I wish I had teacher like you 10 yrs ago, but anyhow your video makes me think I can still learn! great job. Thank you
@AutomationWithiLogic Жыл бұрын
Glad you liked the videos! There is still time to learn
@fredrikmelhus11073 жыл бұрын
This is exactly what I was looking for. Thanks! :)
@AutomationWithiLogic3 жыл бұрын
Glad you liked the video! Stay subscribed for more and leave questions
@eungbogkim89893 жыл бұрын
Thank you for a good course. You are watching really well and studying. Please. I really don't know the Inventor project setup. 1 Location of assembly to be referenced 2. Position of the part to be referenced 3. And when the referenced part is changed, all the assemblies that referenced the part change. I want to keep some assembles unchanged. How do I do this? 4. ipart location 5. Position of bolts with varying length
@AutomationWithiLogic Жыл бұрын
Visit: design-automation.teachable.com/
@aries67762 жыл бұрын
Great video, very informative. I have one question which isn't actually iLogic related. At 14:13 you constrain the centre points of the rectangle to the origin planes but I didn't see you use the constraints buttons on the toolbar. Is there a shortcut to do this?
@AutomationWithiLogic2 жыл бұрын
I had to customize my shortcuts. I don’t remember the default hotkey for horizontal and vertical constraints except that it was either non existent or located in an uncomfortable spot on my keyboard
@Indonesia01ian2 жыл бұрын
hi, did you learn it by yourself? I really want to learn more about ilogic. I try to find in Autodesk Knowledge but can't find anything. do you have any recommendations to learn about it? thanks
@AutomationWithiLogic2 жыл бұрын
Hey sorry I just saw your message. Unfortunately there’s not a lot of free resources out there that’s structured and just have to learn as you go
@user-ju2sw5eg4s7 ай бұрын
Hi,how does this parmeters coding work with model state or an i part ?
@AutomationWithiLogic7 ай бұрын
Works with all model states. I avoid i-parts but I imagine it would not work with iParts. Would have to do something different I imagine