Why Hard Ops & Boxcutter are GAME CHANGERS

  Рет қаралды 53,895

Josh Gambrell

Josh Gambrell

Жыл бұрын

I'm a HUGE proponent of Blender addons. They save you time, resources, and SANITY. In this video, we'll discuss the power of the Hard Ops & Boxcutter modeling addons and why they're game changing!
►► Our Blender courses & resources - www.blenderbros.com
Video discussing sharps - • Video
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MY FAVORITE BLENDER ADDONS:
⚙️ Hard Ops/Boxcutter: gumroad.com/a/811037811
🔳 UV PackMaster 2 Pro: gumroad.com/a/1027609715
🔨 Decal/Mesh Machine/Machin3 Tools: www.blendermarket.com/creator...
🧘‍♂️ Zen UV - gumroad.com/a/997463155
⛮ Kit Ops 2 Pro: gumroad.com/a/779940979
💾 PowerSave: gumroad.com/a/442037363
🔌 Cablerator: gumroad.com/a/341111923
SOCIALS:
💻 Website - www.blenderbros.com/
🏪 Gumroad - gumroad.com/theblenderbros
☎️ Discord - / discord
🖼️ Instagram - / blenderbros3d
🎨 Artstation - www.artstation.com/blenderbros
CONTACT:
📱 Inquiries/questions - info@blenderbros.com
**Some addons listed above may contain affiliate links, giving me a small commission from any sales made. I only promote addons that I use personally.

Пікірлер: 75
@NightVisionOfficial
@NightVisionOfficial Жыл бұрын
Or... Using Vanilla Blender, is like trying to cut Bread with a Butter knife, and addons are the Sharper Bread knifes. You can still pretty much do Bools without Box Cutter, takes longer, but you can have them separate automatically too. I'll always use addons, i have them xD, but if you really can't afford Box Cutter, it's not a must for me at least (what i do most of the times, don't require box cutter). But Mesh Machin3, Machin3 Tools, and HardOps are some must.
@ahmadshishani1859
@ahmadshishani1859 Жыл бұрын
what ever I watch of your tutorials,,,they are all perfect . Gratitude for your time and effort.
@Dina_tankar_mina_ord
@Dina_tankar_mina_ord Жыл бұрын
I didn't know about the quick apply with the f key. Thanks man. I didn't think I was going to learn anything new but you proved me wrong. :)
@TheSwalk3r
@TheSwalk3r Жыл бұрын
I love em too, thank to you both for introducing me to them and then providing so many videos on how to use them most effectively
@dagoelius
@dagoelius Жыл бұрын
Awesoem upload Josh. Discovering these tips has been a game changer to my work speed.
@jeanclaudedelaronde
@jeanclaudedelaronde Жыл бұрын
Great presentation buddy. Good Job!
@kenkioqqo
@kenkioqqo Жыл бұрын
After an entire year of learning vanilla Blender and mastering the ins and outs of the the main tools and features that are relevant to my work, and after creating several 3D models with it and gaining a high level of confidence in my modeling skills, I now feel that these Hardops and Boxcutter will be great for efficiency in my production. I'm past that stage where I have to prove to myself that I know how to use Blender without addons. Now it's time to start making more complex models faster. I'm at a stage where what's more important to me is my output speed and quality, not what tool I used. That's why I bought the two addons just a few days ago.
@workflowinmind
@workflowinmind Жыл бұрын
bro started to write an autobiography
@kenkioqqo
@kenkioqqo Жыл бұрын
Word on the street...bro already finished writing the autobiography. It's already published. No. 1 best seller.
@andrewandrew5156
@andrewandrew5156 Жыл бұрын
ok
@workflowinmind
@workflowinmind Жыл бұрын
I wish there was more basic tutorials like this on Hops, Box Cutter makes sense, but I find Hops very opiniated and even if I bought it years ago, getting back to using it is always hard for me.
