Involute Gears 3: Contact Ratio

  Рет қаралды 18,395

Gergely Bencsik

Gergely Bencsik

Жыл бұрын

3rd part of my involute gear series, about contact ratio.
Animation manim sources:
github.com/GarryBGoode/Involu...
Gear drawing toolbox for manim:
github.com/GarryBGoode/manim-...
CAD utils for manim for dimension drawing:
github.com/GarryBGoode/Manim_...

Пікірлер: 31
@CruzMonrreal
@CruzMonrreal 7 ай бұрын
This was an EXCELLENT mini series. Thank you for creating and sharing. I finally feel like I understand gears, the math behind them, and various tradeoffs when creating them.
@sky173
@sky173 10 ай бұрын
This was one of the best series on gear design/profiles I've seen in a long time. You made the explanations extremely easy to understand, and even included the math parts that I love. Thanks for sharing. I hope to see more like it especially with other types of gear. Personally, I need to make a 10-tooth gear. This series of videos are the only ones that I found that explains what I need to do to make it work efficiently. Thanks again.
@vycanon7057
@vycanon7057 Жыл бұрын
A wonderful series with beautiful presentation and non intrusive but good math I can go back to. It scratches everything I want in an educational video.
@5eurosenelsuelo
@5eurosenelsuelo 4 ай бұрын
What an amazing series. Thank you so much. I will check your other videos. I hope you continue making videos about gears too.
@gergelybencsik8626
@gergelybencsik8626 4 ай бұрын
Thanks :) The truth is, I'm more of a software and control guy. The video idea about gears kind of came to me randomly, and I think I did the best I could, but from this point onwards, I really lack experience. I'm thinking of building something as one of the next projects and I might use 3D printed gears for that, but there's really not much more I can say about the science and engineering of gears.
@sairishikesh1991
@sairishikesh1991 5 ай бұрын
THE BEST EVER. You simplify everything so neat and elegant, i could keep watching your videos all day. Your accent is amazing and the humour, bro! Great job! The world will be a better place if you have more subscribers.
@harriehausenman8623
@harriehausenman8623 Жыл бұрын
Fantastic presentation! As far as I can tell, nicely researched and the animations are just gorgeous 🤗
@harriehausenman8623
@harriehausenman8623 Жыл бұрын
Maybe next time, include at least one obvious error. It immensly helps with the engagement 😆jk
@eduardosantacruz8076
@eduardosantacruz8076 3 ай бұрын
Bro amazin explanation I loved this mini serie, thank you so much for you work!
@paulbriozzo4895
@paulbriozzo4895 8 ай бұрын
Excellent video once again. Might also be worth noting that the contact ratio is important because it is a measure of single tooth loading. Ideally this distance should be minimised this. The more teeth in mesh the quieter and smoother your gears will run. They will also have less chance of breakage.
@tom-hy1kn
@tom-hy1kn 20 күн бұрын
Excellent video. Why is it so hard to find good explanation of the reason behind gear shapes?
@BestCommentGoogle
@BestCommentGoogle 10 ай бұрын
Top Class work
@doronkra4304
@doronkra4304 6 ай бұрын
very good:-) thank you
@Saurav..406
@Saurav..406 2 ай бұрын
Kuch samaj nahi aa raha hai
@pointer7pl
@pointer7pl Жыл бұрын
thank you :)
@lepistes3227
@lepistes3227 Жыл бұрын
Perfect say. Thanks.. (Türkiye/izmir)
@paramjitsarkar6414
@paramjitsarkar6414 Жыл бұрын
Could you make a video on visualizing the construction of bevel gears? I haven't found much on the topic so it would be much appreciated!
@gergelybencsik8626
@gergelybencsik8626 Жыл бұрын
Sorry, but I'm moving on to entirely different topics for the next videos. I also can't do 3D animations yet, the tools I use are focused on 2D.
@Mr1fish2fish
@Mr1fish2fish Жыл бұрын
May I make a supposition: Pythagoras is the recognized 'inventor" of 3.1415...etc. and may be shortened to Py, not Pi. Your videos on gears bring about some curious prospects for me. I do not know how to draw a gear tooth profile with any accuracy, the only thing I could probably do is put a pencil on a string, tack down the curvature of the base of the dedendum diameter, and draw the tooth profile. I use ellipses to draw my gear teeth on my CAD software. Understanding your formulas is reasonably easy although I am not familiar with your variables and I don't think my ability to fabricate a working gear assembly wouldn't be all that difficult with the machine tools that I have. I am not quite up to that just yet but when I do I will find out whether I can make working gears models or not. I am not very familiar with undercut, and my default gear profiles are usually in contact on both sides of the tooth, so allowing some clearance will have to be discovered as to the gears spacing value from my calculations. I call it fudging the measurements. Thanks for your videos, they sound very well educated.
@BillDavies-ej6ye
@BillDavies-ej6ye 10 ай бұрын
The constant 'pi' is the name of the first Greek letter in the word 'periphereia' (our 'periphery'), being the perimeter of a circle.
@guruparan7510
@guruparan7510 9 ай бұрын
This is really great video, could you make a video to explain the transverse contact ratio and overlap contact ratio for helical gears
@gergelybencsik8626
@gergelybencsik8626 9 ай бұрын
Sorry, I don't have the tools and knowledge to go 3D for helicals :(
@toniruestes6874
@toniruestes6874 3 ай бұрын
Excellent video! One question, do you know how to calculate the contact ratio between a normal spur gear and an internal spur gear? Thank you very much.
@gergelybencsik8626
@gergelybencsik8626 3 ай бұрын
Sorry I haven't looked into that one. The line of action is a bit more mind boggling for inner gear but a very similar derivation should be possible for it.
@GearTiger007
@GearTiger007 6 ай бұрын
amazing video,thank you !!! which software you use can make such simulation ,especially when the gear change the number of teeth ,and turn small continue,how to make such video ?
@gergelybencsik8626
@gergelybencsik8626 6 ай бұрын
It was made with Manim. I'm glad you recognized some of the difficult parts, and the thing is, Manim doesn't necessary make it easy. It's a python based animation package, it lets you create shapes and move them around with python code. Lots of built-in functions to create graphs, numbers, equations, etc. That part you mention required a lot of custom code from me, and there's a bit of deception going on, since you don't see the whole gear, the off-screen part is quite janky.
@justRD1
@justRD1 Жыл бұрын
Awesome! What sort of topics will you be moving on to?
@gergelybencsik8626
@gergelybencsik8626 Жыл бұрын
I haven't decided yet, there are many things on my mind. Maybe explore some dynamics, eg. Lagrangian mechanics, or get into simulations. I started a project on lenses which I never finished, but might get back to it, or BLDC motors, I also wanted to work on Kalman filters, adaptive control, eh... lots of things.
@justRD1
@justRD1 Жыл бұрын
@@gergelybencsik8626 I’d watch just about any of those.
@volbla
@volbla Жыл бұрын
@@gergelybencsik8626 Lol, i think we might be the same person. I spent a lot of time learning about gears just to graph them with desmos. I recently also got some graphs of lens refraction working, mostly to see spherical aberration. Lastly i have thought about electric motors a bunch. Especially about if one can calculate the conversion from electrical energy (current and magnet strength) to mechanical energy (speed and torque). Sadly i haven't found an answer to that last one. Looking forward to whatever you explore in the future. It all sounds like interesting stuff 🙂
@justRD1
@justRD1 Жыл бұрын
This is beautiful. Visualizations always help expand my understanding. I’ve been reverse engineering a transmission and this helps me further understand the OEMs use of positive profile shifted gears mated with negative profile shifted gears.
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