Is Legend of Zelda Turing Complete?

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Physics for the Birds

Physics for the Birds

Күн бұрын

I undertook a quest to build a computer in Legend of Zelda: Tears of the Kingdom and this video documents the process. We'll introduce digital logic and its applications to computer engineering and we'll learn how to create a binary adder circuit, whether it's with electronics or rolling balls. The video ends by demonstrating a 2-bit full adder within the game.
Become a Patreon member: / physicsforthebirds
0:00 Introduction
1:46 Logic Gates
3:30 Addition in Binary
6:09 Failed attempts
8:07 Mechanical Computers
8:51 Full-Adder in Tears of the Kingdom
10:00 Conclusion
Thank you to Caleb Birtwistle for captioning!
Logic Reference: Digital Design, M. Morris Mano
Full Adder in Tears of the Kingdom: • Zelda Tears of the Kin...
Impressive Minecraft Computer: • CHUNGUS 2 - A very pow...
Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use.

Пікірлер: 490
@physicsforthebirds
@physicsforthebirds Жыл бұрын
CORRECTION: as a few viewers have pointed out, I somehow managed to draw the NOT gate incorrectly every single time that it appears in the video. The NOT gate has a small circle at the output, just like the other inverting gates (NAND, NOR, and XNOR). I drew a non-inverting buffer every time I said NOT. I want each one of my videos to not only be fun, but also to potentially act as introductions to the topics they discuss for anybody, so I hope this doesn't take away from the value too much! Let me know if there's any other mistakes you find! (there are probably a lot of mistakes related to gameplay...)
@HarambaeXelonmuskfans
@HarambaeXelonmuskfans Жыл бұрын
Ehehehe… hey lois, I guess he is not able to draw not gates. Ehehehe
@runo4155
@runo4155 Жыл бұрын
Ehehehe... hey lois, I guess he is not able to draw not gates. Ehehehe
@inovotny1412
@inovotny1412 Жыл бұрын
I think you can make a better calculator by using a wall and stakes to make wooden boards that dont connect thus there wont be a limit to how many you can place, although they will have a very small gap, but it probably wouldnt effect the melon or the way ot falls
@ishner
@ishner Жыл бұрын
By the way, did you know you can make any other gate out of nothing but NOR gates? It is the only gate that can do this.
@__-nt2wh
@__-nt2wh Жыл бұрын
​@@ishner you can do that with NAND gates too
@DBExplorer
@DBExplorer Жыл бұрын
i guess using time bombs results in...volitle memory
@sirrah9533
@sirrah9533 Жыл бұрын
I can't rightly confirm that this applies to you, but I can certainly say that you deserve it: Happy Father's Day, my friend.
@theminecraft4202
@theminecraft4202 Жыл бұрын
*volatile but i still like the pun xD
@William43210
@William43210 Жыл бұрын
nice pun!
@Amigps01
@Amigps01 Жыл бұрын
Stop it right now.
@JefryU
@JefryU Жыл бұрын
*volatile
@k.r.mstudios3356
@k.r.mstudios3356 Жыл бұрын
Zelda: Link You must find me! Link: Hold up, just making a computer real quick
@franciscolopez1787
@franciscolopez1787 Жыл бұрын
Science, bitch!
@diegog1853
@diegog1853 Жыл бұрын
The real promising part is whenever someone mods the game to greatly increase the maximum amount of fuse items you can have. Also maybe the distance at which items are despawn. Then we will truly see crazy stuff.
@physicsforthebirds
@physicsforthebirds Жыл бұрын
Apparently fusing a dragon part to items increases their despawn distance by an impressive amount without mods. I'm curious to see what people come up with!
@Spiggo97
@Spiggo97 Жыл бұрын
@@physicsforthebirds I tried this out, left my hoverbike at the bottom of a skyviewtower and took the jump, when I landed again it was still there, so fusing dragonparts to increase despawn distance is confirmed!
@flyorfloat
@flyorfloat Жыл бұрын
Is there a way you can make objects hang loosely by like attaching rings made of logs together or it will snap?
