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Microsolvers are the low-level building blocks of simulations in Houdini's DOPs-Context. Learn all about the most important nodes and show how to use them one by one and how to read and manipulate DOP Data and the DOP Geometry Spreadsheet. Explore some of the mathematical concepts of GasMicrosolvers as well as practical examples built using single Microsolvers purely in DOPs. Discover Non-divergent Pressure Projection and how to art-direct and control fluid simulations by using arithmetic combinations of fields and data.
Download example files here: github.com/fuatyueksel/Houdin...
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00:00 Presentation
00:28 Gas Microsolvers & DOP Data
04:42 Gas Microsolvers
05:23 FLIP Solver H19.5
05:50 Gas Microsolvers Overview
06:15 DOP Data Type EmptyObject
06:38 EmptyObject Data Type: SIM_Object
07:17 DOP Geometry Spreadsheet
08:05 DOP Data: Viewport
08:36 DOP Data: Viewport Visualization
09:00 DOP Data: Solvers & Microsolvers
09:35 DOP Data: Solvers & Subdata
10:06 DOP Data: ModifyDataDOP
11:38 Gas Microsolvers
11:48 Microsolver: gasAdvect DOP
12:11 gasAdvectCL DOP / gasAdvect DOP: Trace Methods
12:58 gasAdvect DOP: Advect Vellum Cloth By Pyro Simulation
13:42 Microsolver: gasAnalysis DOP
14:17 gasAnalysis DOP: Divergence of a Velocity Field
15:17 gasAnalysis DOP: Divergence of a Velocity
15:38 Microsolver: gasProjectNonDivergent DOPs
17:24 gasProjectNonDivergent DOP - Helmholtz Decomposition
20:41 Microsolvers: Arithmetic & CSG Operations
21:08 Microsolver: gasCalculate DOP
22:45 gasCalculate DOP: SDF Combinations
23:54 Microsolver: gasConvexClipSDF DOP
24:22 gasConvexClipSDF DOP: SDF Combinations
25:13 gasConvexClipSDF DOP: Clipping Planes
25:45 Microsolver: gasLinearCombination DOP
27:06 gasLinearCombination DOP: Simple Euler-Integration on Geometry (Particles)
27:30 gasLinearCombination DOP: Integrate Geometry (Particles) over Time
28:49 Microsolver: gasIntegrator DOP
29:03 gasIntegrator DOP: Simulate Geometry by Custom Velocities
29:51 gasIntegrator DOP: Secondary Simulation on top of existing Simulation
30:24 Geometry & Particle Types in DOPs
30:54 Vorticle Particles
32:00 Microsolvers: gasVorticleForces DOP, gasVorticle Geometry, gasVorticleRecucle DOP
32:14 gasVorticleForces DOP: Attributes
33:58 Microsolver: gasSeedMarkers DOP
34:25 gasSeedMarkers DOP: Surfels
36:50 Microsolver: gasSpeedParticles DOP
37:20 gasSpeedParticles DOP: Particles per Voxel
37:37 gasSpeedParticles DOP: pscale Attrib
38:01 Microsolver: gasParticleMoveTolso DOP
38:25 gasParticleMoveTolso DOP: project points to an Iso-Surface, gasGeometryToSDF DOP: convert Geo to SDF
39:22 Microsolver: gasIntermittentSolve DOP
39:45 gasIntermittentSolve DOP: Frames Between Solve
41:13 gasIntermittentSolve DOP: Used in Vellum Drape-SOP
42:14 gasvorticleforces
43:48 Q&A
Fuat Yüksel is Head of FX at RISE | Visual Effects Studios. Together with the FX-Team, he lives his passion for physical phenomena such as large scale simulations, destruction, fluids and character-related dynamic solvers. Being a graduate in design and mathematics, he loves the combination of art and technology in CG-Maths and Physics. He enjoys finding technical and visual solutions and workflows together with the RISE Pipeline, Supervisors and Leads on a daily basis.