Thank you kindly for this video. Many of us didn’t make the beta and are waiting for the final version of the software
@SamDansCouch Жыл бұрын
Hi @504cool 👋 I’m glad I can share my experience with everyone having the same interests. I’m always trying to make videos I would want to look for and watch myself. I hope the firmware will be released for everyone soon. It already seems stable 👍
@maximiliangockel7 ай бұрын
Thanks for the great effort. We need more of these videos. I was actually surprised by "Jedi: Survivor" as well. Excellent 3D Audio, very directional and great use of height speakers.
@SamDansCouch7 ай бұрын
Hello Maximilian 👋 Thank you so much 😊 and thank you for sharing the info about Jedi survivor. I love surround sound in game and I think it needs to get more attention in the gaming community. It adds so much to the immersion 🙂
@maximiliangockel7 ай бұрын
@@SamDansCouch You're completely right, Dolby Atmos can have such a deep impact if done right. Keep up the amazing work.
@flaw3dgenius2223 ай бұрын
Great video, Would love an update on recent games.
@SamDansCouch3 ай бұрын
Thank you! 🙂So far I still haven't seen a native Dolby Atmos PS5 game yet. The conversion from Tempest 3D to Atoms works pretty well with good sounding games. Stellar Blade sounds pretty good for example 👍
@Superhermit Жыл бұрын
Excellent break down, can't wait to try! Can you explain what in-game settings will look like for this? I know games like Ghost of Tsushima+ Returnal have soundbar + home theater modes, and then they have headphone 3D mix settings. but 3D headphone mode disable controller speaker effects I think
@SamDansCouch Жыл бұрын
Hello kevinherrera6866 👋 Thank you 😊 Sony made it thankfully easy for us. Just use “home theater” mode in these games and the PS5 will still use the Tempest 3D info for Atmos sound. Don’t use headphones mode, home theater is the right settings. I hope Sony wont take long to release the firmware for everyone so that you can you can try it out soon too. ☺️
@MisterReen Жыл бұрын
Cyberpunk and Hogwarts are also running very fine with 3D audio :)
@SamDansCouch Жыл бұрын
Great! 👍😎 Those are cool games to have in surround sound.
@wingedhussar1453 Жыл бұрын
It's surround but I don't think dolby atmos sounds where it is coming from everywhere and difrent height sounss
@UnfinishedBusinessInGaming Жыл бұрын
Here is another one for you, Shadow of the Tomb Raider! I've been enjoying going back and finding old games to reinstall and test. I've had a Denon AVR capable of Dolby Atmos since 2015, been waiting years to game on PlayStation in Atmos or DTS-X or Auro-3D, something, anything! finally 😅 hoping for Dolby Vision support for 4K Blurays next...
@SamDansCouch Жыл бұрын
Hey 👋😊 I have Shadow of the Tomb Raider on Xbox Series X which is one of the best titles in Dolby Atmos. I’m glad the PS5 finally gets Atmos too. I’ve been playing with DTS X forever. Those times are over now. I wish for Dolby vision on 4K blu ray too. I’d even buy a license if Sony refuses to carry the licensing. Hopefully one day 😎
@UnfinishedBusinessInGaming Жыл бұрын
@@SamDansCouch Yes, this is why it's so frustrating, home cinema enthusiast would gladly pay the license fee. I would pay £15.00 - £20.00 no problem, same thing for Dolby Atmos but now we have it for free lol. I was surprised Shadow of the Tomb Raider worked as it's a PS4 title even though I knew the game supported atmos on PC and Xbox, I didn't expect the PS4 version to work. I tried Assassin's Creed Origins as well, as I remembered that had Atmos on Xbox (I think they removed it from Xbox in a patch) but no height effects unfortunately.
@SamDansCouch Жыл бұрын
That's cool that even PS4 games work with it, thank you for sharing that info. I was surprised with The last of us Part 2 worked so well too which is running PS4 code. Pretty neat. I remember playing Assassins Creed Origins in Atmos and I could hear enemy above my head talking. That was so neat. I hope Atmos will be wider supported now that both consoles have it. Dolby vision would be awesome. I use PS5 and X for my 4K Blu rays too and don't really want to buy another player for it.
