MSFS Vs. X-Plane 12: Superior Flight Dynamics and Realism? You decide!

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Night Train Industries

Night Train Industries

Күн бұрын

I bought the full version of X-Plane 12. The last time I owend x plane was X-Plane 10 over a decade ago. I never really liked it. But maybe I'm being unfair. Maybe X-Plane really does have superior flight dynamics, maybe it is a better flying experience, maybe the demo just wasn't enough time with the sim. Let's find out what I discover.
Time Stamps:
1:04 C172 Vs C172
3:00 C172 stalls
3:17 Can we Porpoise?
4:13 XP12 has very bad performance especially in 4k
5:29 Does either sim even have crash detection?
6:32 Zibo Vs. PMDG
9:45 Superior Zibo 737 realism on display
10:03 Rain effects in both sims Vs reality
10:40 Live weather comparison
12:39 X-Plane is FAA approved
13:19 My final thoughts on improvements in X-Plane 12
My System: i7 13700K 4080 Super 32 GB RAM Samsung 980 SSD 2560X1080 85 Hz widescreen monitor

Пікірлер: 297
@ShortFinal
@ShortFinal Ай бұрын
The whole video felt like your mind was made up before you even purchased X-Plane.
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
I say that in the video, I clearly say I have never liked X-Plane. But the comments section was just so sure that I'd love X-Plane 12 but it but to me it doesn't really feel superior to MSFS and doesn't feel any different from X plane 11 or even 10. It's not revolutionary it's just a rehash of the same old same old. I was expecting better results.
@ShortFinal
@ShortFinal Ай бұрын
@NightTrainIndustries if you're a member of the x-plane official discord, I've posted comparison screenshots of both, and with the right addons, x-plane can look just as good visually as MSFS. For me though, it's the feel of the sim. Coming from years of flying airplanes, X-Plane has the more natural feel.not perfect no, but slightly better than MSFS. Ground physics are a big comparison. Zibo vs pmdg taxi test is worth a shot
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
@@ShortFinal I'm doing my next video with Auto Ortho, Sim Heaven and visual XP.. and yes, I agree "slightly better than MSFS" as far as feel. but not superior as many are touting.
@ShortFinal
@ShortFinal Ай бұрын
@@NightTrainIndustries the biggest change I've seen is using VisualXP. Custom ortho using 1/3 ARC sec mesh also is a massive improvement. LFD Auto View Distance will also increase the visibility of autogen significantly and keep your framerate. 27-30 is where X-Plane runs best. It's smooth, but allows for the most graphical quality.
@ShortFinal
@ShortFinal Ай бұрын
@@NightTrainIndustries if you'd like, I can send you screenshots of my visualXP settings. They're designed to closely mimic MSFS visually and closest to what I see in real life. The default profiles don't do justice to what it can really do
@krflies9840
@krflies9840 Ай бұрын
One thing I like about X-Plane though is the soundscape. The sounds you hear from a jet from afar matches what you hear in real life, like you notice the sound pitch decreasing as it gets closer. I haven’t noticed that in MSFS
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
Stock vs stock x-plane does have better sounds.
@Belfran
@Belfran Ай бұрын
Thanks! Suscribed, nice content, and delivery
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
Thanks! I do the best i can.
@yoelstrikovsky
@yoelstrikovsky Ай бұрын
love you man, even if the content is boring (it is not, but in the extreme event it will ever be), you make it funny to watch and until the end.
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
Thanks man! All flight sim content is pretty boring. I tried to do something different than every other channel I hope I succeed, you comment means a lot. Thanks for watching!
@yoelstrikovsky
@yoelstrikovsky Ай бұрын
@@NightTrainIndustries you sure do things different, that is why I still sticking around...love your personality.
@tictac6613
@tictac6613 Ай бұрын
Very nice comparison between XP12 and MSFS. However, I would like to give my opinion as a regular user of XP12, having recently been able to try MSFS. To be honest, I specify that I am on Linux, and therefore I installed MSFS via Steam + Proton, XP12 running natively. I will therefore not put to the disadvantage of MSFS the possible small problems that I might have encountered because of this installation not supported by the developer, and in this case there are few, MSFS works very well out of the box with Proton. My config: Core i5-10600K, RTX 3060Ti 8GB, RAM 48GB, Internet 300Mbps, Monitor 3440x1440. In terms of general appearance, it must be said that MSFS is beautiful, with a graphically very attractive hangar that really makes you want to fly. But I find that the interface is sometimes a little confusing. The configuration possibilities are numerous and they are a little lacking on XP12, I will come back to that. I set it to "high" detail level to be in a configuration relatively similar to the one I use in XP12 (all sliders on "High" or "Maximum"). I leave Bing data and photogrammetry enabled, since I only use XP12 with orthophotos and Simheaven scenes. I have an Alpha Yoke and a Bravo Throttle Quadrant. The yoke is recognized without problem and correctly configured. On the other hand, the throttle is seen as an Xbox controller, good luck adjusting it. XP12 recognizes all my hardware without difficulty. So I launch a flight from my local aerodrome (LFOQ), with a clear sky at sunset. The rendering is beautiful, but the airfield looks nothing like the real terrain, unlike XP12 in which the buildings are fairly consistent with reality. XP12 is more realistic on this point. I switch to realistic weather, and there it's disappointing. I find that the image is too "plastic", not that it is ugly, just that if I look at the sky through the window, it does not at all resemble the one recreated by MSFS in terms of colors in particular. Out of curiosity, I try another flight, from LFOT, but it simply does not exist in the database even though it is an airport from which short and medium haul flights depart. On the flight model, I tried the DR400, with the most realistic flight model possible, because I practice the DR400 (add-on) with XP12. I put on the gas, the plane starts to roll, jolting as if it were rolling on a damaged runway. Strangely I don't have a lot of right foot to put on the rudder pedal, I can let it roll up to 150km/h without touching the controls, it stays stuck to the ground, even though the rotation speed is 100km/h. I take off, and notice that there is almost no overturning torque to counter, I can practically release the yoke, the plane remains straight. Maybe because it is less powerful than the one I use in XP12. The plane is shaken a little by the gusts of wind, but too brutally for my taste. I decide to land, and without any difficulty, from the first flight, I manage to land it on the first try and quite cleanly, far from the numerous attempts and go-arounds that I had to make in XP12 before arriving at achieve a nice landing with this plane. I notice a strange throttle behavior, it's hard to control the rate of descent with the throttle, with a lot of inertia. For the graphic rendering, the terrain from Bing Maps for MSFS and the orthophoto tiles from XP12 do the same job, I have a preference for the orthophotos but it depends on the source selected (IGN in my case, Bing Maps for the tiles generated by AutoOrtho). For objects at low altitude, photogrammetry produces more realistic results from a distance, but less clean up close. At high altitude it doesn't change anything. Water, on the other hand, is much better rendered by MSFS than by XP12. I then attempt a flight with the DR400 from La Guardia in New York. The plane finds itself resting on the threshold of the runway... on the roof! Bug? I restart the flight, it is well on its wheels. The photogrammetry does the job well, with the same drawback: you shouldn't get too close to the buildings, but overall the result is great. When it comes to performance in such an area, it's strange: MSFS produces more FPS than XP12 (~35 with the A320 vs ~20 with the 737 Zibo) but is not fluid, a lot of stuttering despite decent performance. And this is where I come back to the adjustment possibilities. In the menus XP12 does not offer many settings, but a simple LUA script (3jFPS) will modify the appropriate datarefs in real time to match the defined performance. As a result, I manage to get a rendering at 30 fps, certainly a little less beautiful than that of MSFS, but above all much smoother. I should point out that I have a lot of active plugins in XP12: Live Traffic, ShadeX, NOAA Weather, Python, FlyWithLua, ABCamera, etc. I'm trying an A310 flight on MSFS: CTD! Maybe related to Proton, but I've seen Windows users encounter this problem. In conclusion, my opinion is a little mixed, and rather in favor of XP12. If I had to make a rating: - Portability: XP12 - Ease of installation: XP12 (no need for a Microsoft account) - Ergonomics: XP12 - Graphical appeal of the menus: MSFS - Fine adjustments by the user: MSFS - Hardware recognition: XP12 - Beauty of weather effects: MSFS - Atmospheric realism: XP12 - Vegetation: MSFS (For the following two items, each of the advantages and disadvantages vary depending on the situation) - Terrain rendering: MSFS/XP12 - Object rendering: MSFS/XP12 - Water rendering: MSFS - Flight model: XP12 - Frame rate: MSFS - Smoothness: XP12 - Turnkey solution: MSFS - Total: MSFS --> 9 / XP12 --> 9 Each therefore has its advantages and disadvantages which will please or displease depending on the chosen audience. It must be taken into account that Laminar Research is certainly a much smaller structure than Asobo, and which certainly does not have the financial and technical resources of Microsoft. There are also certain bugs which are unacceptable after 4 years of existence of MSFS, especially relating to the price paid for Premium Deluxe. Today I cannot say neither MSFS nor XP12 is far superior to the other. Except for one important thing : I don't know how to say this but X-Plane gives me the feeling of flying more than MSFS. It's a subjective feeling. When I put full throttle on the Beaver or the Zibo, it's always a new challenge and a powerful feeling.
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
Well yeah if your on linux or mac you kind have to use XP12. But at least you took a balanced approached and explained your position.
@tictac6613
@tictac6613 Ай бұрын
​@@NightTrainIndustries The main problem with XP12 is that with the right settings and the right plugins, XP11 does just as well.
@thardyryll
@thardyryll Ай бұрын
Wow. Your comment just might be one of the longest on You Tube - and the most useful. I only regret that I don’t have enough time at the moment to digest the information here. The video is extremely well done and useful in its own way, but the stated bias hurts the result. It would be difficult to read a head-to-head comparison of a Corvette and a Porsche by a reviewer who announces at the outset that he has never liked Corvettes. That said, I will be watching the video again, adding more thoughts - and rereading your analysis.
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
@@thardyryll Jeremy Clarkson famously hated Porsches even though everyone else thought he was crazy. But he loved the Carerra GT. 2 Weeks from now I'm going to turn X-Plane from a plane jain 911 to a Carerra GT and then see if we have a contendeder.
