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Make a 3D model from an AI image with FREE tools!

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Game Art Experiments

Game Art Experiments

2 жыл бұрын

This video is by request, creating a 3D model from an AI generated image using FREE tools, including BLENDER. This will work with Midjourney, DALL-E 2, Disco Diffusion or any AI image generator. The supporting assets are on Gumroad, including all texture maps, Blender file and STL for 3D printing here:
mcpoly.gumroad...
Part of the right hand side of the video was cropped, but it shouldn't be an issue.
Programs used -
Photopea: www.photopea.com/
ShaderMap 4: shadermap.com/...
Or, try cpetry.github....
Blender: www.blender.or...
The end result can be exported as an STL for 3D printing in your favourite slicer
Artstation: www.artstation...

Пікірлер: 426
@jonahhensley973
@jonahhensley973 Жыл бұрын
It's amazing to see how someone with minimal knowledge of Blender, is able easily create something so beautiful. Especially with no equipment beyond a mouse and keyboard. The combination of AI, and the power of Nodes has drastically increased the accessibility everyday people have for expressing themselves. Truly a wonderful development for art.
@gameartexp
@gameartexp Жыл бұрын
Thanks
@NYX795X
@NYX795X Жыл бұрын
This will be fun and inspiring.
@David0gden
@David0gden 2 жыл бұрын
Cool to see the people are starting to understand that AI is a collaborative tool.
@gameartexp
@gameartexp 2 жыл бұрын
For sure
@Settiis
@Settiis 2 жыл бұрын
Well this is a very mild example of AI usage
@gameartexp
@gameartexp 2 жыл бұрын
@@Settiis Now you have the tools you need to go WILD
@htyzc
@htyzc Жыл бұрын
Its the honeymoon period for AI creativity. Seen as collaborative tool right now. Soon it will take over completely. Its inevitable
@gameartexp
@gameartexp Жыл бұрын
@@htyzc There's definitely a love affair with it right now. Work with enough though and the current limitations become obvious. I hope to use it as a tool for generating ideas and mutations
@chrisgreenwell3404
@chrisgreenwell3404 2 жыл бұрын
Backface selection is enabled by the little icon next to the wireframe selection on the top right corner of the viewport or you can alt left click the selection to get all in that edge.
@gameartexp
@gameartexp 2 жыл бұрын
Great tip Chris, thank you.
@GODFACEOFFICIAL
@GODFACEOFFICIAL 2 жыл бұрын
Ray Length 10.0 and Ray Spread 0.0002 in Occlusion settings per Shader Map. Should give you a very nice occlusion map to work with!
@gameartexp
@gameartexp 2 жыл бұрын
I will try those settings, thanks for this!
@yancowles
@yancowles Жыл бұрын
Blimey, I'm really impressed - if you're not really a Blender user you certainly did a cracking job of looking like you were. I've used it plenty and I still struggle to remember how to find my way around some parts of it.
@gameartexp
@gameartexp Жыл бұрын
It helped that i made it in 3DSMax first, so I knew the steps, i just had to locate the Blender equivalents and muddle through :D
@K_R_N.
@K_R_N. Жыл бұрын
Imagine if this whole process was automated, wrapped up as a separate software, further developed and improved and monetized. Would be a game changer for multiple industries.
@gameartexp
@gameartexp Жыл бұрын
It's getting there, quickly. Would be especially relevant to engines where polycounts are less of an issue, eg. Nanite in UE5
@TheRobe-
@TheRobe- 11 ай бұрын
Yeah I want to make a mini for dnd out of an image but man… I’m just not quite up to this level of computer wizardry.
@bemccune7671
@bemccune7671 2 жыл бұрын
Wow! You got to this free sortware version so fast! I'm super grateful and impressed at your quick turn around. Thanks mate! I'm traveling and can't wait to go thru this video in depth and try this out for myself, I feel like I'm gonna learn a lot.
@gameartexp
@gameartexp 2 жыл бұрын
You're welcome
@phobiahd9954
@phobiahd9954 Жыл бұрын
You are a man sir. You will never be seen as a woman lmao. At least you'll make it to the 41% you sussy baka
@mkdoz
@mkdoz Жыл бұрын
Great video, im definately going to try this! A little tip is that you can press "U" while in edit mode to see all the unwrap options without having to go all the way up to to top. Another tip is using proportional editing to make the egg a bit easier, and the last tip is that you can press tab to switch between edit mode and object mode. I know this advice is a bit unsolicited, but I just think it could help your viewers, and yourself. :) keep up the amazing work, i learned so much from this video!
@gameartexp
@gameartexp Жыл бұрын
I love the tips, I'm a Blender noob, so thank you!
