Making The Identical Game On The Oldest VS Latest Versions Of Godot

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Code It All

Code It All

Ай бұрын

Making The Same Game On The Latest Version Of Godot And Oldest, What Could Go Wrong ? So Apparently Core Concepts Of Godot Engine Have Remained The Same, Like Scenes, Nodes, Resources And Stuff Like That BUT OH MAN! It Was Much Easier To Make The Same Game In Godot 4.2.2, also better graphics.
** Also since this is not really a tutorial, a lot of things have been done probably not in their best way, so if you choose to follow anything in this video just know it's not tested or the best way and might have bugs and performance issues. ***
Now I had to use 3 omni lights in godot 1.1, because I couldn't get shadows working properly with directional light. that's why it looks kinda darker than godot 4.2.2
In This Video We Will Make A Game In Godot 1.1 And Godot 4.2.2, Which is the latest version of godot at the time of recording this video.
original godot logo ( Godot 4.2.2 ) in the thumbnail by Andrea Calabro, license (CC BY 4.0 International): creativecommons.org/licenses/...
#godot #gameengine #game #indie

Пікірлер: 108
@Code_It_All
@Code_It_All Ай бұрын
Sorry for the typos, the word complete should definitely not have been typed "Compeletely"... Also since this is not really a tutorial, a lot of things have been done probably not in their best way, so if you choose to follow anything in this video just know it's not tested or the best way and might have bugs and performance issues. Now I had to use 3 omni lights in godot 1.1, because I couldn't get shadows working properly with directional light. that's why it looks kinda darker than godot 4.2.2
@BOOMNIKboom
@BOOMNIKboom Ай бұрын
Привет сможешь выложить исходный код игры на godot 4.2.2 которую ты сделал в этом видео?
@BOOMNIKboom
@BOOMNIKboom Ай бұрын
Hi, can you upload the source code of the game on godot 4.2.2 that you made in this video?
@Code_It_All
@Code_It_All Ай бұрын
Sorry it's just a test now, it needs a lot work before it could be called complete...
@BOOMNIKboom
@BOOMNIKboom Ай бұрын
@@Code_It_All Ты все еще можешь это сделать?
@Suicidesquad42069
@Suicidesquad42069 19 күн бұрын
Your channel is really interesting Mabel you should consider making tutorials on how to make games like this
@superj1e2z6
@superj1e2z6 Ай бұрын
bonus: make a game using the godot-precursor: Larvita3
@vpumpking.
@vpumpking. Ай бұрын
first you would have to compile it 😂
@swarkin
@swarkin 26 күн бұрын
what's larvita? I only find pokemon
@vpumpking.
@vpumpking. 22 күн бұрын
larvita is one of the earliest versions of what eventually became godot
@omegahaxors3306
@omegahaxors3306 Ай бұрын
I was expecting it to be more like Blender where the original release was fundamentally different and borderline unusable.
@Okarabouzouklis
@Okarabouzouklis 18 күн бұрын
tried using blender 2.78 and my respect for 3d modellers in the past has increased
@potatofuryy
@potatofuryy 16 күн бұрын
@@Okarabouzouklis bruh 2.78 wasn’t that bad
@Okarabouzouklis
@Okarabouzouklis 16 күн бұрын
@@potatofuryy nopd
@dereklytle6719
@dereklytle6719 22 күн бұрын
Next video: using Blender 1.0 with Godot 1.1
@charlieborchardt2066
@charlieborchardt2066 Ай бұрын
I"m very surprised how similar to modern godot it is. I thought it would be completely different.
@NotQuartz
@NotQuartz 11 күн бұрын
“So I don’t know what I’m doing wrong” sums up most of godot problems XD
@jitspoe
@jitspoe 20 күн бұрын
Interesting! I didn't realize Godot's 3D capabilities were that sufficient back in 1.x.
@MrKubaxius
@MrKubaxius 16 күн бұрын
From what I remember Godot was intended to be a mainly 3D engine, so it makes complete sense
@jitspoe
@jitspoe 16 күн бұрын
@@MrKubaxius Yeah, it seems to have a reputation as a 2D engine, though. I jumped in using 3D at 3.0, so I thought maybe the earlier releases were more focused on 2D.
@hekasa1500
@hekasa1500 Ай бұрын
"i see.."
@AquaComputerVR
@AquaComputerVR Ай бұрын
wait what how does this video not have more views? This was the most interesting video I've seen this month, great job!
@Code_It_All
@Code_It_All Ай бұрын
Thank you!
@TheBcoolGuy
@TheBcoolGuy 16 күн бұрын
I wish you had shown a gameplay comparison.
@hdeharry1292
@hdeharry1292 Ай бұрын
Your timing of saying to sub is very well placed i only lnow if i like the vid half way through