@RandomDude647
@RandomDude647 Жыл бұрын
​@@flyorfloat use a portable pot. They make things able to dangle while attached
@jshu-_-
@jshu-_- Жыл бұрын
@@physicsforthebirds I was just going to say this! Star fragments also work like this. Idk which one has a greater respawn cancellation factor but it's another option.
@IONATVS
@IONATVS Жыл бұрын
In Gemiyik shrine, there’s an electric motor that CAN be powered by shock emitters. And you can smuggle it out of the shrine by fusing it to a weapon and then taking the weapon to a goron kid NPC in Tarrey town. so, an electricity-to-rotational motion energy conversion is possible. you can even make copies of builds containing the device using zonaite and the autobuild feature. I think that could be used to make something more substantial
@Tarro57
@Tarro57 Жыл бұрын
You can also smuggle it just through Autobuild if I'm not mistaken, same with the propeller in there as well. I believe that attaching something like chu chu jelly can just be hit to destroy leaving only the motor. These are only things I've heard elsewhere though so apologies if these are incorrect.
@congruentcrib
@congruentcrib Жыл бұрын
My favorite computer in a game is Rust’s Pong. Using the electrical system pieces, someone made the game pong. It’s insane on how complex it is, and to think 1 missing wire would ruin the whole thing.
@eypandabear7483
@eypandabear7483 Жыл бұрын
I cannot imagine the patience it takes to do these things. I made a 7-segment display (only numbers) in Factorio once and that was already so goddamn tedious.
@electra_
@electra_ Жыл бұрын
this is *not* what i meant when i asked how to program in Rust :P
@SaHaRaSquad
@SaHaRaSquad Жыл бұрын
Someone built a Doom-like 3D game in factorio, displayed on a giant display built out of conveyor belts.
@afrofantom6631
@afrofantom6631 Жыл бұрын
@@electra_ lmaooo, i was so confused by the op.
@thatvidwasweet
@thatvidwasweet 11 ай бұрын
Just saw a video of a guy that made Pong in Terraria! People are insane
@ichbinein123
@ichbinein123 Жыл бұрын
In case the max number of items glued together can be changed by simply changing some variables in the game code, it might be possible to mod TotK on a switch emulator!
@reynoldskynaston9529
@reynoldskynaston9529 Жыл бұрын
@@campbellmadsenstudentovhs5474 I would assume the limit was added for the framerate’s sake. Combining 50 items or so would likely bring totk to 15 fps or possibly worse. I bet it is something that could be changed. A more powerful emulator could possibly even run well with the limit removed.
@Rowlesisgay
@Rowlesisgay Жыл бұрын
sounds like an epic way to melt top of the line gaming pcs of 2027, so, yes, someone will do it lmao
@vyor8837
@vyor8837 Жыл бұрын
​@@Rowlesisgaynah, even low end machines can emulate the game rn
@massfade5821
@massfade5821 Жыл бұрын
that's the lamest solution ever. Like actual wimp shit "We choose to go to the Moon in this decade and do the other things, not because they are easy, but because they are hard;" -JFK This is why we fight the only way to beat this challenge is base game solutions bending the game further to the players will as all Zelda games in the past have done.
@Intrasport
@Intrasport Жыл бұрын
​@Vyor here is where I press doubt. Low end in what aspect? Emulation is ran off of CPU and not very many low end CPU can even touch switch emulation. It would be a waste to have a good processor and a shit gpu so what low end rigs are emulating this game?
@bersl2
@bersl2 Жыл бұрын
2:22 At the risk of being That Guy... a bare triangle is just a buffer, and you need a small circle at the output point in order to make it a NOT gate.
@Bobbias
@Bobbias Жыл бұрын
Yes, since it's the circle which indicates the inversion of the signal.
@Survivalist_Redo
@Survivalist_Redo Жыл бұрын
@@Bobbias shouldn't it be a half circle? 360° rotation is an identity, 180° rotations I think are closer to inversion
@chri-k
@chri-k Жыл бұрын
@@Survivalist_Redo…. no?
