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Click here to subscribe / @amdesignanddev Understanding and applying Fitt’s Law in Product Design.
00:00 - Intro
00:38 - Takeaways
01:30 - Major Consideration: How the user uses your product
01:38 - Mobile: The Thumb Zone
03:41 - Mobile: Real-life examples
05:38 - Mobile: Add gestures for tertiary actions
06:16 - Desktop Related Examples
08:31 - Disclaimer: Different behaviors
09:17 - Application in Real Life Products
14:26 - Conclusion
Reference and learning resource:
lawsofux.com/ .
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