@VirtualAviationAviator
@VirtualAviationAviator Ай бұрын
Huh? The Cessna 172 loves to fly. It wants to fly. At rotation speed, it will become airborne without back pressure. Seems realistic to me and to everyone else. Also, I'm surprised you can't tell the difference between a hard landing and a crash. I guarantee you that if you crash the airplane, you'll get something that looks dramatic. MSFS beats XP12 hands down in scenery generation, airports aside. The PMDG 737, Fenix A320 and the A2A Commanche airplanes are incredible. XP12, a vastly different sim from XP11, has just become stable, and more good stuff is starting to come. Too many high-fidelity airplanes to list. Seems to me that your critique is somewhat biased. Nevertheless, I know how much work it takes to produce a video like this; the production value is nicely done.
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
That has not been my real world experience. I’ve always had to use a little back pressure to get it to fly. I don’t know where you guys are getting this idea that you could come down on the nose gear at 800 fpm and be okay. Id really like to see the evidence for this. I say in the beginning of the video I’m biased. But i did not heap praise on msfs either. Thank you for the nod to my production value. It will get better with time so much appreciated feed back.
@blingthinger
@blingthinger Ай бұрын
Yeah. Back pressure is needed in both, despite what this biased video review claims. In fact, it's worrying how much is needed in fs2020. You gently pull back and think "More? Nose still not rising. Even more?". You give it a "little"' and it's still wanting to hug the ground. XP does take a gentle nudge, depending on when you rotate. Far more believable in XP.
@VirtualAviationAviator
@VirtualAviationAviator Ай бұрын
I haven't flown the C172 IRL since 2005/06. I stand corrected on the amount of back pressure needed. I stand corrected. A good (sim) pilot is always learning.
@blingthinger
@blingthinger Ай бұрын
@@VirtualAviationAviator It isn't much that's for sure. It's a gentle nudge. Your comment is spot on: it wants to fly. And there's like a 5-7 knot window between needing it and not. This video proactively paints XP poorly.
@VirtualAviationAviator
@VirtualAviationAviator Ай бұрын
@@blingthinger "This video proactively paints XP poorly." Yup. It does. I have to constantly remind myself that the two sims are different. Let's be glad MSFS isn't an exact copy of X-Plane and vice-versa. For me, XP12 is my SOC (sim of choice).
@jpht1964
@jpht1964 Ай бұрын
MSFS is the only sim without a fly byview.. says enough!
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
I'll admit its handy, but the msfs drone camera can do the same thing and more.
@jpht1964
@jpht1964 Ай бұрын
@@NightTrainIndustries on a very cumbersome way yes..
@Lagomosa
@Lagomosa Ай бұрын
no replay, no IFR map, no sound mixer in most of planes, no ground effect, and the list goes on, it only looks fantastic, but thats it, when it was PC only it was better, much better, now that its multiplatform AKA XBOX its a pile of crap.
@ImpendingJoker
@ImpendingJoker Ай бұрын
@@Lagomosa It does have replay, no other sim has built in IFR maps, there is a sound mixer for every aspect of the simulator, there is ground effect. Tell me you haven't flown the sim without telling me you haven't flown the sim.
@quantomica
@quantomica Ай бұрын
Doing a side-by-side comparison is never easy and requires tedious work and editing. You have done a terrific job and provided us with a very informative and interesting insight into these two fabulous flight simulators. I like the availability of choice and healthy competition afforded by these two products and hope they both continue to get our support and improve.
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
That's one of the most postive comments I have ever recieved. Appreciate the comment! Yes comparison work is tedious because you think you have it then you put them side by side and they look nothing a like and the timing is off so have to go back to the sim. It takes a lot of planning, and why I can't shoot out 2 videos a week anymore.
@goldgamer8446
@goldgamer8446 Ай бұрын
@@NightTrainIndustries Thanks for the video. Allow me the following comment: we could also point out to everything MSFS is lacking compared to XP, that you didn‘t mention (turbulences in stormy clouds, density true altitude simulated, seasons, better camera-systems, fly-by, tower-view, replay, weather-map, simulated brake coefficients according the contamination of RWY, building-up and melting predipitations, essier to install, no mandatory updates, more failures etc.). And you could also mention some cons many are talking about in MSFS like popping up blurry textures, melted-down photogrammetry etc.). I think you are biased because you prefer it. I came to the opposite conclusion after having used all kind of sims since 35 years and also flying in real. I have tried MSFS for 6 months. Except the great default visuals I found XP12 to be better in almost every other points that matters for me. But happy landings.
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
You’re obviously very passionate about x plane. Different strokes for different folks. Both sims lack a lot. But x plane is in no way superior msfs.
@goldgamer8446
@goldgamer8446 Ай бұрын
@@NightTrainIndustries I never said that XP was superior in general. Both have cons and pros. So it depends to the users which one they prefer. I was the first one being extremely excited when i saw MSFS'announcement. But I have been hugely disappointed because I missed so much. For me personnally, except the good default visuals, I don't see anything that is as good as what I like in XP (listed above). That's why for me it is better.
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
@@goldgamer8446 You didn't, and correctly identified them as video games. But many of the X-Plane Army comrades on my first video said the flight dynamics were superior. That's why I showed that they both kinda suck for different reasons when you put them to the test.
@samuelsmith2112
@samuelsmith2112 29 күн бұрын
I agree on xp 12. It’s way too similar to 11 and 10 and you can barrel roll the Zibo mod like a fighter. The terrain is similar to xp 11 The planes are way too bouncy. That needs to be fixed. My problem with MSFS is the on rails flight feel. An F86 flies exactly like a cargo plane or Cessna. It feels like the cockpit screen is sliding across the horizon and every cockpit flies the same. What’s your opinion of Prepar3d- is that obsolete?
@NightTrainIndustries
@NightTrainIndustries 27 күн бұрын
It's essentially FSX, but with some graphical goodies. Both X-Plane and P3D are happy being used for scenario based training and the graphics/realistic world aren't important. MSFS however has made inroads into the commercial scene. So maybe it will get more serious.
@skinnyTheCat
@skinnyTheCat Ай бұрын
Appreciate this great video on the subject of comparing & showing that both sims have some big flaws in comparison tio real life! Looking forward to your follow-up vids! Thanks Again!
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
Thanks appreciate the positive message. Ill do my best to make the next one better.
@gurukn
@gurukn Ай бұрын
You just popped up on my recommended, and I just LOVE that you're trying out something that different to what everyone else does with flight sim. Love it. - your 343rd subscriber.
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
Appreciate you, thank you!
@Bart-rn1dp
@Bart-rn1dp Ай бұрын
Good stuff, thanks! I agree one of the more disappointing items is the lack of stress/crash detection. Not that I go out and want to crash when flying but it would add a bit of "stress" factor to the experience. On a separate note It would be interesting if you compared weather using Active Sky in XP12 vs the new AS in MSFS.
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
Im gun shy about AS in MSFS. I'm waiting for a review first. I have a feeling its like REX where it just fades in or out a preset. but I might be wrong.
@jostmathe
@jostmathe 23 күн бұрын
your videos are awesome, can't wait for the next, I'm an x plane fan and i still love your comparisons.
@NightTrainIndustries
@NightTrainIndustries 23 күн бұрын
Appreciate it. That’s very rare. X-plane isn’t bad. I strike a more conciliatory tone in the next video with auto ortho, sim heaven and visual xp.
@jostmathe
@jostmathe 23 күн бұрын
@@NightTrainIndustries can't wait to see it
@hobanagerik
@hobanagerik 2 күн бұрын
I’m not sure if they fixed it but fly a 172 into a storm in XP12, then switch to an external camera, and check out the rudder. You may see it flapping about like a screen door in a hurricane.
@NightTrainIndustries
@NightTrainIndustries 2 күн бұрын
Guess it depends on how extreme the wind is. Back in 12.0 the landing gear would compress when you brake even if you weren’t moving. Given the c172 is the most built and flown aircraft in the world it’s sad to see it being neglected. I hope a2a accusim does the c172. I cant find a better one with x-plane either. Thanks for watching.
@sstfairstar
@sstfairstar Ай бұрын
Xplane needs to be scrutinize not just be defended at all cost. Xplane needs work especially in the scenery and proactive and honest criticism could expedite the efforts from Laminar because 3rd party add ons are sadly not available
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
They both need work. Thank you for understanding what I’m trying to do here. I am modding x plane, but honestly these mods are not turn-key and require a lot of futzing around to get right, especially auto ortho. But just at a fundamental level they both need to be made more realistic.
@n8033fox
@n8033fox Ай бұрын
I appreciate a good comparison. While I could tell it was rather bias, it was decently done. I can't use MSFS due to the severe lack of multi monitor support (a comparison area you didn't touch on), so I really can't compare both myself. I've tried to get my hardware integrated to MSFS so I could give it a go, but there were so many additional programs that needed to be run to make it all work that I gave up on it. X-Plane handles all of it in a plug-in (hardware integration is another one you didn't touch on).
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
Yeah i really couldn’t touch on everything. But thanks for watching anyway.
@Rahul-zl8xj
@Rahul-zl8xj Ай бұрын
Try doing more takeoffs and landing comparisons in crosswinds, for the 737. Also, check out the visibility/haze simulation in places like Mumbai, and go high up with the drone cam in MSFS. X Plane still doesn't simulate visibility accurately out of the box, but using a rather cheap addon in visualXP just takes the cake.
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
Yeah I'm going to put the Zibo up against the PMDG. I have lots of plans lots of content. but very little time, and MSFS big releases have been pushing back my x-plane content. I've been impressed with visual XP so far.
@mattiabarchi9982
@mattiabarchi9982 Ай бұрын
too bad you didn't try the one thing xplane has and msfs doesn't do other than visually, flying in icing conditions! Try with a ga to stay on the ground for half an hour in 2 degrees, freezing rain and take off in the clouds and let's see what happens on both! In America, ice is among the leading causes of tourist flight accidents
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
Its coming. Visual xp ultimate.
@alton4357
@alton4357 Ай бұрын
"HYPER HYPER, REALISM REALISM"
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
and even hiperrealizum
@visyxl
@visyxl 22 күн бұрын
Xplane is a flight simulator built by a very ambitious team - considereing they're the underdogs. I think they have done excellent.
@NightTrainIndustries
@NightTrainIndustries 22 күн бұрын
I would agree the team is ambitious they also had to unjustly fight patent trolls. I just think they could be more ambitious. Hopefully they are for 12.1. And yes they are underdogs i wish them the best. It just is not my favorite flight simulator.
@visyxl
@visyxl 22 күн бұрын
@@NightTrainIndustries msfs does shadow it excessively with its graphics - I always revisit it just for the graphics or what not
@aavvv_
@aavvv_ Ай бұрын
I enjoy both for what they are but ultimately agree with your conclusions that there is significant room for improvement in many facets.
