Never knew I would see such professionalism in a Stormworks video. Great job. I did not know that hull shape affected speed and fuel consumption.
@markers62224 жыл бұрын
Thanks so much. I gotta admit, I was a little inspired by Mark Rober.
@Drnken2292 жыл бұрын
Ofcourse hull shape affects speed and fuel consumption, just like aerodynamic on cars, we have hydrodynamics on ships
@Miliradian2 жыл бұрын
drag force a thing bro
@colton75 Жыл бұрын
Bro I love ur engines
@EndoSkull4 жыл бұрын
Well done video!
@iwac4353 жыл бұрын
Yes
@EndoSkull4 жыл бұрын
Also you should put all hulls in one workshop build with notes so people can see the difference
@markers62224 жыл бұрын
Hmm... maybe i will
@christophervayo35303 жыл бұрын
Did you? I would really like to use hull 4
@januthay86164 жыл бұрын
Very underrated channel! You put more effort into your videos than a lot of big name channels and create videos that are far more entertaining and informative! I am confident that your channel will continue to grow towards a prosperous future!
@markers62224 жыл бұрын
Really appreciate it. Hopefully I won't loose motivation.
@archiescriven61784 жыл бұрын
Stormworks: The perfect hull has a flat bottom and a 45° straight bow. Real life: angry Ray hunt,Sonny Levi,Don Aronow,Fabio Buzzy and many more noises.
@ineednochannelyoutube53842 жыл бұрын
Yeah, no simulation of bound laminar flow layer and turbulent detatched layer means the only thing determining drag is impact angle. The more a d longer pyramids you use the less drag you have. Kind of a bummer.
@JP-xd6fm2 ай бұрын
@@ineednochannelyoutube5384 Yes, but imagine the PC specs you would need in order to play a game that simulates all that in real time....
@sgt_kissekatt66863 жыл бұрын
This video came perfectly timed, almost a bit creepily so! Just earlier today I modified a few months old boat of mine in Stormworks to replace some of the hull with some 2x1s and 2x2 wedges and such, just to smooth out the hull (kept the EXACT same shape, just made the hull smoother and less "jagged". In doing so the top speed of the boat went from around 85 kph -> 42 kph. The weight increased by around 100 units (which isnt much), other than that there was just the type of wedges that changed. It seems that this game treats the 1x1 wedges and pyramids unproportionately different than the 2x1 and 4x1s, kinda seems like the 1x1s have tiny drag in comparison, even when the 2x1s are angled to realisticly create much LESS drag. Dunno why, but annoys me when i build to please my eyes but still be functional.
@Shadow_Hawk_Streaming3 жыл бұрын
Hey man, kinda funny spotting your comment on here
@razorblade71083 жыл бұрын
The newer wedges like 1x2, 2x2, 1x4 etc. all have wrong buoyancy and drag calculations...Only the old 1x1x1 wedges are working correctly. I think it doesn't matter in the air though. Or at least not to the point where it makes a difference.
@sgt_kissekatt66863 жыл бұрын
@@razorblade7108 Yeah, havnt noticed anything on my planes, would be nice if they would fix that.
@matt3093 жыл бұрын
Did they ever gix this
@sgt_kissekatt66863 жыл бұрын
@@matt309 Havnt tested it since, been mostly focusing on planes and trucks. But i havnt seen it been mentioned among the fixes, but i also dont read the patches super focused so i MIGHT have missed it. Wouldnt count on it having been fixed though.
@mattjones23033 жыл бұрын
To add to your findings, currently there is a bug (and has been since multi-block slopes were added) where 1x2 and 1x4 slopes and their corosponding pyramids are modeled as solid blocks when it comes to whater drag, meaning a hull built with them is basically a brick in terms of the physics engine. The best way to overcome this this to work out where your water line will sit and use 1x1 slopes below water line, then use multi-block slopes above for the aesthetic. But great video! brilliant explanation of hull types
@cactuscraze48773 жыл бұрын
Matt Jones this is so retarded I just want to make curved longer hulls that don’t need twice the engine power a normal hull would
@mattjones23033 жыл бұрын
@@cactuscraze4877 so do I bro.... so do i
@Rob_Katt4 жыл бұрын
i whuld realy like a video abuat displacemts hulls
@howdo83423 жыл бұрын
rob katt same here
@speedbitgaming41243 жыл бұрын
Would*
@CleverClothe4 жыл бұрын
The reason 1x1x1 wedges are out performing is that all other angled pieces don't displace water. So they are like building without slopes.
