speed and range to catch them off-guard a lot of the time so escaping the corner can be tricky for them. Unlike the aerial version, the grounded whirlwinds (both the L and M versions) have projectile immunity so it can catch zoners off-guard (in the rare cases where Fubuki isn't already in their face because of how sticky she can be). And if she's lucky and gets an SSR whirlwind hit that way then it's yet another opportunity for a full combo. Her invincible DP is great for reversals and combos well, similar to the one Ayame has (minus the insane range). Her 236S (Kurokami super) is amazing for punishing any even slightly slow whiffed attack, as long as she's at least decently close to the enemy she can easily react to it on sight. Along with Sora's, this might be the best 2 bar super to throw out with no hit confirms or setup necessary. She just feels like a very solid character all around with no glaring weaknesses and a lot of tools for many different situations. The only moves I barely ever use at all are her 3H (range is incredibly short for how slow it is), her j.2M (j.H is better for cross-ups since it hits lower and therefore earlier) and her 22S burger eating move (I'd rather save my super meter for something other than the vague hope that my next non-normal attack will not be blocked). EDIT: Also I wouldn't look at the combos in this video for damage comparisons, they're not very optimised. A meter-less combo does 341 damage and a very similar combo with Kurokami at the end does 464, which imo are respectable damage numbers given how easy her combos are and how the vast majority of her moves convert directly into said combos.
@Ddelsol47
@Ddelsol47 Жыл бұрын
Fubuki has obscene rushdown and mix. Koncob (ex ball) acts as a 50/50 between fuzzy JL and 2L/M. And these combos aren't quite optimal. If you learn her JH extensions and BNBS, you can consistently set up two touch setups and resets like it's Skullgirls. Her gacha mechanic, when learned, gives God tier damage and extensions at the drop of a hat (or burger). And to top it all off she has 4H, a parry that beats L2 supers. She feels too fair because this ain't the most she can do.
@laffy7204
@laffy7204 Жыл бұрын
What does SSR mean?
@teck09
@teck09 Жыл бұрын
It Fubuki gacha mechanic in the game, stands for Specially Super Rare. There is a chance for her Special to become better and turn into the SSR one. But doing the burger special you can make it guaranteed for one move.
@mazintetsu6336
@mazintetsu6336 Жыл бұрын
Is the game free ?!
@teck09
@teck09 Жыл бұрын
Yes sir 🫡
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