@qfurgie
@qfurgie 14 күн бұрын
that font in the 1.1 IDE is insane
@Code_It_All
@Code_It_All 13 күн бұрын
The code font is a custom font I added myself because the default font was too small for recording, and I couldn't increase the default font size
@TheArchCoder
@TheArchCoder 12 күн бұрын
They should DEFINETLY add some preadded resources and fonts (or maybe add some free marketplace)
@BKD639
@BKD639 Ай бұрын
Great concept 😊😊😊
@yvanvan3729
@yvanvan3729 Ай бұрын
Great video to see the evolution of Godot. Have a wonderful day. BTW : 1:55 remkae 2:22 10 Yeras ago 2:37 be compeletely honest
@Code_It_All
@Code_It_All Ай бұрын
Haha, I was so tired editing this video that I forgot to check for typos, thanks for informing!
@MethanicBlast
@MethanicBlast 20 күн бұрын
You can project a label2d into 3d using camera3d with unproject_position() . Also you can hide it with is_position_in_frustum() when it's no longer in the frustum, may need raycasting to actually hide when it's occluded with another 3d object
@ChrisD__
@ChrisD__ 18 күн бұрын
Also the Label3D node is just a short hand for adding a label to a subviewport and displaying it with a sprite.
@B34Rocky
@B34Rocky Ай бұрын
super good video, now i want to play this game, it looks like so much fun haha please make a mini release
@Code_It_All
@Code_It_All Ай бұрын
Thanks! there's no levels and such so it'll get boring very soon
@B34Rocky
@B34Rocky Ай бұрын
Okay thats bad, for me it seem like a lot of fun 😅
@mrfirespark
@mrfirespark Ай бұрын
@@Code_It_All Release
@HonsHon
@HonsHon Ай бұрын
3:50 I always recommend using png images over jpg images anyway You spent 4/5 of the video not talking about much :( makes it hard to watch. Wish you the best though.
@bossanova3494
@bossanova3494 Ай бұрын
8:42 you should be able to hit the "local to scene" checkbox for the material instead of needing to readd a material every time you call the scnee
@GakisStylianos
@GakisStylianos Ай бұрын
It's actually very interesting that most of the core ideas around the engine were exactly the same back then.
@J_A_C023
@J_A_C023 3 күн бұрын
Even version 1.1 was beast
@That-One-Guy-2067
@That-One-Guy-2067 Ай бұрын
The likes were at 696 when I started watching XD
@Circle_boi
@Circle_boi Ай бұрын
Make snake 🐍 in Godot 1.1
@borodasosa7076
@borodasosa7076 Ай бұрын
cs?
@Yinyangchannel174
@Yinyangchannel174 26 күн бұрын
I don’t know if it’s pronounced the way you say it or go-dot
@yourlocalpybro9734
@yourlocalpybro9734 25 күн бұрын
its pronounced guh-do by the people that made it
@Reznovelty
@Reznovelty 21 күн бұрын
Tbh it doesn't really matter most people know what you mean anyway. You could say "goo-doot" and you might make sense lol
@swarkin
@swarkin 26 күн бұрын
i tried compiling 1.0 but it fails as my msvc build tools are way too recent, does anyone here want to attempt this on linux using gcc?
@Sergonizer
@Sergonizer 23 күн бұрын
Why not just set the build tools to v140 or whatever it requires?
@swarkin
@swarkin 23 күн бұрын
@@Sergonizer Older versions are locked behind a Microsoft subscription. Either way I have already found a repo containing very old builds (even pre-1.0) but KZfaq seems to have auto deleted that comment
@Sergonizer
@Sergonizer 23 күн бұрын
@@swarkin huh? Probably because I had community msvs 2015 installed before 2019 and 2022 I have them available, but does it really require a subscription now?
@sonicSnap
@sonicSnap 2 күн бұрын
@@Sergonizer yeah, microsoft loves making us pay for literally anything
@jamiiedev
@jamiiedev 11 күн бұрын
Hi, i really enjoyed this video, but can you please do something about the microphone clipping every S? Thank youu
@NeonBobert
@NeonBobert 9 күн бұрын
nerd
@ivanstepanovftw
@ivanstepanovftw 8 күн бұрын
I did not notice it listening from speakers
@LoneWolfGamer666
@LoneWolfGamer666 Ай бұрын
Godot 1 has better UI TBH. I love the lightning in Godot 1.1 too
@drinkwwwaterrr
@drinkwwwaterrr Ай бұрын
That's just the default lighting, you can easily get Godot 4 to look like that by changing some settings
@Code_It_All
@Code_It_All Ай бұрын
I used three omni lights for godot 1.1 since I couldn't get shadows work properly with directional light. So lighting might look different also I didn't add any World Environment node for 1.1
@LoneWolfGamer666
@LoneWolfGamer666 Ай бұрын
@@Code_It_All looks great