@UnfinishedBusinessInGaming Жыл бұрын
@@SamDansCouch The last of us part 2 had amazing sound design, I don't have it in my library anymore so unable to test. Yes, same here I don't want to have to buy a separate player 😓 my excitement for upcoming games has been 75% over the years because audio really matters allot to me, now that we finally have 3D audio I can get 100% excited! now we have the full package! HDR + 3D Audio when combined with 60fps performance and beautiful 4K visuals it's the best gaming experience. I know headphones are more popular now but I like being able to feel the bass not just hear bass. The next game I want to test that just came to mind is metro exodus complete edition... and very nice setup by the way 👍
@SamDansCouch Жыл бұрын
@@UnfinishedBusinessInGaming Thank you 😊 I bet your set up totally rocks as well. Surround Sound has been my hobby forever. I totally agree with you, just like in movies, audio is super important. That’s why I enjoyed the TV show of The last of us, they actually stood true to the original soundtrack. I could never get into headphone gaming either and like you said, we want to feel the bass. Makes you feel things like explosions. I own Metro Exodus only on Xbox since I wanted Atmos sound back when I bought it. Let me know how it sounds for you. I bet it sounds great now on PS5 as well.
@azrabain82102 ай бұрын
ExcellentA🔥 I’m now looking for a 5.1.4 soundbar and my wallet is not happy with you😆
@SamDansCouch2 ай бұрын
Hello azrabain8210 ! 🙂 lol I am sorry, but you won't regret the upgrade in sound. Worth it 😎
@azrabain82102 ай бұрын
I ended up buying the excellent Samsung HW-Q930C 9.1.4 soundbar that retails for $1400 but I bought an open box at Best Buy for $764 in good condition. I’ve been testing it out and omg it’s the best sound system I’ve ever owned and worth every penny!
@kane7777 Жыл бұрын
Great video!!
@SamDansCouch Жыл бұрын
Thank you Kane 777 😎👍
@abo1199 Жыл бұрын
In resident evil village. I had to turn on the virtual headphones option in the game audio settings for the height channels to kick in.
@SamDansCouch Жыл бұрын
Cool thanks for sharing! 😎👍
@mexdrago30095 ай бұрын
Were the sounds correct or just any random sound coming out of them?
@abo11995 ай бұрын
@@mexdrago3009 Directional audio worked correctly from what I remember.
@miguelp61910 ай бұрын
Thank you for this, I’m sure there’s still a lot more games that need to be updated to sound better on Dolby atmos. I have a Sonos surround sound system with era 300s as rear speakers and arc soundbar with two subs. I recently played need for speed unbound with Dolby atmos enabled on ps5 but for some reason it didn’t sound as good and as spatial as the Dolby audio or dts setting. But that’s probably because that game doesn’t support atmos yet. I’ll try horizon FW today and see if that game has an improvement of sound with the new Dolby atmos over the other two settings I mentioned
@SamDansCouch10 ай бұрын
Hi Miguel! 👋 Thank you for sharing your experience. Tempest 3D to Atmos is not perfect but a good workaround till we get native Atmos. My hope is that Spider-Man 2 will feature native Atmos support which would be awesome 😎
@dgranger2663 Жыл бұрын
Great video.
@SamDansCouch Жыл бұрын
Thank you! 🙂
@IdiealotPSN Жыл бұрын
I haven’t got a beta invite yet, but I can’t wait to try this out!
