Meerkat Demo Comparison UE4 vs UE5.1 [LIGHTING STUDY]

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Eros Dadoli

Eros Dadoli

Жыл бұрын

Hi, in this light study i have relighted the Meerkat demo done by epic games to see how i can reach a realistic rendering by using Lumen, TSR and Virtual Shadow maps.
For some before and after screen on my artstation: www.artstation.com/aerys97
Here you can find the video without in full screen
• Meerkat Demo Relight U...
My contacts
Linkedin: / eros-dadoli-642777122
Instagram: / dadoli123
Artstation: www.artstation.com/aerys97
Hope you like it!

Пікірлер: 1 000
@eros7085
@eros7085 Жыл бұрын
Here you can find the scene breakdown kzfaq.info/get/bejne/eZmpnKqo0d2rqpc.html&ab_channel=ErosDadoli
@eros7085
@eros7085 Жыл бұрын
@Just chilling the original one is really nice indeed, that's why I have used it as a sample for my light study. Regarding my version I'm not the one that has to say it of course. In fact i just want to point out that there is not a comparison to tell which one is better to the other, but instead showing better the differences between my interpretation of the scene and the original one. Hopefully is clear thanks
@needwon6308
@needwon6308 Жыл бұрын
.
@Random-jl8te
@Random-jl8te Жыл бұрын
One on my left looks better
@josefabuaisheh6262
@josefabuaisheh6262 Ай бұрын
How come you changed the lighting so much? It was created by none other then Weta Digital and they lit the scene incredibly well? It is also very important to see light reflections in the meerkats eyes, so that it looks more lifelike. And the darker a scene becomes the more saturated it appears. I'd really love to see, how the scene would have looked like, if you had kept the original light placements!
@nonexistent1119
@nonexistent1119 27 күн бұрын
The picture on unreal engine 4 with manual lighting settings, whether it's the usual map settings in games or in this excerpt, looks much, much better than on unreal engine 5. unreal engine 5 is terribly optimized and does not carry any good or at least neutral changes for the gaming industry, bringing us back. by the time of xbox360 and soap films, where there was no gameplay, but only a picture, which is why all normal developers both released and will release games on the 4th version. Thank you for the work you've done.
@th-redattack
@th-redattack Жыл бұрын
Over exposed in ue5 is more realistic but you need to fix the contrast and lights
@Tonijo
@Tonijo Жыл бұрын
It's more like a camera video. But why should you imitate the downsides of a camera rather than the way you would see it with your eyes.
@b.s.7693
@b.s.7693 Жыл бұрын
@@Tonijo Games often do that for whatever reason: they add chromatic aberration, noise in dark scenes and such shit...
@Tonijo
@Tonijo Жыл бұрын
@@b.s.7693 the only thing I could agree with and that also makes much difference is a little vignette at the corners of the screen.
@guir0
@guir0 Жыл бұрын
I disagree. Most movies are over and under exposed most of the time to convey an idea or mood or to tell a specific story. That's not a negative thing. In this case the scene is in the middle of the desert, makes sense that is bright. You don't have to have perfect contrast for every single object in the scene.
@th-redattack
@th-redattack Жыл бұрын
@@guir0 if he match the contrast and light with the ue4 the ue5 clip will look much better same ambiance but in ue5 more realistic
@QuotidianStupidity
@QuotidianStupidity Жыл бұрын
The colour and saturation in 4 is much more pleasing on the eye. Weird to not have corrected this for a comparison.
@gabelukasko6589
@gabelukasko6589 Жыл бұрын
Well each and every new Unreal Engine that comes out strives to be realistic, and in real life, the sun and shit might not always be pleasing to the eye
@voidoflife7058
@voidoflife7058 Жыл бұрын
It’s about being realistic, not whatever’s the best to look at. Sometimes reality isn’t what’s most pleasing to the eye.
@MechAdv
@MechAdv Жыл бұрын
If this was a game, I’d rather play the UE4 version. That washed out overexposure look is terrible.
@SamekySantos
@SamekySantos Жыл бұрын
@@gabelukasko6589 they are definitely trying to look both realistic AND cinematic, so, in this case, a bit of correction would totally be welcome without losing any of the realism.
@AmirGTR
@AmirGTR Жыл бұрын
@@gabelukasko6589 In real life the image doesn't desaturate with more light. It desaturates with less light. UE5 seems to be replicating a movie camera lens instead of human vision. So no, it isn't more "realistic". It's actually more "cinematic". Also, the objective of realism is being more pleasant looking for everyone looking at it. Everyone looking at it says the color grading is wrong. So... yeah.
@danrocker3855
@danrocker3855 Жыл бұрын
0:41 I miss the eagle's shadow. Changing the light direction makes it a different video.
@Mr.Pro55k
@Mr.Pro55k Жыл бұрын
Yup
@donkison3880
@donkison3880 Жыл бұрын
clowns you are all here and the author. An animatic was made and used exposure for Lumen and not RayTracing
@ilmediosu
@ilmediosu Жыл бұрын
@@donkison3880 u r clearly blind other than your foolness
@georgezee5173
@georgezee5173 Жыл бұрын
Exactly. This comparison video is absolutely pointless due to how much he's changed lighting direction and background elemments. It even makes the UE4 version look bettter than the UE5 in most fo the shots. One would say it's done on purpose to make UE5 look bad.
