16 Other Cool Details in Super Mario Bros. Wonder

  Рет қаралды 60,950

Looygi Bros.

Looygi Bros.

7 ай бұрын

#SuperMarioBrosWonder #Details
Cool techs with the Grappling Vine Badge, musical easter eggs, hilarious animations and more! Here are 16 other cool things you might not know in Super Mario Bros. Wonder.
Vine tech: we must grapple a platform corner while jumping or falling down, we must be quite close to the corner; when the vine hooks, the character must be already above the corner (when jumping) or below it (when falling down), there's a very small frame window for a correct execution.
If you missed it, here's the first episode :)
• 15 Cool Details in Sup...

Пікірлер: 87
@lundylow
@lundylow 7 ай бұрын
The flowers spouting random lines reminds me of how Super Mario 3 was supposed to be kind of a stage play. They feel like loud audience members.
@Novum228
@Novum228 5 ай бұрын
I really love the amount of detail Nintendo put into this game. Makes it feel more alive than the NSMB series
@SuspiciousTemmie
@SuspiciousTemmie 7 ай бұрын
Everybody's (rightfully) talking about all the details shown off in the video, but can we take a second to talk about the choice of outro? I love it lmao
@denischen8196
@denischen8196 7 ай бұрын
The start of the music in KO arenas and the Mario Bros arcade game is actually a reference to Eine Kleine Nachtmusik, composed by Wolfgang Amadeus Mozart.
@Rudolphhhhhh
@Rudolphhhhhh 7 ай бұрын
Hmm, more precisely, this is a reference to Mario Bros whose music is a reference to Mozart's music. So, the fact of making a reference to Mozart's music was not the goal of Super Mario Bros Wonder.
@Lex6d6
@Lex6d6 7 ай бұрын
Yeah, because back in the day videogames budget was pretty low and developers tend to use classical pieces in order to avoid to pay rights and composers.
@hypanusamericanus9058
@hypanusamericanus9058 7 ай бұрын
But the Phase 2 start is an original piece that got remixed in Wonder.
@josephcarrigan2792
@josephcarrigan2792 7 ай бұрын
Beat me to it
@user-wk4np7fh2v
@user-wk4np7fh2v 7 ай бұрын
Ok boomer
@BonneterPenguinRedStinger
@BonneterPenguinRedStinger 7 ай бұрын
Spines aren't the only one immune to Bubbles thanks to their spikes, Pokeys share the same immunity as well
@esmooth919
@esmooth919 7 ай бұрын
The speed run community for this game is going to be insane!
@austinsharrett9073
@austinsharrett9073 7 ай бұрын
I'll start soon
@daughter-of-sappho
@daughter-of-sappho 7 ай бұрын
another fact that I don't think I've seen yet is that the music adds percussion while your moving, but takes away the drums while your standing still. sorta similar to how the gen 5 pokemon games did some of their music
@RandomDSdevel_WCFaWF
@RandomDSdevel_WCFaWF 7 ай бұрын
Regarding trivia piece #11, younger players may remember this music from the original _Mario Bros._ from copies that got included as bonus (multiplayer) content in several Game Boy Advance _Mario_ games, particularly the _Super Mario Advances_ series of ports. I certainly remember it!
@Goomba1309
@Goomba1309 7 ай бұрын
5:39 Wait till Nathaniel Bandy finds out about this... (For context, he recently did a video where he completed the game while collecting every single coin)
@notquitenil
@notquitenil 7 ай бұрын
The change in animation for Fast Dash is actually yet another reference! It's supposed to look like the animation for sprinting at top speed in the original Mario World 3. I'll never forget how adorably silly it looked trying to get to top speed to work a Tanuki Suit.
@khyen
@khyen 7 ай бұрын
Mario World 3?
@jclkaytwo
@jclkaytwo 7 ай бұрын
​​@@khyenyou, know, the classic... Super Mario World 3: Poochy's Island
@khyen
@khyen 7 ай бұрын
@@jclkaytwo makes sense
@vittosphonecollection4134
@vittosphonecollection4134 7 ай бұрын
I mean it has become more like a standard thing now. SMG, Odyssey, World and the Movie did it. The NSMB series also did it but in those games their hands are always closed.
@Thecoolgamer64974
@Thecoolgamer64974 6 ай бұрын
Mario world 3?
@BryanOliver-pf5jz
@BryanOliver-pf5jz 4 ай бұрын