@markers62224 жыл бұрын
Yeah gotta love stormworks
@Shadow_Hawk_Streaming3 жыл бұрын
Well that's rather annoying.
@Bassalicious3 жыл бұрын
I actually can't believe that's still in the game. Devs should've fixed that long ago. It's so annoying beautiful hulls are pointless and hindering overall performance.
@Jim3535yt3 жыл бұрын
@@Bassalicious It's pretty ridiculous that they released 1.0 without fixing the wedges
@awhahoo3 жыл бұрын
@@Jim3535yt yeah
@mgmchenry3 жыл бұрын
6:58 "Stupidly bad efficiency" - you suddenly measured efficiency wrong. Excellent video, and I subbed, but if the boats aren't all going the same speed now, you have to compare meters/liter. Hull 1 - 12.5m/s, 18.3m/l gets 12.8km in the 17 minutes to burn all it's fuel Hull 4 - 18.5m/s, 15.6m/l gets 10.9km in 9.8 minutes to burn all 698 liters the difference in efficiency isn't as much as your bar graph suggests. Hull 4 already showed it's the efficiency winner Hull 4 - 12m/s, 36m/l gets 25.1km in 35 minutes. Somewhere between 12m/s and 18 there is a speed that gets you far, fast, without wasting so much fuel in Hull 4
@unit0007 Жыл бұрын
To be fair he was measuring efficiency wrong from the get-go. It just so happened that the speed was a controlled variable, so the distance traveled in an hour happened to remain constant. Fuel efficiency means different things in different context, but in the context of a mission boat, that is used to perform missions where one sets out from point A and travels to point B (some distance away) for the mission, then fuel consumed over distance (or the other way around) is how one measures efficiency, not fuel over time. You're not just trying to maximize your time out on the sea, you're doing a mission. Also having the engine as a controlled variable does give you the relative positions of the hulls tested (ie. which is more efficient than the other), but it doesn't give you accurate data as to how much more efficient one design is over the other. With less water resistance hull 4 might have been better off with a higher gear ratio, and that might have significantly increased its efficiency, especially at higher speeds.
@ruusteriv4 жыл бұрын
Great job! And heck yes I'd love one on displacement hulls!
@TheGoldenWarden4 жыл бұрын
Hello m8, Hmm you seem familiar...
@ArsonRatYT4 жыл бұрын
Extremely well done dude 👏👏👏
@IstasPumaNevada3 жыл бұрын
I would definitely like a similar video on displacement hulls; despite Stormworks' wonky and somewhat inconsistent physics/hydrodynamics modeling, it would still be interesting and useful.
@augustjames26802 жыл бұрын
What a great video! Genuinely well made, what a breath of fresh air! Definitely subscribed for more man👌
@sterlingmakara3 жыл бұрын
Wow this is a very high quality video. I see a great future for your channel! Very in depth, would love more of this type of video!
@RailsofForney Жыл бұрын
I didn’t expect drag physics to be that way. 😮 Very good to know 😊
@RailsofForney Жыл бұрын
I’m still gonna go for looks since my most recent large boats and ships are Diesel-Electric.
@The1Collin3 жыл бұрын
This video deserves so much attention, it was awesome!
@hdliggett4 жыл бұрын
Fantastic video. This is super helpful for hull design. I noticed you added a duck tail design on the hulls as well. Is there any functionality in that? A video on displacement hills would be great Edit: I was typing this on my phone last night. Didn't see that it autocorrected it to hills.
@markers62224 жыл бұрын
Thanks, I'll look into making that video, I've got other thing son the way tho.
@Kunden3eleg4 жыл бұрын
Very cool and nicely explained, well done!
@Opossum8tor3 жыл бұрын
It would be really great to get these hulls available on the workshop for testing
@Erv1s2 жыл бұрын
This video is so well made bro.
@ctrouble23093 жыл бұрын
Been searching all night for the right tutorial channel. Glad I found yours
@markers62223 жыл бұрын
Awesome, well there more on the way
@ProWhitaker3 жыл бұрын
Fantastic, Thanks for the video
@supertrashgamergirl26902 жыл бұрын
This vid is great! Please make a displacement hull video next, I would love to see your info for bigger ship builds that use that style. Subscribed btw!
@diningroomchair52053 жыл бұрын
Underrated channel, well done
@youraveragebloodmarine88133 жыл бұрын
Loved this video mate! I struggled building ships mainly because of the hull design which I have struggled with ( I’m used to building spacecraft)
@Martin.H984 жыл бұрын
nice video dude! need more professional content like this :D keep up the good stuff!
@gl1pgl0p4 жыл бұрын
Great vid as always
@markers62224 жыл бұрын
thanks!