@wagon6175
@wagon6175 Жыл бұрын
I found myself forgetting about comparing them to one another, but just watched unreal engine 4. Much more pleasing to the eye.
@virgiliolagrela
@virgiliolagrela Жыл бұрын
And less realistic, in real world people use glass for something, is not everything pleasing to your eyes.
@mr.p215
@mr.p215 Жыл бұрын
​@@virgiliolagrela If I wanted complete realism, I would look out the window
@virgiliolagrela
@virgiliolagrela Жыл бұрын
@@mr.p215 So why are you here watching videos about future of graphics? You should buy a Nintendo if you want games pleasing for your eyes.
@SantianoBe
@SantianoBe Жыл бұрын
@@virgiliolagrela Congrats, thats the dumbest thing Ive read all day..
@Mewheniumm
@Mewheniumm Жыл бұрын
@@virgiliolagrela realistic games are also pleasing to the eyes
@eros7085
@eros7085 Жыл бұрын
!! IMPORTANT !! Hi everyone, just want to describe that the video is meant to represent my lighting study and not a visual comparison between the 2 engines or versions of the video. It's ok for you to say which one for your eyes is better or not, but make sure to get that is only me showing you the test i did by using unreal to create a "different" type of lighting. Just to make sure the people are aware on the tech side, the original version was rendered using ue4 with Ray tracing light ( both reflection and GI ), brute force antialiasing and displacement. The tender of the original was taking more than 1 hour. My version was rendered in 5 min ( not better but a different approach) . So it means that is more accurate than lumen UE5 :). Hopefully it will be clear and thanks for the feed everyone :) P.S. I'm planning to do a technical behind the scenes to show up more how I've worked using ue5 in this scene
@YouTrolol
@YouTrolol Жыл бұрын
I think depending on the scene, one is better than the other, it flip flops. Like, I don't think the SUPER Twitter egg in UE5 is realistic, but in the next scene, side of the egg, UE4 is shiny and UE5 is muted.
@roller4312
@roller4312 Жыл бұрын
The box of pandora has been opened sorry! Let the comparison begin!
@BobHOofficial
@BobHOofficial Жыл бұрын
Love the left one. Better color and subsurface scattering
@abramjessiah
@abramjessiah Жыл бұрын
Sss? On what?
@Joaorobra
@Joaorobra Жыл бұрын
@@abramjessiah egg shell I guess
@abhishek.rathore
@abhishek.rathore Жыл бұрын
I found the reflections of the right one better.
@-_wanderer
@-_wanderer Жыл бұрын
Lighting left the chat
@caerulette6456
@caerulette6456 Жыл бұрын
Don't think that's sss more like global illumination
@AnuragJhaCreations
@AnuragJhaCreations Жыл бұрын
Unreal Engine 5.1 looks like a raw footage that we shoot while filming a movie. Ofcourse there’s a lot of color grading/CC and effects added to a movie before the release print is ready. So even if UE5.1 is achieving that Raw footage look that is excellent progress cause if you have that raw footage you can grade it to the cinema level easily
@donkison3880
@donkison3880 Жыл бұрын
clowns you are all here and the author. An animatic was made and used exposure for Lumen and not RayTracing
@quartermaster2809
@quartermaster2809 Жыл бұрын
@@donkison3880 I didn't see anyone talk about Ray tracing, specially the comment you're replying to. Are you OK in the head?
@harrasika
@harrasika Жыл бұрын
​@@donkison3880 Oh, yeah!!! You're so right! I don't remember asking though...
@spiderjerusalem8505
@spiderjerusalem8505 Жыл бұрын
​@@donkison3880, UE4 does not have Lumen.
@xukiomi
@xukiomi Жыл бұрын
in photography/videography, raw footage is slightly under exposed. under exposed footage has much more information than washed out over exposed footage. when under exposing, you have more flexibility during editing.
@heikization
@heikization Жыл бұрын
Besides some detail lost with the brightness here and there, the 5 looks much more realistic, it's great.
@FzPura
@FzPura Жыл бұрын
Its just some shitty contrast and color setting
@heikization
@heikization Жыл бұрын
The one in the left has color and some shadows as if the sun is in a different place than where most shadows would make you believe it actually is.
@FzPura
@FzPura Жыл бұрын
@@heikization prolly because most of the time, ue4 requires manual adjustment for the lighting like making a light map,shadow map etc while ue5 are mostly computer generated especially with lumen where ambience lightning/global illumination are automated which produce more accurate result.
@Mr._POV_
@Mr._POV_ Жыл бұрын
Nope unfortunately it doesn't. Sorry
@MajesticFerret
@MajesticFerret Жыл бұрын
While 5 might be more realistic, 4 was more pleasing on the eye. Too high of brightness in the desert is prob more realistic but it creates a blur and loss of detail that makes 4 looks better overall I'd say.