@LoZander
@LoZander Жыл бұрын
​@@Survivalist_Redo the circle simply indicates inversion as in making 1 into 0 and 0 into 1. Fx, an and gate with a circle after is a not and (nand) gate. It is only true if at most one input is 1
@Temulgeh
@Temulgeh Жыл бұрын
@@Survivalist_Redo it's just an arbitrary symbol
@genericcommenter1148
@genericcommenter1148 Жыл бұрын
3:05 actually, just a NAND gate on its own is already a functionally complete set! You can create any digital logic using just NAND gates. by extension, AND and NOT are also a functionally complete set
@jordanhaag1215
@jordanhaag1215 Жыл бұрын
You can do it with NOR gates too
@herp_derpingson
@herp_derpingson Жыл бұрын
You have to show that you can infinitely tile the NAND/NOR gates.
@michaeldamolsen
@michaeldamolsen Жыл бұрын
For the curious, functions like NAND or NOR, where a single function can be combined with itself to form any other function, are called Sheffer functions.
@JohnLeePettimoreIII
@JohnLeePettimoreIII Жыл бұрын
OP : i was about to make this same comment, but you beat me by 5 hours. well done.
@want-diversecontent3887
@want-diversecontent3887 Жыл бұрын
@@michaeldamolsen That's new, never heard of it. I always heard them called universal gates (although that is just in context of logic gates, not all functions).
@canofsoda
@canofsoda Жыл бұрын
I'm sure Nintendo knew after Mario Maker something like this would happen with TotK
@canofsoda
@canofsoda Жыл бұрын
@ChaosLord5129 i suppose so gang🤷🏾‍♂
@chungo.
@chungo. 11 ай бұрын
​@ChaosLord5129congratulations on your win! 👏👏🎉
@ProfDriftwood
@ProfDriftwood Жыл бұрын
Look for the electric parts you can steal from shrines. There's an electric motor in the Gemimik shrine that can be activated by current, I think you could make something better with it. Plenty of conductive cubes, plates etc. Fuse the motor to a weapon and break it at Tarrey Town, or attach an apple and save it with autobuild. Good Work!
@l3rvn0
@l3rvn0 11 ай бұрын
Also, I think that you can make eletric weapons as well
@kamishin7135
@kamishin7135 Жыл бұрын
Bokoblin: "my Lord, there are news regarding the hero" Ganondorf: "so, another one of my minions has fallen. I can't wait for our battle" Bokoblin: "that's the thing my Lord, it seems that the hero has abondend the quest to save the world and makes calculators now" Ganondorf: "he's making WHAT?!"
@KingJellyfishII
@KingJellyfishII Жыл бұрын
Small correction, boolean algebra is not sufficient alone for turing completeness. you need some kind of feedback loops, so for example balls falling are not turing complete because they can only go downwards. same with dominoes.
@natanaelvicenteferreira590
@natanaelvicenteferreira590 Жыл бұрын
I just wanna point out that the effort you put into this is appreciated, and the results you got are a great proof of concept! No time spent learning is wasted, regardless of the outcome, which was still decidedly impressive given the constraints you were given :)
@dr.unventor
@dr.unventor Жыл бұрын
You could use the electricity idea. Shock emitters essentially work the same way as the electric weapons in BotW so you could use springs as the bits then have the shock emitters attached which will go into a metal weapon. Then if the electricity hits the metal it’s a 1 and if not it’s a 0
@tonyhinderman
@tonyhinderman Жыл бұрын
This is the best way I think
@arcgato
@arcgato Жыл бұрын
Or one shock emmitter and electric motors to rotate metal weapons against gravity to close a switch only while the motor is powered.
@BittenToe
@BittenToe Жыл бұрын
Or simply use shock emitters themselves. No need to extend/compress a spring when the shock emitter being on is itself a very obvious display of a high signal. The issue, though, is gates. I'm not sure how you would go about using current to actuate something in the game. This would be necessary with AND gates (I think).
@Ammonium-ow6pd
@Ammonium-ow6pd Жыл бұрын
This wouldn't work nicely because they don't have too much interactions between multiple shock emitters, so gates would be practically impossible to add
@jacksonpollard4106
@jacksonpollard4106 Жыл бұрын
@@BittenToe there are electricity powered motors in the shrines that can be taken out of the shrines using fuse smuggling. Could probably be used for that.