I love the small things in games like this when people like you point them out with help of the lovely people in the comment section of these videos
@VideoGameAnimationStudy
@VideoGameAnimationStudy 7 ай бұрын
So many context specific animations!
@Liamonade-8357
@Liamonade-8357 7 ай бұрын
On condarts away, there is a much faster infinite 1-up trick, but it’s harder, first you go to the six bricks and kill the con dart above it. Then ground pound cancel once with the top 2 bricks and once with the far left brick, then get the koopa troopa and hold the shell so your player is balancing, and kick the shell up, then jump into the left wall
@user-sn1hi7my7x
@user-sn1hi7my7x 7 ай бұрын
It's amazing that we don't notice the micro details Nintendo puts into their games. Work that doesn't necessarily need to be done, but shows dedication to making the game as best as can be.
@thrillhouse_vanhouten
@thrillhouse_vanhouten 7 ай бұрын
Excellent work as always. Thank you for sharing these! Some I'd already found, but most were new to me!
@Kabslantivity2000
@Kabslantivity2000 5 ай бұрын
Speedruns boutta go crazy with #5
@CartoonyAndor19
@CartoonyAndor19 5 ай бұрын
Great video! The attention to detail just keeps makes this game better and better! Good catches! Tho the music ones… well I’m a big Mario nerd! Even then, I didn’t catch the arcade one at first, so thanks for that! I knew it sounded familiar. Edit me here, just realized I used like four exclamation marks in a row lol
@IvanFranco120
@IvanFranco120 7 ай бұрын
Vine Grab Bossting is gonna be strat for speedruners... Also, liked the butterflies details.
@rickyricardo4331
@rickyricardo4331 7 ай бұрын
It's these tiny little details that makes this GOtY material!
@Jr-Reed
@Jr-Reed 7 ай бұрын
This channel's videos are always so good
@trayson
@trayson 7 ай бұрын
>pulls off trick wow that's a really cool detail!
@BradTheDead
@BradTheDead 7 ай бұрын
I've done that vine thing by accident on occasion, and it's killed me every time
@bluedekrass
@bluedekrass 7 ай бұрын
One of the loading screen tips tells you that you can't bubble up (any) spiky enemies. So yeah obviously, since Spiny has spikes on his shell, he's considered to be... well, spiky enemies. (Not trying to dunk you or anything, just pointing out that there's a point in the game where it directly tells you this particular behavior)
@painuchiha2694
@painuchiha2694 7 ай бұрын
Incredible video as usual 🔥
@yannatoko9898
@yannatoko9898 7 ай бұрын
The fact that some people might not know the music from Super Mario Sunshine is insane to me.
@jaredtalavera4710
@jaredtalavera4710 4 ай бұрын
4:10 How could I not remember this music? After all, I was an early '00s kid!
@jonathantheyorkie
@jonathantheyorkie 7 ай бұрын
Here is another cool detail. The airship theme partly came from the super Mario maker 1985 style airship theme, same one in super Mario odyssey airship theme at the beginning.
@MrNutkip
@MrNutkip 7 ай бұрын
Damn I felt old during that Mario Sunshine music bit
@ArcadeTheatre
@ArcadeTheatre 7 ай бұрын
So many great details
@Jinjania_
@Jinjania_ 5 ай бұрын
I remember doing that vine tech once accidentally, but when I couldn’t replicate it I just forgot about it lol
@vittosphonecollection4134
@vittosphonecollection4134 7 ай бұрын
So, other than rails and super speed, now Mario has Magnet Dash aswell 😂😂. (And roll since Odyssey (continued roll since Odyssey, I know it actually originated since 3D Land))
@Miimbambop
@Miimbambop 7 ай бұрын
The animation change for fast dash also applies to walking btw. It looks so silly lol
@youyououmf8200
@youyououmf8200 7 ай бұрын
You didn't talk bout the mario world's music in a break time level
@gameplayboy5686
@gameplayboy5686 7 ай бұрын
So many 1-up tricks it's awesome
@atilacamurca
@atilacamurca 7 ай бұрын
Have you tried to move in the overworld when there is no path. The character move the head to the direction you've try to move.
@cjlite0210
@cjlite0210 7 ай бұрын
That was like the first thing I noticed when I started playing XD
@Ossaor
@Ossaor 7 ай бұрын
What does "galvanized expression" mean? Awesome video btw
@aceofhearts832
