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This video shows the process of creating a medieval village in a modular way using Unreal Engine, Blender, and Megascan data. This video contains a detailed explanation of the production process.
video segment description
00:00 Project setting and operation method
01:06 Scale settings in Unreal and Blender
01:40 Module kit production
14:22 UV mapping
15:46 Material application
20:17 Modifying assets with Unreal modeling tools
24:10 Landscape Texture Painting
31:58 Installing rocks, plants and trees with Foliage
34:50 Add assets, post process, render