@kenalpha3
@kenalpha3 Жыл бұрын
+1 remindme
@Hyper5nic
@Hyper5nic Жыл бұрын
Before AI generators, I was already creating images with fractal image generators. Now I'm very eager to take these and newer images up another level, and maybe even 3D print them! Looking forward to what other creative people will produce! Big thanks for sharing your insights and methodes for making AI-images come to life.
@gameartexp
@gameartexp Жыл бұрын
You're welcome Mark
@Meteotrance
@Meteotrance 10 ай бұрын
Fractal noise was huge playground in the 2D and 3D abstract art a lot of techno trance or cyber stuff artwork where made this way in the 90s with a lot of Blue and fluorescent purpose color, but that works for anything that look organic.
@Ash-ek8vb
@Ash-ek8vb Жыл бұрын
It may be not perfect, but you just opened a lot of possibilities! this is so amazing . Thank You !
@gameartexp
@gameartexp Жыл бұрын
Nice one Ash!
@MrPablosek
@MrPablosek Жыл бұрын
You probably know this already but you can easily select vertices/faces/whatever in the back when you go into wireframe mode. The AI is amazing when it comes to creating textures and concept art. I use it to make my own textures so I don't have to buy them or use the free ones while my friend uses the generated output as concept art for a video game he is making.
@gameartexp
@gameartexp Жыл бұрын
Cool tip, thanks
@thinangeldiary
@thinangeldiary Жыл бұрын
What AI is it?
@thecrazymoon6578
@thecrazymoon6578 2 жыл бұрын
It's astonishing what you can do with free tools. Great video, you explain very well.
@gameartexp
@gameartexp 2 жыл бұрын
Glad you liked it, thanks
@JustAnotherGamer1005
@JustAnotherGamer1005 Жыл бұрын
For Midjourney atleast, it is not free, as everybody seems to be pretending. You only get your first 25 images for free. Afterwards you have to pay a subscription fee of 10 or 30$ a month for 200 images and unlimited respectively. I see a lot of video's have this in common, giving the impression that Midjourney is a free tool. And the weird mindset that you shouldn't take other peoples words, because that is "stealing someones creativity skills", but stealing someones actual work (be it drawing, photosgraph, 3D model, ... ) apparently is not.
@thecrazymoon6578
@thecrazymoon6578 Жыл бұрын
@@JustAnotherGamer1005 Just use Stable diffusion...
@gameartexp
@gameartexp Жыл бұрын
@@JustAnotherGamer1005 25 tries (with a grid of 4 images in each, so 100 images in total assuming you didn't get what you want 25 times) are more than enough to come up with an alien Faberge egg. As mentioned in the info under the video, this will work with any AI image generator such as Disco Diffusion, Stable Diffusion, Wombo etc. Agreed that there is a level of idiocy around the whole "prompt engineering" thing, I guess people want to hold on to some sort of create input when so much is done for you by the AI.
@JustAnotherGamer1005
@JustAnotherGamer1005 Жыл бұрын
@@gameartexp Indeed, the Faberge egg was a cool idea. And looking at the result, a surrealistic one also 😄. And for experimentation, those 25 are enough. But there are people who seem to assume or portray this as a free tool in your workflow. If it's something you need recurring, it's not free anymore. I've seen a bit of that Stable Diffusion, I think. That one is free, i think? It's nice too see what AI comes up with. And for indie-devs, this is a great tool that can burden a bit of the load.
@iangraham6730
@iangraham6730 Жыл бұрын
Nice to see a fellow Irish man stuck into Blender 👍 In the middle of converting an AI image into a game character myself, hopefully finish it tomorrow 🤞
@gameartexp
@gameartexp Жыл бұрын
Nice one Ian!
@felfurion8624
@felfurion8624 Жыл бұрын
This is a great tutorial. Thank you. My results were not as good but I see this as the start of a journey. Partly my generated egg had a lot of shine and not as much bone. I have now maxed out my mid-journey beta generating a decent egg... so that's another hurdle I'll have to jump.
@gameartexp
@gameartexp Жыл бұрын
The input image is key to the detail in the end result, keep refining your prompts, maybe try another AI?
@gameartexp
@gameartexp Жыл бұрын
My source assets are here BTW mcpoly.gumroad.com/l/xhzldp
@jwinchester9302
@jwinchester9302 Жыл бұрын
Literally can’t wait to try this. This video is gonna change lives, good sir! SO MUCH AWESOME! 🔥🔥🔥
@gameartexp
@gameartexp Жыл бұрын
Nice one, hope it opens some doors!
@lilyounggamer
@lilyounggamer 2 жыл бұрын
can you try this using a video game character face?
@gameartexp
@gameartexp 2 жыл бұрын
I've tried this www.artstation.com/blogs/petemc/468w/midjourney-to-3d If enough people like your comment I could do a video on it.
@chrisgreenwell3404
@chrisgreenwell3404 2 жыл бұрын
@@gameartexp I would love a video on it :)
@sleepincat
@sleepincat 2 жыл бұрын
@@chrisgreenwell3404 keep an eye on here or subscribe ;)
@thegeekclub8810
@thegeekclub8810 2 жыл бұрын
That would be amazing my! I’d love to see that tutorial.
