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A rundown of an infinite pong simulation. We use the Bevy game engine, bevy_ecs_tilemap, and bevy_xpbd_2d to build a tilemap that we can modify per-tile.
Source Code: github.com/rust-adventure/infinite-pong
Code as of when the video was published: github.com/rust-adventure/infinite-pong/tree/15e81ba3a0175bfb2120397bd4e300e93af9667a