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
That's a good take. At the end of the day after test like this we are flying around fake airplanes in a fake world and taking it way too seriously.
@aavvv_
@aavvv_ Ай бұрын
@@NightTrainIndustries Absolutely man! Looking forward to your next videos.
@Hanslims
@Hanslims Ай бұрын
@@NightTrainIndustries "Way to seriously". Even that much that some even make videos about it? ;-) Desktop-sims have become incredible sophisticated nowadays. And they are a fantastic tool to learn and even practice for real flights, that I like to do. I don't really understand those who bash them simply because they don't feel equal to real flying. I think no one expects them to be the exact same; it's exactly the purpose of a sim to imitate the real life as close as it can.
@johneshoffnerjr9823
@johneshoffnerjr9823 Ай бұрын
I agree with Short Final, you seem VERY biased against X-Plane, so be it. Your video's don't reflect that much difference. I am new to home grown simulators (and I can tell that you are an old hand at it), but I've been around the real world hanger (retired ATP). Both simulators work well for what they do. Later, good luck with your mission.
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
I have never like X-Plane. It's always felt sterile and lifeless like a computer simulation of computer simulation of an airplane. Like the graphics of a level D simulator with out the physical cockpit.
@Hanslims
@Hanslims Ай бұрын
@@NightTrainIndustries The thing is: why do you bother making videos about it then? I personnally hate MSFS and have deinstalled it. I wouldn't loose any time making videos about it. I never understood why there are so many people who apparently don't like XP spending so much time talking about it or making hate-comments (like the usual trolls below who even attack people out of insecurity). Sometimes it sounds like some are disturbed by the fact that XP does many things better and they have to be sure they made the right choice by not using it and are trying to convince themselves and/or are searching for external approval. It's a bit weird for me...
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
@@Hanslims Welp see you later Hans.
@Lagomosa
@Lagomosa Ай бұрын
@@Hanslims nailed it "some are disturbed by the fact that XP does many things better and they have to be sure they made the right choice by not using it and are trying to convince themselves and/or are searching for external approval."
@greenesyt563
@greenesyt563 19 күн бұрын
@@Hanslims couldn't have said truer words
@caribbaviator7058
@caribbaviator7058 Ай бұрын
I am slowly approaching 50hrs in the 172 and both have their cons. The cons with both of them there is a lack of feel but I use both!
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
Congrats. I have about 21 hours in various 152 and 172s. And about 10 hours non-instructional. Im going to have a video about why i stopped flight training despite being so close. I came to the conclusion the 172 in both sims acts about the same. I could have done a whole piece from old flight training videos. But I’m saving that for another video. Of course.
@jakeperl5857
@jakeperl5857 9 күн бұрын
Are you a RW pilot by any chance?
@NightTrainIndustries
@NightTrainIndustries 9 күн бұрын
No. I have about 20-40 hours in the c172/c152. Depending on how you count it. I will be making a video about why I never finished my ppl.
@Fabi_Hansi92
@Fabi_Hansi92 Ай бұрын
Thanks for your effort making this video. As you showed XP and MSFS are not very realistic when it comes to uncommon situations like stalls etc. However X Plane is great when it comes to the normal flight envelope. The way the flight path chnages with small corrections in pitch/roll just feels very close to the real aircraft. For instance during the flare the 737 reacts slightly delayed to the pitch up moment due to the inertia which feels quite close to the real 737. In general the whole world in XP feels a bit faster and more hands on compared to MSFS. It's bit difficult to explain. However MSFS has improved quite a lot as well and isn't far behind XP for that matter and as you showed has a lot of advantages over XP, too. I don't fly simulators a lot anymore since I got the job on the 73 a few years ago but when I want to fly a quick visual manoeuvre I prefer the Zibo in XP. Crosswinds, taxi etc feels a lot more realistic, too. Oh and the buttons on the MCP and EFIS move much quicker than in the PMDG. Maybe that's an issue on my side tho. MSFS & PMDG offer better systems, visuals and all the other stuff that you showed in your video. We can be very thankful to live in a time where we have two (or even more) great sims :)
@Fabi_Hansi92
@Fabi_Hansi92 Ай бұрын
One more thing about the comparison of turbulence: Yes strong winds are often associated with turbulence. However I've had occasions with quite a lot of turbulence with low wind speeds (under 10 kts sometimes). So the higher turbulence in XP might be due to the turbulence setting and not due to the wind.
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
Yeah that's kind of what I was getting at. It seemed to me the turbulence was based on the slider almost solely. Wind can be light and it can still be a roller coaster in AZ during warm days so I get why X-Plane decoupled it but the execution seems way over done.
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
I'm starting to understand, but I still don't think it's superior. but... I do get the faster thing and After using VisualXP ultimate I do feel that is great enhancement to the flight dynamics of all airplanes. I have another video Zibo Vs. PMDG 737 coming out in a few weeks. If you are interested I'd like to let you watch it first be like no that's not really done like that. Um no... you should have done it like this. but if you don't have time I completely understand. I don't honestly have the time either, I just some how manifest hours in the day and get it done.
@aviator_2401
@aviator_2401 Ай бұрын
What about p3d v5 & v6?
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
I think most P3D enthusiasts have jumped over to MSFS. P3D v6 just isn't on most people's radar anymore. But Lockheed Martin is a big company with vast resources. They could jump ahead of X-Plane pretty easy if they really wanted to.
@Lagomosa
@Lagomosa Ай бұрын
@@NightTrainIndustries lmao you made my day, study about lookup tables, blade element theory and how each sim works, P3D is basically FSX. Aircraft manufacturers are not gonna give up the information that a lookuptable simulator needs to feel "realistic" its just a no no. on the other hand, XPlane doesnt have this problem as it computes in real time the flight dynamics, no tables needed here. do the homework, your comparison is a pile of fanboy crap, that stupid editing with the "hyper realizum" my god, rtard fanboy at its highest, doing "comparisons" of things it does not even understand.
@roborat2000
@roborat2000 Ай бұрын
Fair review. However, I would say that only a company like MS who owns Bing maps and a global network of cloud servers can pull off a game like MSFS. I'm pretty sure Google would have asked for a lot of money to stream global maps to X-plane flight simmers.
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
True, but what disappointedly me the most about x-plane was the vector data is crap. Even medium sized rivers are missing. I also think they could have done better and more varied land classes. I had trouble finding the various videos because everything looks exactly the same. And as you can see the landclass for the valley in Cortez should have been farms and rural urbanization. Instead it was all forest. X-plane has had years to make the global scenery better but honestly to me it doesn’t look any more realistic than x-plane 10. Thanks for watching.
@LukeT23676
@LukeT23676 Ай бұрын
Enjoying both when they both get on your nerves when crashing to desktop 🗿🗿
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
I have had my fair share of CTDs in both. As a matter of fact During the 4K XP Santa Monica approach I had to do it 4 times because X plane would freeze and wouldn't recover. With OBS recording I get my fair share of crashes in MSFS as well.
@florianstephan5745
@florianstephan5745 Ай бұрын
great video, still "rocking" Xplane 11 on 1,5 threads ;-) Cheers.
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
Appreciate it. If it works for you rock it. I was on fsx until msfs.
@n0t4r77
@n0t4r77 21 күн бұрын
We can only hope for a new MSFS towards the end of 2024
@NightTrainIndustries
@NightTrainIndustries 21 күн бұрын
Im thinking we will find out June 22nd. Thanks for watching.
@BogdanSerban
@BogdanSerban 22 күн бұрын
I too feel like MSFS handling feels disconnected and on rails. It looks awesome (that is if you have an nvidia GPU), there's tons of custom airports and a huge community, but I can't stand how planes feel on the ground and in the air. BTW, I think the crash and airframe overstressing aren't enabled in x-plane by default.
@NightTrainIndustries
@NightTrainIndustries 22 күн бұрын
They are going to try to fix the ground handling in su 15. The feel of the air depends on your settings live weather and aircraft. I was surprised not to see more options related to realism in xplane. There is only one setting.
@ysfsim
@ysfsim Ай бұрын
So this comparison again when xplane 12.1.0 come out. Major updates incoming
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
yep, that's why I'm delaying additional content. SU 15 in MSFS and 12.1 in XP12 both will be improved significantly.
@angi5000
@angi5000 10 күн бұрын
The Flight Sim culture wars have been raging for years, I don't subscribe to that. As a veteran sim guy I've found you settle on a sim that works for you. The definition of quality is about whether anything meets your personal expectation, if it does then you have a quality package. MSFS never really did it for me after years of FS9 (I skipped FSX cause it was horrible, again just my opinion) before graduating on to actual regulatory endorsed fixed based sims, especially focusing on the 737. MSFS just seems to be over saturated in the colour palette. The browns are too brown, the blues are too blue and the greens are too green etc etc. XP12 has that just right. As an Australian who has flown this great brown land IRL many times, XP has this wonderful desturated feel to it, especially on the cruise. It nails it. They have flying in icing conditions just right too. The 172 will fall out of the sky just as it should much better than MSFS does it, again IMHO. While advances in eye candy are welcome improvements, ultimately if you want to take your simming seriously it's about procedures and instruments, I don't need to see how realistic the waving grass blends into the edge of the runway asphalt, yes I am being deliberately flippant. And if one day my sim of choice implements that, fair enough, but again I'm not triggered by that stuff if it isn't there, nor whether the default airport is missing something. The community will fix that sooner rather than later and generally before the sim vendor does. I like the fact that XP requires no online account and you can have multiple versions installed, like running the last major at the same time as the next beta. XP's update process is a lot more seamless, I've read countless forums complaining about hours spent downloading constant MSFS updates and more time spent doing so than actual flying. That said, it's all about evolution. You have to be old enough to appreciate how far we have come. Sure I get your point about supporting tech being around for a long time, but not having that implemented into sims is a function of economics and whether vendors are willing to subscribe to quite often downstream extortionate licensing agreements for that tech. I enjoyed your video, I thought it was a fair appraisal of where we are at. A lot reviewers do miss one fundamental point however. MS / Asobo have hundreds of people working on MSFS. Laminar have a team of 25 people. It's extraordinary what that sim can do considering that, I'll always root for the little guy :)
@NightTrainIndustries
@NightTrainIndustries 10 күн бұрын
I am old enough, I started on 4.0 on a mac. I get it. I skipped P3D. P3D has never been installed on my system. I just think the issue for me is that there have been such minor improvements over an entire decade from 10 to 12. Sounds like you relish in things not changing, especially the comment about skipping FSX. because I feel FS2002 to FS 2004 to FSX to P3D were all all very small improvements. I feel the same with X plane 9 to 10 to 11 and then to 12. But MSFS is finally a revolutionary flight sim. 2024 will be more so. 12.1 has been a disappointment but so has SU 15 in MSFS. X-Plane is not bad. It's quite good it just is not "superior" as many have asserted.
