How To Make CUSTOM HATS and ITEMS for Minecraft Java 1.19

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InTheLittleWood - Live!

InTheLittleWood - Live!

Күн бұрын

A huge thank you to Violet for teaching me all of this: / violxiv
A stream where I make hats: • THE ART GALLERY + MAKI...
Minecraft commands, particularly around NBT values have changed from 1.20.5 so I've updated them below for those who need it :)
00:00 - Intro
00:50 - Creating your model
06:49 - Texturing your model
09:14 - Customizing in game appearance
11:50 - Creating a resource pack & importing your model
15:31 - Spawning your model in game
18:41 - Change the colour with a command
21:13 - Creating custom weapons and items
HAT SPAWN COMMAND
====================
/give @s minecraft:carved_pumpkin{CustomModelData:1}
as of Minecraft version 1.20.5 commands have changed slightly:
/give @s minecraft:carved_pumpkin[minecraft:custom_model_data=1]
HAT SPAWN WITH CUSTOM NAME
============================
/give @s minecraft:carved_pumpkin{display:{Name:"{\"text\":\"HATNAMEHERE\"}"},CustomModelData:1}
for 1.20.5 and later:
/give @s minecraft:carved_pumpkin[minecraft:custom_name=Hat,minecraft:custom_model_data=1]
HAT COMMAND WITH HORSE ARMOR
===============================
/item replace entity @p armor.head with leather_horse_armor{display:{color:7422112},CustomModelData:1} 1
HAT WITH CUSTOM COLOUR
========================
/item replace entity @p armor.head with leather_horse_armor{display:{color:7422112},CustomModelData:1} 1
for 1.20.5 and later:
/item replace entity @p armor.head with minecraft:leather_horse_armor[minecraft:dyed_color=7422112,minecraft:custom_model_data=1] 1
CARVED_PUMPKIN.JSON CODE
==========================
{
"parent": "item/generated",
"textures": {
"layer0": "item/carved_pumpkin"
},
"overrides": [
{"predicate": {"custom_model_data":1}, "model": "block/custom/tutorial"}
]
}
LEATHER HORSE ARMOR CODE
==========================
{
"parent": "item/generated",
"textures": {
"layer0": "item/leather_horse_armor"
},
"overrides": [
{"predicate": {"custom_model_data":1}, "model": "block/custom/tutorial"}
]
}
STONE SWORD CODE
==================
{
"textures": {
"layer0": "item/stone_sword"
},
"parent": "item/handheld_rod",
"overrides": [
{
"predicate": {"custom_model_data": 1},"model": "item/custom/tutorial"}
]
}
How to create an mcmeta file:
minecraft.fandom.com/wiki/Tut....
Leather armor colour picker:
minecraft.tools/en/armor.php
Streams: / inthelittlewood
Minecraft : / inthelittlewoods
Twitter: / inthelittlewood
Come and chat with us on Discord!
/ discord
Business enquiries: contact@yogscast.com

Пікірлер: 378
@InTheLittleWoodLive
@InTheLittleWoodLive 24 күн бұрын
I was made aware today that commands for NBT values has changed from 1.20.5 onward (for the better it seems), so I've updated commands in the description to accommodate those :)
@epic10l2gaming6
@epic10l2gaming6 20 күн бұрын
is it possible to change the sword model without using those ocmmands so basically without custommodeldata:1 cuz i want my sword to look big on a pvp server where i dont have commands, do i just leave custommodeldata out or do i use a mod?
@crazymothlady
@crazymothlady Жыл бұрын
The way you explained how to put in the files was really helpful! That’s always where I got lost in other tutorials because they tend to assume you already kinda know your way around it
@InTheLittleWoodLive
@InTheLittleWoodLive Жыл бұрын
Mhm, I've been on the recieving end of that so many times ha! It may be repetitive for some but at least there's no room for confusion 😌
@gettinglucky7579
@gettinglucky7579 Жыл бұрын
I don’t quite understand what you mean by “copy/pasting this code in to a Notepad document and when you save, toggle Save As Type to all files” For a Note document, can I use a Notes app? And what do you mean by saving it? I also don’t think I have an option to toggle it as Save As Type to All Files. And can I use this on a modded version of minecraft, such as curseforge? Im on a mac so help would be greatly appreciated. 👍
@gettinglucky7579
@gettinglucky7579 Жыл бұрын
@@InTheLittleWoodLive Please Help!
