I Built a Digital Combat Maze Where my Friends Can Troll Each Other! (Scrap Mechanic Multiplayer)

  Рет қаралды 59,964

kAN Gaming

kAN Gaming

3 ай бұрын

Hey everyone back again with more Scrap Mechanic! Today we're building mazes so I decided to make a digital combat maze where my friends can directly influence what happens to the other person while they try to solve their own maze!
Check out the other guys here:
• I Built an Accidentall...
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Discord: discordapp.com/invite/sCvA5SV
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About Scrap Mechanic:
store.steampowered.com/app/387...
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#scrapmechanic #kangaming

Пікірлер: 93
@kANGaming
@kANGaming
Ok so I had to give them the first direction because they couldn't really understand the "invisible walls" concept at first. Just in case any of you were wondering why I told them to go right first.
@q6624
@q6624
Do a maze where buttons or sensors in one maze will trigger changes in the other (such as walls moving, rotating sections, or floor rotation seperate from the walls so any path found on the floor would only help in one position).
@korroblackstar861
@korroblackstar861
kinda want them to make thier own version of board games after seeing this , like 9 floor snakes and ladders with traps and pit falls to drop lower with a turn based dice mechanic lol
@TheUltimateFox3103
@TheUltimateFox3103
i like bread
@FUGP72
@FUGP72
What if you chose what enemies you wanted to spawn...but they only went to one side. If you hit a wall, they spawn on your side. If you get the correct path, they spawn on your opponents side. That would eliminate the Mutually Assured Destruction aspect at least a little bit.
@bleachedkill
@bleachedkill
You guys should to a MM where each player has to build a hide and seek map. The builder would be the seeker of course
@kilbymorgan8626
@kilbymorgan8626
This is exactly what I expect from a KAN maze. Very technical and kinda trolly.
@Nishye501
@Nishye501
It would be pure evil if you could go from any square to any adjacent square, but with only one right path
@catxi_yt623
@catxi_yt623
make a maze where the key to winning is the konami code (up, up, down, down, left, right, left, right, B, A, Start) and see them struggle
@Hlebuw3k
@Hlebuw3k
I think explaining things as they happen might be more engaging on video instead of explaining everything at the start, because then I don't know what to expect
@Pystro
@Pystro
It would be funnier if the maze digitally stored the amount of bots in each cell (and only spawned them into the arena when you actually enter the cell).
@timehunter9467
@timehunter9467
That was a brutal start, really liked seeing how this maze worked.
@thecoolguy1233
@thecoolguy1233
I have an Idea for a challange, it's kind of vague but here goes: basically, you all make a vehicle but you have to put your seat in a box and stay in first person so nobody can see the course. To see your surroudings you have use sensors on the oustside, connected to lights on inside, like radar. It could take place in a maze or underwater, could be pvp or a race. You could do it with no seat, that might be fun, just running around your cab, looking at blinking lights and flipping levers to echo-locate your way around a course.
@harlyquin
@harlyquin
Reminds me of that movie "cube" Kan would make a good cube designer
@A_Steam_User
@A_Steam_User
"i am making 256 calculations per second and they are ALL wrong."
@TrainsversaL
@TrainsversaL
if it's possible, you should've made the harder enemies like the tape bots and red farmbot locked untill you got to a certain point further in the maze, which would make it so you actually have something to lose when you spawn them making it a bigger risk
@Pumpnineteen
@Pumpnineteen
imagine where cells not only had spawnable bots, but mandatory ones. 'Surely I'm on the right track if 3 red ones spawned! Surely'
@blogdogs9462
@blogdogs9462
i love the concept, but maybe having a little bit of cover would make it so you are more likely to spawn enemies
@graylinbeaudry4651
@graylinbeaudry4651
great to see you guys building again. maybe you should have made dedicated spawns for each space they enter? the combat maze definitely deserves a revisit!
@theonetralewolf
@theonetralewolf
Kosmo's noclip joke had me cracking up! It's as if this maze was designed specifically to thwart noclip 😂
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