@gameartexp
@gameartexp 2 жыл бұрын
@@thegeekclub8810 Ok I think I know what my next video will be
@lucashuynh5491
@lucashuynh5491 2 жыл бұрын
Your videos are very comprehensive. Thank you so much for sharing ^^
@gameartexp
@gameartexp 2 жыл бұрын
You're very welcome Lucas, thanks for the kind words.
@jbreezy3146
@jbreezy3146 9 ай бұрын
one of the best tutorials I have come across
@gameartexp
@gameartexp 9 ай бұрын
Thanks for the kind words
@dikeythedocta471
@dikeythedocta471 Жыл бұрын
you really can't use common shortcunts or blender fields for convenient workflow but, man, you're so good still. the result is amazing. thank you so much for this. get some Grant Abbit tutorials for easy workflow and you are just unstoppable!
@gameartexp
@gameartexp Жыл бұрын
Thanks for that!
@dikeythedocta471
@dikeythedocta471 Жыл бұрын
@@gameartexp Hey, could you advice please, how did you come by with displacement, normal map and othe jpegs?
@johnmc9073
@johnmc9073 2 жыл бұрын
My g, i sure hope you keep doing these easy to do tutorials! With all AI possible objects! i wouldn't be able to think if whats possible since idk 3D and I see you just uploaded an AI gun model in 3D so u hope you keep finding these objects that are possible to turn into 3D and please do a tutorial for the gun and others 😩😍🙏
@gameartexp
@gameartexp 2 жыл бұрын
Thanks John! The sci-fi pistol was for modelling practice really, I made that the old fashioned way using the AI image as reference. I have some ideas on some easier conversions though, subscribe if you'd like to be kept informed
@ferrari3399
@ferrari3399 2 жыл бұрын
You are a hero man, for making this tutorial again but with free tools!
@gameartexp
@gameartexp 2 жыл бұрын
Thanks!
@patricktaylor4997
@patricktaylor4997 Жыл бұрын
Great video! Very instructive. This has so many possibilities.
@gameartexp
@gameartexp Жыл бұрын
Thanks Patrick
@andrewlongfellow8745
@andrewlongfellow8745 11 ай бұрын
Loved this video. I design mechanical parts for 3d printing in Fusion 360. What you just showed blew my mind and seems fairly easy to replicate without much experience with blender. I'm definitely checking out your other videos.
@gameartexp
@gameartexp 11 ай бұрын
Glad you enjoyed it! Thank you for the kind comments, I hope the tutorial sparks some cool ideas
@hrorm
@hrorm Жыл бұрын
Mate, thank you so much for teaching me this, my alien egg is rendering and I am so happy :)
@gameartexp
@gameartexp Жыл бұрын
Glad I could help!
@_20TWO
@_20TWO 2 жыл бұрын
Nice! great to see this evolving!
@gameartexp
@gameartexp 2 жыл бұрын
More to come, thank you!
@voyage-digital
@voyage-digital Жыл бұрын
Thanks again for this great tutorial. Simple and effective I can't wait to try this!
@gameartexp
@gameartexp Жыл бұрын
No worries, hope you enjoy it!
@nazaxprime
@nazaxprime Жыл бұрын
Fantastic content, GAE. I'm new to the channel but this is right up my alley. Now if I can only find all the time to get to this stuff outside my normal 14 hour trucking day, that would be even better. 😂
@gameartexp
@gameartexp Жыл бұрын
Welcome aboard! Finding time is the hard part!
@Metalstrom
@Metalstrom Жыл бұрын
This is an awesome video with so much information included. Really cool. Thank you!
@gameartexp
@gameartexp Жыл бұрын
Glad you liked it!
@TheRainySky
@TheRainySky 8 ай бұрын
Great tutorial on tge basics of texturing!
@gameartexp
@gameartexp 8 ай бұрын
Glad it was helpful!
@D4rrenCr4bb
@D4rrenCr4bb Жыл бұрын
Great video, nicely explained. A better way to select vertices on both sides is to switch on x-ray mode (the two squares icon next to the shader view icons - top right of the 3d viewport) or Alt-Z. Wth that on boxing around will select all vertices on both sides of the mesh.
@gameartexp
@gameartexp Жыл бұрын
Great tip! Thanks Darren
@plagiats
@plagiats 2 жыл бұрын
Wow, couldn't ask for a clearer explanation of the process. I'm gonna scroll the comments if someone found a way to get Ambiant Occlusion infos for free. Thank you so very much! Great stuff!
@gameartexp
@gameartexp 2 жыл бұрын
Shadermap 4 can bake geometry too, so you could export the egg model back into Shadermap and bake AO. Or, use Blender's baking tools
@user-ko2tw2xu4l
@user-ko2tw2xu4l Жыл бұрын
I learned so much from this video!
