Let's Play Redout 2 - Road to Riches - Part10

  Рет қаралды 62

Tairach

Tairach

19 күн бұрын

/ discord
Completed Events:
- 2:00 ESA-AGR, IBV1, BE55, SVTX, 8-TN, TLC, NBL
B30 Ancient Velocity
Old Cairo: Qasr Al-Nile
Speed 180s
Trophy: Finish at 1250km/h or faster
- 11:48 WRG, IBV1, BE55, SVTX, 8-TN, TLC, NBL
B31B Ferox Propelled Challenge
Mars Memorial: all Tracks
Boss 1 Lap, 4 Opponents
Trophy: Win with a 1.00km lead
- 17:46 ASERA, IBV1, BE55, CAST, 8-TN, TLC, TENGU
B31C Ferox Propelled Challenge
Mount Fuji: Rainbow Forest
Arena Race 2 Laps, 4 Opponents
Trophy: Finish at 1250km/h or faster
- 23:18 KOEN, IBV1, MGA, OKS, 8-TN, TLUR, NBL
B33 Fuji Final Duel
Mount Fuji: Path of Wonder
Last man Standing 2 Laps, 3 Opponents
Trophy: Lead every Lap
- 27:25 KOEN, IBV1, MGA, OKS, 8-TN, TLUR, NBL
B34B Hyperspeed Cup
Tartarus Mines: Ixion
Speed 180s
Trophy: Fly 1.00Km in a single Jump
- 33:02 LUNARE, IBV1, BE55, OKS, 8-TN, F850, TENGU
B34A Hyperspeed Cup
Mars Memorial: Faith Town (R)
Speed 180s
Trophy: Fly for 5.00Km
- 36:54 ESA-AGR, IBV1, BE55, SVTX, 8-TN, 70W3, NBL
B40D WRG Tourney
Cloud Ocean: Libeccio
Time Attack 1 Lap
Trophy: Finish at 1250km/h or faster

Пікірлер: 10
@tairach6373
@tairach6373 12 күн бұрын
Controller Overlay Messed up in Episode 9-12 ... just if someone's wondering
@mrpatate12345678
@mrpatate12345678 16 күн бұрын
Keep on racing you magnificent bastard!
@tairach6373
@tairach6373 16 күн бұрын
Thank you for the support , I really appreciate it .. and I guess you know whats the goal .. 100%ing the Career.. and it ain't over till its over 🫡🙃
@marcinkulczycki4157
@marcinkulczycki4157 16 күн бұрын
Tolles Video :) Es ist toll, dich auf KZfaq zu sehen
@tairach6373
@tairach6373 16 күн бұрын
Aber schnuggi .. du siehst mich gleich auch noch auf der arbeit 🤣
@HydrogLox
@HydrogLox 15 күн бұрын
I would have welcomed these videos four months ago when I started (on Pilot difficulty) with Redout 2. From a beginner's perspective the crazy jumps in Tartarus (requiring rotation) and frequent jumps in Cloud Ocean can be quite intimidating; to the point that I wondered whether I would stick with it. It's also illuminating to see how achievable the targets actually are once “bad driving” (cheese grating) is no longer an issue. It's all too easy to get into the “need better parts/frames” mindset-“you wouldn't need so much thrust if you'd just stop killing speed by bouncing off the guard rails”. Now, struggling for every point in the lower S league, I don't worry much about Tartarus or Cloud Ocean; given that the crazy gravity patterns anywhere (including jumps) around Origin Black Hole add a whole new dimension to “track memorization”. Though I'm still concerned that playing a bit of Grip or Wipeout Omega (or even RO) is going interfere with my hard won RO2 “muscle memory”.
@tairach6373
@tairach6373 15 күн бұрын
XD Jumps can be pretty awkward at times .. especially since most people don't realise that there is a gravitation indicator at every jump ^^ Makes it far easier to understand the jump .. and on all jumps that "Allow" it i basically orient myself to be Upright in relation to gravity , makes it far easier to predict the point of impact ;-) But I'm currently working on a video about how to jump and what to expect on higher difficulty jumps XD ... (Beginners guide Part 3 ) I Mean .. you should never be concerned to lose muscle memory .. worst case is you might need 2 hours to get used to it again but it's like riding a bike .. you can never really "unlearn" something Edit: By the way .. Ixion is my favourite track because it was the first long hard track (Sounds terribly wrong) that reaaaally messes with your perception in things like , Jumping Straight up a wall (Ixion Reverse) or have like 60° tilted jumps and stuff like that It also kinda helps to pause and go to Photo modus and tilt your head so long till the Arrows face down so you have a clearer picture of what the hell that jump actually is XD PpS: This series actually just exists because I habitualy Replay the whole game after every patch to check on all platinums and all the Trophies ... and this time i thought .. why not just make a let's play out of it XD
@HydrogLox
@HydrogLox 15 күн бұрын
@@tairach6373 > worst case is you might need 2 hours to get used to it again You are aware that in the AAA games industry 2 hours is considered way too long to get used to the controls of a **new game** much less one that has already been previously played.🧐
@tairach6373
@tairach6373 15 күн бұрын
@@HydrogLox but bro .. this is a skill based game .. 50 hours is a good estimation to learn controls like that ... Dirt rally for example is the same 🫠
@HydrogLox
@HydrogLox 15 күн бұрын
@@tairach6373 Just as long as we acknowledge that *skill-based games* will always be *niche games* (shmups have the same issue) which *isn't* what the current games industry catering to the mainstream is based on. > most people don't realise that there is a gravitation indicator at every jump Originally I thought you were talking about the HUD indicator during the jump which to be honest I have way too much tunnel vision during a jump to casually pay attention to - but you are talking about the arrows on the *jump gate* which DeathMetalSeth pointed out in his recent “Redout 2 - Git Gud Gide” (21m35s).
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