@AuroraGameworks
@AuroraGameworks Жыл бұрын
I would love to see this again with the exposure on the UE5 version turned down a bit. Great work!
@snailone6358
@snailone6358 Жыл бұрын
1:20 Is what you are looking for. I agree with the other commenters that the UE5.1 version is a bit too much overexposed, but keep that aside. At 1:20 you can see how the light works differently. Could you get that result in UE4 - without spending days in finetuning and going back and forth between your scene and real life pictures shot in a similar environment - I don't think so. It looks great and artistically adjusted in UE4. It looks like a sunset scene while the shadows are showing more noon time. If you want to go for that look, you will forever be happy with UE4 and also UE5.1, because the tools are all still the same. But If you want to get a realistic looking result by "only" dropping Ultra Dynamic Skies into your scene, you can currently only get that with UE5 and up. Not saying the UE5.1 version happend in one click, but probably significantly less man hours were spend compared to the UE4 version which was created by a whole team.
@donkison3880
@donkison3880 Жыл бұрын
clowns you are all here and the author. An animatic was made and used exposure for Lumen and not RayTracing
@R__A
@R__A Жыл бұрын
@@donkison3880 learn to type before you try and call people out🤦‍♂️
@Reloecc
@Reloecc Жыл бұрын
It's a different scene setup with different sun direction and stones around. It has no comparsion value really..
@gdgd5194
@gdgd5194 Жыл бұрын
1:20 is the weakest point for ue5. There's some magical light appearing on the wall as the little fella comes out. Probably because of the ray tracing lol. That shit makes everything look like mirror.
@davideghirelli5856
@davideghirelli5856 Жыл бұрын
congrats, you managed to make the ue4 looks better XD
@trevorsartwork
@trevorsartwork 2 ай бұрын
Yessss
@This_is_Elzed
@This_is_Elzed Ай бұрын
UE5 lightning is way more realistic
@PVNTHR
@PVNTHR Ай бұрын
@@This_is_ElzedRealistic ≠ visually appealing
@This_is_Elzed
@This_is_Elzed Ай бұрын
@@PVNTHR Yes but visually appealing = taste, and taste is subjective. Graphics have tended to become more realistic over the years, so it's only natural that developers should focus on realism rather than over-saturation.
@PVNTHR
@PVNTHR Ай бұрын
@@This_is_Elzed Developers can focus on whatever style they want, which includes realistic and stylistic, so long as it’s visually appealing. There’s no point looking ultra realistic if it’s overexposed and looks like shit lol
@vrai_
@vrai_ Жыл бұрын
too bright, maybe local exposure will help
@kharpa2597
@kharpa2597 Жыл бұрын
Am I the only one who likes the left version more? UE5 looks more realistic, yes. But light makes it so fade and monotonous. UE4 version has more contrast and colors (red rocks, opposite light blue shadows) and it's more pleasant to watch
@zulfanirich7594
@zulfanirich7594 Жыл бұрын
i like ue5 more
@grahamhill676
@grahamhill676 Жыл бұрын
​@@zulfanirich7594 How. You can literally see less detail
@zulfanirich7594
@zulfanirich7594 Жыл бұрын
@@grahamhill676 detail was the same but the lighting is way better
@dickweinerman4118
@dickweinerman4118 Жыл бұрын
Yes, UE4 looks significantly better here.
@vanvelt
@vanvelt Жыл бұрын
Not all Shaders seem to work prperly in your version. Especially subsurface scattering seems to be broken. The Eye-Material does weird stuff too... Don't think this is representative of how it should/could look in UE.1
@freddrabble
@freddrabble Жыл бұрын
Yeah the eyes don't really have reflections and all the shaders are messed up
@jackmeowmeowmeow2177
@jackmeowmeowmeow2177 Жыл бұрын
Surface Albedo seems to be cranked super high causing the washed out ness too
@PerfectHandProductions
@PerfectHandProductions Жыл бұрын
That lighting is much more accurate in the new engine. Great comparison.
@SingTodayi
@SingTodayi Жыл бұрын
No it's not! it's terrible work with the light.
@PerfectHandProductions
@PerfectHandProductions Жыл бұрын
@@SingTodayi The global illumination is noticeably better in the UE5 version.
@Dr.Kryptanical
@Dr.Kryptanical Жыл бұрын
that's not the engine it's the capture they should of lowered the gamma in post!
@SingTodayi
@SingTodayi Жыл бұрын
@@PerfectHandProductions Talking about thus example - No.
@flynntaggart7216
@flynntaggart7216 Жыл бұрын
@@SingTodayi bro thinks that real life is oversaturated
@voc007
@voc007 Жыл бұрын
Unreal 5.1 version is more life like, but the video is too washed out, lower the lux, and also monitor calibration may help. I like the color and contrast on UE4 better. The fur on the meerkat is way better on UE 5.1. Good job of remaking in it.
@SingTodayi
@SingTodayi Жыл бұрын
The creator of the video is putting likes only on the opinions that lick his ass.