@puntloosPD
@puntloosPD Жыл бұрын
Watch mx2 (masterxeon) on youtube he is the guy you wanna watch to learn these tools in depth
@VladosBb
@VladosBb Жыл бұрын
@@puntloosPD He's the creator, still, I tried to find something on his channel and couldn't really
@workflowinmind
@workflowinmind Жыл бұрын
@@puntloosPD Thanks yep I know the channel, did watch many, could see the potential, but impossible to learn from them imo. I'm missing that initial click that I usually have with most tools I use.
@jesuscorderomusic
@jesuscorderomusic 9 ай бұрын
Hello josh, great content, I am always following your tutorials, but I have a question, when I try to cut anything using Boxcutter the red box stops at a certain point, and then I have to scale the cutter manually, any advice?
@danielawesome3362
@danielawesome3362 Жыл бұрын
I bought them and they help so much im still a beginner in hard surface modeling but they help sooooo much 👍
@MZONE3D
@MZONE3D Жыл бұрын
Great thanks... Ps what do you think to grid modeller?
@marsmotion
@marsmotion Жыл бұрын
curious to know what you think of fluent as a hops and bc person. is it as good or easier or not really worth it?
@corvette724
@corvette724 Жыл бұрын
Daer Josh, i'm struggling with one issue since months. I would like to Set rivets on the surface of a modell/ aircraft, since months. Along vertices or so. Then baking a normal map. Could you make a tutorial if u have an idea? Cgeers, Axel
@nicolasallan1421
@nicolasallan1421 Жыл бұрын
"F to apply a modifier." I've been using Ever Scroll for years and had no idea about this - thank you! Is that hotkey even documented? Now it is 🙂
@S9universe
@S9universe Жыл бұрын
what do you think about grid modeler ? it looks pretty fast and efficient but did not buy it for the moment
@gregjohnson5175
@gregjohnson5175 Жыл бұрын
You do great work!
@XoioDe
@XoioDe Жыл бұрын
Hey Josh! Great fan of your videos. Question: Do you know how you can save your Boxcutter-Settings? I only want some modifiers to be sorted, but when I restart the settings are always reset.
@DurmanHimself
@DurmanHimself 6 ай бұрын
Hey. It's little late I guess. For anyone wondering. As far as I know you can't really save these settings across your projects. What you can do is modify blender startup file. You can do it by opening blender and changing all the settings you want in boxcutter. Then you can press file->defaults->save startup file. Btw don't delete default cube if you think you will need it in the future.
@XoioDe
@XoioDe 6 ай бұрын
@DurmanHimself Thanks, man!
@NickEnchev
@NickEnchev Жыл бұрын
The vanilla blender tools are definitely not a butter knife lol. Blender is probably the most efficient modeling workflow out there right out of the box.
@MindofInstincts
@MindofInstincts 9 ай бұрын
Yeah I would say vanilla blender is like an axe and hops/bcutter is like a chainsaw.
@andrew-martin
@andrew-martin Жыл бұрын
When you cut the cutter with an ngon non cyclic you drew a diagonal thin line but how did you adjust the thickness of that line ?
@andrew-martin
@andrew-martin Жыл бұрын
Never mind figured it out you used T for solidify to adjust thickness right?
@revotiva
@revotiva Жыл бұрын
nice videos!. BTW, do you know why are not new updates with HardOps and Boxcutter addons? ty
@Tertion
@Tertion Жыл бұрын
there is regular updates. Mine is longer up to date, speaking of... lol
@sqwert654
@sqwert654 Жыл бұрын
I used to use Fusion360 mainly for the Boolean type workflow, but no need now . Its much faster in the end to use Ho/Bc and not have to deal with some retopo problems.
@arronshaw5358
@arronshaw5358 Жыл бұрын
The video i didnt know i needed!
@ru_ur
@ru_ur Жыл бұрын
Now is clear. Big thnks!
@DataJuggler
@DataJuggler Жыл бұрын
I bought the combo, but still don't know how to use Hard Ops.