@nerdwisdomyo9563
@nerdwisdomyo9563 Жыл бұрын
Yo my favorite bird uploaded
@nerdwisdomyo9563
@nerdwisdomyo9563 Жыл бұрын
Yo i think i was first, thats my first time being the first to comment and its on such an awesome channel
@MakerManX
@MakerManX Жыл бұрын
You truly have the cool beans
@nerdwisdomyo9563
@nerdwisdomyo9563 Жыл бұрын
@@MakerManX (proceeds to beans)
@geraldwheatly1824
@geraldwheatly1824 Жыл бұрын
THIS HAS BEEN PLAGUING MY MIND SINCE THE GAME CAME OUT THANK YOU
@lilydawson8234
@lilydawson8234 Жыл бұрын
I'll admit i didnt fully grasp half of this, but this is the first time ive had someone explain binary and computer stuff in a way that i feel i can easily understand, i have a much better idea of how it works now. thank you :D
@redtaileddolphin1875
@redtaileddolphin1875 Жыл бұрын
Holy shit Mechanical computers are one of my favorite things in the whole world
@Tlaloc1
@Tlaloc1 11 ай бұрын
This past semester I took a computer architecture course and although a decent amount of things in that course went over my head, I still do remember a decent amount. As soon as you got to talking about circuitry I perked up because "hey i recognize that stuff!" and had flashbacks to the times i drew crappy diagrams of multiplexers and ALUs in MS paint.
@lo-fi9584
@lo-fi9584 Жыл бұрын
Thanks for putting so much into your videos. They're really fun. Congratulations on the channel growth as well- can't wait to see where you go.
@thepuppetmaster9813
@thepuppetmaster9813 Жыл бұрын
People like you simply astound me. I've never understood how computers work but you demonstrate your knowledge of it so effortlessly. I know that I'll not ever be able to comprehend computers, they're just not my thing, but I admire the work you put in to understand them
@derpyvelcro
@derpyvelcro 11 ай бұрын
This is such a high quality video. Well done!
@nakaimckenzie5784
@nakaimckenzie5784 Жыл бұрын
Can't wait till we can run doom in totk
@elijahmarshall475
@elijahmarshall475 Жыл бұрын
You may not have succeeded in your goal, but I want to thank you for the really good description of how a computer uses logic gates in combination with Binary to be able to add numbers. I feel like no one has ever explained it that simply before. I know it obviously gets much more complicated from this point on, but I never really had any understanding of how it worked. However, your explanation was so clear that I literally thought, “have I not understand this before?” lol.
@JayJeeJay
@JayJeeJay Жыл бұрын
Youve quickly become one of my favorite youtubers dude, I just finished AP physics and have been having a blast watching you and learning about some of these topics ive never even thought about. Keep doing you and have fun with zelda (i know i am)
@twetch373
@twetch373 Жыл бұрын
I am delighted to have stumbled upon your channel today. Not often do I find such a gem of a channel on KZfaq. Looking forwarding to diving into your content.
@adityakarn4361
@adityakarn4361 Жыл бұрын
This is my favorite channel! Your videos are always very interesting. Keep making them.
@amirshafiei755
@amirshafiei755 Жыл бұрын
This was fun! Your videos have a unique charm in them that i really enjoy! Thanks!
@Crashwave321
@Crashwave321 Жыл бұрын
Always excited when you upload. I love watching science and math channels on the whole, but you have an eye for finding big ideas in everyday life which is always so cool to me. Good stuff, good stuff :)
@andrewprice8079
@andrewprice8079 10 ай бұрын
This was super interesting. First time I've seen your channel. Subscribed!
@pakhyeoncheol
@pakhyeoncheol Жыл бұрын
Love the video I’d be glad to see more like this mixed in with your normal content
@KnishG
@KnishG Жыл бұрын
your explanation of base 2 was so perfect and quick i wish i had it when i was a tutor for computer architecture. great video.
@sahibsingh6016
@sahibsingh6016 Жыл бұрын
It is a bit different type of video that your regular content. I thorouhgly enjoyed the video. I enjoyed the personal touch that you added with saying that you tried to finish this video as quickly as possible before somone else makes a video on this idea. Nice video man!!!
@74oshua
@74oshua Жыл бұрын
As a CS major, this was the first thing that came to mind when I got Ultrahand, been waiting for a video like this!
