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Learn how to code a multi-layered Stamped TIle Grid in Scratch complete with an Onion skinning mode too for advanced editing! We continue coding the Level Editor for our Scratch RPG game, learn how to create a extend 2d grid lists into 3d (layered grid) and finally use the ghost effect to create an awesome onion skin mode in the editor to fade out the layers you are not working on. Fully togglable of course!
Let's learn to code in Scratch with Griffpatch - Create your own fun Scratch game with these step by step instructions with friendly explanations.
⭐ Early Access and more - Join the channel membership:
/ @griffpatch
👀 Episodes in the series:
Ep.1 - Craft your dream Scratch Game - • RPG Tutorial | Craft y...
Ep.2 - Infinite Scrolling & Tiles - • 🐱 Infinite Scrolling &...
Ep.3 - I AM SPEED - • ⚠️ LAG FREE Scrolling ...
Ep. 4 - Build a LEVEL EDITOR in Scratch - • Code a LEVEL EDITOR in...
Ep. 5 - Split Screen & Multi Tile Assets - • EDIT FASTER ⚡ Tile Tra...
Ep. 6 - Layers & Onion Skinning - • LAYERS 🧅 "Onion Skinni...
Ep. 7 - Collisions Pins - • Collision Pins? 💥📌 Now...
🐱 Scratch Starter Projects with Assets - Remix this!
scratch.mit.edu/projects/7255...
🐱 Scratch Studio for Your projects
scratch.mit.edu/studios/32038...
-------------Video Chapters-------------
0:00 Intro
1:04 Multi Dimensional Grid Lists
3:53 Multi Layer Stamping
6:00 Switching to Edit a different Layer
8:10 Placing tiles on new layers
11:00 The player should paint before Layer 3
12:46 Painting Layer 3
15:22 Layer Visibility & onion skinning
17:36 Implementing the Onion Skinning
20:43 Outro