@zanderpeterson66283 жыл бұрын
Amazing!
@stevenmiller2793 жыл бұрын
Awesome! I know that I may build some very basic shaped looking vessels but they are built for function over form and I tend to stick to a very basic design of 1x1 wedges with slanted sides and a flat bottom simple because the the best in my experience
@g1ngersnaps1493 жыл бұрын
Please do a vid on displacement hulls
@SHUK_422 жыл бұрын
Wow very nice video! Thx a lot!
@zders25693 жыл бұрын
Amazing Stormworks Video! Well Done!
@guusvanrijn4 жыл бұрын
You deserve to explode in popularity! :)
@denshamanoff48133 жыл бұрын
How sad that beauty and efficiency r so far apart in Stormworks. Such a deep analysis, gj!
@Shadow_Hawk_Streaming3 жыл бұрын
Great video, looking forward to a displacement hull one too. Currently trying to build a mobile base on essentially a tanker ship with a helicopter on deck, and a sub or smaller boat hung over the side, plus a land vehicle for the heli to transport. Main issue I'm having is having a helicopter on deck without the ship capsizing, wanted to use a Chinook I like because it has the power to lift cargo but I may have to just make do with a little huey
@markers62223 жыл бұрын
I suggest you don't use a chinook unless you're building a extraordinarily large tanker. the chinook weighs a lot, and it would certainly have to secured during rough weather. I think a smaller huey is the way to go.
@Shadow_Hawk_Streaming3 жыл бұрын
@@markers6222 the njersey huey seems to work well although lacks the lifting power to carry under slung cargo
@northern8304 жыл бұрын
Very underrated channel, I like the style. Also, can you make a tutorial on how to make these hulls?
@markers62224 жыл бұрын
Sure maybe that will be my next video.
@RudeFoxALTON3 жыл бұрын
Need that displacement hull video!
@auguste17604 жыл бұрын
Thanks this help a lot
@markers62224 жыл бұрын
ur welcome
@citrinemuscleboi2 жыл бұрын
Amazing video
@BobtheBuilder04 жыл бұрын
Why don't you have more subs? These are some quality videos right here!
@onexqw124 жыл бұрын
Really helpful and pro video.... Thanks!👍👍👍
@Johnothan_3 жыл бұрын
Awesome video! Very well made.
@jeramos18413 жыл бұрын
awesome video
@dominicks3604 жыл бұрын
Cool video! Maybe do an aerodynamics video?
@markers62224 жыл бұрын
maybe, all though I'm not sure how big of a role they play in this game
@spaghetti9845 Жыл бұрын
haha before seeing this video i built some obscene boat with the long narrow planing hull powered by 2 turbine engines. it can only operate at 14% power and 9% max throttle before trying to fly.
@jjking18554 жыл бұрын
WOW i been building a boat and this help out alot I am useing a larger version of hull2 but problem was it would be slower than 8 knotes but i look at some other ships that were about to same size and i got and i love this already because to example alot about how it works.
@mikeakamiky72454 жыл бұрын
I'd like to see a displacement hull video
@francovelozofabiano15533 жыл бұрын
Very good, ive always wondered if the shape would influence speed and efficiency
@Ariman42383 жыл бұрын
Great video 👍 thanks for info
@MrFangsea3 жыл бұрын
Getting into the game and enjoy your videos. I would be interested in the displacement hull as getting the fundamentals down
@weylin63 жыл бұрын
More solid evidence that Stormworks NEEDS to fix the bug that physically treats the 2x and 3x slopes as solid square blocks
@eli_gamer54192 жыл бұрын
I will watch this alot for the tutorials cause i want to get into building In stormworks
@JaKe-nm4oj3 жыл бұрын
Nice Vid
@EldarKhaitov3 жыл бұрын
I wondered this question for around a week and finally I found you video. But I will never float with Hull 4 or similar, it looks more ugly that efficient
@markers62223 жыл бұрын
yeah hull 4 is definitely the most primitve
@plichon19983 жыл бұрын
Make a part 2 this was a great video good job !
@Tinyuvm2 жыл бұрын
Nice video. Just found it out and already subscribed. But I got a question: How do I decide where to build the cabin, if there is an easy answer, of course.