@maxamillion3437
@maxamillion3437 Жыл бұрын
"If this is your first time watching this channel I'm warning you that most of this video will be explaining the math and engineering of digital logic" And that's it, I'm sold and now subbed.
@nikdog419
@nikdog419 Жыл бұрын
Wait... The Math and Engineering of Digital Logic isn't Physics? Lies. Remember when digital logic was 5 volts high and 300-900 millivolts low? Pepperidge Farm Remembers. (I'm saying 3.3v high 0v low makes me feel old.) 🤣 That NEC Intel 8048 clone is an example of 5 volts high, zeroish/negative low. (3.8-5v high -500 to 800 millivolts low to spec)
@moomoo2214
@moomoo2214 Жыл бұрын
Hey, just a tiny correction: a triangle with a small circle to the right of it is a NOT gate. But if it's just a triangle, it's called a BUFFER which just repeats whatever signal it's got. Buffers are generally used to make sure voltages aren't changed upstream of the logic flow. The way I remember it is all gates with the small circle to right (NOT, NOR and NAND) are inverting their output. Hope this helps :)
@Bobbias
@Bobbias Жыл бұрын
Yes, the circle indicates signal inversion. A buffer specifically acts to isolate it's output from it's input. It has high input impedance, meaning it's current draw from the input is quite low. In addition, many buffers are tri-state buffers where they have an additional "high-z" or high impedance output state. These buffers ave 2 inputs, one of which acts as a control. When the control is enabled, the buffer passes signal, and when the control is disabled, the buffer is put in the high-z state. In this state the buffer acts as though it's not part of the circuit at all. It neither draws nor provides current. These buffers are often used to connect to busses.
@physicsforthebirds
@physicsforthebirds Жыл бұрын
Oh my goodness, I don't know how I managed to forget that every single time! I was going to introduce the buffer when I was talking about the hydrant idea, because some of my gate designs are sensitive to the "current" (the water mass per time) so the simplest design of an OR gate would require a buffer before using its output. That's a bit embarrassing, but thanks for pointing it out!
@The_Default_User
@The_Default_User Жыл бұрын
This was so good!
@ipodman371
@ipodman371 Жыл бұрын
as a zelda fan and computer nerd. this video is a perfect marriage of the two. and is also the first video that ive seen of yours. thanks for doing what you do!
@ColdNarwain
@ColdNarwain Жыл бұрын
Man, I will be honest with you, i have no idea about the science of computers and i also didnt understand half of the stuff, i even skipped a lot throughout the video however I highly appreciate your work and way how you explain and describe things in detail! I came for Zelda, and stayed for your chilled nature, even tho i didnt understand anything. You're doing a great job! Keep it up pal
@EPMTUNES
@EPMTUNES Жыл бұрын
Awesome video!!!
@Twigz87
@Twigz87 10 ай бұрын
I must admit I am an absolute philistine when it comes to the art of the modern computer. I had no idea what logic gates were before watching this but you managed to explain everything in a way that I, a layman, was able to understand clearly. Bravo for this. You have earned yourself another subscriber. 👍🏼
@jens6076
@jens6076 Жыл бұрын
i applaud your preliminary efforts
@MadMathMike
@MadMathMike Жыл бұрын
The reveal on your adder was hilarious and amazing! 😂
@ZonymaUnltd.
@ZonymaUnltd. Жыл бұрын
Great video, I like your approach to making subjects educational. Plus the parody music was great.
@Zyckro
@Zyckro Жыл бұрын
I saw somewhere a use of lights, mirrors, and wheels connected to obstructing planks to create a calculator. Maybe that's the future of this niche.
@scum-scum
@scum-scum Жыл бұрын
Enjoy your game, brother, thanks for the vid!
@GnightOwl
@GnightOwl Жыл бұрын
So cool! I appreciate your work Subbbeded
@batcrow6224
@batcrow6224 Жыл бұрын
From here it's really just a matter of waiting for someone to find a way to lift the limit on items being binded together so I wouldn't expect it to take too long
@sofichu_gamer655
@sofichu_gamer655 Жыл бұрын
Something that could help solve the problem of the amount of sticking thing together is to use stabs to atach them to the wall and every single digit is just a separate building
@xdarin_
@xdarin_ Жыл бұрын
I didn't expect this information to be useful, but now I have some idea of how to use logic gates in games like Oxygen Not Included or any other ones that have them. Thanks!
