Рет қаралды 99
Magic The Gathering Arena | Standard Gameplay Best of One
I admit, I normally make a lot of misplays, but not like this one. I rack up more losses than wining due for some reason, I end up forgetting to saddle up before combat (so don't be like me). Anyway, the deck is a bit clunky. I keep tweaking it, but I still feel something is wrong. It's either change the concept of the deck or change the pilot.
Deck
2 Swamp (MH3) 315
3 Tranquil Frillback (MAT) 24
3 The Gitrog, Ravenous Ride (OTJ) 206
1 Mountain (MH3) 317
4 Mosswood Dreadknight (WOE) 231
4 Bitter Triumph (LCI) 91
4 Skyfisher Spider (BRO) 221
2 Archpriest of Shadows (MOM) 89
4 Caustic Bronco (OTJ) 82
3 Calamity, Galloping Inferno (OTJ) 116
2 Forest (MH3) 319
2 Trumpeting Carnosaur (LCI) 171
3 Push // Pull (MKM) 250
1 Boseiju, Who Endures (NEO) 266
1 Takenuma, Abandoned Mire (NEO) 278
2 Restless Cottage (WOE) 258
4 Ziatora's Proving Ground (SNC) 261
4 Deathcap Glade (VOW) 261
2 Blooming Marsh (OTJ) 266
2 Llanowar Wastes (BRO) 264
2 Haunted Ridge (MID) 263
2 Rockfall Vale (MID) 266
2 Demolition Field (BRO) 260
1 Shigeki, Jukai Visionary (NEO) 206
Note:
You can saddle more than one creature, and in when you saddle Calamity, Galloping Inferno with two different creature you can choose either one of then or both to become a copy of a token.
When you saddle Calamity, Galloping Inferno with Skyfisher Spider you will get both ETB and death Trigger so you can exile the token after you sacrifice it to gain life.
You can loop Shigeki, Jukai Visionary with Push // Pull. example if Push // Pull in graveyard you can use shigeki to return in to hand then cast push and pull targeting shigeki and other creature then bounce back shigeki on hand.
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