Вот скрипт: using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; using UnityEngine.UI; public class LevelManager : MonoBehaviour { int levelUnLock; public Button[] buttons; void Start() { levelUnLock = PlayerPrefs.GetInt("levels", 3); for (int i = 0; i < buttons.Length; i++) { buttons[i].interactable = false; } for (int i = 0; i