@gameartexp
@gameartexp Жыл бұрын
Glad it was helpful!
@jdvplayground
@jdvplayground Жыл бұрын
you're very good at copy paste, hope they can invent a AI add on to do the rest of the little work.
@gameartexp
@gameartexp Жыл бұрын
Can you explain a bit more please?
@XanarchistBlogspot
@XanarchistBlogspot Жыл бұрын
Brilliant. I was wondering if this was possible. Thanks for the lesson.
@gameartexp
@gameartexp Жыл бұрын
Glad it was helpful!
@LeiffNathanAMendoza
@LeiffNathanAMendoza Жыл бұрын
blend indeed awesome
@gameartexp
@gameartexp Жыл бұрын
Thanks
@WilliamThomas2040
@WilliamThomas2040 Жыл бұрын
great stuff, really excited to go try this! Thank you for sharing!
@gameartexp
@gameartexp Жыл бұрын
Have fun, thank you!
@RetroPlus
@RetroPlus Жыл бұрын
AI is going to make the more tedious parts of 3d modelling much easier, this is very cool stuff
@gameartexp
@gameartexp Жыл бұрын
Glad you liked this
@Bad_Chad
@Bad_Chad Жыл бұрын
Fascinated at every step. What a great set of tools and information to use them wisely. Thank you very much!
@gameartexp
@gameartexp Жыл бұрын
Glad you enjoyed it!
@akagrohl
@akagrohl 2 жыл бұрын
This is an incredible resource. Thanks mate
@gameartexp
@gameartexp 2 жыл бұрын
Glad you think so, thanks!
@melikey4398
@melikey4398 Жыл бұрын
nice job looks amazing thanks for sharing
@gameartexp
@gameartexp Жыл бұрын
Thanks for watching!
@Pircla
@Pircla Жыл бұрын
What you do is incredible and really interesting, thanks for sharing it !
@gameartexp
@gameartexp Жыл бұрын
Thanks for the kind words, appreciate it👍
@Pircla
@Pircla Жыл бұрын
@@gameartexp You’re welcome !
@SSZaris
@SSZaris Жыл бұрын
Thank you so much for this video. I mean it. You've broadened my horizons so much with this. I appreciate the time you spent on explaining everything. Big ups mate 👍👍
@gameartexp
@gameartexp Жыл бұрын
Glad it was helpful!
@hypersonicmonkeybrains3418
@hypersonicmonkeybrains3418 2 жыл бұрын
i like to feed the texture color into the color for the subsurface scattering.
@gameartexp
@gameartexp 2 жыл бұрын
Absolutely, I used that method in some earlier work, just not in Blender. www.artstation.com/artwork/5B2gmz
@GrandeGio95
@GrandeGio95 2 жыл бұрын
Free tools are the best, thank you sir !
@gameartexp
@gameartexp 2 жыл бұрын
You're welcome
@JonyZcosta
@JonyZcosta Жыл бұрын
Imagine the pain of the hen that laid that egg
@gameartexp
@gameartexp Жыл бұрын
oof
@StalkedByLosers
@StalkedByLosers Жыл бұрын
I wish I could upvote it more than once.
@gameartexp
@gameartexp Жыл бұрын
Thank you
@Glitch-Gremlin
@Glitch-Gremlin Жыл бұрын
I Swear... this is absolutely incredible..
@gameartexp
@gameartexp Жыл бұрын
Glad you liked it
@Glitch-Gremlin
@Glitch-Gremlin Жыл бұрын
@@gameartexp "Liked" isn't even the word for it. LOVED, is a better word. i got a question though, say i wanted to use Zbrush or Zbrush Core "For some people who can't afford normal Zbrush" is there a way to use it for the sculpting part? like could i keep the Normal Map and Texture and stuff on it while in Zbrush? do you know anything about any of that? cause if you could make a Tutorial for how to use Zbrush to help enhance the sculpting part, i think it'd help people as well. i know the widest net has already been thrown out, cause you did a blender Tutorial here, but blender just can't offer as good of sculpting as Zbrush can currently.
@gameartexp
@gameartexp Жыл бұрын
@@Glitch-Gremlin Absolutely Zbrush/Mudbox could be used instead. I'd forgotten about Zbrush Core actually, the tools and high poly model management would be better over there. The benefit of Blender is that it has everything under roof and there's less hopping between applications but I'll look into including Zbrush Core next time around. Thanks.