@SamDansCouch Жыл бұрын
Hi @idiealotPSN I hope you'll get your code soon. It is so cool to be able to use DOLBY ATMOS. I keep my fingers crossed for you 🙂
@link28114 Жыл бұрын
Hey, nice video and nice setup ! You seem to be a nitpicky user like me, so I have a question for you. Do you have a slight delay when using Atmos, when comparing to LPCM ? Because I have. I'm not talking about a huge delay like everyone is experiencing with Xbox, but a more subtle delay, maybe 20ms. Enough to be noticed when you pay a close attention to this by switching back and forth between LPCM and Atmos. And more importantly, enough to desync, just by a little, what was perfectly sync with the Dualsense speaker. Thanks :)
@SamDansCouch Жыл бұрын
Hi Nico 👋 thank you so much 😊 surround sound is a big hobby of mine so this update was a big deal for me to try out. Xbox Atmos delay can be a big problem like in games like Hi-Fi rush and metal hellslinger. Actually have to play those in stereo 😕 in other Xbox games I can accept the delay though none would be better. Sonys Atmos though has no delay for me as far as I can tell. I’m touchy with this too. I have my ps5 go directly into my av receiver and then have the signal go to my LG OLED. I don’t have any rhythm games for PlayStation so can’t tell. COD seems fine as in responsiveness. So so far definitive better than Xbox’s Atmos. Now we only need games to directly support Atmos though I find the 3D tempest translation to be not bad at all 😎
@leperlord707811 ай бұрын
Great reviews mate Cheers for helping me decide Since Resident Evil 1 is my fave game ever,and now that the remake looks stellar(I miss the old acting tho) i am wondering if you will be giving that a spin for an ATMOS review? PS Sweet looking kit you have there mate
@SamDansCouch11 ай бұрын
Hello Leper Lord! Thank you so much. I love the OG Resident Evil 1 as well and wonder if Capcom is going to remaster it (again) in the style they've been remastering lately. I've actually bought the latest RE (2, 3 and 4 remaster) for Xbox because of the Atmos surround sound which is really good. Since the Xbox versions already has Atmos I am hoping that Capcom is going to give PS5 users an update to fully support Atmos as well. Would be great because it does sound great. First official native Atmos game might be Spider-Man 2. Fingers crossed 😃
@leperlord707811 ай бұрын
@@SamDansCouch My fingers as well matey
@giacintorenta75794 ай бұрын
Most video apps on PS5 now support Atmos with possibly the exception of PS5. Do you get the same? And with PSVR2 would they stai in Atmos or they switch to PCM?
@SamDansCouch4 ай бұрын
Hello 😊yes same here. I’ve yet to see a PS5 game directly supporting Atmos. Spider-Man 2 did a special mix but that’s it so far. I really thought the switch would happen faster especially with Xbox versions of the same games already having Atmos. As of PSVR2 I had some overhead speaker actions in “Horizon Call of the mountain” but other games I have don’t. I guess we have to give developers more time.
@Venuspower7 ай бұрын
Hi very interesting video. I also recently bought 4 speakers as heights. My X6700H is now configured as 7.1.4 (configured as Front Hight + Rear Hight). At the moment, however, the Atmos presentation of the PS5/Tempest3D does not convince me at all, because in all the games I have tested, absolutely nothing comes out of the height speakers. I am surprised that some games also appear in your list and that you describe the effects that come out of the height speakers. One example is The Last of Us Part I. I tested this in the same scene as in your video. There is absolute dead silence from above. I also tested the whole thing with The Last of Us Part II Remastered. Nothing comes from above there either. Since the whole thing seemed strange to me, I took the trouble to connect it to my other 5.1.4 system (the AVR here is an AVR X8500H). But the end result is the same. I therefore take the liberty of claiming that everything is correct with my configuration. The assumption is that the Atmos of the PS5 cannot handle front heights/rear heights. This type of setup is also based on Auro3D layout. Dolby originally only recognized real ceiling speakers and the Atmos enabled top speakers in the specification. However, this was then changed relatively quickly, as Dolby also realized that the Auro3D speaker placement was actually better. From my understanding, however, this should not really matter, as the "distribution" to the speakers is ultimately done by the AVR. And the AVR has the corresponding function to control the speakers accordingly. The Atmos Demo Disc from Dolby is working just fine with this layout. But at this point I wonder: Have you ever disconnected the entire lower level of your speakers for your tests or were all speakers active? What makes me somehow skeptical is the fact that you describe that even the PS4 version of The Last of Us Part II uses the ceiling speakers. It has been proven that the game only supports up to 7.1 channels with normal speakers. Sony's Tempest Engine is not used here. You can see that from the fact that the entire speaker configuration takes place ingame. What did you change in the ingame settings? Or did you happen to have an upmixer active here? Otherwise I am not able to explain it. I am curious to see if my experience with games that will have a bespoke Dolby Atmos mix. Edit: Just tried Ratchet & Clank Rift Apart. Turns out this one actually has effects from above and has proper atmos support.