@AndromedaTeam
@AndromedaTeam Жыл бұрын
@Getting Lucky What InTheLittleWood was saying refers to windows, what you want to do is write your code in a text editor and save it as .json instead of .txt or any other type. Just make sure it saves as 'carved_pumpkin.json' and not a text file.
@AstronLight
@AstronLight 4 ай бұрын
@@InTheLittleWoodLivewould this work for 1.12.2?
@simrynkalyan6498
@simrynkalyan6498 Жыл бұрын
While watching the stream yesterday I threw my phone (out of excitement) when I heard he was posting a tutorial, I’m not even joking. Thank you SO much for this you are a LIFE SAVER
@21h
@21h Жыл бұрын
theres no replies because there isnt much to say, im just commenting this to boost engagement cause this helped me
@idsolo_
@idsolo_ 11 ай бұрын
Thank you so much for this video, it is going to help so much!
@russelfrerichs7200
@russelfrerichs7200 Жыл бұрын
so thankful for a video about this. I've looked up to violets work for months now and played about in blockbench, but adding things into game is specifically a place I've been stuck. thank you martyn!! very excited to see more of ur ventures >:)
@_xixi582
@_xixi582 4 ай бұрын
For those whose models are loading successfully, however the textures are missing, try dragging the PNG of the texture that you have already exported into the model on Blockbench and replacing the texture that you have in Blockbench with the one you have exported. After that, reexport the model and try refreshing your resourcepack. Somehow, the solution is that simple. If that doesn't work, might be file path.
@TheAmazingLeo
@TheAmazingLeo 29 күн бұрын
Thank you, you pointed me in the right direction. My texture paths in the tutorial.json file were full paths to the file on my computer and not the relative path (block/custom/texture) inside the textures folder.
@mistycle1538
@mistycle1538 Жыл бұрын
I’ve made skins for a while now and have wanted to get into modeling, but I couldn’t figure out where to start. Thank you for this!
@deathdiamond15
@deathdiamond15 Жыл бұрын
I just tried this out (I'm in version 1.19.4, but I'm also on Forge 43.2.3 with a bunch of mods) and it MOSTLY worked, except the default carved pumpkin was now missing its model and texture. BUT I was able to fix this by changing the first line in the carved_pumpkin.json file from: "parent": "item/generated", to: "parent": "minecraft:block/carved_pumpkin", I don't know why it worked, but it did.
@MrRobberZ
@MrRobberZ Жыл бұрын
Had the same problem and couldn’t figure it out, thanks!
@gamma2581
@gamma2581 11 ай бұрын
THANK YOU i will try it now. update: IT WORKED YOU ARE A LEGEND
@Necroxin
@Necroxin 10 ай бұрын
I was hoping someone had a comment about this. Ty! You deserve some more likes for this!
@zeon8081
@zeon8081 9 ай бұрын
i love you mate..
@GabrielCelorio
@GabrielCelorio 7 ай бұрын
THANK YOU SO MUCH had the same problem been looking for a fix for probably 20 minutes
@Kylia_TheBee
@Kylia_TheBee Жыл бұрын
Thank you so much ! I was struggling with the Json files, all the tutorials I saw about custom texture never explained anything about that, it was just "copy/paste what's in the description it should work", but you explained what to do/add if we have more custom texture, that helped me understand. So thank you !
@RazKun
@RazKun 2 ай бұрын
16:20 Just incase anyone is as dumb as me, this code he opened up for the textures is not the json you're editing for the pumpkin. This is the json file that was created from exporting the model. so the one in Resoucepackname>assets>minecraft>models>block>custom>"the file you made"
@Pancakes27
@Pancakes27 Жыл бұрын
Thank you for this video! I wanted to get into this very subject, but I could only find complex 20 video series of explanations that were to in-depth for me and went right over my head!