@angi5000
@angi5000 10 күн бұрын
@@NightTrainIndustries I basically skipped FSX because of a bunch of things. Visually I agree it didn't look much better than FS9 but it introduced (at the time) a significant frame rate hit and too many deal breakers such as new GMax models and scenery systems that broke a lot of my FS9 investments. Years later I bought the Steam version of FSX and much better hardware, but moved on from that pretty quickly. Sure, technology moves on but I wanted to see much more visual improvement as well as backwards compatibility. I understand that's difficult in software development (I am a dev by trade) but it was much less of a case of wanting things to stay the same as it was a compelling argument to re-invest all over again. Everybody's mileage varies. I certainly don't belong to the 'this sim is superior' camp. XP12 was very disappointing when it came out and most people took the view, including myself, that it was a rushed release. 18 months on and it's in a much better place. For a procedural and instrument trainer it does everything I need it do. In many respects MSFS is superior but nowhere nears as much as it should be for a development team ten times the size. That's what really impresses me about XP, what it does with a fraction of the human resources working on it.
@liftedcj7on44s
@liftedcj7on44s Ай бұрын
I've been a 4k user for the past 7 or 8 years or so and I fully agree with X-Plane. Once you select 4k the performance just drops like a rock. Also agree with all your point's.
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
yeah, vulkan is pretty bad on performance. I have even had some massive frame drops in 1080 with AutoOrtho.
@CharlieMartorelli
@CharlieMartorelli Ай бұрын
Fair comparison between the two. For me the fact that XPlane's is cross platform is a plus.
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
Yes, do love the Fact that X-Plane hasn't left the Mac community out in the cold. Thanks for watching!
@jcommtube
@jcommtube Ай бұрын
Very good!
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
Glad you think so! Thanks for watching.
@toddel2010
@toddel2010 Ай бұрын
Great stuff here. I´m x-planer but trying msfs from time to time. One of the biggest arguments pro msfs has disappeared since autoortho and simheaven. Both is free, you just have to invest some time. The result is fantastic and looks better for me than the particulary overdone sceneries in msfs. In terms of flight dynamics x-plane 12 is the winner too. I´ve got both sims installed. I like to do some flights in msfs, but the #1 for me is x-plane 12.
@roborat2000
@roborat2000 Ай бұрын
X-plane is dead. Devs are prioritising MSFS now.
@toddel2010
@toddel2010 Ай бұрын
@@roborat2000 bullshit! Bye the way: you do not need any payware devs for x-plane.
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
There was a learning curve for me to x-plane. Thats why it’s taking me so long to get this content out. Im already well underway with auto ortho and sim heaven and visual xp. Running into issues but ill hash those out in the next video in the series. Thanks for watching.
@ImpendingJoker
@ImpendingJoker Ай бұрын
@@toddel2010 You don't need them for MSFS either. Plenty of high quality freeware out there for MSFS, and FSX before that. The only reason why the payware developers are there is because they can make money, pure and simple. They aren't in XP because there is no money to be made there as the user base isn't as large.
@Hanslims
@Hanslims Ай бұрын
@@roborat2000 XP is the second most succesfull sim around, XP12 has sold the most copies of any XP-release before, has increased its userbase compared to previous year (navigraph survey), has increased its team and still searching to hire. LOL. It has never been so alive. One of the reasons i deleted and left MSFS is the community who is the most toxic i've ever seen. They just cannot deal with any other sim being around and feel so insecure with the need to troll other sims. Like yourself lol.
@MultipilotSimulation
@MultipilotSimulation 27 күн бұрын
As a XP user, I will be subject to subconscious bias, however, many things about your comparisons don’t line up at all with what I have experienced with XP. For one, the turbulence test was so far off what you see in XP that I honestly think you rigged it. I fly the Zibo a lot. From what you can see in the video, it does look as though the plane is going through heavy or severe turbulence… maybe because it was. Not once have I experienced such exaggerated movement from even moderate turbulence. Heavy and severe, maybe. In the spirit of fair testing, maybe avoid cuts between the settings, and the actual footage. Furthermore, during the crash testing, you decided to select the option that immediately restarts the sim after a crash instead of displaying the crash ‘animation’. If you are going to show the features of the sim in a fair comparison, show the best features of each sim. It helps people accurately judge for themselves which is better suited for their needs and wants. An additional point I would like to bring up regarding the crash testing, was the crash registration. I feel as though you made a pretty lame argument, that once you read into it, actually works against MSFS. The reason both sims don’t trigger a “crash” when you hit the floor at “-1000ft/m” (you actually landed at -800ft/m) is to give leeway in case you slam a landing. It should be noted that most people know that hitting the ground at such a descent rate (and attitude) is not good for the plane. We don’t need the sim to say that we made an oopsie when it is blatantly obvious. Since both sims share this reasoning, it is easy to see that XP’s inclusion of crash animations is a step above MSFS’s crash screen, yet you failed to see this in your video. As far as everything else, you failed to mention a few things that XP has that MSFS doesn’t. XP has turbulence caused by mountains and ridges. It also has wake turbulence which works on Vatsim which is cool. The atc you skipped over. You made a benign statement that the Zibo was faster on the roll that the PMDG… this depends on many different factors that you seemingly deemed not important enough to mention.
@NightTrainIndustries
@NightTrainIndustries 27 күн бұрын
I said in the video that the turbulence slider makes no sense if the air is being modeled correctly. So yes the Turbulence slider is put on light yet gives severe turbulence and makes the Zibo dance around like a Cessna in a thunder storm. The fact there is a separate slider tells me the simulation of the air is not very good and needs over done fake rhythmic turbulence to get the effect. Its easy to get. Get the Zibo, put the wind from the west at 10kts G18 and put the turbulence slider on light and watch it dance. To me it looks like X-Plane doesn't simulate the weight of the airplane and its effect on the air around it. If you came down on the front wheel of any airplane in a nose and 2 main config you'd crash the airplane pure and simple. There is a reason airplanes flare. What crash animation? It bounces off the ground and continues like nothing happens MSFS fades to a black screen that tells you you have crashed more often. My point is that if a sim is realistic, it should not necessarily fade to black let you continue if you have altered your aircraft in a fashion that would render it unusable. I would expect a wheel wobble, a flat tire, brakes that don't work something. But in the scenario with the Cessna that gear would have collapsed and the prop would have gotten shredded. The Southwest incident at laguardia the pilot landed 1 degree nose down at 946 feet per minute and the nose gear instantly collapsed and the aircraft was written off. Now PMDG does simulate this a little. You can blow tires on a hard landing or hot brakes and then jet wont move. Zibo will give red light on the nose gear but it does not mean anything for your flight or ground handling. You X-Plane guys keep saying things that are blatantly wrong about MSFS. MSFS has Computational Fluid Dynamics in its weather center and flight dynamics. Mountains create lift and turbulence, wake turbulence will be introduced with SU 15 and you can get it in active sky if you need it. ATC is super garbage in X-Plane and MSFS, that's why I didn't even consider it. . You guys always focus on parts of the video that don't matter while ignoring blatant disregard for the laws of physics like a barre oll like a fighter jet that requires no back pressure to keep it level. I do not think the Zibo and PMDG are equals in anyway PMDG is light years a head of Zibo because it is an expensive payware aircraft. That's why once the Fenix A319 comes out I will put it against the Toliss A319 that way we have advanced pay ware planes with failure simulations and the exact models. Because Toliss does not have an A320 CEO. The best free for free, stock for stock comparison is the Cessna 172. I have flown this aircraft in real life for over 20 hours and I find XP12 and MSFS to be equally poor representations of an aircraft that should be relatively easy to get right. So my point is if X-Plane has piss poor scenery it better make up for it in realism and it does not. I'm honestly shocked at how poor it performs in the realm of realism...well and performance on a high end system. I honestly thought it would be better. X-Plane 10 was fun because of all the Space stuff but X-Plane was 11 a boring rehash of 10 and 12 was an equally uninspired leap. that's why I never bought P3D. The leap from FSX to P3Dv3or 4 to P3dv5. It was basically the leap from XP-10 to 11 to 12. MSFS came along and changed the game for ever. If Laminar wants to keep rehashing the same game over and over that's fine. I'm just not paying 80 bucks for it. And I have a feeling many will be equally disappointed in the leap from MSFS2020 to 2024. But X-Plane 12.1 keeps getting hyped, but there isn't much about it that I can find. All I know is one looks good enough to suspend disbelief momentarily and one looks like a computer simulation of a flight simulator from a decade ago. I would love nothing more than for X-Plane 11 to get a real streaming deal and move over to DX-12 and have a David Vs. Goliath battle that sees them take back market share but I don't think they have it in them. I've only ever bought X-Plane to pitch in to beat patent trolls that had hemmed up Austin over nothing. But I have never ENJOYED X-Plane. But think about this. There are other people who are having the same conversation between Assetto Corsa and Assetto Corsa Competizione.