@airchair8629
@airchair8629 Жыл бұрын
Very Interesting video
@Sam_596
@Sam_596 11 ай бұрын
I've been doing a small hobby electronics project slowly over the past little while. Part of that includes a lot of googling, and despite having all "personalized advertising" related options off, I got recommended this video. I'm happy I found this video, but I'm not happy _why_ I found it.
@malcolmbrice01
@malcolmbrice01 11 ай бұрын
This is one of the simplest yet easiest logic gate explanations ive seen
@xavierchoe8074
@xavierchoe8074 Жыл бұрын
Just commenting to boost viewer engagement!!!! (Also love the videos keep it up 👍)
@Slferon
@Slferon Жыл бұрын
bro we gotta learn this stuff for my exams in like 3 days this video is perfect!
@fanofsimonpegg
@fanofsimonpegg Жыл бұрын
Having just come off a college course about logic circuit basics, this video dropped so much dopamine going "Hey I recognize this! Yooooo" Gonna have to check to see if my launch day Switch can handle TotK (or if I can get the money to buy TotK in the first place), because it would be so fun to email my professor for that class in the middle of the summer like "hey so for fun i remade a few assignments from the class in a video game how many brownie points is that"
@cuppedfart
@cuppedfart Жыл бұрын
good video, you earned a sub
@johnsmithe4656
@johnsmithe4656 Жыл бұрын
As far as the melon not rolling, there are orbs you can get from the Gerudo area that are part of a quest, or you can find a sphere in a shrine and attach it to something so it goes into Autobuild, then autobuild outside the shrine where you want to set up your computer. You might even want to do it in a shrine if there are useful parts there, and you won't get interrupted by enemies or blood moons.
@xinshengbing5743
@xinshengbing5743 Жыл бұрын
When TOTK is more of a coding language than HTML
@catmacopter8545
@catmacopter8545 Жыл бұрын
HTML5 is also turning complete!!
@HarambaeXelonmuskfans
@HarambaeXelonmuskfans Жыл бұрын
Though it isn’t good at turing compete
@xinshengbing5743
@xinshengbing5743 Жыл бұрын
@@catmacopter8545 HTML5 + CSS is turing complete, HTML5 by itself is not
@EgotisticalSlug
@EgotisticalSlug Жыл бұрын
HTML is markup language
@ncrranger6327
@ncrranger6327 Жыл бұрын
​@@catmacopter8545 it may turn completely but it ain't turing complete 😂
@dr.unventor
@dr.unventor Жыл бұрын
Since I found out that springs could be toggled it just brought so many ideas into my brain using them because I figured you could use them as bits.
@kito-
@kito- Жыл бұрын
This is excellent
@xyznihall
@xyznihall Жыл бұрын
great video
@rotten6253
@rotten6253 10 ай бұрын
Currently in tech school for R and F transmissions and just went over how to convert binary, hexadecimal, and decimal. So this video is not only entertaining it’s studying
@klappadu7020
@klappadu7020 5 ай бұрын
This is the type of content I signed up for when first using the internet!
@TheBirdKhan
@TheBirdKhan Жыл бұрын
finally physics for me... great video!
@chifii
@chifii Жыл бұрын
You may be able to make a computer by using the electric fan parts? They're a pain to build with since you need to smuggle the parts out of a shrine with Fuse instead of opening Zonai capsules, but you might be able to use the wind generated by them to push an electric emitter into another fan.