@SamDansCouch7 ай бұрын
Hello and thank you for sharing your thoughts! TLOU 2 has 3D audio (just not tempest), even the PS4 version. The PS5 takes this information and upmixes it. All the games I have tested - I have experienced the way I described it. I made sure to test the overhead speakers separately before rating each game. It all depends on the scene and where you position the in game camera. I don’t do up mixing from my AVR, just straight Atmos coming from the PS5. By design what Sony does with games that have no native Dolby Atmos, is pretty much interpreting the sound signal and making extra single channels out of it, like for example the height speakers. It works sometimes pretty well and sometimes not that well. Depending how well each game’s soundtrack was mixed. Also the early tempest 3d audio games were targeted at headphones which could explain the sometimes lacking subwoofer signal. Spider-Man 2 is targeted for Dolby Atmos use since launch and fares better with that. It’s a bunch of mixing and interpreting done by the PS5 OS and has the advantage to bring more depth. Success of this up mixing varies but I think it’s an OK alternative to give PS5 players the option. If you hate it you can always go back to the 5.1 mixes. Sony should have supported native Atmos from the beginning. Hopefully all new games will be native Atmos. Xbox has it so the developers should have an easy time doing it for both platforms
@Venuspower7 ай бұрын
Do I understand correctly that you used the 3D audio setting for headphones for TLOU PII? That might explain it. With Rift Apart I also noticed the same phenomenon that you described. But it at least confirmes that the output itself works as long as the game has proper support for it. Unfortunately it seems like that only a few games actually take use height speakers in a proper way. Therefore I am sticking to 7.1 LPCM + Auromatic for most games for now. The good thing is, that it only can bevome better.
@SamDansCouch7 ай бұрын
@@Venuspower I actually didn’t change anything inside the games. I believe the PS5 recognizes certain games and the capabilities in the sound department and adjust the setting for Sonys Atmos conversion. The overhead speakers are not getting as much signal as real Atmos. Like in a gun fight, if you position the camera a certain way you can hear the action and shots coming through the ceiling. It really is just trickery and not a true Atmos overhead channel but it’s an alternative. It’s like when they mixed stereo sound to sound wider and more “surround” - Sony Atmos takes this information and makes separate channels out of the signal. For fully fledged surround sound you can’t go wrong with the regular setting really. It depends how often you are going to play “older” games. From Spider-Man 2 forward most of the new games should sound much better with Sonys Atmos solution. I am playing AC Mirage and Jedi survivor these days and they sound fantastic with Sony Atmos active. Also subwoofer wise 👍
@tldrMac Жыл бұрын
I’ve noticed that ratchet & clank rift apart in Atmos doesn’t use LFE, whereas 5.1/7.1 does. Have you noticed the absence of low end?
@SamDansCouch11 ай бұрын
Hi Kyle! I played more of Ratchet and Clank and checked my subwoofer output. It has definitely less ommpf compared to the regular PCM output. Therefore It does sound more 3D with Atmos enabled. I think that is the fate of Sony taking their Tempest 3D mix which was meant primarily for headphones and piping it into full range Atmos setups. Would be cool if they are going to patch Ratched for the perfect mix between deep subwoofer sounds and 3D audio. Maybe we will once the firmware officially launches. By all means the Tempest to Atmos thing is cool to have but it will be even better once we get true Dolby Atmos mixed audio in games. Hopefully Spider-Man 2 will be one of the first games to do this.
@akshayshetty3892 ай бұрын
What speaker setting have you chosen 5.1 or 7.1? I am confused as to what is the correct option for the 5.1.2 set-up. I have a full 5.1.2 set-up, my PlayStation is connected to my Yamaha RX-A4A AVR, and the AVR is then connected to the TV via e-Arc. I am confused about the correct option for a 5.1.2 set-up since PlayStation gives an option of either 5.1 or 7.1 and not 5.1.2 or 7.1.X. 2. Also, if I'm not wrong, the selection of Dolby Atmos instead of PCM is what is correct right? 3. If I have connected the PlayStation directly to my AVR does selecting Dolby Atmos in the PlayStation setting make any difference? Will the PlayStation play in Atmos only if Atmos is selected, or is it inconsequential and the PlayStation is sending the audio data untouched to the AVR for Atmos decoding?