@MultipilotSimulation
@MultipilotSimulation 3 күн бұрын
​@@NightTrainIndustries Sorry for taking so long to respond. I apologise for my tone in the first comment, it was unacceptable. However, I just want to address a few of the things that've been said. I agree the slider for turbulence is not ideal. In my personal experience, it has been quite annoying to get the actual turbulence you want, i.e. if I want light-moderate, and put the slider in-between the two, you either get no turbulence, or moderate turbulence. That being said, I think the turbulence is simulated excellently in XP. We seem to have very differing experiences when it comes to the turbulence. You said that the aircraft in XP feel as though they have no weight. This actually suprised me, because I had the exact opposite opinion! I personally think XP does the weight of the aircraft very well, while Microsoft looked animated, and the aircraft fly as though they didn't have momentum outside of the x-axis (acceleration/deceleration). As far as how the aircraft performs in 10kts G18? I think it is spot on. At YBBN, an airport I've flown to IRL and so many times in the sim, these conditions are very frequent. The weather is generally like this, unless it is a calm or particularly strong day. The aircraft behaves as it does IRL. I've flown (IRL) in almost the exact conditions (it was only 10kts G15 that day), and it behaves pretty much exactly as it does in the sim. I actually made a video of one of my landings a decent bit ago, and the wind was actually exactly 10kts G18, albeit with more moderate than light turbulence, and the wind from the South. Feel free to click on my profile and find the vid, I don't have many so it would be easy to find. In the video (I accidently cut the PFD out because I messed up in OBS), the aircraft's wings had a bit of bounce, but overall, it was very stable (admittedly, the gusting in XP is linear, a sort of off then on deal). IRL, it feels very similar, though the gusts were more prevalent. As far as "fake rhythmic turbulence" goes, I really don't know a lot about it. You could ask Austin, the creator of XP. But in all honesty, I have no clue. I don't think that you could simulate 1:1 air bubbles for turbulence in any sim, but in any case, the turbulence in XP both looks and feels very realistic. For your second paragraph, I am going to have to disagree (though I'm not entirely sure my point in the first comment was understood). If you land hard enough, you can get a collapsed gear, a popped tire, you can remove your prop. If you brake too hard, your brakes will heat up, and as of the latest update, they may or may not catch fire/smoke (I haven't a chance to test yet). As far as Add-on aircraft, you should see the FlyJSim 727. You land too hard (which is unfortunately too easy in the 727 :) ), the engines can break, the gear will collapse, if you stay full throttle for too long, the engines may overheat or wear down, if you slam the throttle open, you put wear on the engine. Dynamic failures. Etc. Long story short, I don't agree with what you've said in your second paragraph, and I encourage you to test further. Addressing the weather misconceptions; I apologise. I had no clue that MSFS had these features. However, I will say that MSFS has never presented these features to myself or my friends. I actually have a great example of all of these features combined. I was doing a flight from YSSY to YMML. I've done similar flights before IRL (the same routes used routes go over the same landmarks). I was using XP12, and my friend behind me, MSFS. I know from flying over the Blue Mountains that they produce some decent turbulence. I also know that from living and flying around Melbourne, that the winter months bring awful weather; clouds, strong, turbulent winds, etc. This flight was around April. We were both using the 737-800, me the Zibo, him, the PDGM. I was having some not so nice turbulence, and winds of (if I recall correctly) 64kts from the SW (we were flying SE-ish). The turbulence was obviously from the Blue Mountains, because as soon as we passed into the flatter Victoria areas (Melbourne is in the state of Victoria), the turbulence subsided a bit. My friend on the other hand felt no turbulence. His aircraft was pretty much static. I actually uploaded another video to share to him while we were flying, and he was actually shocked by what he was seeing, because for him, there was no turbulence. Like I said above, I've flown around this area at the same time period, and from my experiences, it was 100% accurate to what was seen/felt. If you wish, you should also find the video on my KZfaq page. It is short, but you can clearly see the wings jumping up and down as we pass through turbulence (though it should be noted that the plane maintained a stable course without too much movement). Now the whole reason that neither my friend nor myself knew about these features was because they aren't easy to see. XP gives you the ability to bring up visual representations of the physics that allow you to see where wake turbulence, or lift ridge turbulence is, among other things. As far as I know, this feature is not available in MSFS. Your point about ATC is valid, and I mostly agree, they are both bad. However, for some, this feature is kinda important to them. Honestly, they would be equal in badness, but the XP ATC seems to work better more of the time. I'm not sure what your point is about the barrel roll and the non-important parts that I am mentioning. These things are important, which is why they are present in the sim. I am really confused by what you mean by the barrel roll not requiring back pressure to keep level in XP. A barrel roll requires back pressure and rudder to make it a barrel roll instead of an aileron roll. But an aileron roll requires neither back nor front pressure unless you want to have a botched barrel roll. If you could please clarify what you mean here, I would be appreciate that greatly. You have said that the PDMG 737 is better than the Zibo because it is an expensive payware? That seems a little counterintuitive, and frankly, the Zibo is on par with the PDMG, and as a bonus, it is free. I'd actually like to know why you think the PDMG is better than the ZIBO. I am sure a comparison between the Fenix A319 and the Toliss A319 would be a great idea. Personally, I don't have any Toliss products, but they look pretty good. I am sure you probably saw the FFA320 CEO, but this is very expensive, so I don't expect that you should compare it to a MSFS counterpart, although it would be another video idea. I would like to make a point that comparing individual 3rd party products doesn't exactly reflect back on the sim. An in-depth evaluation of each sim's communities would be a better reflection on the sim itself. I've never flown the C172 IRL, as I did my flight training on a Sling 2. There isn't much close to it in the sim (the R40 is close but is a bit heavy), so I can't comment on 1:1 performance, but generally I thought XP was alright. I don't know when the C172 flight model was last updated, but it may have been from XP10 - XP11. A good segue. While I was disgruntled not to upgrade to XP12 before it was made $80USD, it wasn't too bad. The last time I bought the sim was back in 2017, 7 years ago. There probably won't be another version of XP for another 7 years, unless there is another large graphics engine change. The changes from XP10 - XP11 were quite significant, and so were the changes from XP11 to XP12. The UI is mainly the same, but that's because it works fine. The graphics were made better, and so too the frame rate. In your testing, you cranked the settings to Ultra. This turns EVERYTHING to the max, even the things that consume an obnoxiously high amount of frames while practically changing nothing. There are plenty of good tutorials on KZfaq that will help with frames a lot. (p.s. turning your resolution down from 4K does help huge amounts. Even just a little less resolution makes a massive difference) The graphics are fine. Not MSFS, but yet again, it doesn't need the internet connection to make buildings look solid. It is unfortunate for Austin and Laminar Research that they don't currently have access to high-res imagery like Microsoft does. That being said, they are working on it. And in the meantime, you can use AutoOrthx (or something rather, idk the specific name). It gives high resolution textures just like MSFS, plus it doesn't take up that much space. (It uses a system like MSFS, except that it doesn't entirely rely on internet connection to construct most of the world). I don't think your final comparison between AC and ACC was very appropriate. They are owned by the same people, and out of the box, AC looks worse in my opinion. It's just AC has more compatibility and options to spruce it up, and ACC is more realistic and slightly better looking, but less options for modification. But that is not entirely important. If you have ready all of this, I thank you greatly. I am happy to continue this discussion if you wish, as it is a topic that is too often fraught by prejudice, and I think people ought to share each other's experiences so we can properly evaluate each sim for what it is.
@NightTrainIndustries
@NightTrainIndustries 3 күн бұрын
@@MultipilotSimulation Woah that was long, but it basically boiled down to X-Plane is better but there are a few things that need work. and.... I said they both need work. Alot of X-planers gloss over that I say MSFS has a lot of unrealistic problems that need to be fixed as well. There will be a new video in the future. I was waiting for 12.1 VS SU 15. No we have them boths so I had to start over. I have a lot more time whith X-Plane now and it's not bad but one thing I can't get right is : For me both the default cirrus vision jet and the SR22 are very twitchy and have wierd problems with the auto pilots. I read on the forum that i need to change the Vne to 350 on the vision jet and that seems to have helped with the autopilot. Many other planes are fine including the vans and the c172. Can you point me to a turtorial on how to fix that twitchiness? The twitichiness is worse than MSFS on those 2 planes. And I need the SR22 for the next video. Or are these known in the X-Plane 12 community as being twitchy and strange? 10G18 is a bit higher than I was thinking it is but there are so many different factors to the turbulence. I will go real world flying soon. and try to find a day like that. It's easy to do in Arizona, the daytime heating causes nasty terrain driven winds. but I still can't think of a time that wind would have been that visually dramatic.
@MultipilotSimulation
@MultipilotSimulation 2 күн бұрын
@@NightTrainIndustries I look forward to seeing your comparison video! Unfortunately, I'm not sure what is causing the twitching that you've described. I don't often use the G1000 autopilot, and I haven't had a chance to use it on neither the SR22, nor the Vision jet. I usually just set the trim and throttle and let the aircraft fly itself. If you could describe what the "twitching" is, I may be able to help you further. I won't be able to test it in the sim for another week and a bit, but I will continue to look into it. From my surface level investigation, nobody else seems to have any issues. Oh and Austin released a video detailing all the new stuff in XP12.1, so you can check that out for some inspiration. Its on the official XP KZfaq channel.
@WestAirAviation
@WestAirAviation Ай бұрын
I feel like devs just stop focusing on the actual flight part of flight simulation. ATC, weather, and flight dynamics are all under-developed compared to other aspects of the game, and that's just frustrating. I'd love to use these sims to sharpen my real flying: Hitting freezing rain and climbing to warmer air, hitting CAT near lenticular clouds, talking to a robust ATC... But you can't.
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
Yep, i agree and think x-plane missed the boat. You can’t just keep making tweaks to the same sim. X plane had an opportunity to add real helpful features to become a real simulator. Id also add that traffic in x-plane could have been made realistic to help with sequencing and pattern work but they just made the same sim with little tweaks. Msfs actually tries harder, in my opinion. You can ice up then find warm air and have it melt. Unfortunately icing rates are too rapid.
@goldgamer8446
@goldgamer8446 Ай бұрын
@@NightTrainIndustries In my opinion you are throwing arguments in the air without backing it up. I don‘t think that MSFS‘s weather effects are better. And I see people complaining the whole time about unrealistic and overdone turbulences. On approach winds are not always gusty and changing that fast in real. Better simulated in XP imo. And what exactly do you mean with icing? All effects have been tuned in XP by professional pilots. I invite you to discuss your findings with them, because otherwise it just sounds like „MSFS does it better“ without any specific information. MSFS doesn‘t simualte at all the true density altitude and also you can fly into a CB without any impact. So I really wonder what you mean by „XP miss that boat“. You called yourself an MSFS-fanboy in one of your videos. This alone tells is that you are clearly biased. But I am absolutely interested by comparisons made by „neutral“ real pilots perhaps having never used any desktop-sim.
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
@@goldgamer8446 Point me to a video from a real world pilot then.
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
@@goldgamer8446 X-Plane could have done something different from MSFS and focused on hyper realistic GA ops and instead rehashed that same crap they have been doing since X-Plane 10.
@goldgamer8446
@goldgamer8446 Ай бұрын
@@NightTrainIndustries For example here on YT "X-Plane, as we Wish it Looked. . . " or the one from Cpt Blackbox "XP11 Toliss A321 NEO | Vienna/LOWW to Milano Malpensa/LIMC | VATSIM" starting at 1:21:00 where he explains during over 20 minutes and in great length why MSFS is lacking compared to XP in the flight dynamics. It's a video made 1 year ago but he repeats the same again and again. 3 days ago when testing the new Fenix-update he said "yeah MSFS's flightmodel isn't the greatest"; he could not really take off safely with an engine out and said that the drag&lift model in MSFS seems broken. He also complains about inertia lacking in MSFS compared to XP in many of his videos.