@ScholarlyTheif_
@ScholarlyTheif_ Жыл бұрын
Thank you! This was a very well explanation to this topic. I’ve always wanted to learn how to do this and couldn’t find anything on this topic. Again, thank you for making this. This video was very helpful. Hope you have a wonderful day :)
@epikgamerpg
@epikgamerpg Жыл бұрын
This is really the best tutorial for this kind of stuff, u exlplained everything so goshdarn perfectly.
@TheAmazingLeo
@TheAmazingLeo 29 күн бұрын
Thank you, been a fan forever and looked up a blockbench tutorial and was pleasantly surprised to recognise the voice! Followed it through and managed to make my silly little hat (and you made blockbench a lot less confusing).
@invaderfurp
@invaderfurp Жыл бұрын
very nice tutorial my guy! straight forward, and easy to follow. love it!
@dragonbot5
@dragonbot5 11 ай бұрын
I must have watched 50 tutorials and this was the one that really helped me. Great channel!
@grimaussiewitch
@grimaussiewitch Жыл бұрын
Thank you so much for this video! I knew how to make something but I didn’t know how to put it into the actual game. I would love to create my own resource pack in the near future so this is amazing!
@Mr.Masked.
@Mr.Masked. 8 ай бұрын
Thanks man, this really helped me because I'm making a server right now and this will be really helpful for building the spawn area. Thanks!
@drackonix5741
@drackonix5741 Жыл бұрын
This helped so much, and i tried multiple times with other tutorials and this one was the best one because it actually worked.
@seigeengine
@seigeengine 2 ай бұрын
For anyone wondering about the wrong texture paths in the json, the way to avoid this is, when you create the texture, fill in the "Folder" field with "block/custom".
@-Draggy
@-Draggy Жыл бұрын
This was rlly help full, I’m begging on one of my friends b-day presents and wanted to make him a custom item for Mc, so this was amazing
@winterbyn
@winterbyn Жыл бұрын
thank you so much for this! i was wondering how to do this and this is such an easily digestible tutorial! definitely gonna be helpful for me going forward :D
@nicksonvalera6646
@nicksonvalera6646 Жыл бұрын
Thanks for your video bro, I am a Spanish speaker, I couldn't get any video in Spanish to help me with this so I had to search in English and some tutorials didn't understand it went too fast or too slow, but this is the right tutorial that I recommend for anyone. It is wonderful your way of explaining and to the point bro. Good luck! Awesome video. Highly recommended.
@redstonerg.8616
@redstonerg.8616 11 ай бұрын
My immesurable pain of 5 hours of searching just concluded ! Thank you kind sir
@Funilly
@Funilly Ай бұрын
Thank you alot! it worked perfectly and to all thoose people that didn't understand the metamc file part, you can just get one from another texture pack you have
@voltzmatrix535
@voltzmatrix535 9 ай бұрын
Heya, infact. You can add high enchant levels. So if you want like sharpness 10. Type in this command: /give @s diamond_sword{CustomModelData:1,Enchantments[{id:"sharpness",lvl:10s}]} your welcome :)
@TCP72
@TCP72 5 ай бұрын
That’s the most helpful tutorial that I found Thank you so much You tolled how to put it in a recourse pack, codes and more
@isabelleward7858
@isabelleward7858 3 ай бұрын
Yayyy I can't believe how easy you made this. And how intuitive Blockbench is. Now I just have to figure out how to use trigger commands so my survival realm can use them.
@ItsEalain
@ItsEalain 2 ай бұрын
tip for people looking in the comments for if they're having an issue with this like I was: make sure that every file, folder, and model name (THAT INCLUDES THE NAME OF THE RESOURCEPACK) has ONLY supported characters (a-z, 0-9, -, _ , .) commas not included. along with that, make sure that the directory for the json file and all of the configuration files are case-accurate. i had a bunch of issues where the folders were named "Block" and it was reading to "block".
