Meshlets, Stable Interpolation, and Generalized ECS Reactivity with Observers! - This Week in Bevy

  Рет қаралды 4,795

chris biscardi

Ай бұрын

thisweekinbevy.com/issue/2024-06-17-meshlets-stable-interpolation-and-generalized-ecs-reactivity-with-observers
Release Candidate 0.14.0-rc.3 is out this week with one last new feature for 0.14 (Observers), an upgrade to wgpu 0.20 (previously 0.19), as well as assorted fixes for rc.2.
With the 0.14 release getting closer fewer major features are getting merged but we still have some great functionality to talk about.
As always you can keep up to date with the release using the 0.14 milestone.
## Chapters
00:00 Overview
00:27 Observers
01:36 Virtual Geometry in Bevy 0.14
02:11 Custom Primitives and Extrusion segments
02:47 Stable Interpolation
03:13 2d top-down camera example
03:28 Merge Train
03:46 Wave Function Collapse on Hex Grids
04:08 Graybox
04:21 Audio debug tooling
04:40 Noise generation
04:54 Navigation Meshes with Polyanya
06:01 2d raycast-based rendering
06:21 Network traffic dissector
06:42 Grass/Fur
06:57 Map Generator
07:22 3 body simulator
07:32 Chalkboard Audio
07:54 LIDAR
08:17 bevy_scriptum 0.5
08:46 bevy_mod_picking 0.19
09:16 bevy_svg_processor
09:32 HillVacuum 0.2.5
09:44 glam 0.28
10:14 Bevy Cheatbook updates
10:35 Using tracing to profile a Bevy project
10:51 Contributing

Пікірлер: 19
@Pasta221
@Pasta221 Ай бұрын
I really appreciate these videos! you are doing a whole teams amount of work just to keep us updated on bevy, truly amazing. ❤🎉
@chrisbiscardi
@chrisbiscardi Ай бұрын
Glad you're finding the videos useful!
@Mint25pop
@Mint25pop Ай бұрын
I am always coming back for these videos! I hope you can keep this series going strong!
@GeekMasher
@GeekMasher Ай бұрын
Always great videos on Bevy and ecosystem updates
@luxluth
@luxluth Ай бұрын
the new observer looks amazing. It giving me so much ideas
@chrisbiscardi
@chrisbiscardi Ай бұрын
Observers seem like a big deal. Very excited to see how they get used over the next few months.
@morgomi
@morgomi Ай бұрын
Oh, that's great! I've been developing a 3D puzzle game with for a few weeks to explore Bevy more detailed way. Custom Primitives will be especially useful for my game! Thank you.
@indiedevcasts
@indiedevcasts Ай бұрын
Thanks for the update!
@vicc8881
@vicc8881 Ай бұрын
As always I only understand the showcases, but I love the entire video, people are amazing. Thank you for this video 😉
@chrisbiscardi
@chrisbiscardi Ай бұрын
Is there anything I can do in the overview that would help you to understand what's going on?
@admazzola3569
@admazzola3569 Ай бұрын
yay another shoutout for bevy_mesh_terrain_editor ha :D Yes the editor supports Terrain and it also supports Doodads-only so that grayboxed level is being built with only doodads, no terrain. My dungeons dont have terrain, only doodads. For the floor and walls and such. I think the similar way as morrowind did things
@anafabula
@anafabula Ай бұрын
8:15 There is a game like that called Scanner Sombre. Not in bevy unfortunately. It didn't do very well, but cool concept.
@peterhayman
@peterhayman Ай бұрын
yaay its twibtime!! ❤❤❤
@geoproces
@geoproces Ай бұрын
Hi Chris do you have link for this LIDAR ?
@chrisbiscardi
@chrisbiscardi Ай бұрын
all links are on the website which is linked in the description. The video for the LIDAR is kzfaq.info/get/bejne/Y7uoi5Bpmd3FZH0.html
@Jianju69
@Jianju69 Ай бұрын
How consistently does Bevy export to WebGPU?
@chrisbiscardi
@chrisbiscardi Ай бұрын
It will export to WebGPU whenever you build it with the feature enabled. You can see the examples running in WebGPU on this page: bevyengine.org/examples-webgpu/
@CreedWylder
@CreedWylder Ай бұрын
I haven't been able to access any of the discord links in the blog posts, it just takes me to a placeholder server. Would be nice to have non-discord links. [Edit] you first have to join the Bevy server in order to see the links. Directly navigating to the links doesn't work, and looks like a broken server. Potentially needs an explanation on the blog post.
@auroralong5437
@auroralong5437 Ай бұрын
lmao showing the PR for correct lerping and then immediately showing an incorrect use of lerp smoothing bevy example as the next item is hilarious
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