@Mr._POV_
@Mr._POV_ Жыл бұрын
No it's not.
@Chris-qr8ng
@Chris-qr8ng Жыл бұрын
@@Mr._POV_ Yes it is, stfu
@LaxmikantKachhap
@LaxmikantKachhap Жыл бұрын
Color grading in UE4 is just so good
@donkison3880
@donkison3880 Жыл бұрын
clowns you are all here and the author. An animatic was made and used exposure for Lumen and not RayTracing
@icydec3346
@icydec3346 Жыл бұрын
@@donkison3880 You're too lazy to type a new reply. At least write something I can read without having a stroke if you're going to copy and paste.
@OpenGameDev
@OpenGameDev Жыл бұрын
great now they can even simulate the cataract in older people
@billyfraiser6298
@billyfraiser6298 Жыл бұрын
It's always so interesting watching comparison videos.....because I saw a lot in UE4 that looked better than UE5. I'm NOT saying OVERALL UE4 looked better.... just that there was a lot that looked better.
@NikoxNobu
@NikoxNobu Жыл бұрын
The only thing holding it back at this point is que quality of the animation. The fact that i can pause the video at any time and it looks like an actual photograph is mindblowing
@lucascapelao
@lucascapelao Жыл бұрын
do a better one then
@NikoxNobu
@NikoxNobu Жыл бұрын
@@lucascapelao why?
@wallacesousuke1433
@wallacesousuke1433 8 ай бұрын
@@NikoxNobu animation looks perfect here wdym?
@NikoxNobu
@NikoxNobu 8 ай бұрын
@@wallacesousuke1433 that the movement is unnatural and gives away that it is an animation. Im not saying it is bad though, im saying that if it wasnt for the cartoony movements, it would be really hard to tell it is animated.
@wallacesousuke1433
@wallacesousuke1433 8 ай бұрын
@@NikoxNobu I mean yeah the animation is stylized, nothing wrong with that though, it clearly wasnt supposed to be "realistic" given its humorous tone 🙄
@conasca
@conasca Жыл бұрын
Visually. UE4 was more appealing to my eyes. Technically, UE5 was more impressive. I’d pick the UE4 version.
@donkison3880
@donkison3880 Жыл бұрын
clowns you are all here and the author. An animatic was made and used exposure for Lumen and not RayTracing
@XENOpz
@XENOpz Жыл бұрын
Holy crap left one is SO MUCH BETTER! Good job!
@tiefensucht
@tiefensucht 16 күн бұрын
When we have vr displays that can be bright as sunlight, this type of lightning will be amazing.
@visual_chris
@visual_chris Жыл бұрын
0:38 is it just me or does UE 4 look way better here
@SleepyMatt-zzz
@SleepyMatt-zzz Жыл бұрын
The lighting in the Unreal 5 version is way overexposed. I've heard arguments that it makes the scene look more realistic, I can't fully agree as a grass touching enthusiast. It may look more film like, however that doesn't mean it looks more realistic.
@gio7796
@gio7796 Жыл бұрын
Unreal 5 version looks like it was filmed on the hottest day in earth history. Air temperature is probably 60 celsius.
@smessbr
@smessbr Ай бұрын
In this animation, UE4 looks more attractive, while UE5 looks more photo-realistic.
@disngager
@disngager Жыл бұрын
I agree fully with contrast. If you have good vision, especially something close to 20/10 then it matters. You are seeing detail without proper color.
@ThinkingAtheos
@ThinkingAtheos Жыл бұрын
Not sure if you just copied and pasted it in UE5 but the UE5 version needs some work, it can look a lot better than this
@hawkwardart
@hawkwardart Жыл бұрын
i like the atmosphere and ambient lighting in ue5 but i feel you could have brought back a little more saturation in the beautiful reds and blues you originally had
@OlleWtn
@OlleWtn Жыл бұрын
Incredible
@RealElevenTimes
@RealElevenTimes Жыл бұрын
The meerkats eyes in Unreal 4 look a lot more lively than Unreal 5. Still very impressive.
@donkison3880
@donkison3880 Жыл бұрын
clowns you are all here and the author. An animatic was made and used exposure for Lumen and not RayTracing
@RealElevenTimes
@RealElevenTimes Жыл бұрын
@@donkison3880 noted
@phoenix2gaming346
@phoenix2gaming346 Жыл бұрын
Yup
@YoungXelDong
@YoungXelDong Жыл бұрын
More lively? You mean disney-level lively? Lol
@PancakesEnjoyer
@PancakesEnjoyer Жыл бұрын
Thing is though, animal eyes aren't 'lively'. In the same way that the lighting in UE4 is objectively more appeasing to look but but less realistic, so is the meerkats eyes, they're realistic, not pretty.
@zeljkothegreekserb
@zeljkothegreekserb Жыл бұрын
You should set the brightness to be brigher in UE4, then it would make sense to compare them, but now it's impossible to compare them and see what the differences are.
