Making Boids with Unity ECS - The Hot Path Show Ep. 13

  Рет қаралды 907

Turbo Makes Games

Turbo Makes Games

Күн бұрын

Shop the Asset Store Spring Sale: assetstore.unity.com/?on_sale...
Support The Hot Path Show and get extra bonuses: / turbomakesgames
The Hot Path Show is a weekly livestream focused on showcasing different ways to solve problems in game development through data-oriented design.
Things mentioned on the show:
Just Read The Instructions Game: store.steampowered.com/app/14...
Agents Navigation: assetstore.unity.com/packages...
Agents Navigation Crowds: assetstore.unity.com/packages...
Rukhanka ECS Animation System: assetstore.unity.com/packages...
Odin Inspector: assetstore.unity.com/packages...
Odin Validator: assetstore.unity.com/packages...
Shapes: assetstore.unity.com/packages...
Polygon City Zombies: assetstore.unity.com/packages...
Obfuscator: assetstore.unity.com/packages...
Unity DOTS Roadmap: unity.com/roadmap/unity-platf...
Project files from this video: github.com/TheHotPathShow/Epi...
Find us online:
Subscribe to The Hot Path Show Clips: / @hotpathshow
Join our Discord community: tmg.dev/Discord
Johnny: / turbomakesgames
Dani: / dani485b
Tobias: / mockarutan
Just Read the Instructions Game: store.steampowered.com/app/14...
Streaming software we use: streamyard.com/pal/d/61084502...
Timestamps:
0:00:00 - Introduction and Misc Announcements
0:07:30 - The Prefetch: Using AI Tools in Game Dev
0:29:30 - Error Correction Code - Struct Field Alignment
0:40:00 - Asset Store Spring Sale (Sponsored Segment)
0:51:40 - Cache Hit Unity DOTS Quick Tip of the Week
0:58:24 - Just Read The Instructions Postmortem
1:25:45 - Instruction Set: Boids in DOTS
1:57:20 - Dynamic Allocation - One Bite Pizza Reviews and Don't Be Evil Keynote
2:01:40 - Closing Remarks

Пікірлер: 2
@shavecrooked8416
@shavecrooked8416 3 ай бұрын
The boids of the EntitiesSamples uses spatial hashing instead of a tree-like structure!
@TurboMakesGames
@TurboMakesGames 3 ай бұрын
Good to know, thanks for the clarification!!
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