@fiyah__
@fiyah__ Ай бұрын
I have no reason to learn about this, but this was definitely and insightful video and I'll actually might even do some modeling on my own. Very well explained TQ
@JoeArog14
@JoeArog14 Жыл бұрын
Fantastic tutorial and very well explained. Subscribing for more!
@becca4leafcloverMC
@becca4leafcloverMC 2 ай бұрын
TO ANYONE WHO'S MODELS WORK, BUT THE VANILLA BLOCK/ITEM BREAKS WHEN USING THIS! HERE IS MY FIX: Instead of the "parent": "item/generated", line of code, use "parent": "minecraft:block/item-you-want-to-replace", for example with this making hats, do "parent": "minecraft:block/carved_pumpkin", (yes you need the comma at the end it's part of the code) for swords, I had to change the line to "parent": "minecraft:item/handheld", to get it to work for netherite swords, but for some reason my wooden sword model never had any issues? IDK this game is WEIRD with its texture pack reading sometimes you still need to change the line "layer0": "item/carved_pumpkin" to be whatever block you want if you're not wanting it to be a carved pumpkin fyi. the "item/generated" line worked without a problem for my glass bottle models, so it seems to work for items that AREN'T blocks? It could be an issue with items in game that have distinct models (such as blocks having the block model) versus items that stay in your inventory, not having separate models its conflicting with? Speaking of, I was UNABLE to get blocks with custom models to work! I tried iron bars and candles, I could get the custom model to load but not the vanilla one. I think these need the same technique as carved pumpkins and other blocks, but specifying their unique models and I just don't know the right codes to get that to work. That's just me theorizing after spending way too much time digging around in the game files to get my old CIT packs to work though so I can't confirm that LOL I had this issue myself and it broke my pumpkins, as well as a handful of the wool blocks and swords as I have a fairly large pack- the blocks in the world are fine, it's just the inventory item that breaks with the generated line for some reason but it's ugly so this is how I fixed it! I hope this can help anyone else who's looking through the comments wondering what's going on :D
@probablynotdaniel
@probablynotdaniel Жыл бұрын
This is a great tutorial! Thank you!
@sonnybuck961
@sonnybuck961 Жыл бұрын
This was my third video i found because the other two didn't work and thank you so much because this video just worked
@aleksacorluka
@aleksacorluka 10 ай бұрын
tysm! gonna be starting a server with friends and i wanna sell custom hats so this really helped
@elliotanimates
@elliotanimates Жыл бұрын
Thank you so much!
@ghostofthen00b
@ghostofthen00b Жыл бұрын
Thank you so much for this omg
@theredparkourist5332
@theredparkourist5332 Жыл бұрын
Honestly did not expect martin to be making this tutorial.
@L0rneUnborn
@L0rneUnborn Жыл бұрын
I love how direct and practical this tutorial is. Just what I was looking for, thanks!
@user-qi1zp6jl5p
@user-qi1zp6jl5p 7 ай бұрын
TYSMMMMMMM I NEEDED THIS FOR MY SMP
@Ratz99
@Ratz99 8 ай бұрын
Hey, this prob works but I'm not sure why for me the model never loads, no matter what I do, I followed it from start to finish but the model is just a carved pumpkin, I know the pack isn't corrupted since it still hides the pumpkin blur. Edit: Hey! I figured it out, other than me being an idiot and putting the item folder in textures this tutorial is incredible! I made a great top hat and the way you explained this was super easy to follow along, I never find success in other tutorials and I think you're the only one who told me how to do hats, which is something I've been looking for!
@BindMedia
@BindMedia 7 ай бұрын
This is a great tutorial Martin, excited to try this out at some point! Question: if you place the carved pumpkin as a block, will the model still be bounded to it?