@shaunduggan8605
@shaunduggan8605 10 ай бұрын
That wiring at 5:35 is glorious
@c7fab
@c7fab Жыл бұрын
Cool video
@23bcx
@23bcx Жыл бұрын
oh I thought you were talking about legend of zelda (the first one) and was impressed
@Buphido
@Buphido Жыл бұрын
This inspired me to try this myself, but I couldn’t be bothered to finish so I‘ll just post how far I got and what I found and move on with my life. You can use wheels as gears for this to create a mechanical version. An AND gate is two gears, both powered and with four paddle each, interlocking and turning in the same direction. If one stops, both stop. An OR gate is two gears, both powered and with one paddle each, turning a third gear, unpowered (use a wooden wheel) and with four paddles, into the same direction. If at least one is turning, the third gear is turning. If one of the powering gears is stopped by another gear, it won’t hinder the turning of the wooden gear as the singular paddle will be out of the way. I haven’t been able to find a NOT gate however that relies only on gears and does not need to be reset manually for a new input. For input methods there are a few. For one, I recommend ramming the gears into the ground using these zonai spike thingies. You could attach them to a large platform but that‘ll limit the number of attachements you can have. The inputs themselves need to be seperate from the gears anyway, and you could just power gears to serve as input directly. Alternatively, you could attach two trampolines to a spike (activate one and leave the other deactivated), ram that spike into the ground next to a gear and immediately have an input signal that can use one extended trampoline to stop a gear to give an input of 0 while that same trampoline being deactivated gives an input of 1. Additionally, the second trampoline offers the inverted input without needing a NOT gate, so that’s useful, although still limited in usage. Lastly, you could attach one of these stand up manequins to the outside of a wooden wheel and attach that wheel to a spike, so that the activated spike would raise the manequin into a potential spinning gear and stop it while still allowing the gear to continue spinning once the spike is deactivated again. One issue with the gear system is backflow. If a gear is blocked down the line, it’s difficult to prevent that blocked gear from blocking other gears that came before it, and into a parallel signal line, ultimately sending a 0 where a 1 should be sent. Unfortunately I don’t yet know if this can be prevented with this method.
@RiffZifnab
@RiffZifnab Жыл бұрын
A valiant effort, hope you enjoy the game now. (:
@lankythedanky
@lankythedanky Жыл бұрын
That is the neatest breadboard project I've ever seen
@phlyphlo
@phlyphlo Жыл бұрын
You can use cooking pots as a the middle part of the scales. Like you can make a teetertoter or see saws with them.
@SylvesterAshcroft88
@SylvesterAshcroft88 11 ай бұрын
This reminds me of Kerplunk, that was a fun game i played as a kid!
@tverdyznaqs
@tverdyznaqs Жыл бұрын
There's a game on steam that I really enjoy, it's called "Turing Complete" and it's a great way to learn the basics of binary computer logic hands-on! You're basically building a whole damn functioning computer from the ground up as you progress through the puzzles. The explanation given in this video is pretty good but I find that you gotta play around with those funky little gates yourself to really understand how they work. It's actually fun, I promise, if you are the type of bird that would end up in a comment section under a video like this, this is the kind of game you'd enjoy
@OlySamRock
@OlySamRock Жыл бұрын
this is the first thing i thought of when playing. glad it didnt take long for people to pick it up
@zacharynihipali1903
@zacharynihipali1903 Жыл бұрын
I just want to say thank you. I have zero experience in math in this implication and I came away from this video really interested in it
@DumplingDoodle
@DumplingDoodle Жыл бұрын
i am waiting patiently for the day that someone figures out how to break the fuse limit. i've been discovering my inner enginner through this game. no computers yet, but i've been building multi stage rockets, gyroscopic seating and vehicles you can't fall out of, tanks, weapons of mass destruction, cars that can freeze and drive on lakes, etc. in making these things, i cannot tell you how many times i've run into the build limit. it's put a damper on so many ideas i've had, and i can see that's the case here too. can't wait to build a log tower that reaches from the depths the skybox lol
@g3lin
@g3lin Жыл бұрын
now thats a banger of a title
@shino346
@shino346 11 ай бұрын
very cool
@_-KR-_
@_-KR-_ Жыл бұрын
terraria's logic gates were the first in game logic system that I was able to create consistent and robust systems with. I cant imagine trying to cludge together one like this.
@murkrowyeet8484
@murkrowyeet8484 Жыл бұрын
you can use fuse to take a ball from a shrine and then go to Tarrey town to unfuse it, allowing you to use a perfect sphere instead of melons or anything else
@SteveJubs
@SteveJubs Жыл бұрын
You can get around gluing all the boards together (and reaching the max) by attaching a stake to the back of each board and stabilizing everything that way.