@keithbrown8185
@keithbrown8185 27 күн бұрын
You wear your bias on your sleeve my friend
@NightTrainIndustries
@NightTrainIndustries 27 күн бұрын
As do X-Planers.
@ManuelFSX
@ManuelFSX Ай бұрын
I don’t understand how people seethe so much if you criticize their favorite sim. They are games ffs. I enjoyed your video btw.
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
Thanks appreciate it. I think i was pretty level. I called out msfs for its shortcomings as well.
@johnc.4871
@johnc.4871 Ай бұрын
Both sims have a handicap that can't be removed. I thought xplane felt more lively on the controls than msfs, but without being a pilot how would I know that I am not being hoodwinked. I think both sims have missed the target and turned that page years ago. Its a video game.
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
I agree, a lot of the time people confuse more active movements with better flight dynamics. It's hard to convey turbulence visually though. I hope that realism is increased in MSFS2024. I guess we will see. Thanks for watching.
@MrBenvenuti
@MrBenvenuti Ай бұрын
Won't judge you, but if you can't find a difference between the 2 flight model, there is little to discuss. I mean checking for realism running in a city? that's not the realism X-Plane delivers, it's the flight model not the car model. I use and Enjoy all 3 major sims, seems like you should make your own and show us what technology can do today. This comparison was dommed from the start as you hate X-Plane... you even said that in the video, comparison should not be biased.
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
I flew X-Plane last night for 2 hours. The Cirrus Vison jet is buggy. I had to set my null zones way to far out as it it was such a twitchy mess. Also, this thing should be able to cruise at 28,000 (non G2) with a full load, it couldn't. It's supposed to be able to hold 300kts. It won't do it. I found a post on X-Plane.org explaining that the Vne needs to be changed from 250 (which way to go laminar) to 350. That superior blade element theory sure does require an .acf file that looks suspiciously like a lookup table, you X-Plane guys say is so bad and the reason MSFS flight dynamics are not good. My point is only that the flight dynamics in X-Plane are not superior in any way to MSFS. You guys always like to focus on silly stuff I do when what you should be focusing on is the fact that the Zibo can execute a barrel roll with no pitch input what's so ever at an unbelievably high rate, pull a 6 g turn at 250 with no buffeting, stay airborne way below it's stall speed and will not wing dip no matter how hard it tries. All- X plane planes pitch way too fast and unbelievably. X-Planers can stay in their delusion of superior flight dynamics. My point is that they are equally unrealistic or equally realistic when put to the test.
@MrBenvenuti
@MrBenvenuti Ай бұрын
​@@NightTrainIndustries You are confusing between "More realistic" and realistic, also you do realize you are talking about games and not professional stuff right?. I use all 3 sims and love each one for different reasons, but X_Plane physics goes cycles around the other 2. Is it perfect? I am not delusional, a game won't ever be 100% accurate, even F1 testing CAD is not perfect with real life and shows real testing needs to be done because million of dollars computers / programs cannot be 100% accurate. At the end of the day, it's a game. Stop the fanboysm (no matter what side you are in) Never used Zibo, and I don't see how that has ever become a benchmark in realism...
@strikkflypilot927
@strikkflypilot927 Ай бұрын
Thanks for the sim. Yeah, sadly XP is still awful performance wise. For VR, I revert to XP11.
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
I wasn't expecting that. I wonder if laminar could incorporate frame gen? I'm guessing they can't. They are still using SMAA. no DLSS yet. Thanks for watching!
@strikkflypilot927
@strikkflypilot927 Ай бұрын
@@NightTrainIndustries Sadly, DLSS looks quite awful in VR. And since Xplane is not compatible with OpenXRToolkit which can add upscaling to DLSS, DLSS will not add to XPlane in VR. Never fly in flatscreen mode after having experienced VR... In DCS, MSAA looks great BTW, and with Foveated rendering, it runs quite steadily at 90FPS ie no stutter.
@bobfs8891
@bobfs8891 Ай бұрын
@@NightTrainIndustries You need to wait until 12.1 is out and then take a look. Trying to look at it now is putting the cart before the horse. They alway said that the graphic improves with the performance will start with 12.1 going forward. VR will come after due to the graphic change in that order. They have to get the basic graphic design they are using 12.1 performing well with all the added changes be for they can tackle to systems that must use it like VR. I just got word that the alpha looking pretty good.
@gregdeal4009
@gregdeal4009 Ай бұрын
80 USD for Xplane 12 is very steep considering MSFS is less. Glad I bought it before the increase. I have two huge gripes with XP12. First is what was mentioned in the video running at 4k with XP12. The performance in regard to FPS is terrible and needs to be dealt with in XP12. If MSFS can put out close to 80fps with his rig in 4k then XP12 should be damn close to it for 80 USD. Second is VR ( not addressed in the video ) But XP12 is awful with VR and yet they still have not addressed it. I have similar specs as this guy and VR is great in MSFS. At 80 dollars for XP12 I expect a cut above the rest. Lastly the choice is up to the consumer to choose one or get both. They both have strengths and weaknesses.
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
A well measured response. Thank you for watching!
@BlackPhantom_II
@BlackPhantom_II Ай бұрын
Isn't x plane 12 in the official page 60 USD?
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
@@BlackPhantom_II on steam it's 60 on the offical page still 80.
@guillaumeameline7370
@guillaumeameline7370 Ай бұрын
Soon, X-Plane 12 will definitely deserve a new comparison : among other things, expect mainly visual improvements in X-Plane 12.1.0 and flight model improvements in X-Plane 12.2.0.
@aavvv_
@aavvv_ Ай бұрын
As much as I am looking forward to these updates, I don’t expect them to be revolutionary.
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
I'll have a video on that. One of the nice things about the videos I make is that I have a historic record of what a game or sim was like on a certian date or version. Thanks for watching!
@ScepticGinger89
@ScepticGinger89 13 күн бұрын
I have both sims (but got XP only a few days ago) and I find it only fair that someone gets those obnoxious XP fanboys down from their high horse :D even though the video does indeed feel a little biased. The live weather in XPlane is a bad joke compared to MSFS and no payware addon can fix it. That was probably the most disappointing thing for me when I bought XP. Anyway, the main reason I bought XP12 lately is that it has more interesting high fidelity long-haul aircraft addons while MSFS just keeps being flooded with garbage.
@NightTrainIndustries
@NightTrainIndustries 13 күн бұрын
100% True. X-Plane has The FF A350. A good A340, Toliss A340-600, A well modded A330-300, the VMAX/FF 757 and 767 series. But.. MSFS has the Bluebird 757 and 767 coming, The inibuilds a350 and Synaptic A220, Aerosoft A330 series, PMDG 777, PMDG 737 MAX, and a few other secret projects. X-Plane has had a 4 year head start. Given that many of them were developed during XP11. I think when FS 2024/2020 gets to the same point 3 years from now there will be all of these fantastic airplanes and more. Latin VFR and Captain Sim have been put on notice.
@ScepticGinger89
@ScepticGinger89 13 күн бұрын
@@NightTrainIndustries Sure, but then again, I can't even remember when I read first about the "upcoming" PMDG 777 and that it was "close". Feels like years. I don't get too enthusiastic about future addons anymore because the devs really take all the sweet time they want (and then there's bugs in the release anyway).
@NightTrainIndustries
@NightTrainIndustries 12 күн бұрын
@@ScepticGinger89 A lot of exciting things are going to happen at FSExpo24 on June 21-23. I'm guessing that not only will the PMDG 777 be released but also an official announcement on when FS2024 drops. I think everything takes more time now because the customer base is more demanding that ever. has to have 8k textures, has to have custom FMS, has to have EFB, has to have a bunch of management programs, has to have phenomenal sound etc. The old addons were laughable in complexity to the new ones. We just remember them fondly.
@moritz3224
@moritz3224 Ай бұрын
P3D for the win!
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
Uh, yeah. It would be interesting to see what share of the market p3d has now days.
@moritz3224
@moritz3224 Ай бұрын
@@NightTrainIndustries 0,000ish% unfortunately because it’s a great sim imo.
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
@@moritz3224 yeah it got abandoned when MSFS came out. X-Plane's saving grace was that all X-Plane 11 addons worked in 12. But a lot of sceneries from P3D were ported into MSFS as well.
@Grizzly50450
@Grizzly50450 Ай бұрын
Wanna know how to kill your watch time in the first 30 seconds? State you are bias and don't like one sim. I'll just go find another person who can put their opinion to the side and give a direct comparison
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
It's actually been completely the opposite. Welcome to the internet.
@uhohDavinci
@uhohDavinci 6 күн бұрын
I find MSFS flight dynamics really wonky in certain situations, stalls and cross winds especially feel like an arcade game at best. Neither sim handle collisions well, but thats fine, it's a flight sim, not a crashing sim. But my god is MSFS blows xplane away visually.. If you're doing vfr work, then MSFS all the way, any real flying pracrice or IFR work, xplane no contest.
@NightTrainIndustries
@NightTrainIndustries 6 күн бұрын
I can agree with this. One of my major issues with X-plane is that dead reckoning is difficult because there just isn't any data for a lot of POIs, rivers especially. Crosswind I can agree. SU 15 was supposed to fix crosswind handling but it did not. I still think airplanes should simulate flat tires, jammed brakes, and wheel wobble. I'm not asking for a crash model there doesn't need to be visual indication but some change in behavior would be nice.
@anjinsanx44
@anjinsanx44 Ай бұрын
Put the brakes on in a Cessna172 no down in front ! Xplane plane will compress Shock absorbers plane will go down with brakes on ! This was shown in another utube vid
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
oh yeah, I noticed some animation issues on several airplanes. I noticed a lot of other issues too but decided to be more positive. Im asuming what you are saying is. If you have the parking brake on and tap the toe brakes the front shock will compress even though there is no speed or load, like its just an animation tied to an action and not dependent on the actual environment.
@d0m1nu27
@d0m1nu27 Ай бұрын
Perfect, another totally unbiased video 🤣 What a joke
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
At least I tell you I'm biased. I'm just trying to convince myself X-Plane can be good. In the next video I try AutoOrtho, Simheaven, Visual XP and see if it can match MSFS.