@BindMedia
@BindMedia 7 ай бұрын
For context, I think it would be neat to model stuff like a globe, book pile, etc. And have them be placeable
@BindMedia
@BindMedia 6 ай бұрын
Figured out the answer to my own question thanks to hermitcraft, if the block is assigned a custom model, it will retain that model as long as it's placed within an item frame, rather than placed. Then you can set the item frame to be invisible
@reismup
@reismup 10 ай бұрын
Thank you so very much my friend
@JoyCotton
@JoyCotton Жыл бұрын
you're awesome, thanks!!!
@ItsSlipshod
@ItsSlipshod Жыл бұрын
Thank you very much for this tutorial! Genuinely, amazing work. Does anyone here happen to know why the base carved pumpkin is giving the texture error while its in the inventory? The custom models are working fine, and base carved pumpkins work fine when placed. Only the icon of vanilla carved pumpkins aren't loading in correctly. Any help from anyone would be appreciated! :)
@jhm_istp
@jhm_istp 22 күн бұрын
Very thank you
@martinsartanimation8936
@martinsartanimation8936 Жыл бұрын
Thank you so much you explained very good thank you really + 1
@smookbalu8198
@smookbalu8198 9 ай бұрын
Hey I have a problem it doesn't work it's just a black and purple square
@aloyhyrule5312
@aloyhyrule5312 8 ай бұрын
Did you ever get this fixed?. Iv got same problem
@smookbalu8198
@smookbalu8198 8 ай бұрын
yeah I got it now it is working@@aloyhyrule5312
@AylaXypt92
@AylaXypt92 7 ай бұрын
thank you so much!!!
@Literally_Mal
@Literally_Mal 3 ай бұрын
This tutorial is amazing! I managed to get it to work with a carved pumpkins, but I really wanted to do it for armor, so I tried replacing every instance of carved pumpkin with nether it’s helmet and I worked fine up until I put it on my head, after which it reverted to a normal helmet. I feel like there should be a separate tutorial for things like armor and elytra.
@Literally_Mal
@Literally_Mal 3 ай бұрын
I know this tutorial is a year old but Martyn is the only person I’ve seen who has made a helpful tutorial for this specific thing
@becca4leafcloverMC
@becca4leafcloverMC 2 ай бұрын
hey! a little late but someone who makes custom models regularly. Unfortunately it's not possible to edit armor pieces using this method- it's rather difficult to edit armor's models at all, actually :( Armor is funky because it's using a separate model around the player that's only activated when the item is put into the slot, but unlike block models (such as carved pumpkins) the inventory item model and the thing on the player are completely separate. That's why people when making custom model texture packs, really only make hats- there's not a way to further edit armor stuff
@taxi.man9815
@taxi.man9815 12 күн бұрын
Love the tutorial! I've managed to make some really cool things! Does this work for other pieces of armour not on the head? I tried tying the model to my leather leggings and it didn't replace the model sadly.
@Wherescad
@Wherescad Жыл бұрын
Funky little hat
@itzjakegg5408
@itzjakegg5408 Жыл бұрын
can you PLEASSE do a video on how to do custom entity models for a villager or horse, or elytra or custom bows. like how they do it on empires? PLEASE
@InTheLittleWoodLive
@InTheLittleWoodLive Жыл бұрын
I'm still very new to creating things for Java but as soon as I learn this and other things, I'll create another tutorial 👍
@VerumGamerMC
@VerumGamerMC 3 ай бұрын
i have done everything you have but I have ended up with a broken debug model on mc - is there a special mod needed or smth?
@atbguy
@atbguy Жыл бұрын
what app are you using to open the json?
@epikgamerpg
@epikgamerpg Жыл бұрын
if I want to change the texture/model of a bow what would i have to put instead of handheld_rod
@saym0.0
@saym0.0 Жыл бұрын
i like your funny words magic man
@coucoul38
@coucoul38 Жыл бұрын
How can I make it so that the carved pumpkin cannot be placed down ?