@Glitch-Gremlin
@Glitch-Gremlin Жыл бұрын
@@gameartexp If you'd like a full version of Zbrush, i can get you a "Maxon One" Zbrush, Cinema 4D, Red Giant and others Sub for ya, it can only be used for Educational but for KZfaq videos im sure that'd work. ArtHeroes gives them out, you just buy one of their tutorials "One of them is only $50" and then ask them to set you up an Educational License sub, and then pay the $10 per 6 months, they say you only need to re-up it every 6 months, so basically $20 a YEAR for all those? great deal for learning them. but i got a sub im not using for it, so i could just give it to you and you can use it if you want, take over the account and stuff. or you could make one with them, too. let me know though if you'd like that.
@gameartexp
@gameartexp Жыл бұрын
@@Glitch-Gremlin Thank you so much, i appreciate the offer. I actually have a full Zbrush license so including it in a video should be no problem. Thanks again.
@magistrcooldayn233
@magistrcooldayn233 2 жыл бұрын
Thank you for this tutorial! You have a great talent! Hope to see more
@gameartexp
@gameartexp 2 жыл бұрын
Thank you! Cheers!
@harrymorris613
@harrymorris613 2 жыл бұрын
Fantastic!!! I can't wait to try this out.
@gameartexp
@gameartexp 2 жыл бұрын
Hope you enjoy it!
@herval
@herval Жыл бұрын
You can use controlnet/stable diffusion to make normal/height maps for an image that might make this easier!
@gameartexp
@gameartexp Жыл бұрын
It might do! Tech is moving so quick this is outdated already
@johnmc9073
@johnmc9073 2 жыл бұрын
This video is great! Even i could understand it without experience. The right side of the video was cut off so some things i want able to see what you clicked.
@gameartexp
@gameartexp 2 жыл бұрын
Sorry about that, an issue with the OBS capture settings - I watched it back before posting and it should be possible to work through with the dialog. Thanks.
@beansandwiched
@beansandwiched 11 ай бұрын
This is exactly what I was looking for. I've been searching for something like this for weeks. Thank you so much for sharing this knowledge...... Subbed. Is it possible to do this on a plane or side of cube? Im trying to prepare STL's for laser engraving.
@gameartexp
@gameartexp 11 ай бұрын
Absolutely, you can apply the image/displacement to any geometry that has UVs and enough polygon density to support it. Follow this tutorial with the geometry of your choice! Thanks for the kind words
@thomasdoubting
@thomasdoubting Жыл бұрын
This was amazing‼️❤️
@gameartexp
@gameartexp Жыл бұрын
Thanks
@leatherslipper3017
@leatherslipper3017 Жыл бұрын
Soo useful tips, thanks man!
@gameartexp
@gameartexp Жыл бұрын
No problem!
@zeroalpha_nz6674
@zeroalpha_nz6674 Жыл бұрын
Really well presented mate, I'm using the free software called Materialize to generate the maps. Not sure if its any better but seems to have a good range of parameters to get the most out it. Looking forward to see more videos. Subbed!!
@gameartexp
@gameartexp Жыл бұрын
Thank you, yep Materialize will also get you over the line!
@Zomfoo
@Zomfoo Жыл бұрын
Coolest. Santa. Ever.
@gameartexp
@gameartexp Жыл бұрын
🔥
@NojuXDDD
@NojuXDDD Жыл бұрын
Thanks mate, hella helpful!
@gameartexp
@gameartexp Жыл бұрын
No problem 👍
@matjav1
@matjav1 Жыл бұрын
great tutorial, thanks!
@gameartexp
@gameartexp Жыл бұрын
You're welcome!
@joelstolarski2244
@joelstolarski2244 Жыл бұрын
This is amazing, and genius tutorial. Don't know how you figured this out, but kudos to you.Taking a stab at this today. See if I can get one of my ai female cyborgs to complete 3d model. Two years about ,on Blender and again, don't know how you figured this out. Wish me luck. I'm old and I'm slow.
@gameartexp
@gameartexp Жыл бұрын
Glad it helped! Go for it, I'm about to upload a character tutorial that may help!
@joelstolarski2244
@joelstolarski2244 Жыл бұрын
@@gameartexp Excellent. Watched and did the tutorial on the egg, substituted a character generated in Nightcafe. Took 100 credits to figure out how to get a model sheet created. You can use "model sheet" Unreal character metahuman render" as potentially useful prompts. Have Unreal 5.1 installed and it looks similar to Unity thankfully. Resolution is amazing. It will be some time to figure. Unity is hard. Have little coding skill. Use chatgpt to help create code, but it makes mistakes. No way around having to learn some coding. Back to the tutorial.I see the workflow, photopea to shadermap to blender. Put the character texture on the ball. Learned how to move and adjust the uv map and thank you for explaining that so well. I've done tutorials on it, that didn't click, but now see how that works. So far haven't gotten Nightcafe to do back of character. Model sheet shows front view and side views. Tried "model sheet, t-pose, three views, front,back,side " and it's night generating back. Best I've gotten is front which isn't always a straight frontal view, and two side views. Fingers on hand are deformed. Nightcafe has new algo, which is called SDXL. Uses 3 credits, so have been using 5.1 to test results. Have a couple low poly 3d character modesl to see if the texture will map to those. It's going to be hard to figure fingers. Looking forward to seeing your character tutorial.
