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New Affix, Healing Adjustments, Class Tuning - War Within Beta Update

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Dratnos

Dratnos

Күн бұрын

Пікірлер: 125
@makoslushie9777
@makoslushie9777 Ай бұрын
Quoting Blizzard here: "New Affix Continuing with the theme of Xal’atath’s Bargain, where players can harness powerful boons granted to dungeon enemies by the Harbinger, we’re adding a new affix to our Beta testing this week. Xal’atath’s Bargain: Voidbound While in combat, Xal’atath summons Void Emissary to empower nearby enemies, gradually increasing their damage. Upon defeating the Void Emissary, players harness the void energy for themselves, increasing their critical chance by 20% for 20 seconds. Affix Adjustments Xal’atath’s Bargain: Ascendant We’ve seen a lot of feedback regarding the visual noise caused by the number of orbs being created. To address this issue, we’re reducing the total number of Orb of Ascendance from 20 to 10. Xal’atath’s Bargain: Frenzied We’ve heard feedback that this affix feels less visible compared to Ascendant, and is more punishing due to its passive nature without too much counterplay. It’s also less thematic compared to Ascendant where Xal’atath is present throughout the dungeon. With these considerations, we’re removing this affix from Beta testing. With the Xal’atath’s Bargain affixes, we want to create varied challenges that highlight different class skills and utilities in ways that do not feel exclusionary. We look forward to your feedback and discussions on these changes. We’ll see you in dungeons! " I just wanted to provide an update on what that affix is and what it does. Great video as always.
@HeidiBullard
@HeidiBullard Ай бұрын
I think what I like about how delves are turning out is that they have their own affixes at the higher levels. So if you've never done any type of mythic content it can help those players get that experience without "ruining" a run in a dungeon group. Not many groups out there really want to take a newbie around and teach them about affixes unless they're guildies or friends with that person already.
@lovelywaz
@lovelywaz Ай бұрын
DF Prepatch from 2022 called, they want their healing changes announcement back! 😆😆
@itscamita
@itscamita Ай бұрын
I love rogue changes
@champboehm7863
@champboehm7863 Ай бұрын
😂😂😂
@DrBlocktopus
@DrBlocktopus Ай бұрын
Hello dratnos our name is everybody
@KC-py5vq
@KC-py5vq Ай бұрын
Hey growl this is friends
@__Fe__
@__Fe__ Ай бұрын
Really nice to showcase the new affix in the game. Thank you!
@LordoftheWarcraft
@LordoftheWarcraft Ай бұрын
Ret one trick here. The talent points were +2 for AOE or cleave builds and +1 for Single Target (Consecrated blade being made baseline). Damage wasn't highly affected by these changes outside of the Templar nerfs specifically. And the net damage gain from having an extra talent point. (However, none of the talent points being taken will make a monumental difference.) Huge QoL win though, our two, 2 point nodes are now both easily accessible if needed and easily avoidable if not.
@painfullyavarage4316
@painfullyavarage4316 Ай бұрын
3:40 I actually think shadowlands covenants struck a decent balance in the later seasons, with the caveat that required covenants for dungeons were dumb. Some specs only ever played with one, but several specs had covenants that were pretty impactful without dominating the gameplay. Stuff like kyrian destro or venthyr balance served interesting niches that had distinct strengths but were still very playable in all content if you didn’t want to bother switching
@CB38096
@CB38096 Ай бұрын
40% nerf to Life Cocoon seems kinda big since its the only main MW ability for damage reduction
@gooseg3822
@gooseg3822 Ай бұрын
Might be just needed cause of the way Hp scales
@grackization
@grackization Ай бұрын
That last line on the healing changes is exactly what the changes need to achieve to make healing fun again
@Orthus100
@Orthus100 Ай бұрын
I am surprised the Enh 4p lasted this long. It was always going to be changed, double duration allowed you to stack up wolves.
@gooseg3822
@gooseg3822 Ай бұрын
Still kinda taking the one thing from enhance that was kinda exciting in tww
@Orthus100
@Orthus100 Ай бұрын
@@gooseg3822 That's it's own issue.
@ZKrinny
@ZKrinny Ай бұрын
The more I hear about Delves and Bran the more I think it’s what garrison missions should have been all alomg
@Zemilia22
@Zemilia22 Ай бұрын
Im sorry but tanks contribute just as much to the current obnoxious dungeon tuning just as much as healers. Most dungeons the tank is the target I put the least amount of globals into, that in itself is a major problem as the tanks job is literally to get constantly hit. It also forces blizz to move the major group damage events from avoidable to unavoidable, ruby life pools and nokhud are on the extreme end but are perfect examples of the least enjoyable dungeons to do as a healer because at a certain key lvl I literally lose all agency and smoothing out the damage intake only shifts that key lvl higher its a bandaid fix that only helps part of the playerbase which is better then nothing but still its mind blowing blizz took the entirety of dragonflight to realize it was a problem.