@SirMando111
@SirMando111 9 ай бұрын
Does it work the same way for tridents and shields cause I seem to be having some trouble with that- I’ve managed with cit and cem using optifine but that doesn’t allow me to have multiple models I don’t think
@decimatestudios7686
@decimatestudios7686 Жыл бұрын
Me setting up blockbench: Hmmm... Ok. I've modeled before. This shouldn't be too hard. I use Blender all the time. Me discovering blockbench will use blender keybinds: 😃
@nodnarb
@nodnarb Жыл бұрын
Use this code to fix the NORMAL pumpkin (just replace the code in the carved pumpkin json with this new one) { "parent": "minecraft:block/orientable", "textures": { "front": "minecraft:block/carved_pumpkin", "side": "minecraft:block/pumpkin_side", "top": "minecraft:block/pumpkin_top" }, "overrides": [ {"predicate": {"custom_model_data":1}, "model": "block/custom/HAT NAME"} ] }
@DarthBlitzYoutube
@DarthBlitzYoutube Жыл бұрын
is there a fix to the leather horse armor
@nodnarb
@nodnarb Жыл бұрын
@@DarthBlitzKZfaq wdym its normal as it should
@DarthBlitzYoutube
@DarthBlitzYoutube Жыл бұрын
@@nodnarb wth…it was like messed up and I was just writing this message to tell you that and it now just magically fixed
@notthatperfect3082
@notthatperfect3082 Жыл бұрын
thank you so much!!
@matthewduncanson8744
@matthewduncanson8744 Жыл бұрын
when i make 2 and try give the 2nd hat to my friend for them it looks like the first one how could i fix this?
@iskeptical5698
@iskeptical5698 Жыл бұрын
The default carved_pumpkin item in hand is now 2D instead of 3D. How Do I change this?
@None-Ya502
@None-Ya502 Жыл бұрын
Does anyone know how to get a blank image to put in the 'misc' folder?
@spacecakesedits
@spacecakesedits Жыл бұрын
how do you get an blank image for pumpkin blur?
@Spookynights176
@Spookynights176 3 ай бұрын
still dont know but if i find out ill link the image or whatever it is
@tatumdub3551
@tatumdub3551 23 күн бұрын
I am having a problem I made my own stone sword json and imported the code and I did every thing in the tutorial but when I go in mine craft I have the resource pack but I can’t get the item it does say it needs a older version do I need to change version?
@crunchyravioli
@crunchyravioli Жыл бұрын
When you went to fix the texture of the hat, I noticed you were in a json file called tutorial that you didn't mention before. Is this another file that is needed to make the texture work?
@nixsonhenderson
@nixsonhenderson Жыл бұрын
Could you provide a time stamp?
@crunchyravioli
@crunchyravioli Жыл бұрын
@@nixsonhenderson yeah, 16:21 is when he opens the file
@nixsonhenderson
@nixsonhenderson Жыл бұрын
@@crunchyravioli thanks!
@deadend6490
@deadend6490 11 ай бұрын
@@crunchyravioli I think that's the file for the model, the one you exported from blockbench as json
@hatac
@hatac 7 ай бұрын
In the windows folder system what hot key creates the folder like that? No ones taught me that one.
@melonmuncha1657
@melonmuncha1657 11 ай бұрын
does anybody know if its possible to do this with a leather helmet? I've tried it and it all works fine until i put it on my head and it shows up as a leather helmet.
@craftyjitin3d765
@craftyjitin3d765 Ай бұрын
Hay anyway to keep it perm? Like no extra things, I'll put the resources pack it already will be on head? And can it be animated? Without any command I want in hypixel
@bobbobinson5937
@bobbobinson5937 10 ай бұрын
what if we wanted to use a different item like a turtle shell or helmet?
@pscof
@pscof Жыл бұрын
I'm making a "totally not disney park music playlist" can you share the music you used in this tutorial?
@Entitled_
@Entitled_ Жыл бұрын
You can always use a command to get a sharp 10 or something
@kasteelfluencer
@kasteelfluencer 3 ай бұрын
Where do you get the pumpkinblur image?
@elalezito
@elalezito Жыл бұрын
is possible do make something like this with bedrock to make compatible with geysermc??