@gameartexp
@gameartexp Жыл бұрын
@@joelstolarski2244 Great progress! As explained in the character video (live now!) coaxing out the right prompt can be really tricky
@vuxanov
@vuxanov Жыл бұрын
Great video. You can also add displacement in texture editor, there is a socket in material output. Its a bit easier that way. And if you want to have more realistic look use Cycles render engine instead of Evee.
@gameartexp
@gameartexp Жыл бұрын
Great tips, I'm a 3dsmax user so still a Blender noob
@lnk_Eyes
@lnk_Eyes Жыл бұрын
Came for the tips, stayed for the soothing accent
@gameartexp
@gameartexp Жыл бұрын
:D:D:D
@Meteotrance
@Meteotrance 10 ай бұрын
If i do that kind of egg im probably using substance sampler or designer to extract the normal Map and depth Map and color from the original design, first you model the egg in blender you UV unwrap you made a front projection of the original jpeg artwork add symmetry and let substance extract the volume , maybe some tweek in zbrush Can do that too, it's easy to do stuff liké that with an egg shape and zsketch for the RIB cage and spinal things.
@gameartexp
@gameartexp 10 ай бұрын
Absolutely, that's the way to go if you are a subscriber to ZBrush and the Substance Suite. This video is primarily aimed at people who don't have access to paid tools
@Meteotrance
@Meteotrance 10 ай бұрын
​@@gameartexpthe good Thing is it work with freenstuff krita Can extract a lot of normal Map.
@4kstudio775
@4kstudio775 Жыл бұрын
thank u shar ur hard work
@gameartexp
@gameartexp Жыл бұрын
It's my pleasure
@AshiqHussain-mu7gu
@AshiqHussain-mu7gu 2 жыл бұрын
you have about the software. I personally enjoy learning so it was a little bit easier to do it over ti. But you’ll get there brother
@gameartexp
@gameartexp 2 жыл бұрын
Good to know!
@bluecrystalstudio402
@bluecrystalstudio402 2 жыл бұрын
Very nice! Good job.
@gameartexp
@gameartexp 2 жыл бұрын
Thank you very much!
@Bringidon
@Bringidon Жыл бұрын
you said spanner - good lad :)
@gameartexp
@gameartexp Жыл бұрын
Well, that's what it is!
@riseoblivion237
@riseoblivion237 9 ай бұрын
oh poor guy alt shift to select edge looop alt z to get xray to select backsides and o for proportional editing. I hope you push control 6 for subdivide non color for displacement map ^^ awesome egg tho
@gameartexp
@gameartexp 9 ай бұрын
Thanks for the tips!
@imagineartsstudio
@imagineartsstudio Ай бұрын
19:14 CooOOooll!
@lysrgic2
@lysrgic2 Жыл бұрын
I remember I used to tell people about ai image generation but no one listened (because ai image generation used to be kinda trash but still impressive) and now people are starting to use them to make 3d models
@gameartexp
@gameartexp Жыл бұрын
I think everyone is sitting up and noticing now
@daniellasso8831
@daniellasso8831 2 жыл бұрын
Amazing! this is gold content!
@gameartexp
@gameartexp 2 жыл бұрын
Glad you think so Daniel, thanks for the comment
@B-fn7vo
@B-fn7vo 2 ай бұрын
I thought this would be something that works more autonomous. But this method has actually been around for 10 years😄...
@gameartexp
@gameartexp 2 ай бұрын
Nothing new here in terms of technique, this tutorial is for people who want to take Gen AI a little further, it would likely be new to them
@MaksAMD
@MaksAMD Жыл бұрын
Amazing , do you think you could make another tutorial for those who would like to 3d print the file later? Would be amazing to resin print this one 😮 you made
@gameartexp
@gameartexp Жыл бұрын
All you need to do art the end is export the file from Blender as STL, then import into your slicer and use whatever your favorites settings are to print in resin or extrusion
@MaksAMD
@MaksAMD Жыл бұрын
@@gameartexp I’ll keep rewatching your video till I get how to make 3d and shape it like you did , amazing amazing work ! Is there also a place where one could understand the key words to use to get something as amazingly complex as yours?
@MaksAMD
@MaksAMD Жыл бұрын
@@gameartexp thank you , is there a way to transfer the shape from original images to skip creating a shape in blender? while it might be not as complex with an egg shape it would near impossible with a miniature lets say due to shape complexity? Thnx
@gameartexp
@gameartexp Жыл бұрын
@@MaksAMD KZfaq is as good a place as any to find tutorials on 3D modelling etc. Start with the basics ;)
@gameartexp
@gameartexp Жыл бұрын
@@MaksAMD If I understand you correctly, and you want to skip the Blender part, you could achieve something by displacing a plane primitive with the original images, but I doubt you could get much with it. Take a look at this: www.artstation.com/blogs/petemc/468w/midjourney-to-3d
@misterprimo5559
@misterprimo5559 Жыл бұрын
wooow i very like your video
@gameartexp
@gameartexp Жыл бұрын
Cool, thank you!