@imellor711
@imellor711 Ай бұрын
Funny video. But I also have both sims, don't be misled please XP was great with XP11, 10 yrs ago. But MSFS2020 has come a long way and is just good as, if not better than X-plane12 in key areas. Physics and flight models are very close for aircraft in both sims, no winners here. Weather and Clouds in XP12 is now just as good as in MSFS2020l, no winner here. Shadows and clours can let both sims down. The Benifit to MSFS2020 scenary, reasonable price additions. I have a RTX3070 8GB vram, but stil cannot Irun XP11 or XP12 with full settings. Where I can run in Ultra for MSFS2020. I still prefer MSFS2020 over Xp.
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
What bothers me is how much time laminar has had to do something revolutionary but basically just made xp-11 with graphical tricks and worse performance.
@blackshark6417
@blackshark6417 Ай бұрын
@@NightTrainIndustries You're getting worse performance because you're running at 4k with 8X MSAA. That's 8 times your resolution and is halving your fps, also you have everything maxed in X-Plane but not in MSFS your settings in XP would be the equivalent of running the terrain lod on max which will give you the same performance issues. I have a system slightly worse than yours and lock my sim at 60 and my lows come in at around 50 fps which match MSFS without frame generation on my pc. You're not gonna get the same graphical fidelity in X-Plane that you do in MSFS it is impossible, I would recommend to lower your MSAA to 2x since you are at 4k and you won't see a difference between 2x and 4x, and set your shadows to "aircraft only" otherwise your cutting your performance in half for zero reason I can see your GPU is absolutely maxed, lastly you can drop your rendering distance to high since in MSFS you only have terrain lod at 100 which is quite low, I run mine at 200 personally.
@blackshark6417
@blackshark6417 Ай бұрын
And I'd like to add that your resolution are different in both sims which can be clearly seen when you open the settings pages for them, your MSFS is at 2560x1080 and X-plane is nearly at 4k
@imellor711
@imellor711 Ай бұрын
Both sims have great relistic flight modes and modules with simular issues, to each other. Enough that its not worth arguing about. Both sims setup at 3440 x 1440 wide UHD with DisplayPort cable back to my RTX3070 MSFS2020 uses Direct 11/12 running TAA or DLSS quality at Antisotropic filtering: 16X Anti alising 4x getting 30 - FPS using default aircraft at Heathrow on runway 27R Xp-12 ether Antialising: FXAA or 4x SSAA, Antstropic Filtering 4x or 8x visual and quality setting high to maximum (lower than my msfs2020 settings) Heathrow default aircraft on 27R, getting 24 -27 FPS In both sims I can increase FPS by dripping down to 1080p or lower graphic settings. With these setting In both sims, aircraft modules look great and in cockpit look sharp. But there FPS hit in Xp is high, with simpler scenary Athan in its MSFS counter part. To me MSFS2020. overall looks better with its sunlight, shadows, clouds, storms and rainbows. MSFS surrounding scenary and details are much better out of the box, no modes.
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
@@blackshark6417 yes because you can't run X-Plane at 4k. I think you scrubbed the video because I specifically state when each one is 4k and when each one is 1080.
@FlightWGamer
@FlightWGamer Ай бұрын
Love ur videos but I do play xplane 12 and with addons and plugins it can get very realistic
@FlightWGamer
@FlightWGamer Ай бұрын
I also play mfsf
@FlightWGamer
@FlightWGamer Ай бұрын
Msfs
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
With addons and plugins X-Plane12 can be quite realistic that is true and I will show that in the next video on May 9th. Thanks for watching.
@federalvoidx4612
@federalvoidx4612 Ай бұрын
I love MSFS, however I think it’s too bright for my taste. I personally like the color palette in X-plane much better and feel like it’s more realistic. X-plane isn’t burning my retinas in with bright white concrete or distastefully colorful scenery.
@roborat2000
@roborat2000 Ай бұрын
You need to get a better monitor with HDR. X-plane reminds you of games from early 2000s.
@federalvoidx4612
@federalvoidx4612 Ай бұрын
@@roborat2000I disagree, my monitor is perfectly fine. I recently bought the 27GR83Q-B from LG and love the colors when watching movies and playing other games however I still dislike the MSFS colors. It’s personal preference really.
@joshuaspop8865
@joshuaspop8865 Ай бұрын
I agree, the ground is almost always too bright and vibrant in MSFS. But, that about the only area I see benefit for XP.
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
My take is that because it is several different photos taken at different times you can go from too bright to too dark to just right. Photogrammetry has the issue where it is too dark and too vivid due to diferent sources. AutoOrtho will have the same issues. I do agree it tends to be too bright and green/tan tinged. X-Plane is consistent because it uses ancient technology. Land class tiles. My problem is everything in the x plane world looks the same. but I could see how the consistency would be favorable.
@ImpendingJoker
@ImpendingJoker Ай бұрын
@@federalvoidx4612 That still sounds like a tuning issue. Just because you have a newer monitor or TV doesn't mean it doesn't need to be set correctly. Nvida actually has many overlay that will desaturate colors and make MSFS look so damn real you'd think you were really in world, whereas XP buildings have always looked like they were taken out of a cartoon.
@Lagomosa
@Lagomosa Ай бұрын
"i can touch the runway at -1000fpm nothing happens" VSI reads -800, that would never be a crash, your comparison is crap if you flew on both simulators for more than 1000hs you would know better, in xplane you cut thrust you come down, in MSFS i can eat all the runway thrust cut and even go up, blimpy blimp
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
800 fpm would never be a crash? I think you need to take some real-world flight instruction. If you came down at 800 fpm on the nose gear it would absolutely destroy the gear and once the gear collapses there goes the prop.
@Lagomosa
@Lagomosa Ай бұрын
@@NightTrainIndustries im talking 737 you were using Zibo and PMDG when you said that, -800vs hard landing, nothing out of the world
@Lagomosa
@Lagomosa Ай бұрын
@@NightTrainIndustries check the NLG landing in Madeira, you need to learn a lot
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
@@Lagomosa disagree the southwest la guardia incident disproves your theory. 960 fpm immediately destroyed nose landing gear so i don’t know what your talking about. Anything harder than 600 fpm or 1.4 gs is going damage an airplane. Maybe not a airplane like a maule or kit fox but a 737 or c172 absolutely.
@Lagomosa
@Lagomosa Ай бұрын
@@NightTrainIndustries you don't know shit
@GabbieGirl007
@GabbieGirl007 Ай бұрын
still sticking with x plane . msfs Ga aircraft are a joke , take it from somebody who frequently flies GA aircraft . also both flight sims are in their infancy , ofc x plane wont have the shiny scenery n clouds for crying out loud its a independent dev group and a smaller company. msfs has the cash to burn because Microsoft is rich as heck. sir I have to say your review is asinine and also is like comparing cheap dollar store spaghetti in a can to Italian 5 star spaghetti bolognas.
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
Very odd comparison.
@simnomad
@simnomad Ай бұрын
X-Plane is a flight simulator, while MSFS is just an eye-candy videogame.
@Michael-ig8ne
@Michael-ig8ne 11 күн бұрын
You obviously made up your mind before you even started it up.
@NightTrainIndustries
@NightTrainIndustries 11 күн бұрын
Well yes, I literally say that in the video. In the first video I literally tell you I haven’t liked x plane since x-plane 10. This video was made because there were 150 comments on the first video about how superior x-plane is. I just don’t believe the hype that x-plane is superior to msfs in the realm of flight dynamics. Ground handling sure. But so many comments were like msfs is a play toy x box game and x plane is a serious FAA approved flight simulator for real flight simmers. I’m just showing they are both unrealistic silly games.
@spinb
@spinb Ай бұрын
I can run XP without Microsoft breathing down my neck. That alone is worth the downgrade in scenery. Even just to buy and download MSFS, I need a Microsoft account or a Steam account. Then MSFS wants to be connected to the internet all the time
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
I'll give you that, for sure. I was very worried when it first came out but so far Microsoft has been positive about MSFS. But yeah without an internet connection MSFS is usable but would not be as good of experience as X-Plane.
@ImpendingJoker
@ImpendingJoker Ай бұрын
News flash, if you have windows you're already connected to the internet, all the time with a Microsoft account, so stop being a pedantic baby.
@Lagomosa
@Lagomosa Ай бұрын
@@ImpendingJoker don't tell me you don't know how to use it without an account
@ImpendingJoker
@ImpendingJoker Ай бұрын
@@Lagomosa Sure I do, and used it for years without one but what's your point? If you are running a legit copy, you've got an account. If you're not, then that is on you.
@Lagomosa
@Lagomosa Ай бұрын
@@ImpendingJoker you can have it legally and offline, so gtfo pedantic 🐥
@Borodin410
@Borodin410 Ай бұрын
30 fps is fine. Every movie I have ever watched is 24 fps.
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
30 fps would be fine if it were steady. Same with 24, but those are just averages with much lower numbers. I guarantee you’d notice if your movie went from 24 to 18 or lower. My point is if a 4080 super can get 85 in msfs in 4k how can x-plane12 only get 22. I was expecting a little worse but 1/4 of the frame rate is insanely bad performance. Thanks for watching.
@WhiteHawk77
@WhiteHawk77 Ай бұрын
You guys making that comparison REALLY need to learn the difference between non-interactive and interactive mediums and the fact the frame rate isn’t even the only difference that’s important. Also, 24 FPS sucks regardless of the medium, and the only reason the movie industry still uses it is money, time and storage, not because it’s good.
@Borodin410
@Borodin410 Ай бұрын
@@WhiteHawk77 No, despite its origins, they maintain the 24 fps standard because it mimics the motion blur we naturally see with out eyes. High framerates look bizarre and unnatural - like sped up slow motion.
@WhiteHawk77
@WhiteHawk77 Ай бұрын
@@Borodin410 no, it doesn’t, higher frame rates look better and more realistic, the higher the better. The world doesn’t look anything remotely like 24 FPS video, if it does to you, you have an issue. This is about money, time (rendering VFX etc) and storage of film or data and home disc media, nothing more, but you believe the joke that is “the magic” if you want. 🤦🏻‍♂️
@WhiteHawk77
@WhiteHawk77 Ай бұрын
@@Borodin410 and of course that completely ignores the point you can’t compare video to an interactive medium, games and sims are not the same as video, video doesn’t have the effect of you needing to make inputs to change how it plays out, doesn’t allow you to more the camera at varying speeds and video doesn’t have more and more input lag the low the frame rate gets that affects said inputs, you can’t compare the two, it simply doesn’t work the same.