@topmansparkie1
@topmansparkie1 Жыл бұрын
I watched many tutorials to learn how to put custom items in to a resource pack. If only I found this tutorial when I first started learning how to do this! Great, clear and simple tutorial!
@HarisRehmanGG
@HarisRehmanGG 8 ай бұрын
Useful: Command /give @s carved_pumpkin{display:{Name:'{"text":"(name) ","color":"(color name or #(hex))"}'}} Works also, if you don't want color then remove *,"color":"(thingy)"*
@mimi_dev3869
@mimi_dev3869 Жыл бұрын
Do you know how to make custom elytras and if so could you make a tutorial? I've been trying to make retextures as a data pack following steps in this and other tutorials on custom items but all the resources I can find either don't work for elytras (like this is for hats), require optifine, or are just regular resource packs that replace all elytras instead of creating variants (Can't use optifine because its for a realm so it doesn't support mods). Help would be appreciated!
@Muffin-animates
@Muffin-animates 6 ай бұрын
replace the elytra png with your png
@TheRand0mFandom
@TheRand0mFandom Жыл бұрын
Is there any way to access your hats from the menu where you get armour from? That would be really cool.
@Blurryboiii
@Blurryboiii Жыл бұрын
i dont think so. since its custom models, its not replacing the model or texture of the normal ones that you find in the armor menu, its creating its own separate version of it so you wont be able to find them in there, but it is possible to replace the original textures and models.
@spookycookies8231
@spookycookies8231 2 ай бұрын
how would you implement your custom model in survival mode tho??
@rotrosity
@rotrosity 11 ай бұрын
I have tried following this tutorial twice now starting from scratch each time and when I've completed creating the resource pack and apply it and given myself the carved pumpkin, it has no texture and is just a carved pumpkin. I really don't know how to troubleshoot any further than I already have. Any answers?
@Eli-tn1bv
@Eli-tn1bv Жыл бұрын
I added 2 models, everything works fine, I add a third one, and model nor texture work. I've no idea what could be wrong, considering I made sure the texture fit the hat, made sure the file was correct, ect
@Faze.Smuziy
@Faze.Smuziy Жыл бұрын
can u make another tutorial, like if i want to rename that item, so it transform to that model, cause i tried doing this to netherite and diamond swords, and it doesn't works, i know that i need optifine but it still doesn't work
@Luinyx
@Luinyx 3 ай бұрын
i cant figure out why this only gave ma a block thing with a purple and black chekerd texture
@Matuteros
@Matuteros 4 ай бұрын
how do u modify he player skull? i just wanna change the way it looks in the item frame and im not finding how to do so D:
@DrowsyBelt95670
@DrowsyBelt95670 2 ай бұрын
Is there a way to get the hats without commands? I’m on a public server and they don’t allow commands
@marukaru1375
@marukaru1375 Жыл бұрын
I have followed this over and over, again and again for 3 hours, I have done every step meticulously, doing every extra step, and yet my texture is still missing, and I don't know how to fix it, does someone know how to fix the texture?
@aloyhyrule5312
@aloyhyrule5312 8 ай бұрын
Did you ever find a answer?
@_xixi582
@_xixi582 4 ай бұрын
@@aloyhyrule5312 Hi! Try dragging the texture you have already exported into the model on blockbench and reexporting the model. That did it for me!
@spoopsiessbpc4309
@spoopsiessbpc4309 Жыл бұрын
everything works well, but i have 1 small question. what would the command be to give a carved pumpkin with a model with enchantments?
@deadend6490
@deadend6490 11 ай бұрын
something like this should work /give @p carved_pumpkin{CustomModelData:1,Enchantments:[{id:mending,lvl:1}]} if you want to have more than one enchantment, make sure it's inside the square brackets, like this /give @p carved_pumpkin{CustomModelData:1,Enchantments:[{id:mending,lvl:1},{id:unbreaking,lvl:3}]}
@jamhopsey
@jamhopsey Жыл бұрын
if no one got me martyn inthelittlewood got me
@Seraphinatics
@Seraphinatics 4 ай бұрын
does this work in survival minecraft? like in a game where you don thave access to command blocks or if cheats are off?