@egretfx
@egretfx Жыл бұрын
Are you insane?..u can clearly see the huge difference inside the shell, the light bounces in it creating shadows and GI
@captureinsidethesound
@captureinsidethesound Жыл бұрын
That's not "brightness". It's dynamic range in which this allows it to be color graded to match other footage that may be recorded in LOG or RAW/ProRes. UE4 version can not be pushed very far in color grading even if exported in PNG sequence because the lighting isn't near as faithful as UE5.
@LokiScarletWasHere
@LokiScarletWasHere Жыл бұрын
Reminds me of “realism” for the PS2, muting colors, overexposing light, turning up the bloom. The intended contrast was clearly achieved in UE4 and eliminated with the UE5 effects.
@dickweinerman4118
@dickweinerman4118 Жыл бұрын
Exactly.
@Haxposed
@Haxposed Жыл бұрын
The animation is so cute!
@joeman123964
@joeman123964 Жыл бұрын
can't wait for meerkat simulator 2 to release. this trailer looks awesome!!!
@OpticalGrafix
@OpticalGrafix Жыл бұрын
Everyone is talking about the render and I'm just happy the meerkat is ok. 👍
@donkison3880
@donkison3880 Жыл бұрын
clowns you are all here and the author. An animatic was made and used exposure for Lumen and not RayTracing
@gsharks3333
@gsharks3333 Жыл бұрын
4 looks better, the over lighting takes too much from detail
@donkison3880
@donkison3880 Жыл бұрын
clowns you are all here and the author. An animatic was made and used exposure for Lumen and not RayTracing
@Rwdphotos
@Rwdphotos Жыл бұрын
dat bloom be hittin hard yo
@Polaris_Babylon
@Polaris_Babylon Жыл бұрын
Both look great
@ArchvizNow
@ArchvizNow Жыл бұрын
Watching on my mobile, and UE4 version looks better. SSS is better, contrast is better, lighting is better. Materials or maybe it's the color grading in UE5 version that makes it more realistic, but overexposed in some shots like others have mentioned.
@realmarsastro
@realmarsastro Жыл бұрын
It's not just the materials and colors that makes UE5 more realistic, the lighting is also way more realistic. It's overexposed, but realistic. UE4 has a lot more "gamey" lighting.
@dickweinerman4118
@dickweinerman4118 Жыл бұрын
@@realmarsastro Damn, I’ll take “gamey” UE4 over the “realistic” UE5 any day.
@_D3adB0y_
@_D3adB0y_ Жыл бұрын
Hmmm 5.1 looks like it has better AO and a different tonemapper. I think I prefer 5.1 actually. I cant stand the default tones of UE4. Finally looks more like the real world and not like a "video game"
@wallacesousuke1433
@wallacesousuke1433 8 ай бұрын
Urr durr muh realism
@JPOGame
@JPOGame Жыл бұрын
Very cool
@AshLordCurry
@AshLordCurry Жыл бұрын
Love both
@user-sr4jp9vr6e
@user-sr4jp9vr6e Жыл бұрын
Aside from all the exposure and saturation differences other ppl mentioned, 0:58 have some issues too. Quite apparently you light the UE5 version from a realistic standpoint, but the lighting in UE4 highlights the silhouette of the Meerkat, and I think there's another point light for highlighting Meerkat's eyes. These are some important lighting choices. While it's impressive to see how good it looks with just a few lights (I assume the cave is lit only by the sun and Lumen), I think these stylistic choices should still be preserved.
@akennedymusic
@akennedymusic Жыл бұрын
Best point I’ve read in this thread 🙌
@user-sr4jp9vr6e
@user-sr4jp9vr6e Жыл бұрын
@@akennedymusic Thank you sir. We are all here for learning
@DawnApon
@DawnApon Жыл бұрын
I'd totally agree the colors pop less, and that might be less pleasing in a video game but this isn't a video game and the big thing is Unreal is being used now for actual stand in sets. Epic was a consultant on the last season of Mandalorian because the huge digital sets they've been championing use Unreal. The lighting is a lot more detailed when it comes to showing off materials and having that sort of dynamic range effect.
@MidnightshadeProductions
@MidnightshadeProductions Ай бұрын
for its color to look more vibrant outside in ue5 we have to replicate something like a CPL used on cameras inside the engine those filters make leaves greener or water look more blue or transparent
@lazyhomeowner
@lazyhomeowner Жыл бұрын
is the right one supposed to be the upgrade, because the left one looks so much better to me. sharper and more vivid colors
@lazer_world3177
@lazer_world3177 Жыл бұрын
Although 5.1 on paper looks better I would rather watch a full feature-length film in ue4
@-_-_Bl1Zz_-_-
@-_-_Bl1Zz_-_- 2 ай бұрын
5.1 looks like its recorded in 60°c
@JonnyHindu
@JonnyHindu Жыл бұрын
UE5 look more colourful like animation/movie whereas UE5.1 looks more realistic footage.
@KvVortex
@KvVortex Жыл бұрын
ue4 is on left ue5.1 on right
@Ser531gd
@Ser531gd Жыл бұрын
Both looks good.
