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Bosses are often the final test of skill at the end of a level, but I think Koloktos from Skyward Sword serves as something different. Instead of a hearty challenge, he gives the player a change to unwind from the critical thinking needed to complete the Ancient Cistern. What do you think?
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Game Sources:
The Legend of Zelda: Skyward Sword (2011) - Nintendo
The Legend of Zelda: Wind Waker HD (2013) Nintendo
The Legend of Zelda: Twilight Princess HD (2016) - Nintendo
The Legend of Zelda: Ocarina of Time (1998) - Nintendo
The Legend of Zelda (1986) - Nintendo
Super Mario Bros (1985) - Nintendo
Bloodborne (2015) - FromSoftware
Dark Souls 3 (2016) - FromSoftware
Cuphead (2017) - Studio MDHR
Megaman X (1993) - Capcom
Punch Out (1987) - Nintendo
Music Sources:
Free Chill Guitar Hip-Hop Beat / Meditate - Syndrome
Zelda: Skyward Sword: Ancient Cistern - Hajime Wakai
Zelda: Skyward Sword: Levias - Hajime Wakai
Zelda: Skyward Sword: Bamboo Cutting - Hajime Wakai
Zelda: Skyward Sword: Flooded Woods - Hajime Wakai
Zelda: Skyward Sword: Fi's Farewell - Hajime Wakai
Research Sources:
Secrets of Game Feel and Juice | Game Maker's Toolkit - Mark Brown
Jan Willem Nijman - Vlambeer - "The Art of Screenshake"
APA Glossary of PSychological Terms - www.apa.org/research/action/gl...
Welcome to Daryl Talks Games
Hi! I’m Daryl, and on this channel I explore the intersection between video games, psychology, and real life.
I’ve talked about how Pokemon and the Generation Effect can make you a better student. I’ve made a video on why game developers really should understand functional fixedness. And I’ve interviewed some of the best speedrunners on Earth to find out how exactly they make setting world records look so easy.
Primacy and Recency, subconscious associations, classical conditioning, divergent thinking, amnesia (the disorder not the game), if its psychological concept that relates to games, I’ve probably talked about it before or will in the future. But to be clear, psychology isn’t all I talk about. Every now and then I’ll dabble in a little bit of game design and sometimes I’ll just talk about life and how games really can make it better... and for some people are the best way to relate to the world around us.
So if all that sounds like a good time to you, subscribe to my channel, watch my videos, and if you feel so inclined, show a friend! If you take a look at my videos, I truly hope that you learn something or are entertained and that your day is better after watching!
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