Necrons FIXED MISSION COMBOS (1 List Fits All Method) - kzfaq.info/get/bejne/l5eIfcxyr8jGcmQ.html
@Strider181Ай бұрын
Can you explain that in more detail so i can explain it to my angry opponent?
@dandegrАй бұрын
how a Technomancer gets inv save?
@Strider181Ай бұрын
@@dandegr just how you can allocate some saves to it but not all, like can you allocate all the 4's, 5's and 6's to it then all 3's etc to the rest of the unit?
@Planet40KАй бұрын
Video is correct. The comment was a late confusion which I’ve removed.
@missingone9185Ай бұрын
It's nice to see that more people area seeing the Glocktopus as a desirable inclusion in lists. The Glocktopus has never failed me in any purpose I've set it to and that Lone Operative core ability just provides a lot of reassurance and security knowing that you've got the opponent trying to figure out whether or not they gotta run after it 'cuz sniping it off isn't always an option.
@Planet40KАй бұрын
I’d say best unit in the dex..
@patricktobias7188Ай бұрын
I own over 6k points of necrons and don't have half of the Units shown in this Vid. Sometimes i hate to be a Necron player😂 Thanks for the amazing lists! Also great video mate!
@nela8872Ай бұрын
Very informative for new players like me. Subscribed and thumbs up!
@Planet40KАй бұрын
Thanks pal
@opti7746Ай бұрын
For the lokhust destroyer there is an FAQ stipuling that now the target have to be the closest AND on objective for the full reroll so they are more « complicated » to play
@hobbybro3902Ай бұрын
On the Canoptek court list, I’d prefer the chronomancer to the plasmancer with just one battle line unit. With the ability to pop out shoot then hide again. Is more important than the additional shoots. I dropped one reanimator, and one scarb swarm and put in two squads of deathmarks. Additional shooting, more OC, and ability to do actions
@Damnedlegion40kАй бұрын
Add a comment... Keep up the great work, you're a bloody legend mate
@Planet40KАй бұрын
🫠
@MrUdarrАй бұрын
so sad to see the Wraith Nerf and not buffing them a bit in return like giving them to Hit in Melee on a 3+ i mean look at this Scary Boys with their Vicious claws and Whip Coils and only hitting on 4s and if they get in DG Contagion Range or anything similar they basically hit almost nothing even with full hit rerolls. Same with Technomancers, this guys at 85 points is to much, Can´t barely do any dmg and getting picked up all day with Precision if you can´t hide them. i think they forgot that Technos also can lead some Immortals/Warriors if you want to and not only Wraiths so they nerfed other Combos as well. also nice lists @Planet40k i try to get my Hands on a few more Wraiths and Doomstalkers so i can play the Canoptek Court (currently only got 1 Stalker und 6x Wraiths)
@floriankraus4027Ай бұрын
This Video helps me a lot. Thank you
@LaaLaaLeevi5 күн бұрын
What about doing a list which would work well for all the main detachments, Hyper, Canoptek and Awakened? :)
@surriad1140Ай бұрын
I’m so genuinely upset that the Tombstalker and Tomb sentinel got removed. I kitbashed them, and painted them. And now that I have a game today they got moved to legends what feels like literally just before. They were my favorite bug bots. Why GW? :(
@raszardyrАй бұрын
Hey, thanks for sharing your thoughts ! Just an idea : why not considering canoptek spiders, at least in canoptek court, since you play some scarabs ? Their only downside is their movement. What do you think about it ?
@Planet40KАй бұрын
If you go heavy on scarabs then yes. But min units that are just action hero’s then I would rather just invest somewhere else. They need an invuln save or a better fnp on them selves to be selected
@jaesistich3218Ай бұрын
Hi 😁
@Planet40KАй бұрын
Bonjour
@WraithnineАй бұрын
Without the monolith 4 of the 6 stratagems are useless.
@Planet40KАй бұрын
I don’t use monoliths.. they don’t dictate the detachment imo The hyperphase ability alone is huge