Рет қаралды 590
Class Description:
Learn procedural ways to mimic liquids without diving into DOP simulations. This class will show slimy drool, bloody trails, surface water droplets, and a flowing river.
All of the builds in this class will be made entirely with SOP nodes, and will showcase various techniques using common SOP nodes, primitives, curves, VOPs, and VEX to allow you to art direct your creation.
Instructor: David Torno
David Torno is a self-taught visual effects professional with a passion for the technical and educational side of VFX. Since beginning his career in 2000, he has worked on films, commercials, music videos, and large-scale multimedia projects. In 2008 he started sharing his wealth of knowledge with other creatives through video tutorials, project templates, and utility scripts. In recent years David has focused mostly on 3D volumetric and particle animation. Through the consolidation of his life's work under the Fendra Fx name, David continues to create helpful tools, and informative training videos for the creative community.
Profile: / fendrafx
Learn more about this course: bit.ly/hs-liquid-sops