@rotorcraftsimulation
@rotorcraftsimulation Ай бұрын
Dropped X-plane after jumping into VR, I think its a lot better for heli simming but not even X-Plane 11 seems to work properly in my rig compared to MFS....fucking laminar...
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
Boy, You don't sugar coat it. A straight shooter! Thanks for watching.
@Molaninn
@Molaninn Ай бұрын
I think when people talk about realism in x plane they mean just flight dynamics.
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
My point is a 6 g, 250 kts 90degree turn in a 737 and rolling and yawing violently 15 degrees in a 10 gt wind gusting to 18 is not realistic flight dynamics. To me flight and ground dynamics are tied together if I land hard I would expect the characteristics to be different from a butter landing but that dosen't seem to be the case. I'm really just not impressed with the flight dynamics. People seem to be confusing instability with realism. MSFS tried to pull that crap but now they have gotten rid of the turbulence slider because if it is a true fluid dynamics simulation it shouldnt need a turbulence slider.
@ImpendingJoker
@ImpendingJoker Ай бұрын
But the flight dynamics aren't better. This isn't the first video to show that the two are almost exactly the same in that regard.
@goldgamer8446
@goldgamer8446 Ай бұрын
@@ImpendingJoker That‘s wrong and I disagree. You can watch almost every professional pilot using both sims and who streams, confirming that XP feels more realistic.
@Lagomosa
@Lagomosa Ай бұрын
@@NightTrainIndustries where do you get the G? BS, in X-Plane if overstressed it will break, but you always can watch replay, its all up to the plane developer how good it is. Its really clear that you dont understand, the basics of flying and how this two simulators approach it. Flight simulator uses lookup tables. Xplane uses blade element theory. Do the homework in that.before trying to do a comparison and shame yourself.
@Lagomosa
@Lagomosa Ай бұрын
@@NightTrainIndustries you are not entitled to talk about the dynamics because you don't have hours in the sim, keep using it and you will see all the holes in msfs appear, you say ground effect? Lmao in msfs in doesn't exist, you can float all runway, you can butter always, the dynamics of majority of planes feel like a train and i can say this because i have thousands of hours in both simulator. Your are a disgusting fanboy that doesn't even know how each sim works. Research, it's free.
@barryure75
@barryure75 Ай бұрын
X plane looks like its from the early 2000s. Terrible
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
I'll give them the benefit of the the doubt, the early 2010s. Thanks for watching.
@samyosef
@samyosef Ай бұрын
lol give it to them straight.
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
Thats what I try to do. Thanks for watching.
@elliotverhaeren1945
@elliotverhaeren1945 Ай бұрын
Both are unrealistic so
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
You're not wrong, that's the point of the video.
@activex7327
@activex7327 Ай бұрын
We had the technology yes, but could not render it in real time with reasonable FPS. Even if you looks at modern triple AAA titles, the rendering looks realistic in some parts but still unrealistic in certain parts do to the fact that modern hardware cannot handle all the graphics. I think best demo is the Unreal Engine 5 matrix/super man demo. And even there you can spot CGI. But I did really enjoy how you exposed the Xplane fanboys, frankbyte, GoldGamer and Gozz, keep making noise about super realism and FAA approved is what makes XPlane the only sim, brain washed sheep by LR. They are probably mad since they embarrassed themselves again.
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
My goal wasn't to expose anyone, I don't even know who those people are, the only flight sim channels I follow is Aus Flight Simmer, Swiss 001, Q8Pilot and Obsidian Ant. Air Nott and British Av geek are up and commers. A330 driver is okay, but I don't follow him much. I just was genuinely curious if X-Plane 12 was better than I thought it was. Last X-Plane I owned was 10 and it was so lack luster I stuck with my FSX installation. I thought perhaps I was wrong and X-Plane really was hyper realistic, but after being frustrated with bad performance, lackluster scenery, ATC and AI traffic worse than MSFS. The only thing X-Plane had left was its Blade Element Theory BS and it proved to be only slightly better in some scenarios.
@activex7327
@activex7327 Ай бұрын
@@NightTrainIndustries We all thank you for your honesty. Cheers. I couldn't agree more with you.
@goldgamer8446
@goldgamer8446 Ай бұрын
@@NightTrainIndustries You should check all activex-posts. He is the most toxic and angry troll i've ever seen in any sim forum. He is so desperate that he can only attack people and talk with words like exposing etc. You will see that all of his posts starts by attacking others. I am happy to see that you are above that level. Guys like activex are 100% poison for the good and passionate MSFS-users. I would seriously consider banning him from your channel tbh. But it's up to you.
@goldgamer8446
@goldgamer8446 Ай бұрын
@@activex7327 Can you point us out to where they stated that XP was that superior? I've only seen posts where you attacked them and showed how much you hate XP. These users you attacked simply responded.
@activex7327
@activex7327 Ай бұрын
@@goldgamer8446 Just go back to the MSFS videos comparing MSFS vs Xplane where you and others kept shouting over each other how Xplane's Flight dynamics are superior and Xplane is the only FAA certified simulator and MSFS is a game. Those comments are everywhere, go read them. You've been attacking the MSFS, I only stated the facts (what you refer to as attack, dreamer). How did you like this video fanboy.
@animaxima8302
@animaxima8302 Ай бұрын
Sorry Xplane. I'm going back to MSFS mama
@swiss64heavy41
@swiss64heavy41 Ай бұрын
This isn´t a proper review. Of course a flight simulator won't depict exactly how or when an aircraft crashed. I dont think real pilots want to know. You probably still have a bit of MSFS fanboy blood in you. X-Plane has a small team of developers, while MSFS is endorsed by one of the biggest companies in the world. Please learn to do reviews for your next one.
@federalvoidx4612
@federalvoidx4612 Ай бұрын
You said a whole lot of nothing about how he could improve at making reviews. Sounds like YOU got some X-plane fanboy in you mr hypocrite.
@joshuaspop8865
@joshuaspop8865 Ай бұрын
Seems like the opposite. I also bought XP a couple months ago and went back to MSFS after a week or so. MSFS with the new CFD flight models is right there with XP. Other than XP having better outside sunlit ground IMO, there was literally no area where XP was noticeably better. I think the “flight dynamics” thing no longer applies.
@swiss64heavy41
@swiss64heavy41 Ай бұрын
@@federalvoidx4612 We are both fanboys of our respective sims (video author and me). Nevertheless you cannot deny some of my points made.
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
It's not really a review. If a game has a feature it should work. So by your logic MSFS and X-Plane should get rid of crash detection. To me crash detection and flight dynamics are tied together. For intance a 90 degree 6 g turn at 250 knots would not be possible in a 737 (it's only rated to +2.5Gs). Also, If im slamming an airplane down then obviously that's not being simulated correctly. The PMDG does do some things like blow the tires when you land hard but all the zibo does is turn the front gear light red but makes no meaningful change to any of its ground or flight characterisics.
@blackshark6417
@blackshark6417 Ай бұрын
@@NightTrainIndustries MSFS and X-Plane should get rid of crash detection, every real pilot I've seen using either sim turn it off immediately. The whole point of flight simulation is to simulate flight not explosions and crumpling of a fuselage, we don't even have that kind of data lol. A lot of racing sims also avoid damage to the cars because of licensing and performance, very few have acceptable crash physics and plus if you really need that kind of thing we have DCS which simulates air combat in which damage is a part of the simulation and is important. I have never crashed or damaged an airplane and have no need to practice that in a flight simulator and airline level flight simulators don't simulate it either, has nothing to do with flight modelling.
@salahrais7558
@salahrais7558 Ай бұрын
conclusion msfs better than x plane12
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
I haven’t come to that conclusion… need to do more testing. I want to do pmdg vs zibo. But very controlled and measured. Like performance at mtow. Performance during a full flight. Fuel burn, landing distance, speed brake efficiency. Flap speeds, stall speeds. Next video will be with auto ortho, visual xp and sim heaven. We will see if it’s a literal game changer. Thanks for watching.
@activex7327
@activex7327 Ай бұрын
9:45 frankbyte told me that the Zibo is the most realistic 737 🤣🤣🤣🤣
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
I'll be putting the Zibo Vs. PMDG in a set of controlled tests for all phases of flight.
@ManuelFSX
@ManuelFSX Ай бұрын
Some kiddo told me once that the 737 could land in an aircraft carrier needing less than 500mtrs of runway because the cibo did so lol
@activex7327
@activex7327 Ай бұрын
All the dislikes are from frankbyte, Gozz and GoldGamer, and lets not forget Hanslims, the Xplane fanboys 🤣🤣🤣 Expect them here soon fanboy how great and superior XPlane is.
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
Eh, not worried.
@Hanslims
@Hanslims Ай бұрын
Oh the angry and lonely child activex is back. People speaking about him in some forums. And there are no dislikes working on YT. Once a troll always a troll.
@activex7327
@activex7327 Ай бұрын
@@Hanslims The toxic Hans is back guys, the dreamer, and the purchaser of Copy/Paste aircraft that made him so angry that he has devoted his time to spam every MSFS post. Unfortunately, the reality is different, most users and devs left, and the ones that stuck around have released copy/paste aircrafts. 🤣🤣 How did you like the video troll? 🤣🤣
@Hanslims
@Hanslims Ай бұрын
@@activex7327 Which copy-paste are you talking about?
@activex7327
@activex7327 Ай бұрын
@@Hanslims Let's start with IXEG. Price tag $90. New features in XP12: Coffee pot. That's an expensive coffee pot. Honestly, pretty much all of them look and function like in XP11 and you have top pay double compared to aircraft in MSFS, not to mention the MSFS are light years ahead in terms visual fidelity.
@edwincgmail4069
@edwincgmail4069 Ай бұрын
If you are into views and environment, mfs wins hands down. I have been playing both and my goto flight sim is XP12. I use autho ortho on my flights and find it "good enough" for my needs, not the best but will do. The reason I am using both sims is the planes. I love the A2A and H145 in mfs2020 and love the gyrocopters and planes of VSKYLABS in XP12. I love the feel of XP12 in the flight model department and soon with XP 12.1.0 coming out things will be better. Having said this, I am also looking forward on the new version of MFS. It's a good time to be flying irl and sim. Have a nice day!
@NightTrainIndustries
@NightTrainIndustries Ай бұрын
Autoortho is pretty good, but not as good as i was hoping it would be on a high end machine. 12.1 may be a leap but some say it wont be. We still don’t know much about MSFS2024. Im starting to learn more about x-plane developers. Im glad they aren’t jumping ship to cash in on the MSFS gravy train. It is a good time to be flying. Have a good one!
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