@SamDansCouch2 ай бұрын
Hi Akshay! I understand how confusing it all can be. The correct setting is 5.1 for your setup and on the PS5 select Atmos instead of PCM. With this setting the PS5 will up mix where it can - the sound to Dolby Atmos. Some games might have less punch in the subwoofer. If you notice that you should temporarily set the PS5 back to PCM. Not every game mixes up perfectly to Atmos, so it depends. I have my PS5 always set to Atmos though because I am happy what the PS5 does with the upmixing.
@akshayshetty3892 ай бұрын
@@SamDansCouch thank you very much for the info. I just tried astro with the setting you mentioned and tried listening to the overhead speakers and I could distinctly hear the audio when the elements in screen are directionally on top of the camera. I changed the setting to pcm and I noticed there was a lot more audio on the overhead speakers. Almost sounded like all of the audio is being played from the overhead instead of just the directional audio. Seems like Atmos is more precise in terms of directional audio compared to pcm.
@504cool Жыл бұрын
For Spiderman and Miles Morales, did you test the audio settings on Home Theater and Maximum?
@SamDansCouch Жыл бұрын
Yes I had those options on but I couldn’t get any signal in my height speakers. Maybe we’ll get a patch before the firmware releases because Spider-Man got patched in the past for a lot of cool new features. Fingers crossed.
@504cool Жыл бұрын
@@SamDansCouch Hopefully so, good things ahead 👍🏾
@giacintorenta7579 Жыл бұрын
Great video - thank you. Good that Atmos on home theatre also works on VR2 as this will be a key reason in getting the VR2
@SamDansCouch Жыл бұрын
Hello Giacinto 👋 yes I was very happy when I found out it works with VR2 as well. I am not big on wearing headphones on top of the headset in general. 😎
@giacintorenta7579 Жыл бұрын
@@SamDansCouch hopefully it will work also with streaming apps and PSVR2, would be a big upgrade
@SamDansCouch Жыл бұрын
@@giacintorenta7579the apps will have to get updated to take advantage of the new feature but I’m sure they’ll do that. Hopefully by the time of the official release of the firmware 😊
@Ultra_James__T6 ай бұрын
Hey great video, I can’t wait to try it out too. Do you have an answer to this broad question (and a follow up question) for which I cannot find objective answers: does the ps5 offer Dolby atmos using lossy Dolby digital plus for ARC tv owners or is it exclusive to lossless Dolby MAT over eARC only? I know the PS5 delivers Dolby atmos via uncompressed lossless Dolby MAT which requires an eARC TV to transmit Dolby atmos to a Sonos Arc soundbar (which I will shortly be receiving); however I have the LG C8 OLED TV with ARC and it does support Dolby atmos; but instead of uncompressed Dolby MAT, it can handle compressed Dolby digital plus atmos so does anyone know if the PS5 converts the Dolby MAT into Dolby digital plus if it detects there is an ARC instead of an eARC TV? I’ve read that it is straightforward for Sony to make the availability of Dolby digital plus for getting Dolby atmos if there is no eARC for the Dolby MAT packaged Dolby atmos file on the PS5 just like when uncompressed lossless Dolby TrueHD signals are usually/easily converted into compressed Dolby digital plus where there is an ARC instead of an eARC; but it seems Sony has not allowed you to choose Dolby digital plus over Dolby MAT for the Dolby atmos type from the PS5 menu and it’s not enabled the straightforward automatic conversion of the Dolby MAT audio into Dolby digital plus so that ARC TV users can also enjoy Dolby atmos audio. This is frustrating because apparently this doesn’t even require painstaking work and the tools to provide such a conversion widely exist. This seems especially bizarre as PS5 game audio is usually compressed anyway and wasn’t encoded in Dolby atmos to begin with and the 3D audio is from existing Tempest 3D AudioTech engine and this is by no means anywhere close to the high size and bandwidth of uncompressed Dolby true hd so it should’ve been made available for Dolby digital plus type of Dolby atmos to begin with since the lossless Dolby MAT form of the ps5 3D audio in