@axel_x89544 жыл бұрын
all the hulls in stormworks are displacement hulls because the game does not simulate hydrodynamics to push the boat hull out of the water. the only force you have when your boat pitches up under acceleration is the result of your propeller/water jet not been in line with the center off mass. the only way that you have to actually simulate a planning hull is trough pid's and fins to lift the hull out of the water. What you tested on the video it's just different hull shapes that all affect how the boat act under movement because of the water drag simulation of the game, not hydrodynamics. With that said your explanation to why certain hulls are more efficient in game is not correct, off course when lifting the boat out of the water the drag is reduced and then fuel efficiency and/or speed goes up but that´s it, if you dont have any kind of ride height control(aka hydrofoils). Because of the propeller not being in line with the CoM, it lifts the bow and reduces drag since there is less boat under water. The why some shapes have different behaviors is just because of hull shape under water, a flat button ship in game is much more stable on the roll axis than v button. On the other end the V button shape hull is faster than the flat button. About the types of hull, you have two main types irl: The displacement hull that displaces the water like you explained. This types of hull is beneficial on cargo capacity and are generally stable under rough sea conditions. The planning hull can be explained like a "wing" that trough hydrodynamics lifts the boat out of water reducing drag. basically uses the hull shape to send water down creating a lifting force. One of the more stable planing hulls is a v button shape. This hull is found in yachts and ships not bigger than 20 m since more less past that length the ship becomes too heavy to lift. You also have semi displacement hulls that are basically a displacement hull that can generate lift under speed
@___Chris___4 жыл бұрын
Can you recommend any specific software that is not super expensive for more reliable hydrodynamic simulations? I've worked with DelftShip, which is good for stability and drag calculations, but I miss wave simulations. I also worked with Blender 2.8 with fluid simulation, which is great for the graphics part, but not so much for collecting reliable numerical data. In other words: is there any "cheap" naval architecture software that you can recommend that also includes hydrodynamic 3D simulations, i.e. like a virtual towing tank?
@Errors21493 жыл бұрын
Wedges do have a opposite reaction, and can be used to push planing boats out of the water. it is not solely the effect of having a propeller underneath center of mass. i have tested this quite a lot with seaplanes. no need for hydrofoils. though they certainly are more effective.
@axel_x89543 жыл бұрын
@@___Chris___ sorry for a delayed response. i am not a naval architect/engineer so i don't know any professional grade software. I am just a really curious person that do his research about the things he loves.
@crazystuffproduction4 жыл бұрын
huh i like this way u talk
@markers62224 жыл бұрын
thanks, I never thought I'd get complemented on my voice
@supercables2512 жыл бұрын
Nice, but you forgot the summary, one screen that shows all the hulls and the results in single graph.
@zendra18664 жыл бұрын
Why do you only have 75 subscribers? you deserve way more
@markers62224 жыл бұрын
Thanks, it means a lot.
@vilho46493 жыл бұрын
You are great! Subbed
@cptray-steam2 жыл бұрын
I want to see the video on displacement hulls, I want to make a long range cruiser.
@transbianyan3 жыл бұрын
Awsome video! Have you done any tests on displacement hulls yet? Would love to see some more high quality content!
@markers62223 жыл бұрын
Nah I haven't maybe I'll do something in the future tho
@ItsMB4 жыл бұрын
great vid!
@scraggs1014 жыл бұрын
Awesome
@charles04236 ай бұрын
For my displacement hulls i have 1x2 under the water line and 1x1s above it
@mathias6369 Жыл бұрын
i find it important to mention that 1x2 and 1x4 pieces have way higher drag and lower buoyancy then 1x1 pieces sidenote: this is not realistic but a problem with the games physics engine instead
@daytoncoles2 жыл бұрын
question can you do a part 2 but include like the boat with 2 hulls left and right and a gap in the middle
@JodianGaming2 жыл бұрын
You also need to take into account the hull drag... If you use 1x1 slopes you'll find a higher performance. For some reason, even if your boat is extremely streamlined, if you use the 2x1 or 4x1 slopes you'll see a drastic increase in drag. The way they calculate drag on those parts is absolutely horrid.
@sailfishjack86893 жыл бұрын
The reason the diffrent hulls are faster is because when the devs made the new wedges they added no bouancy to them and added to much of a drag calculation t them
@Badjoe1173 жыл бұрын
I knew something was a bit off, my ship lost alot of speed when I made a time consuming hull upgrade using the fancy new angled blocks.
@yesimabelugastan22134 жыл бұрын
Hey. I’m new around and I can’t say is thx. Maybe I can finally build a good boat ⛵️
@TheGoldenWarden4 жыл бұрын
Seems like you took some inspiration from Mark Rober judging by the way you presented the video. Just guessing. Also great work very well thought out.
@markers62224 жыл бұрын
Yes, indeed! I hope it was original enough
@TheNameIsAnName3 жыл бұрын
Can we have a displacement hull's video?