@aceofhearts832 7 ай бұрын
I can’t wait to ceave to fully dissect this game
@El_tortugoDEV
@El_tortugoDEV 7 ай бұрын
Speedruners be eatin' good with the grapling vine trick
@esmooth919
@esmooth919 7 ай бұрын
That Vine tech is crazy! Unfortunately, I don't think I'm good enough to pull that off
@guilhermeredtfox
@guilhermeredtfox 7 ай бұрын
Nice video! Do you plan on featuring other games on your channel?
@fridaynightfunkinfan5627
@fridaynightfunkinfan5627 7 ай бұрын
4:29 Nice shot! Also, 5:08 I never put that together!
@BusyMEOW
@BusyMEOW 7 ай бұрын
Wowie Zowie! 😺
@GiovanniBruno
@GiovanniBruno 7 ай бұрын
A galera aqui é boa jogando Mario!
@light6666
@light6666 7 ай бұрын
ill call the vine tech "air hump" (giving the animation so dont blame it on me)
@JoseMat2953
@JoseMat2953 7 ай бұрын
4:59-5:30 I was wondering why those jingles sounded familiar.
@GhoulishCard1319
@GhoulishCard1319 7 ай бұрын
grappling vine is the best badge
@Rid99786
@Rid99786 5 ай бұрын
if you hold down with a koopa shell and let go of hold then does it lay the shell in front of you?
@DAJTheYouTuber_2007
@DAJTheYouTuber_2007 6 ай бұрын
4:33 I'M A CHUCKSTER!
@MarioFan383
@MarioFan383 7 ай бұрын
I literally thought I was the only one that noticed this! 5:18
@gateofhate828
@gateofhate828 7 ай бұрын
I haven't played Mario Wonder yet, is there really an OST with Smooth McGroove?
@romanmcgolrick117
@romanmcgolrick117 7 ай бұрын
1:08 I just woke up
@nerdboy628
@nerdboy628 7 ай бұрын
6:27 you misspelled FASH DASH i like it better that way though
@thegamesguy2263
@thegamesguy2263 7 ай бұрын
I believe that there is a typo at 6:30
@Kabslantivity2000
@Kabslantivity2000 5 ай бұрын
16 12 10
@caianclasen6622
@caianclasen6622 7 ай бұрын
funny, grappling vine times my game spider-man...
@20Thomas10
@20Thomas10 7 ай бұрын
6:32 Typo (fast, not fash).
@MrBeklager
@MrBeklager 7 ай бұрын
Tipo
@steakosaurus
@steakosaurus 7 ай бұрын
typo (typo, not tipo)
@20Thomas10
@20Thomas10 7 ай бұрын
@@MrBeklager Tipo.
@20Thomas10
@20Thomas10 7 ай бұрын
@@steakosaurus oh right
@justprime-yq1gi
@justprime-yq1gi 7 ай бұрын
Zelda wind waker still exists
@youmissedthejokebro
@youmissedthejokebro 7 ай бұрын
Point 5 is good for speedruning
@merimkastrat5846
@merimkastrat5846 7 ай бұрын
I appreciate some animations are also from the classics. The sprinting animation from Super Mario Bros 3. and Super Mario World. The regular jump animation for Mario is based from Super Mario Bros. 2 cover. Imo, what I wish theres a bonus theme from Super Mario World. Or Bowser’s theme also based from Super Mario World. Super Mario World needs a bit more references imo.
@Peartato59
@Peartato59 7 ай бұрын
6:27 not the Fash Dash! 7:18 it’s also funny how you show a very difficult 1-up trick right as you pass one of the easiest infinite 1-up tricks in the game
@JayKaysian
@JayKaysian 7 ай бұрын
Last
@pan6991
@pan6991 7 ай бұрын
At 1:03 my thought was he was gonna say "what's the matter you frickin stupid?" Like scout and then I saw "what's the matter" and I was like 😮
@Juanelidiota
@Juanelidiota 7 ай бұрын
6:26 is it the same animation as jet run?
@LooygiBros
@LooygiBros 7 ай бұрын
Nope, jet run has the same animation as the normal dash :)
Elite Level platforming in Super Mario Bros. Wonder
11:34
Looygi Bros.
Рет қаралды 38 М.
Top 20 Coolest Tricks in Super Mario games
10:52
Looygi Bros.
Рет қаралды 25 М.
Can You Draw A PERFECTLY Dotted Line?
00:55
Stokes Twins
Рет қаралды 75 МЛН
Survival skills: A great idea with duct tape #survival #lifehacks #camping
00:27
Каха ограбил банк
01:00
К-Media
Рет қаралды 10 МЛН
Luigi's Mansion 2 HD Switch All Boss Fight & Ending
51:22
SUPER MARIO BROS. WONDER - All Music References
8:40
Dark Lord Chaos
Рет қаралды 58 М.
20 New Wonderful Details in Super Mario Bros. Wonder
10:03
Looygi Bros.
Рет қаралды 37 М.
15 Subtle Differences between Super Mario RPG for SNES and Switch
8:06
15 Cool Details in Super Mario Bros. Wonder
8:59
Looygi Bros.
Рет қаралды 166 М.
УРОБОРОС ► Resident Evil 5 #7
1:9:11
Kuplinov ► Play
Рет қаралды 423 М.
MEGA BOXES ARE BACK!!!
8:53
Brawl Stars
Рет қаралды 34 МЛН