@ARES20001
@ARES20001 Ай бұрын
Underated Channel Great Vid
@AlexandruMihaiDorobantu
@AlexandruMihaiDorobantu Ай бұрын
Godot's 1.1 GUI looks so much better man...
@RenderingUser
@RenderingUser Ай бұрын
I disagree. Icons are inconsistent. Color looks bad. Including the code. Text instead of things that should just be icons. 3 looks the simplest and easiest. 4 looks the best
@rallicat69
@rallicat69 Ай бұрын
@@RenderingUser why are you bashing on him for an opinion, if you want to say you disagree just say that and stop there. its all opinions afterall.
@RenderingUser
@RenderingUser Ай бұрын
@@rallicat69 bruh. Should I not elaborate on why I disagree? Nothing of value is contributed by just stating I disagree. Second, he didn't say specifically whether it's his opinion or a claim to objectivity. So you're basically working off a assumption. And lastly, I simply shared my own option and elaborated on that. That's a far cry from bashing
@Goldfighter5
@Goldfighter5 Ай бұрын
@@rallicat69he wasn’t bashing anyone though?
@rallicat69
@rallicat69 Ай бұрын
​@@RenderingUser read your comment back, from how i percieved it the way you were "disagreeing" looked to be very objectively oriented since you were litteraly just saying "that looks bad, that also looks bad, that aswell looks very bad." the entire time. second of all humans work on assumptions and if we didnt assume conversations would be 100% questions since if we dont want to assume we would need to ask the other person if they said every single word right and then ask again since what if they were talking to someone else? if you dont ask again you would be assuming and over and over. working off of assumptions is neccessary so bringing that up as a point doesnt really work, stuff you dont think your assuming are assumptions. you assume your mother is your mother and your dad is your dad. if they look exactly like them and in the context you very much think its them, you dont ask them. you dont ask your parents every single time you meet them if they are your parents or just a random person that looks 1:1 to them, and same with basically everything. you assumed his comment wasnt a joke aswell. and then of course last of all, bash (bashing) from the dictionary google uses (oh shocker assumptions its right???) says that bash means to critisize severely, which if you read it back once again really sounds like what you were trying to objectively do bringing up so many points. then again, im now accidently bashing you, but thats not the point here. finally, for the last time, your first message to the other guy doesnt give value anyways (referring to): "nothing of value is contributed by just saying i disagree" what was the noticeable value in saying that you think the gui is worse than the latest one. even if hes going to make his own ui for anything, 1 person is not even anywhere CLOSE to enough to determine if its a good all around change according to even a minority.
@itsafish4600
@itsafish4600 Ай бұрын
Hmm
@Suizzyyy
@Suizzyyy 28 күн бұрын
Typo 2:23
@Yinyangchannel174
@Yinyangchannel174 26 күн бұрын
1:56 too (I think it’s intentional but eh)
@Yinyangchannel174
@Yinyangchannel174 26 күн бұрын
Really 2:22 but yeah
@sadge6430
@sadge6430 15 күн бұрын
Uyt
@sadge6430
@sadge6430 15 күн бұрын
Uy4
@Ornament.G
@Ornament.G Ай бұрын
Latest: 4.FIREINTHEHOLE
@JuxGD
@JuxGD Ай бұрын
ok
@notChocoMilk
@notChocoMilk Ай бұрын
not funny
@Ornament.G
@Ornament.G Ай бұрын
Seriously, "fire in the hole" is everywhere in geometry dash 2.2
@Ornament.G
@Ornament.G Ай бұрын
@@notChocoMilk i have allergic reaction on milk
@LukasATBK
@LukasATBK Ай бұрын
Not funny
@TheSunriseGames
@TheSunriseGames 19 күн бұрын
Am I the only one who thinks that the new Godot appearance looks weird and not serious or childish as opposed to the old version?
@aden2427
@aden2427 17 күн бұрын
You have complete control over the appearance
@TheSunriseGames
@TheSunriseGames 15 күн бұрын
@@aden2427 can I make it look like in this video? 😅
@aden2427
@aden2427 15 күн бұрын
@@TheSunriseGames I bet you can get it pretty close. Just go into the editor settings and play around with it. But also you can google around for editor themes that are already made.
@whannabi
@whannabi 13 күн бұрын
Looks fine to me. I prefer it over the old one.
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