theory couldn’t possibly sound far superior to its compressed Dolby digital plus variant since the native audio source is compressed and not native Dolby atmos to begin with! In theory it shouldn’t be as big a leap in difference in movies between its Dolby digital plus and Dolby TrueHD audio variants. So it seems like a very unreasonable bottleneck for Sony to not allow ps5 Dolby atmos over ARC TV’s. What’s even more frustrating is that there is Dolby MAT 2.0 which was designed to make compatibility over ARC easier and removing the exclusive eARC requirement but it looks like Sony hasn’t taken advantage of that. If someone has a solution other than HD Fury Arcana to get the PS5 to make its Dolby atmos available in Dolby digital plus so that it can work on an LG C8 OLED TV with ARC connected to a Sonos Arc soundbar it would be greatly appreciated by the masses who still have high end perfect condition ARC OLED TVs
@giacintorenta75798 ай бұрын
Is there an easy way to test that Atmos is truly working on PS5? Is there like a 7.1.4 audio clip that can be used for testing on PS5? (I do that on ATV4k using Apple Music, but Apple Music on PS5 does not support Atmos)
@SamDansCouch8 ай бұрын
Hello Giacinto! 👋I don't think there is a quick way to check right now. The Xbox has a build in test tone, PS5 doesn't. To my knowledge the KZfaq app also doesn't support Atmos yet either. You could pop in a Ultra Blu Ray Disc to check if all the speakers are connected correctly. Or fire up a game and move the in game camera around, if you start hearing sound coming from the ceiling speakers, the Atmos setting is working correctly. I had an easy time spotting speaker placement with the free Final Fantasy 16 demo.
@ramiyohay7286 Жыл бұрын
Callisto Protocol is disappointing as a game but it aces in the graphical and sound departments. I think I'll replay the game just for the 3d sound. But I have a question: You said in God Of War Ragnarok that you here the waterfalls depending on the camera angle. But you can achieve that also in a normal surround sound. Is there a difference?
@SamDansCouch Жыл бұрын
Hi Rami! Yes, because in Atmos you'll also hear the ceiling speakers. When you look all the way down you hear the waterfalls above you plus echos from the sounds in every speaker. More 3D so to speak 🙂
@ramiyohay7286 Жыл бұрын
@@SamDansCouch I use 5.1 speakers. No ceiling. Will I hear a difference?
@SamDansCouch Жыл бұрын
@@ramiyohay7286 your av receiver has to be able to decode Dolby Atmos. Atmos will simulate 3D sound with as many or as little speakers that are connected. If the av receiver can’t do Atmos then then the surround sound will be the same like before.
@fizzman377611 ай бұрын
Thank you for all! Atmos works perfekt and i really enjoy, but it only works without PS VR2 on! If VR is on, my Denon AVR switching from Atmos to Stereo! It's really fustrating, but in youre Video it's working! Pls help :(
@SamDansCouch11 ай бұрын
Hi Fizzman! 👋 Thank you for being here and reporting your experience 😊 I just re-tested VR2 with the final release firmware which updated my VR2 once again. And now my VR2 games revert back to regular 5.1 instead of Atmos which worked during beta. It looks like Sony removed the Atmos conversion for VR2 which sucks because it worked fine for before. Maybe there are some technical problems that Sony wants to fix first and patch in a future update. For now we have to revert back to 5.1 or use the upmix function to neural x.
@DaTwoPak Жыл бұрын
Im curios what Audio settings did you use for Horizon Forbidden West, i only got the options: Default, Headphones, TV and Midnight Mode
@SamDansCouch Жыл бұрын
Hi DaTwoPak 👋 Leave the setting on “default”. The PS5 firmware is smart to take on the 3D Audio Info in the game and outputs the right channels to Atmos. Sounds really good 😊
@hardnine Жыл бұрын
Love ur vids.please try mote games..can you try the last starwars game came out jedi Survivor please
@SamDansCouch Жыл бұрын
Hello! Thank you so much for watching😊 I don’t own Jedi forces 2. If I did I’d definitely try it.
@HydraSpectre1138 Жыл бұрын
The Last of Us Remastered on PS4 also has 3D Audio support on PS5. Can you please try it too.