@therealrebelsquadron
@therealrebelsquadron 11 ай бұрын
Blender Bros are expanding what Blender can do. These tutorials have been gamechanging.
@kordmaster1
@kordmaster1 Жыл бұрын
link to the mini course "terminal" does not work
@Deeprajput00
@Deeprajput00 Жыл бұрын
Nice design sir
@HabeFhb
@HabeFhb Жыл бұрын
I downloaded them and like them they make your work fast.
@MIHAO
@MIHAO Жыл бұрын
ok, i admin i didn't care about these plugins (new to 3D modelling) but i can absolutely see the value these tools provide now
@nothankyoutube
@nothankyoutube Жыл бұрын
If you want to cut a hole out of a face you can insert and then extrude? Also makes clean geo, booleans should be utilized more for when solving the topology can be sacrificed for later so you can get the idea/shape fast. At least in the game industry with Nanite, a lot more vertex color masking is happening with shaders, so you need clean topology, that edge damage color isn't baked as much it's a vertex color that needs perfect loops. Just a thought.
@mickehog76
@mickehog76 Жыл бұрын
It's really difficult to go back to vanilla Blender, after using hard ops and box cutter. So awesome addons. Really great video about the addons ❤️.
@CodenameStudios
@CodenameStudios Жыл бұрын
Hey Josh, thanks for the video. OK, help me sell this to me because its great and all, but people will say its cheating. Like you are using cheats to "win the game" or something. When people say "its a cheat", the back of mind says, "Well, the moment you go into preferences > addons and check ANYTHING on, aren't you using addons to "cheat?"" And secondly, if I were to make money with Blender, I don't think the client(s) cares what I did to get their product made, but that it is made, right? So, from your video, should one FIRST do vanilla and then get HardOps/Boxcutter or should we just go for it and get the addons?
@marsmotion
@marsmotion Жыл бұрын
they actually have a vanilla course for h surf on their site. its pretty fun too. yes the more you know whats going on under the surface the better. then do the adds. their is no such thing as cheating. great artists have always used the best tech and copied each other thats how you get great. once your feeling solid add your distinctiveness to your work as well.
@TWLpontus
@TWLpontus Жыл бұрын
I mean in that case using blender is already cheating, you should make your own modeling tool software to be a rEaL artist! yeah that is just bull shit. :) If someone comes and hammers down nails using a hammer, that is cool but if you have a nail gun and get the job done twice as fast no one is complaining. Just as it is still useful to know how to use a hammer, it can be good to know how to do something in vanilla blender aswell but. Yeah if this is something you want to do and it is going to save you time, grab it and learn it.
@NathanHarris83
@NathanHarris83 Жыл бұрын
HardOps and Boxcutter was born from industry vets/experts who wanted to reduce TTER (time-to-end-result). At the core, these tools reduce the tedious and common tasks one would be doing, which is *efficiency*. As these tools evolved, based on feedback and general experience, common issues with modeling processes and baseline tools were addressed. As icing on the cake, new utilities and timesavers have been (and will continue to be) added. The only types out there that will refer to tools/addons such as these as "cheating", are purists. And that's totally fine- purists in any field tend to be heavily opinionated and set in their ways, typically very hard to get them to see the positives of tools/addons. Everyone has their own flow, and that's awesome. It's when those every and ones want to waste their cycles pushing them on others that... well, it's a waste of their pure time they could be spending modeling or being positive about something. Are these tools/addons necessary to be able to model a hard-surface mesh? No. Are they useful and do they reduce TTER when you get the workflows/shortcuts/etc down? Yes. It's not cheating. It's working smarter, rather than harder. Now imaging that you put as much time into a thing, but whilst working smarter. 1 hour baseline VS 1 hour smarter and more efficient. Odds are the 1 hour baseline "thing" isn't going to be as detailed and cool-as-hell as the other...
@CodenameStudios
@CodenameStudios Жыл бұрын
@@NathanHarris83 Wholeheartedly agree.
@CodenameStudios
@CodenameStudios Жыл бұрын
@@TWLpontus Agreed.
