Let your player change Game Settings in your Unity Game (Volume/Resolution)

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Jason Weimann

Jason Weimann

5 ай бұрын

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Пікірлер: 22
@flamart9703
@flamart9703 5 ай бұрын
Yes, video about save/load larger scale data would be nice! Today I watched a video about building for PC, Mac & Standalone (export the game as 1 EXE file), and wondered if it's possible this build to have save/load option and whether the save data will be stored in the same EXE file, or it's impossible and will save it in external file. Edit: The video i saw about 1 EXE file was misleading and wrong. Maybe it's possible, but so far can't find how it can be done in Unity, so maybe it isn't possible.
@giampaolomannucci8281
@giampaolomannucci8281 5 ай бұрын
that's nice, does it unpack the data in a temp folder or does it all just work within the single exe file?
@flamart9703
@flamart9703 5 ай бұрын
@@giampaolomannucci8281 Sorry for the misleading! The video I saw is 3 years old and the author built his game in the main folder of the project and he didn't notice that after build there is another new folder, not just the EXE file. In the new Unity versions they removed "Standalone" from the name of platform choice, maybe because it's misleading. With PlayerPrefs.GetString and PlayerPrefs.SetString you can save and load some data in/from system registry, but for proper game saves there are different methods.
@UnityEpinephrine
@UnityEpinephrine 5 ай бұрын
👍👍👍
@AyyoNevNev
@AyyoNevNev 5 ай бұрын
I’ve have been digging these videos. Thanks !
@HadiLePanda
@HadiLePanda 5 ай бұрын
Thank you for this video, it was an interesting approach to consider when building the game settings for my rpg :) I liked the video format as well!
@alec_almartson
@alec_almartson 5 ай бұрын
Good Tips 💯👍🏻 Please keep them coming. Thank You.
@donmacsween2842
@donmacsween2842 5 ай бұрын
Great video, really loving these short single topic videos, thank you.
@ImmortalTimothyM
@ImmortalTimothyM 5 ай бұрын
Great follow up to the previous video. Thanks for all the great videos.
@alexlombardi2879
@alexlombardi2879 5 ай бұрын
A video on how to save game data without using PlayerPrefs would be really appreciated! I'm relatively new to game dev, and I was thinking to use a local database, but I don't know if it's a good practice for persisting game data or if there are better options
@Hietakissa
@Hietakissa 5 ай бұрын
typically you'd just serialize your data as JSON (or maybe some custom stuff to serialize it as binary) and write to a file in the Application.persistentDataPath directory
@11sveden12
@11sveden12 5 ай бұрын
Definitely would love to see other options for saving data, particularly for larger projects.
@BigDaddyGameDev
@BigDaddyGameDev 5 ай бұрын
It feels icky, but file saves for large data, segmented in region/chunk files
@abdullah4653
@abdullah4653 5 ай бұрын
amazing video
@fokeyjo
@fokeyjo 5 ай бұрын
Alas, I can't find the source, but it is recommended to use a logarithmic scaling to set the fader volume from the slider, i.e. `mixer.SetFloat(faderName, Mathf.Log10(value) * 20);` (value is the slider scale 0-1. Can't remember what the 20 is, might be the fader coefficient to hit 0db) to get a more even progression of the actual volume change.
@SirFlickka
@SirFlickka 5 ай бұрын
Id say if i didnt have any unity knowledge or assets,, both of which i do have tho. Your videos make me want to make unity projects. Its only the problem of my systems operating management which sometimes fails and i get set back a few Terabytes. 😅np im taking this utility directly to Unreal Engine.
@SirFlickka
@SirFlickka 5 ай бұрын
Yes, i do know know one may understand..
@dbweb.creative
@dbweb.creative 5 ай бұрын
What about saving inventory? Do I really have to have ids on item SO and map them then save/load? or is there a better way?
@Haunchfluff
@Haunchfluff 5 ай бұрын
Hey @Jason Weimann! I was wondering if you do quick resume reviews? I've been really struggling with recent applications and have decent enough experience. Any tips?
@MrOmega-cz9yo
@MrOmega-cz9yo 5 ай бұрын
Hi Haunchfluff. Timothy Cain was in the game industry, and talks about how to get hired on his channel. You should check it out. (He talks about a lot of other good stuff too.)
@cyclotronn
@cyclotronn 5 ай бұрын
There is an issue with Screen.SetResolution in Android. It takes between few seconds to minutes to actually change the resolution. (Changes immediately in the unity editor though.) Is there any other way (more effective) to change resolution in Android devices?
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