@based_gigachad6094
@based_gigachad6094 Жыл бұрын
I was so enveloped in the movie and meerkat character I didn’t even pay attention to the lighting 🤣
@E3_Kruger
@E3_Kruger Жыл бұрын
One thing I noticed is the darkness inside of the shell before it's broken, subsurface scattering on that seems to be off or is turned way down, otherwise very impressive!
@Jerhevon
@Jerhevon Жыл бұрын
Looking good. My biggest concern is that we lost the shadow when the eagle does its first fly by. Artistically quite important to the storytelling of the scene. Unclear if it ended up landing in a different place out of scene, or if it ended up being diffused out of being before it reached the ground.
@constantinosschinas4503
@constantinosschinas4503 Жыл бұрын
Sun angle is different between 4 and 5.
@baddiesora
@baddiesora Жыл бұрын
honestly a cute demo
@anatolikbelikov
@anatolikbelikov Жыл бұрын
A good example when realistic doesn’t mean “better”
@CarlBergsdorf
@CarlBergsdorf Жыл бұрын
Good job, it looks worse. Maybe not over expose it in UE5.1 so we actually can compare and not just see a correctly exposed image vs a incorreclty exposed image? Just a thought.
@borisstihkrajnc6234
@borisstihkrajnc6234 Жыл бұрын
Nice, but @ the last shot, you can clearly see UE technique of using previous frame data to light the next frame scene. The case where ambient occlusion blends in. This tecnique goes way back in times before UE4
@lemmonsinmyeyes
@lemmonsinmyeyes Жыл бұрын
man the URE 5 is insane, photorealistic to a whole new level. Even the detail on the fur and being able to see the eyes of the creature awesome
@SeaShrimp
@SeaShrimp Жыл бұрын
URE 4 is more realistic... What do you mean
@BigO161107
@BigO161107 Жыл бұрын
@@SeaShrimp This comparison is flawed because they overexposed the lighting in the unreal engine 5 clip, making it look like it was shot with a camera, while unreal engine 4 is made to look like you would see it in real life. One is realistic and the other is photorealistic
@bigboysdotcom745
@bigboysdotcom745 Жыл бұрын
Not really that crazy, considering the ~8 year difference in engine versions. It's actually a pretty weak evolution.
@srgtKrud
@srgtKrud Жыл бұрын
The most unrealistic part is how strong that eggs shell is
@VitalityWolf
@VitalityWolf Жыл бұрын
Look up videos where people try and break open Ostrich eggs. Some eggs from certain animals are as hard as cement.
@srgtKrud
@srgtKrud Жыл бұрын
@VitalityWolf by that logic. Look up how he broke the egg, by flipping over his body. There wasn't a lot of force, probably wasn't an ostrich egg. But, nice try. The bird flew into the egg, yet it didn't break.
@sob.controle.9716
@sob.controle.9716 Жыл бұрын
Artistically speaking, the scene in Unreal 4 looks more pleasing to me..... Full realism doesn't always help in a scene construction, you have to take into consideration the colors, contrast and shadows and unfortunately in Unreal 5 all this is lost because the light is too strong..... U5 is more visually capable, but here, for me, U4 pleases the eye more...
@awildtomappeared5925
@awildtomappeared5925 Жыл бұрын
the light at a realistic strength, the exposure could have just been lowered to make it better. Photographers usually prefer some clouds rather than direct sun because its easier to expose for, this is the same here, if the sun is too strong in ue5 that's not because its actually too strong, no its at a realistic level for the scene if you wanted it duller you should make the scene duller not just change the brightness of the sun
@v1nigra3
@v1nigra3 Жыл бұрын
That’s redundant tho because you can easily edit the lighting and color correction of the UE5 in post (like everyone should) and get the better result at the end
@PANTA-Music
@PANTA-Music Жыл бұрын
People talk about over exposure. The thing is, they aimed this to be 'camera optic realism' . What you would see if you recorded it with a (expensive) camera equipment. With raytracing added, light behaves like it should behave. Meaning, that in a very sunny desert environment, over exposure is inescapable when you would capture it with a videocamera. Unless, you do post FX editing, which affects contrast and gamma (compensation). In that regards, it's actually very realistic as this is what a camera would shoot. I understand you rather see 'cleaned up' imagery and post fx treatments on game or perhaps animation, which makes it perhaps easier to watch but it is considered less (monitor) realistic. But the goal was to make this video as realistic as possible, as if someone would actually shot this with a camera. They succeeded. Bravo.
@PCBOX-cs8zv
@PCBOX-cs8zv Жыл бұрын
very nice render dude
@partnersincraft1889
@partnersincraft1889 Жыл бұрын
I feel like the style was just better in UE4 and the egg had a slight bit of sub surface scattering in UE4 witch UE5 needed I think UE5's rendition could have been a lot better if it was used probably.
