Learn to Play presents: GI Joe Mission Critical Play Through

  Рет қаралды 864

Learn to Play Games

Learn to Play Games

7 ай бұрын

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Game type: Cooperative
Run time: 60 - 120 mins.
Number of players: 1-5 Players
Creator/ Designer: Jonathan Ying
Artist: Robert Atkins
Publisher: Renegade Game Studios
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Пікірлер: 10
@pegwin7743
@pegwin7743 6 ай бұрын
Very clean video which I appreciate. One note: heroes have to draw cards (or not) before enemy cards are flipped over at the start of a battle.
@pegwin7743
@pegwin7743 6 ай бұрын
One other thing: each FAST card that comes out leapfrogs to the front of the line. So, against Major Bludd, No Mercy should be the first card to resolve.
@frederickcallen
@frederickcallen 7 ай бұрын
30:22 Wouldn’t the Guard card below Baroness provide protection for her and need to be attacked first?
@pegwin7743
@pegwin7743 6 ай бұрын
Correct. Vertical and horizontal adjacency
@pegwin7743
@pegwin7743 6 ай бұрын
Happened on that first attack as well
@cynthiamiller586
@cynthiamiller586 2 ай бұрын
In this video, you allocated surplus damage tokens to an an adjacent enemy card after killing one card. I couldn't find that in the rulebook, which acts as if any surplus damage is wasted. Am I missing something?
@markleistman2955
@markleistman2955 3 ай бұрын
What does a panicked location do? Also, is it even possible to lose this game? It looks INCREDIBLY easy.
@fledfob
@fledfob 2 ай бұрын
it is surprisingly easy to lose if you misplay your hand or don't have tools to deal with certain gimmicks lieutenants and bosses have. Zartan and Serpentor are two incredibly hard bosses that if you don't play every turn ok, you will get overwhelmed and eventually lose.
@pegwin7743
@pegwin7743 6 ай бұрын
The next thing is that taking a recover action is better than going back to the Pit, unless you’re really hurting. You’ll spend fewer actions that way (enemies can spawn right where you are).
@jirayu1424
@jirayu1424 Ай бұрын
Please do more mission critical vdo
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