Jason Della Rocca's guide to pitching video games

  Рет қаралды 8,311

GamesIndustry.biz

GamesIndustry.biz

Күн бұрын

The industry veteran shares his wisdom on how indie developers should sell their game (and themselves) to prospective publishers

Пікірлер: 13
@arashtadjiki
@arashtadjiki Ай бұрын
This was fantastic, thank you!
@dansilber1152
@dansilber1152 8 ай бұрын
Holy crow, that was an incredible presentation - definitely cleared up some ambiguity about what to say and when. Thank you so much!
@moonlightgamedevs6619
@moonlightgamedevs6619 3 жыл бұрын
Very good presentation, will include in our newsletter. Thanks for sharing!
@TheMarkChristian
@TheMarkChristian 3 жыл бұрын
Thanks Jason! This is great information to have, specially being an early-stage startup game studio. This is going to help me a lot for my pitch.
@carlosbarcena6069
@carlosbarcena6069 3 жыл бұрын
Thanks a lot for the excellent guide and insights!
@mecagamesdev
@mecagamesdev 3 жыл бұрын
thank you very much jason! extremely helpful!
@seespacelabs6077
@seespacelabs6077 3 жыл бұрын
Thanks so much!
@rafellus1
@rafellus1 2 жыл бұрын
Fantastic info.
@createsomethinginteresting8984
@createsomethinginteresting8984 3 жыл бұрын
This was really helpful!
@zayniacgames
@zayniacgames Жыл бұрын
Great Info thanks!
@Kaldrin
@Kaldrin 3 жыл бұрын
Thanks a lot !
@alessandro_proietti
@alessandro_proietti 3 жыл бұрын
super talk
@ThyCrowing
@ThyCrowing 2 жыл бұрын
Hello Jason, I am here from the future to tell you that if you diffuse a little the light coming from above you won't get such a reflective shine on your shiny, shiny head. Say with a paper lamp, for example. It isn't that important, but the way that the light was focused in your room, made it difficult to focus on your face as you talked with such a bright spot on the upper right of the screen coupled with the straight reflection right above your eyes.
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