@donkison3880
@donkison3880 Жыл бұрын
clowns you are all here and the author. An animatic was made and used exposure for Lumen and not RayTracing
@partnersincraft1889
@partnersincraft1889 Жыл бұрын
@@donkison3880 I never claimed it was Raytracing
@Aiduss
@Aiduss Жыл бұрын
Realistic is not allways better and beautiful - so the winner here is UE4 . Congrats :)
@visionentertainment8006
@visionentertainment8006 Жыл бұрын
No
@starvosxant4348
@starvosxant4348 Жыл бұрын
Both are realistic. The ue5 version just has a dynamic lighting
@markus_blend16
@markus_blend16 Жыл бұрын
But that's the point of realistic renders by being boring, desaturated, crap imperfect render
@dogshit302
@dogshit302 Жыл бұрын
lol
@garbageson7980
@garbageson7980 Жыл бұрын
@@markus_blend16 because you can fix that in post. You can't add dynamic lighting in post.
@SpottedHares
@SpottedHares Жыл бұрын
Honestly the more relativistic 5 looks worse then 4. Sometimes realism is not the desired effect.
@kingmaderje5399
@kingmaderje5399 Жыл бұрын
Lighting is everything
@T3ddyRuxp1n
@T3ddyRuxp1n Жыл бұрын
Never thought it would be the shadows that I noticed more. UE5 shadows look so much more realistic, once people get used to realistic lighting like this, any software without it is going to stick out like a sore thumb.
@user-vn2nx1yq9e
@user-vn2nx1yq9e Жыл бұрын
самые уёбищные тени в ue5
@YoungXelDong
@YoungXelDong Жыл бұрын
Many people here live in their imagination so they forgot what reality looks like lol
@dixienormous227
@dixienormous227 Жыл бұрын
i feel like the lighting in 5 is on point contrary to what everyone else is saying. desert gets pretty bright with no shade. 4 looks amazing but also looks like it's under the shade.
@crapadopalese
@crapadopalese Жыл бұрын
Yeah but then what's the point of using a desert for comparison. Might as well show a "night scene" where one is pitch black and thus more realistic, but it's not like that would convince me I should use it.
@JaconSamsta
@JaconSamsta Жыл бұрын
@@crapadopalese I agree. What's the point in mimicking what a (a seemingly poorly set up) camera would see, before post-processing the image? Yeah, the desert is going to be bright, but it's nothing that the human vision is going to struggle with and the perception of such a scene will be much closer to the UE4 version, than the UE5 version.
@MGrey-qb5xz
@MGrey-qb5xz Ай бұрын
no desert looks like it has a washed out filter, L take
@dixienormous227
@dixienormous227 Ай бұрын
idk the more light your eyes has to process the less colour difference there will be, i imagine. Between the raw unpolarized sunlight plus the light reflecting off of every surface that's a lot of light coming at you at high noon, you know? Basically our eyes wouldn't be able to process the different wavelengths colour operates at because the full spectrum of visible light would be drowing out the colour spectrum, if that makes sense. But like crapadopalese said, visibly, U4 is more appealing
@MGrey-qb5xz
@MGrey-qb5xz Ай бұрын
@@dixienormous227 first of all take a physics class again and second step outside the basement
@2Potates
@2Potates Жыл бұрын
4 looks like what you'd see with the naked eye while 5 looks like what you'd see with overexposed camera footage.
@dadlord689
@dadlord689 Жыл бұрын
Study stands for "a very well documented engine". With new animation features you will have even more study day buy day.
@TheMitchZone
@TheMitchZone Жыл бұрын
UE4 looks more vibrant and colorful, like a scene from a movie; whereas UE5 looks much more realistic, like a very bright and sunny day outside. Both engines for this demo are absolutely gorgeous to look at tho, make no mistake about it. 😍🔥
@vajeedbhai5294
@vajeedbhai5294 Жыл бұрын
I was watching this with my mom , she was felling sad for the meerkat but at 1:00 she busted out laughing seeing the bird struggle Thank you for making her laugh 🙂♥️
@Gyro___Zeppeli
@Gyro___Zeppeli Жыл бұрын
That's so wholesome 🤍 I miss my mom
@vajeedbhai5294
@vajeedbhai5294 Жыл бұрын
@@Gyro___Zeppeli sorry for ur loss bro
@Gyro___Zeppeli
@Gyro___Zeppeli Жыл бұрын
@@vajeedbhai5294 thank you, Im doing my best
@eliasgarcia6576
@eliasgarcia6576 Жыл бұрын
​@@Gyro___Zeppeli I'm praying that you and your family are doing okay. God Bless You and Amen!!!!
@JoelTGM
@JoelTGM Жыл бұрын
The one on the right looks like I'm watching a black and white film sometimes. I like the left one for the most part because you can see colour.
@kazetsune
@kazetsune Жыл бұрын
It’s like how you wanted the lion king live action movie to look like vs what you got.
@RedRocksies
@RedRocksies Жыл бұрын
ngl I liked 4 more, “realism” doesnt instantly mean its better. 5 colors are so bleached, strong volumetric bloom kills contrast and makes shapes harder to read.