@Nognamogo2 жыл бұрын
Does the shape of a submarine hull affect the speed it can travel, or are these speed increases only due to how easy each hull could plane?
@aaronchadwick26822 жыл бұрын
Please do a displacement hull 🙏
@nicolas28383 жыл бұрын
Did you also test how a fully wedge bow does? So when you look from the front its just going straight upwards? As this should create the earliest planing affect as you have the biggest impact area of the water the vessel is passing through.
@vintzvi34062 жыл бұрын
Does the wedge pieces ABOVE the water line have a significant effect at all?
@jakemessi2 жыл бұрын
i don't speak english and the music is loud but i bet mine is better :3 good video
@metalandsteel3 жыл бұрын
Basically he's trying to do the impossible
@commodorce6431 Жыл бұрын
So which hull would one want for a frigate that’s meant to go far
@johnturner95462 жыл бұрын
I just bought the game and my first boat raises up out of the water constantly. What do?
@skoldmo762 Жыл бұрын
F(x) * 3.6 is the best function. Kmph
@jesusismylordandsaviour5938 ай бұрын
can you make a tutorial on how to build hull 4?
@williamburden23083 жыл бұрын
I would very much like displacment hull vids
@Retsom3D4 жыл бұрын
more planing=less drag=higher speed and efficiency
@JerseyAir3 жыл бұрын
Can you put these hull designs on the workshop?
@markers62223 жыл бұрын
Sure. I'll try to do that sometime soon
@malteiversen98072 жыл бұрын
How the hull 4 looks like
@kombosaforever8163 Жыл бұрын
where is part 2 :(
@CEmpty20443 жыл бұрын
HULL 3 basicly the Best Allrounder to take.
@graktor8683 жыл бұрын
Might be a noob question but how do you get your bows to come to a perfect point in a 1 square space like that?
@Bendigo12 жыл бұрын
Turn off symmetry.
@SkywallGuttz3 жыл бұрын
I can't tell which hull is which.
@keramkamrec8119Ай бұрын
Where displacement hulls tutorial
@goliathprojects73543 жыл бұрын
What about a bulbous bow?
@markers62223 жыл бұрын
To be fair, a bulbous bow would probably not make any positive difference in storm works. this is an excellent source for reading on this topic; www.dmsonline.us/limits-bulbous-bows/
@grahamr28094 жыл бұрын
I'm building a water plane, what shape should the front be? (I have almost completed it, but it doesn't perform very well in water lol)
@markers62224 жыл бұрын
Take a look at this: steamcommunity.com/sharedfiles/filedetails/?id=2014565019&searchtext=goose
@cpt.mirones51094 жыл бұрын
if using tail rotor or aircraft propeller you need to tilt them up using robotic hinge and ontop of that have fin ruders under the nose to push it up. heavy rotor has build in pitch that you can use. physics are surprisingly garbage in this Game. Water has the property of Sirup. every block and wedge that isnt the old 1x1x1 has a bug wich makes them have more drag around 33% speed loss on aircraft and boats. they know the bug but dont plan on fixing it same as the 3x3 - 7x7 wheels spazing out as subgrid would take them 6 weeks to rework it pfff so they wont do it. we once hat the chance to make proper windmills using Propellers but they decided to get something else ingame wich you can gues functions to utmost dissatisfaction. if 1.0 is just as underperforming as the rest of the 3 year of development i call it a scam they cant be that bad or incompetent. 2.3k hours on the game now and around for close to 2 years.
@grahamr28094 жыл бұрын
@@cpt.mirones5109 I haven't found tilted propellers very helpful, but I was able to use lift-providing small fins on the bottom of it, which would keep the plane from having an extreme amount of drag on a water takeoff. I think it's a much simpler design that works so much better. i just wish we had thin blocks so I can have a more buoyant plane, or one that, like you said, only uses 1x1 wedges and looks bad.
@zepklapp21064 жыл бұрын
Can u make more Lua tutorials ?
@markers62224 жыл бұрын
I will in the future, but for now I've got other things planned ;)
@jonathandehaan13864 жыл бұрын
what about a catamaran????
@markers62224 жыл бұрын
Most catamarans fall under displacement hulls
@titanicbigship2 жыл бұрын
4
@QueueWithACapitalQ3 жыл бұрын
a flat faced craft will do better then one made with 1x2 and 1x4 wedges and their respective pyramids. its stupid. my fastest boat can do 160kmph and its just a box with 1x1 wedges on the front bottom corner about 5 long, 2 mediums prefab engines with a water jet and i go really fast. its stupid