@roybatty2268
@roybatty2268 Жыл бұрын
So... What are you making in March 2023?! A lot has happened since this came out!
@gameartexp
@gameartexp Жыл бұрын
Watch this space, subscribe for updates
@roybatty2268
@roybatty2268 Жыл бұрын
@@gameartexp You got it, brother. Keep up the good work.
@amrtahtawi
@amrtahtawi 2 жыл бұрын
Loved your first video and this one is even more accessible but I have an issue I hope you can help with, I use mac! so is there a replacement/alternative for Shadermap that I can use you'd know of? Thank you in advance.
@gameartexp
@gameartexp 2 жыл бұрын
Ah I didn't mean to exclude Mac users, I don't use one myself! You could try Quixel Mixer - Mac downloads here quixel.com/products/mixer
@ronaldlopez3022
@ronaldlopez3022 Жыл бұрын
Great video!!! I would like to try it. Where can i find the image?
@gameartexp
@gameartexp Жыл бұрын
In the description, there is a link to the scene files on Gumroad
@brucemcgee8205
@brucemcgee8205 Жыл бұрын
For through selection, toggle X-RAYMODE. shortcut (ALT Z) or toggle the box in box icon to the left of VIEWPORT SHADING.
@gameartexp
@gameartexp Жыл бұрын
Thanks for the tip Bruce 👍, I'm a noob in Blender
@Skindred727
@Skindred727 Жыл бұрын
is there a way to 3d ai generated structures/assets (like houses) ? that would be crazy
@gameartexp
@gameartexp Жыл бұрын
I'm sure you could make a floor plan using AI that could be extruded, it would give you ground floor at least. There are also options for image to image and depth to image in Stable Diffusion which would be worth looking at
@karlinamila5644
@karlinamila5644 Жыл бұрын
In first few minutes Me : whoaa coool i have to try it At the end of video Also me : ......
@gameartexp
@gameartexp Жыл бұрын
DO IT!
@brainwithani5693
@brainwithani5693 Жыл бұрын
Now print it and hold it in your hand irl. That would be impressive.
@gameartexp
@gameartexp Жыл бұрын
cdna.artstation.com/p/assets/images/images/051/889/028/4k/pete-mc-nally-alienegg-3dprint.jpg?1658413526
@brainwithani5693
@brainwithani5693 Жыл бұрын
@@gameartexp awesome
@keYserSOze2008
@keYserSOze2008 Жыл бұрын
Makes sense that AI is ripping H.R. Giger off too, theres a mountain of training data out there. 🙄
@gameartexp
@gameartexp Жыл бұрын
For sure, his influence is everywhere in sci-fi movies
@yurakennardokusnar5792
@yurakennardokusnar5792 2 жыл бұрын
Super useful! Liked & subscribed :)
@gameartexp
@gameartexp 2 жыл бұрын
Awesome, thank you!
@pietrogarofalo2957
@pietrogarofalo2957 9 ай бұрын
great video ! Does it work also for character model?
@gameartexp
@gameartexp 9 ай бұрын
I guess you checked my other vids!
@tommythunder6578
@tommythunder6578 8 ай бұрын
Thank you for this amazing tutorial! It's a very interesting workflow 👍🏻
@gameartexp
@gameartexp 3 ай бұрын
No worries, thank you for watching
@Necromorphicon
@Necromorphicon Жыл бұрын
Is it possible to utilize these techniques and make a, lets say, a fantasy tree? Or would the geometry be to difficult?
@gameartexp
@gameartexp Жыл бұрын
Anything with tendrils (branches in this case) that extrude outwards in different directions would be tricky. You could ceratinly do the trunk like this and then add branches yourself and deform it afterwards
@rafaeltosi
@rafaeltosi Жыл бұрын
Does this "tricky" only works with spheres? I have tried using a cube and couldn't make it work at all :( Great video thank you very much for taking the efforts for making it.
@gameartexp
@gameartexp Жыл бұрын
The hemisphere works well I've found, I've created heads etc. in this way. As long as your displacement works reasonably well on a plane, adding to a hemisphere will help pull it into 3D a little better. Some subjects don't translate well with this method.
@mikeelooelo8040
@mikeelooelo8040 2 жыл бұрын
Holy shit, I just know how to model, then uv, then texturing, how many more ways of doing things are there?
@gameartexp
@gameartexp 2 жыл бұрын
There are many ways to model, or you could use alpha textures on cards, each AI scene calls for different approaches!
@VaupellGaming
@VaupellGaming 2 жыл бұрын
impressive,, subbed.. Love this..