@AweHitero
@AweHitero Жыл бұрын
as someone who worked with meerkats before, gotta say that ue4 picture's colors/shadows look more natural to me =)
@elfferich1212
@elfferich1212 Жыл бұрын
There’s a problem with the eyes at 0:38. There’s no specular highlight like in ue4 which makes the eyes look uncanny. I’m sure that’s something that can be fixed though, right?
@aber6441
@aber6441 Жыл бұрын
Beside the lighting which if different we definitely see that the post process volume in UE4 which affect mood, colour, light and brightness is different than the one you’re using in UE5. Therefore it’s not possible to compare lighting between the 2 engines unless you are using a copy paste of the same post process volume. Post process volume setting and configuration can totally change the mood of a scene affecting the lighting by major value and making lighting incomparable
@CrimxSun
@CrimxSun Жыл бұрын
Of course the first thing people notice is the contrast and saturation.. But if you would watch both apart from eachoter, a good eye would soon notice that the V version is way more uniform, even tho it has a fade to it and less contrast. Let alone when it would have more contrast. More colors is not always automatically good if you're trying to create a certain atmosphere in a specific surrounding. Very well done!
@kiren3168
@kiren3168 Жыл бұрын
Look at the eye reflections. It looks better on UE 4. But overall image looks more realistic on the right. Personal taste I guess
@MapacheD
@MapacheD Жыл бұрын
UE4 looks better because it was made with care, UE5 was just turn on the technologies and "there it is"; this is a proof that graphics is not just about turning things On but taking care of them and having always an artistic sense in it.
@eros7085
@eros7085 Жыл бұрын
I didn't copy and paste the scenes only, in fact i changed almost completely the environmentby adding assets and changing lighting/camera compositions. But i get that the people by only reading "comparison" , and without caring about my precious details i added to the map 😅 they feel like you. That's still a feedback :)
@MapacheD
@MapacheD Жыл бұрын
@@eros7085 in that case it's one person vs. a professional team so it's great.
@eros7085
@eros7085 Жыл бұрын
@@MapacheD in fact it's my take not " look I'm better than" i used it as a way to study lighting not to be better than weta. Hundreds of people have already done it, i don't see the problem :)
@snailone6358
@snailone6358 Жыл бұрын
@@eros7085 I saw that some of the background elements were changed, but for example the hole at 0:01 is the same, right? These micro shadows that the UE5.1 version has are giving it such a strong push towards realism.
@eros7085
@eros7085 Жыл бұрын
@@snailone6358 you are probably the only one that have notice that ahahah. Yes i didn't just copy pasted the scene from ue4 to use 5.1, but i have also changed the env using megascan assets. Now i will say something that will be quite "counterintuitive" but i have added more polygons to optimize the scene XD. With the use of nanite i had the possibility to use techniques like virtual shadow map to get more detailed like you noticed, and the scene was also rendered faster than using displacement like in the original.
@ilikelines7271
@ilikelines7271 Жыл бұрын
I was about cry if the meerkat got caught I was so emotionally attached
@let_me_tickle
@let_me_tickle Жыл бұрын
мне оч нравится натуральное засвечивание, как летом, оч круто
@nemonomen3340
@nemonomen3340 Жыл бұрын
UE5.1 does look for realistic, but UE4 looks more visibly coherent to me. Interesting stuff.
@adityadhar4686
@adityadhar4686 Жыл бұрын
UR 5 looks more realistic
@patino851
@patino851 Жыл бұрын
Now you can desaturate, wow
@pietrosvelto1434
@pietrosvelto1434 Жыл бұрын
Wow
@jstandhh
@jstandhh Жыл бұрын
UE4 looks cinematic, meanwhile UE5 looks realistic. Creator chooses.
@NN-mi8hv
@NN-mi8hv Жыл бұрын
UE4 looks better here, in ue5 you have excesed light?
@_Ploton_
@_Ploton_ Жыл бұрын
5 nicely captures a look of a sunny day. I wonder if it is possible in 4.
@berserkenyojer
@berserkenyojer Жыл бұрын
0:38 this shot speeks for itself. Look at the eyes.
@vasipro
@vasipro Жыл бұрын
I like the one on the left.
@SidorovichJr
@SidorovichJr Жыл бұрын
So badically we will be getting another 5 to 10 years of ue4 clones games aka improved and calling 5.1 now. Just fcking great
@zywypl
@zywypl Жыл бұрын
The image on rhe left looks so much better IMO, realistic vs the soft, clearly CGI image on the right.
@sibzilla
@sibzilla Жыл бұрын
I like the one on the left. Which is that?
@rdtx2049
@rdtx2049 Жыл бұрын
That was very lovely though
@GabooNx
@GabooNx Жыл бұрын
Would love to know the resources being used on both. Ur4 doesn’t look this good out in the wild
@mr.hashundredsofprivatepla3711
@mr.hashundredsofprivatepla3711 10 ай бұрын
They both have their strengths and weaknesses.
@user-kg7ev2hf9v
@user-kg7ev2hf9v Жыл бұрын
I don't know y both looking better than each other 😅
@user-nn7mg3bp4u
@user-nn7mg3bp4u Жыл бұрын
Shocking to not have corrected the ue4 for the comparison
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