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Hard Surface Modeling Sci-Fi Panels in Maya 2018

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JL Mussi

JL Mussi

Күн бұрын

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In this hard surface modeling tutorial, I break down the process of creating complex panel detail in Maya 2018. I share my techniques for creating hard surface models with clean geometry.
In this video you'll learn how to use instances, manipulate transform pivots, create clean edgeflow, detach components and more.
These techniques can be used most 3D packages, including Blender, Modo and 3D Studio Max.
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Пікірлер: 36
@jlmussi
@jlmussi Жыл бұрын
➡ Overwhelmed with 3d modeling & Topology? Start creating Professional 3d models with my FREE guide: www.clkmg.com/jlmussi/3d-modeling-guide
@aurelienfebvay1385
@aurelienfebvay1385 4 жыл бұрын
I'm in a second years of animation/game class and i just learned a lot of things with this great video. I'm just literally speekless, just adding details was difficult but now it will be a little more easier !! Thanks for the sharing (i'm french sorry for any mistake i make)
@TheHawk005
@TheHawk005 5 жыл бұрын
Finally tutorial that dont talk shit and just gets straight to the point and makes some real hard surface :) thank you
@jlmussi
@jlmussi 5 жыл бұрын
Glad you enjoyed it. Thanks for stopping by.
@Gilloozz
@Gilloozz 2 жыл бұрын
amazing methods brother, learned a lot just from watching
@ibtihajabrarbhuiyan3315
@ibtihajabrarbhuiyan3315 6 жыл бұрын
5:11 Isn't that control button? Very detailed tutorial. Learned some tricks to go more quickly during modeling! Thanks. :)
@jlmussi
@jlmussi 6 жыл бұрын
Yup, you are right....I goofed that up. My mouth didn't match what my fingers were doing. Thanks for pointing that out.
@stephanechataignie
@stephanechataignie 3 жыл бұрын
Great tutorial, thanks for that but could you use another color for your object or edge because green on light grey is hurting eyes (at least my eyes) ?
@_sundas
@_sundas 5 жыл бұрын
Thank you so much this is exactly what im looking for .
@emerson00789
@emerson00789 3 жыл бұрын
Amigo que genial su trabajo me gusta mucho.
@colinhunt6309
@colinhunt6309 5 жыл бұрын
JL, your videos are fantastic. Thank you so much!
@jlmussi
@jlmussi 5 жыл бұрын
Thanks Colin! Glad you found value in them.
@mariiazatorska
@mariiazatorska 5 жыл бұрын
great tutorial, learned a lot thank you!
@jlmussi
@jlmussi 5 жыл бұрын
Glad you liked it Maria.
@Ferocious_Imbecile
@Ferocious_Imbecile 4 жыл бұрын
OK this is a really good tutorial. Thanks a lot of for sharing this.
@hectorescobar9450
@hectorescobar9450 3 жыл бұрын
Man, loving your content. Was wondering if you could do one with Paneling on curved surfaces?
@astronautintergalactic9401
@astronautintergalactic9401 5 жыл бұрын
very great tutorial thanks ' .. i think your screen brightness was too high....
@Spacedewelope
@Spacedewelope 5 жыл бұрын
do u know tool circulize? select multiple polygons hold shift + right mouse and there is that in the menu. That will make a perfect circle edges from polygon group
@jlmussi
@jlmussi 5 жыл бұрын
I was aware of the tool, however I created this tutorial in 2017 and it was not available.
@HOVA2195
@HOVA2195 4 жыл бұрын
I didn't quite understand how you were able to manipulate those screws at the same time. Please tell me how??
@jlmussi
@jlmussi 4 жыл бұрын
If you go to edit>duplicate special> and create an instance. As long as you select the components, you the instances will follow.
@brianfordhamm2740
@brianfordhamm2740 5 жыл бұрын
Thanks for the tutorial. Hardened edges are crucial in the firearm models, am I right? So you need to crease, extrude and bevel all the time to make high quality model.
@jlmussi
@jlmussi 5 жыл бұрын
Clean panel lines are important for any hard surface model especially if you want to be able to view it close. This is one method of doing panel lines, it could also be sculpted in a package like zbrush or created in subtance painter, then converted to a normal map.
@HOVA2195
@HOVA2195 4 жыл бұрын
By the way you have a new subscriber 💪🏽👌🏼
@jlmussi
@jlmussi 4 жыл бұрын
Welcome to the squad!
@prodiggyson
@prodiggyson 5 жыл бұрын
great tutorial bro but can you teach us how to model stuff like a soldiers gear and armor they put on their uniforms
@jlmussi
@jlmussi 5 жыл бұрын
Thanks, I will be doing more character and accessories tutorials in the future.
@samfriedman9334
@samfriedman9334 4 жыл бұрын
Thanks for the content. After I reset subcomponent pivot for some selected edges to scale and even up my edge flow, I cant get my transform tool zero in individually selected subcomponents after the fact. I tried to delete history and reset transformations, no joy. Any sugjestos?
@samfriedman9334
@samfriedman9334 4 жыл бұрын
Nm LOL Got it! just had to tinker with the coordinate settings woot.
@indigojarl8913
@indigojarl8913 4 жыл бұрын
Nice.
@user-zh4pk8xy5z
@user-zh4pk8xy5z 5 жыл бұрын
33:30 (Sorry I'm Japanese... What did you do after Extrude? What key did you press?
@jlmussi
@jlmussi 5 жыл бұрын
If you are referring to snapping to vertices, I'm just holding down "V"
@user-zh4pk8xy5z
@user-zh4pk8xy5z 5 жыл бұрын
JL Mussi I'm happy,Thank you so much!!
@jlmussi
@jlmussi 5 жыл бұрын
You're welcome.
@Pussik
@Pussik 5 жыл бұрын
Dude, do u even have a year of exp. with maya before u started making vids? ... I cant watch u operating up there
@jlmussi
@jlmussi 5 жыл бұрын
Been doing this for a long time. You're welcome to check out my portfolio and artstation, my work speaks for it self.
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