@gameartexp
@gameartexp 2 жыл бұрын
Thanks for the sub!
@smylmv
@smylmv 6 ай бұрын
Hi there! Do you think it could be with a shoe?
@gameartexp
@gameartexp 6 ай бұрын
It would certainly be more difficult
@SPsounds100
@SPsounds100 Жыл бұрын
Amazing! How hard is it to make an object to be animated or to interact with it? Like running or shooting
@gameartexp
@gameartexp Жыл бұрын
Adding physics collisions is pretty easy in a game engine for a static object. I had a displacement map gradient scrolling along it in early tests that made it pulse slightly. Further work needed to animate it though, like rigging with bones or making blendshapes/morph targets.
@haloasim2078
@haloasim2078 Жыл бұрын
Is this efficient for detailed CHARACTER MODELING? Especially when creating complex characters with MidJourney (e.g. aliens)? It would be cool to see a video on that
@gameartexp
@gameartexp Жыл бұрын
To some degree, have you seen this? shunsukesaito.github.io/PIFuHD/
@gameartexp
@gameartexp Жыл бұрын
kzfaq.info/get/bejne/qJyYorxhqJOzZ6M.html
@recoverhealth2062
@recoverhealth2062 Жыл бұрын
How's the job market for 3d up in Ireland?. Haven't been on the island since 2020.
@gameartexp
@gameartexp Жыл бұрын
Pretty good, not sure it's much improved on 2020 though
@joshuasmith2635
@joshuasmith2635 2 жыл бұрын
Sky is the Limit!!!
@gameartexp
@gameartexp 2 жыл бұрын
Please try it out!
@joshuasmith2635
@joshuasmith2635 2 жыл бұрын
@@gameartexp I will as soon as I can!!!
@carlosalbertochacon8178
@carlosalbertochacon8178 Жыл бұрын
Awesome, is there any shadermap alternative for mac ?
@gameartexp
@gameartexp Жыл бұрын
Yes, check the video info for a browser based alternative
@fredferkel9604
@fredferkel9604 Жыл бұрын
Thank you so much! I have one question, you said that it won't work for every image, what's the main issue?
@gameartexp
@gameartexp Жыл бұрын
Thanks Fred. The issue is complexity. To make this feasible we need to be able to use the same AI image front and rear on the 3D model.
@fredferkel9604
@fredferkel9604 Жыл бұрын
@@gameartexp Got it, thanks!
@gameartexp
@gameartexp Жыл бұрын
@@fredferkel9604 kzfaq.info/get/bejne/qJyYorxhqJOzZ6M.html
@iamski
@iamski 2 жыл бұрын
Question: If you had the money, would you use something like Substance Alchemist for your bitmap to material conversions, or any other program for that matter? Or does Photopea meet all your needs? Thanks!
@gameartexp
@gameartexp 2 жыл бұрын
Yes is the short answer. In this video I used Photoshop, 3DSMax, Knald (for the normals, height etc.) and Toolbag for rendering kzfaq.info/get/bejne/btuYYNR3tM-bnIU.html Substance would definitely be of use here and Photoshop is useful for the neural filters.
@SalwanSameea
@SalwanSameea Жыл бұрын
great video, how are you getting rendering inside blender so fast like this 09:11 while moving through the scene at the same time ?
@gameartexp
@gameartexp Жыл бұрын
Thanks. It's just shaded mode using Eevee, with a direct light for shadows and bloom enabled in the render properties
@Dogpool
@Dogpool 2 жыл бұрын
i have zbrush, but am having a really hard time getting this to work the same as you did in that program. do you have zbrush to do another tutorial in that program?
@gameartexp
@gameartexp 2 жыл бұрын
Hi there, I use Zbrush and may include it in a future video
@shokew2241
@shokew2241 Жыл бұрын
Please make a video of making an anime character with this method and title blender in it or something would get massive views and nice video!!
@gameartexp
@gameartexp Жыл бұрын
I have a video in the works like this kzfaq.info/love/2MSBDFAjMjlUnnY_jn8gnwcommunity
@NitwitsWorld
@NitwitsWorld Жыл бұрын
Have you ever made 3D models based on AI Art of animated characters like mascots or cartoon animals? I would love to see if that is possible to do like use AI Art to make a cartoon character like say a cute Coco-Cola character and make it into a real model? I wanna commission a game dev I know to make a 3D model of one of those AI Art images and see if that is possible.
@gameartexp
@gameartexp Жыл бұрын
A good 3D artist can model anything, Nvidia are releasing code next week to create 3D models from text prompts
@NitwitsWorld
@NitwitsWorld Жыл бұрын
@@gameartexp awesome
@gameartexp
@gameartexp Жыл бұрын
@@NitwitsWorld kzfaq.info/get/bejne/qJyYorxhqJOzZ6M.html
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