@rashadfoux6927
@rashadfoux6927 Жыл бұрын
I keep feeling that Hardops will be the same evolution in speed and efficiency for me as switching from 3dsmax to Blender was.
@AlexanderNevermind68
@AlexanderNevermind68 Жыл бұрын
I use 3d Coat and blender. I voxel sculpt in 3d Coat and leave a slight bevel on everything before I decimate. Export to blender and use Quadremesher to retop. 99.9% of everything I retop is perfect. No need for bevels or fixing the mesh. Import back to 3d coat (substance painter too) do automatic uv's and your done. I am going to make a video soon and you will be shocked how fast and easy it is. Does not matter if it is hard surface or organic models, it just works.
@anab0lic
@anab0lic Жыл бұрын
@@AlexanderNevermind68 where do you post your videos? 3D coat looks interesting but not much tutorials out there about how to best use it from what I've seen...
@sqwert654
@sqwert654 Жыл бұрын
@@AlexanderNevermind68 l applink into 3dCoat and UV from Blender, retopo in 3d Coat is very good. really no need for Maya or 3d Max now, but I rather like Maya even though its faster to rig and animate in Blender.
@AlexanderNevermind68
@AlexanderNevermind68 Жыл бұрын
@@sqwert654 Get Quadmesher for blender. It a retop tool from the gods. LOL
@sqwert654
@sqwert654 Жыл бұрын
@@AlexanderNevermind68 OK I'll look
@sqwert654
@sqwert654 Жыл бұрын
cannot use Maya anymore, I reported an issue with faceting after you move a pivot using "d" and then sending to Unreal or Unity in October last year and its still the latest version. Stupid little things like that and not being able to select a bone for IK , instead your told a workaround or use the outliner kills my Mojo.
@johnnytwinjacket
@johnnytwinjacket 11 ай бұрын
i dont get why would i model with polys when there is plasticity?
@ZettXXII
@ZettXXII Жыл бұрын
I love how the people using hard ops and boxcutter shit on blender, post ref links all over the place and hype expensive* addons, while making it sound like blender needs them. The Blender Foundation worked hard to keep blender free for everyone. *expensive as a beginner, the tools DO save a lot of time, but there is a wealth of free tools to speed up your workflow just by reducing the input required
@sergaysergeev2842
@sergaysergeev2842 Жыл бұрын
Bro, why your website isn't working in russia? I have to us vpn to login, it's not always convenient....
@lavatr8322
@lavatr8322 Жыл бұрын
Does Maya have these kind of things?
@bangzoel7974
@bangzoel7974 Жыл бұрын
You again. Noway🤣🤣🤣
@simplyfuns
@simplyfuns Жыл бұрын
i wonder how you see all the involve of AI and the relevant to learn those tools in this AI development days? it will be great if you make a video about all the storm of AI and modeling needed and workflow in the future in your opinion of course
@therealbatush
@therealbatush Жыл бұрын
Noone is talking about cleaning up all those bool leftovers lol
@anab0lic
@anab0lic Жыл бұрын
They do talk about that in some of their other videos.
@19JustMike83
@19JustMike83 9 ай бұрын
Can I do this without BOXCUTTER?????
@styloo_
@styloo_ 11 ай бұрын
literaly all the tools there are in FREE addon : ND hugemenace ,why you don't talk about it ? should be usefull for you community , you should talk about it
@stana1980
@stana1980 Жыл бұрын
What i understand is Hard ops is good only if you have Box cutter installed else you have to manage doing boolian the traditional way correct me if Iam wrong Thanks Jesus saves
@MetalGearMk3
@MetalGearMk3 Жыл бұрын
The real game changer is Plasticity.
@HavelockVetinarii
@HavelockVetinarii 4 ай бұрын
Can I use these addons for models intended to port to unreal engine? I presume it should work if I apply the booleans?
@dudearlo
@dudearlo Жыл бұрын
was watching masterxeon1001 develop and was watching his videos on hardsurface modeling. dood is funny :D
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