@CookieCrumble._.
@CookieCrumble._. 4 ай бұрын
Im having some trouble with the pack.mcmeta, I don’t know if I should just make a new document or do I need to do more? Do I just make a new text document and just write pack.mcmeta ?
@cleanyot
@cleanyot 11 күн бұрын
Rename it to "pack" it should work
@RasiB41
@RasiB41 2 ай бұрын
amazing tutorial but does someone know if you can also do this on prism if yes, how?
@johnhanneman247
@johnhanneman247 4 ай бұрын
how do you get the code for the carved pumpkin to become an actual file instead of just a piece of code?
@HyperHe4rt_
@HyperHe4rt_ Жыл бұрын
Ohh I really want to do this, but I only have a crusty laptop and horrible mouse that I can’t find rn- though I will be getting an upgrade soon hopefully, so then I’ll actually be able to do this! Lmao
@SaRa119.
@SaRa119. 8 ай бұрын
Anddd time to make a little hat myself :>
@ashergallagher26
@ashergallagher26 Жыл бұрын
can you give items like weapons/shields partially opaque textures, and is there a way to rename items in an anvil to activate the custom resource, as I think I've seen things like that before?
@mypetpigslokiandthor
@mypetpigslokiandthor Жыл бұрын
they have that on empires smp
@honeywabi-sabi8240
@honeywabi-sabi8240 Жыл бұрын
Did you ever figure that out, I've been looking but can't find one without optifine being needed
@becca4leafcloverMC
@becca4leafcloverMC 2 ай бұрын
most things in Minecraft do not support translucency like that, so it's kind of an all or nothing deal. You can edit an item like stained glass that will allow translucency, but otherwise it's an all-or-nothing deal. For renaming items in an anvil- that will not work with this technique of getting custom models. If you want to look into making a CIT pack with Optifine that's how you do that, but those require a different file structure and are VERY particular about how things are set up (coming from someone who used to make Optifine CIT packs, it's difficult sometimes!) Not wanting to discourage anyone seeing this, but giving a fair warning that it's a step up from Custom Roleplay Data's method
@freakshow8887
@freakshow8887 Жыл бұрын
question I see everyone use a carved pumpkin can I use a helmet? I want to wear it in my SMP but have full armor. is there any way to use a helmet instead?
@JampottBong
@JampottBong Жыл бұрын
Nope. Pumpkins are the only wearable items that can be remodeled unfortunately (due to essentially being a wearable block)
@NoobmanVR
@NoobmanVR Жыл бұрын
I need help so I did eveything but I open up minecraft it just is a big untexted block the thing I think broke it was when I was upload it said "the path of the imported files contains invaild character, uppercase etc but I tried changing everything to be vaild and it still didn't work
@ExplodinEmerladsVODs
@ExplodinEmerladsVODs Ай бұрын
at 16:16 how the texture isn't correct happened to me then when I tried fixing it the way you said to it became a Black & Purple cube. How do you fix it if it does that??
@nixsonhenderson
@nixsonhenderson Жыл бұрын
Please help my hat wont render the texture, it just shows the shape. Update: I fixed it! Inside the .json file when you fixed the texture apparently I had to have the last word be the name of the texture file. In hindsight it makes a lot of sense but I was following the tutorial with my own model so I didn't think the name of the texture file mattered. Hopes this helps anyone else struggling. Thank you for this tutorial!
@marukaru1375
@marukaru1375 Жыл бұрын
Hey, Im having this same issue currently, the shape is there, but the texture is missing, can you elaborate on what you did to fix it?
@nixsonhenderson
@nixsonhenderson Жыл бұрын
@@marukaru1375 at 16:24 where he is renaming the file make sure yours matches the exact wording and spelling of your model’s own name
@notthatperfect3082
@notthatperfect3082 Жыл бұрын
thank you so much!!
@dj8201
@dj8201 2 ай бұрын
How can I make this so I get a certain 3d model just by getting say a diamond helemt crafted in survival?
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