@colinberg3342
@colinberg3342 Жыл бұрын
Very funny that you talked about the electicity idea bot working then showed a shock emitter which would let the electricity idea work.
@dumbcrumb879
@dumbcrumb879 Жыл бұрын
To get around the fuse limit you could attach a stake to the platform and have it attached to the ground instead of the part below it. Then you would just have each panel be its own separate component.
@ChristianL3399
@ChristianL3399 Жыл бұрын
Your description on how a half-adder makes an adder which makes a bigger adder was genius! It made so much sense even though I already knew the premises... Now I truly get why quantum computers would be terrifying... Right now, everything can be encrypted because we know how much locking power is unbreakable with our current amount of "adders" in the regular computers we have... But if each adder could be used as it's own mini adder by breaking down smaller than 1 (.478 or .00000561) basically giving infinite calculation power within each quantum adder... That was probably off in my description, but that was my train of thought...
@mekafinchi
@mekafinchi Жыл бұрын
Something I'd like to add as a computer engineer who loves esoteric computing like this is that if you can create gears and axels you can make much more sophistocated mechanical computers than the one-way kind of thing you get with the methods shown here. With differentials (like you'd find in a car's drive train) you can add/subtract rotation, and with a uni-directional gearbox (either with a tilting pair of gears or a worm gear that can move itself between two gears) you can take an absolute value. Combining these operations in the right ways yields any gate you can think of. There're a ton of other ways to do rotational logic too, but real-world examples are hard to come by because mechanical digital computers are absurdly large for their capability.
@slipperynickels
@slipperynickels Жыл бұрын
i was really expecting a korok crucifixion drawing as the example for “things that will generally help us in the game.”
@skeleton_craftGaming
@skeleton_craftGaming 4 ай бұрын
The nice thing about Boolean algebra is that it's an algebra that is to say a and b = ab; a or b = a|+|b [where |+| is the non carrying addition operator] and not a is 1-a.
@h3corptempbutevadinganass
@h3corptempbutevadinganass Жыл бұрын
I know it's all new but smtg tells me totk won't be made on totk ........ I'd be amazed to see plain old Zelda running from these logicgates there's definitely quite some limitations EXCELLENT VID THO!!!❤ loved it man✌️✌️
@ploxyzero
@ploxyzero Жыл бұрын
i already knew about logic gates before watching this video, but this vid really helped me understand HOW things such as a half adder are made by using the truth tables funny how i'm just eating mac n cheese watching a zelda video and learning things that I didn't quite realize when taking logic or match classes in college lmao
@santoast24
@santoast24 Жыл бұрын
13 days late because I recently moved, and internet companies are evil (recently as in over a month ago). BUT HOLY CAMOLY is this an amazing video and so much fun. Im sorry it was annoying to you, I mean, I have trouble making the simplest redstone contraptions, but to me, who loves but marginally understands computer logic this is like one of the coolest things I've ever seen. Cant wait for the next regular video, and, hopefully its not out before July 7th (the day I... hypothetically... get internet...)
@accountid9681
@accountid9681 11 ай бұрын
your breadboard work is beautiful, mine looks like a rat's nest in comparison
@ExiledSenpai
@ExiledSenpai Жыл бұрын
One of the first things I tried to do was make a device that counted up in binary. The idea was to have a laser attached to a wheel, followed by a row of lasers with lights on them, each laser pointed to the next. Alas, lasers do not trigger other zonai devices. 😢
@tomlambeth8232
@tomlambeth8232 Жыл бұрын
This could not be more on time, I have a computer science a level in 2 days
@nix7667
@nix7667 Жыл бұрын
this video literally went over what took half a year in my first year of uni and is somehow more comprehensive
@IndrasChildDeepAsleep
@IndrasChildDeepAsleep 10 ай бұрын
This is the first I've heard of Minecraft computers. I will now have at least 12 more unfinished and then abandoned Minecraft projects. Thank you
@Bobbyhiddn
@Bobbyhiddn Жыл бұрын
I’ve been working with the electric motor and battery to run circuits that charge a battery at the end. That way when you turn off the machine, the charged battery will turn its motor signifying the result of the computation.
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