@SamDansCouch Жыл бұрын
Hello 👋 I can check tomorrow and report back 😎thank you for watching 👍
@SamDansCouch Жыл бұрын
Hey, just reporting back that also the PS4 version 3D sound gets translated to Atmos very nicely on the PS5 😎
@Arkhamlegend542 ай бұрын
QUESTION... what where your ingame ghost of tsushima sound setting i think my soundbar only uses the high speakers when put in the tv 3d setting not any other
@adji69 Жыл бұрын
I'm sure the games need a Dolby atoms update before it's able to be used?
@SamDansCouch Жыл бұрын
Hi Andrew 🙂Not every PS5 game released up to today supports Sonys own Tempest 3D audio and without it no DOLBY ATMOS can be produced. But from this firmware onward games are allowed to use Dolby Atmos directly, just like many Xbox games do, so all newly released games should sound even better. I'm also hoping big titles like Spider-Man might get a patch. We will see 🙂
@hansiangng280811 ай бұрын
So it is still better to use atmos mode even for non-atmos speaker setuip ? any change in audio latency ?
@SamDansCouch11 ай бұрын
Hi Han Siang! 👋 You should only activate it on your PS5 when your tv, your sound bar or your AV receiver supports the Atmos format. If your system supports Atmos then I would definitely recommend using the PS5 atmos settings. It will sound more spacious even when you don’t have many speakers in your home. And there is no latency either 👍
@hansiangng280811 ай бұрын
I read some comments saying that all dialogues are coming from front and center even when the character is out of view. Is this true? I haven't update to the new firmware. I find 7.1 to be most accurate compared to Dolby and dts upmix modes . Sounds weird when some sounds come from ceiling.
@SamDansCouch11 ай бұрын
That is weird. It must vary from game to game. Not every game sound amazing. I actually had this happen to me on the old firmware with DTS X upmix which put things incorrectly into my ceiling speakers. I have had no problems with Atmos yet. But it certainly works best if the game supported 3D sound before that can easily translated to Atmos sound.
@hansiangng280811 ай бұрын
Tried it with gow ragnarok. Disappointed with the treatment of voices when it sounds like it is enveloping you. Then I realized it is actually Atmos for headphone, not for HT, when the game audio setting shows tv 3d audio instead of surround. No wonder the LFE sounds like missing. But the environment effects are good though. Back to 7.1pcm
@sergiosadi4639 Жыл бұрын
Hello, how do you have the PS5 connected, from the TV to the receiver or directly to the receiver.
@SamDansCouch Жыл бұрын
Hello! My PS5 goes into the AV receiver first, then the signal goes to my TV. No lag 😊
@LRon-ef7ni2 ай бұрын
For games like Ghost of Tsushima, where it says that the Home Theater setting won’t be in 3D sound, do you have to set it to Headphones for the Tempest audio to switch to Atmos?
@LRon-ef7ni2 ай бұрын
Nvm. I saw someone asked a similar question and you answered to use Home Theater. Thanks.
@dvdguti2711 ай бұрын
Hey do you know why my sound bar doesn’t display Dolby atmos when trying any of these games? I have tries everything but it only says E-Arc, it doesn’t switches automatically to Dolby atmos like when you play an atmos movie on Netflix. Is this normal? How do I know I’m using atmos?
@SamDansCouch11 ай бұрын
Hi dvdguti27 👋 When the PS5 is set to Atmos output it should always output Atmos even when being outside a game so while trying to fix it you don’t even need to have a game running. Have you connected the PS5 directly to the tv or to the sound bar? Some TVs don’t support the full range eARC. Try using the original HDMI cable that came with the console. I’m sorry you are having issues. Hopefully you can get it working for all sources.
@mnormansell1984 Жыл бұрын
Is there any audio delay? With Xbox there is audio lag using Atmos, is it the same for PS5?
@SamDansCouch Жыл бұрын
Hi Mike! I am also experiencing a little lag on my Xbox Series X, especially when playing time sensitive games like Hi fi Rush. The PS5 has shown no lag with every game I have played. A very smooth experience 👍
@mnormansell1984 Жыл бұрын
@SamDansCouch That is great news, really looking forward to trying this out once it officially realeases. Thanks for the fast reply 👍
@SamDansCouch Жыл бұрын
@@mnormansell1984 you are welcome 👍 I hope you can get it soon as well. It already works flawlessly 😎
@Underliningsquare11 ай бұрын
Does Dolby atmos work on the pulse 3D headset?
