Level up your Roll20 game with DND 5E Wildshape API

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Role Player Roll

Role Player Roll

Жыл бұрын

Level up your Roll20 game with DND 5E Wildshape API. Roll20 is a great tool for Dungeon Masters and players alike. The DND 5E Wildshape API makes it easy to create and manage wild shape characters in your Roll20 games. By using the API, you'll be able to create powerful and unique PCs that will give your games a level of realism you never thought possible. With this API, your games will reach new heights of realism and fun!

Пікірлер: 14
@jonathanrojas1793
@jonathanrojas1793 10 ай бұрын
This was so much helpful, i was struggling with the error for about an hour, thanks for making this video, keep em coming! hehe
@RolePlayerRoll
@RolePlayerRoll 10 ай бұрын
Glad it helped!
@sjhhej
@sjhhej 11 ай бұрын
I've been struggling with my druid's wildshapes. I'll try this API. Thanks for highlighting/covering it.
@RolePlayerRoll
@RolePlayerRoll 11 ай бұрын
Excellent! Happy to help! Please come back and let me know how it worked out for you!!
@sjhhej
@sjhhej 11 ай бұрын
@@RolePlayerRoll I implemented it last night. Its excellent but not without a few rough edges. I note the API author is no longer supporting it on Roll20 (since 2021 sadly). I found two issues: 1. Tiny and small tokens wildshape into medium tokens. I've not found a fix for that yet, but its not a big problem. Larger forms wildshape fine. 2. Wildshape won't bring over the new form's vision (i use the updated Dynamic Lighting). Again, its workable - i've just added the various vision options to my "token light source" macro, but it does mean the Druid play has to manually adjust the vision after each wildshape. That said, its 100% better than how we were doing it before I installed this API. Thank you for highlighting it!
@meuchler4d412
@meuchler4d412 4 ай бұрын
How did u do the sizes. I have tested it, for example i made an Big wolf and saved it in the character sheed WS_Wolf as the Standard Token, so when i drag the wolf out its big automatically. But when my Player wildshapes into an wolf he stays small
@RolePlayerRoll
@RolePlayerRoll 4 ай бұрын
Try assigning that token control to your player, drag it on the map, set the size and then set as default before adding it to the WS API
@meuchler4d412
@meuchler4d412 4 ай бұрын
@@RolePlayerRoll ill try later and then tell u if it works
@meuchler4d412
@meuchler4d412 4 ай бұрын
@@RolePlayerRoll doesnt work for some reason. The api created an New character "Playername-Squirrel" The Player has control over it. Both The "NPC squirrel and the new created squirrel are small if i drag them out from the journal. But when they wildshape the tokensize is Set to 1. And i cant change that number even tho the Token is small. So i made the squirrel Token 40x40, but if i go into the setting, it shows: Token size= 1
@RolePlayerRoll
@RolePlayerRoll 2 ай бұрын
@@meuchler4d412 Can you check in the character sheet settings to verify the token size is set correctly? Medium is 1; Large is 2...et cetera. I found I had to go and change them after the last roll20 update because it defaulted the new versions to 1. So I changed it - pulled the token onto a map - made sure it was sized correctly and then hit the "make default token" again. Seems to have corrected it on my end. Also - are you duplicating and using the NPC style for these shapes or are you creating characters and rebuilding the creatures from scratch? Duplicating what is already in the compendium or journal should also help negate this problem.
@gregbradburn
@gregbradburn 4 ай бұрын
It's also not resizing the token for me. I followed all the instructions, multiple times. The token will change but not resize. I can drag a new WS - Air Elemental (Naomi) onto the map and it is the correct size but the macro is not resizing it when I wildshape.
@RolePlayerRoll
@RolePlayerRoll 2 ай бұрын
Can you check in the character sheet settings to verify the token size is set correctly? Medium is 1; Large is 2...et cetera. I found I had to go and change them after the last roll20 update because it defaulted the new versions to 1.
@paulfelix5849
@paulfelix5849 5 ай бұрын
Tried a couple of previous WS scripts, but nothing worked right. This one did everything it said, but... There's still a problem. I don't use the default sheet assignments in the bubbles (bars 1-2-3). I use bar 3 (red) as HP, bar 1 (green) as AC, and bar 2 (blue) as speed on all characters (PC and NPC) as well as all monsters. The script puts everything back to defaults, trashing the character and monster token assignments. No Fix that I can find. Seems good if you just use defaults, but if you customize its a fail.
@RolePlayerRoll
@RolePlayerRoll 2 ай бұрын
I'm not familiar with fully customizing the bars/bubbles across the board - I tend to do that on a case by case basis. I believe that the API does allow you to identify which attribute is associated with each of the red, green, and blue bubbles though if you go into the settings. Also, when you duplicate the creature from the compendium or journal you would need to go into the character sheet and token settings to correct where those attributes point as it won't automatically adjust pre-existing creatures to your custom token settings.
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