@SamDansCouch11 ай бұрын
Yes 👍
@ONEHENDRIX10 ай бұрын
Can anyone tell me what is wrong with PS5 subwoofer channel. It’s just not active with my receiver. Same issue happened with PS4
@SamDansCouch10 ай бұрын
Hi Hendrix 👋I’d definitely check your subwoofer wire and the settings of your av receiver. Once surround sound is set on the PlayStation it should always output a subwoofer signal.
@ONEHENDRIX10 ай бұрын
@@SamDansCouch it works with every other device other than the PS5.
@SamDansCouch10 ай бұрын
@@ONEHENDRIX That is so weird. Have you checked in game settings? Some games require you do switch to home cinema mode. And have you tried another input on your AV receiver just to see if that makes a difference? I hope you can get it fixed. 👍
@ONEHENDRIX10 ай бұрын
@@SamDansCouch Unfortunately, no. This seems to be an internal issue with Sony. My PS4 had the same issue on two different Sony receivers. Sony STR-DN840 and STR-DN1080. PS5 is having the same issue. Every other media player and game system works with all 7.2 channels. Only Sony’s PlayStations don’t.
@audie-cashstack-uk4881 Жыл бұрын
Atmos isnt about hights its about 3D sound placement
@SamDansCouch Жыл бұрын
which heights are needed for. Try having a 3d object above you without heights
@audie-cashstack-uk4881 Жыл бұрын
@@SamDansCouch hights are either virtual up shoot or above yes but say9ng a object in space needs nights is complete horse shit wen a ghost poltigest is banging a wall rather than a ceiling or a window shaters etc can be done in speaker channel,or object unless space my point is the video is high channel obsessed as tho atmos is simply suround with added speakers it isn't its 3d object based just because the channel exists doesn't make them important or more important tha other speakers people observe on atmos about hights not the 3d experience and most atmos mixes are over rated as is the case with all suround sound mixes 1 in 10 are great most are average games movies etc all guilty of this
@albetamouni4822 Жыл бұрын
Can dolby atmos work with astro a40s?
@SamDansCouch Жыл бұрын
Yes, you can have Atmos activated with headphones too 👍😎
@audie-cashstack-uk4881 Жыл бұрын
It works with every headphone its just 3d surround converted to 2x speakers every headphone on earth supports it its delivered to your ears in a stereo configuration...I use a40s for stereo dolby atmos app dolby surround and pc, surround converted to atmos and a 5.1 7.1 sound blaster headphone amp they all work in 3d on headphones
@r4vd010 ай бұрын
I'm not sure why you gave FFXVI a high score. The audio mixing is really broken in Atmos mode, especially in the cutscenes.
@godhand6510 Жыл бұрын
I had to stop watching on callisto protocol because that fact is it is lack luster in comparison to DTS nerual x upmixing. It just does not perforem none of these games do. Plus they are all several dbs to low.. I will say you can get more out ofvthe height channles then upmixing on some channels but they really need to do some updates. Hopefully the sound will be better with newer titles XBOX has the good sound, with lag Ps has muted sound ( disney movie level) with no lag BOTH NEED A FIX....
@SamDansCouch Жыл бұрын
Personally I found the dts x upmix not so great since it kept mixing stuff into the heights that didn’t belong there. Like in death stranding. I do like the solution from tempest 3D to Atmos. But Sony allows direct Atmos mixes in the future too so we shall have real Atmos sounding games too. I’m sure it won’t be hard to do for gaming companies who already put Atmos on Xbox games. Xbox hopefully can fix the lag because it sucks for me too. Sony has their audio running through hardware acceleration so we will see. Hopefully we will get perfect sound for both platforms soon 😎
@godhand6510 Жыл бұрын
@SamDansCouch LOL I do agree with sound in wrong placesvsome times with upmixing lol...but the dynamics are a lot wider and more impactful. I guess we are just waiting on time.
@nerolowell232011 ай бұрын
and your electric bill is through the roof for only extra hearing sound