@Bigjohn2121
@Bigjohn2121 Ай бұрын
Im glad to see them removing lots of the heals. It used to be only classes like hybrids and classes like dk, dh, lock had some healing options. They gave heals to pretty much everyone when they had a kit based around not being able to heal well.
@MaethorDerien
@MaethorDerien Ай бұрын
Man I hope they pull off the healing changes they want. Get rid of the burst healing and give us more regular steady damage to heal. It even fixes the issue with defensives because they become less powerful if you taking regular smaller damage and leaves the defensives to a I screwed up button or at high end play I can use defensive to do a bit more damage by ignoring a mechanic.
@Blood_Ronin
@Blood_Ronin Ай бұрын
Even with the FC nerf, it will still be meta for all 3 dk specs majority of the time. They just need to improve other rune forges in general.
@frededy4
@frededy4 Ай бұрын
why not just say fallen crusader instead of FC and just assuming everyone reading your comment will know what your talking about. i know what you meant bc i play deathknight not everyone does.
@Bigjohn2121
@Bigjohn2121 Ай бұрын
They may nerf it more if that's the case.
@MrZambEasy
@MrZambEasy Ай бұрын
Quite a few dks end up playing sanguination as it is more dps, but this probably wont be as relevant in TWW as fallen crusader is better on progression.
@Blood_Ronin
@Blood_Ronin Ай бұрын
@@MrZambEasy for dps dk? I have never heard of them using sanguine. Blood sometimes.
@Sacralol
@Sacralol Ай бұрын
Yo! Differnet quiestion completly. Will you make a "deranged" spread cheet, like you did for Dragonflight? :)
@rindoan
@rindoan Ай бұрын
your UI is not showing it correctly, the add has a huge shield on it that needs to be dps'ed or purged and you then get a 20% crit buff
@mkuhnactual
@mkuhnactual Ай бұрын
Hope they can pull off their vision for healing but I'm not holding my breath. Current plan is to not level a healer this expansion for the first time since early Vanilla and will only change that after I can verify healing doesn't feel miserable.
@MatthewP-pr7st
@MatthewP-pr7st Ай бұрын
Thanks for all the time and effort to keep us informed, keep up the good work.
@kizzagaming6523
@kizzagaming6523 Ай бұрын
I will say I'm mixed, arent we like 1 month away from the release? Fairly heavy changes for a game that's coming out so soon. Also, on the flip side I'm grateful that for once they seem to be so active with balance changes, so hopefully it's going to be amazing. We'll see!
@crutchfield7231989
@crutchfield7231989 Ай бұрын
The preservation tier was changed because it was absurdly clunky, didn't synergize with the kit and was overwhelming turbo ass New one is acceptable
@Gumblethebear
@Gumblethebear Ай бұрын
Redesigning Warlocks and Mages YET AGAIN, for ANOTHER WEEK IN A ROW. Half of all other specs haven't had a single change.....
@SquireG
@SquireG Ай бұрын
Another quality yap session xD Looking forward to the healing changes
@wikbe2
@wikbe2 Ай бұрын
Really worried they just gonna ship rogue like this to live servers not single one of the hero talents is fun to play and are buggy af..How you can fail so bad u cant get 1 out of 3 right
@frededy4
@frededy4 Ай бұрын
Money and greed, what else?
@stuartfury3390
@stuartfury3390 Ай бұрын
Rogue's aren't played by real people so it's alright.
@ztormur6504
@ztormur6504 Ай бұрын
for shamans; getting a stronger two wolf summon instead of just one for longer is also just more fun. W.
@themInterwebs
@themInterwebs Ай бұрын
Imagine a word where DPS do 80% of their throughput and the other 20% comes from healers activating their cooldowns, enabling DPS to do more effective damage. Because that’s how healing feels with defensives and I don’t see how these changes are moving away from that. We’re shifting more and more power away from healers and into DPS, not a fan at all.
@sharkstaint1373
@sharkstaint1373 Ай бұрын
But WOG is not a % based healing , why does it still heal only 1 mil on beta while i got 7 mil on me , while healing others feels even more low , so whats the point of taking hand of the protector when i can heal 600k when people got 5 mil ? it doesn't feel good at all pressing it , it was fine like DF , i had to sacrifice lots of my defensive to get hand of the protector , now it doesn't feel worth healing others at all.
@painfullyavarage4316
@painfullyavarage4316 Ай бұрын
6:40 that is kinda odd, the old tier set was bad and boring but definitely didn’t favor either hero talent tree. The new one kinda does in weird ways, it’s better for chronowarden if damage is taken over an extended period but better for flameshaper for healing burst damage. Hard to say which is better but it could have some weird side effect with certain talents like near 100% uptime powerful dream breaths or threat issues with a really strong dream breath into engulf on pull
@WordslingerWillard
@WordslingerWillard Ай бұрын
The old tier set issue wasn't a hero talent one, it was just bad and incentivized bad gameplay.
@zuralani1
@zuralani1 Ай бұрын
for the havoc (Aldrachi Reaver) changes: - Thrill and Mark nerfs come out to about 8%. Does nothing for the actual gameplay. Fel-scarred is still 35% behind. - Mark being stacks now is a change that no one specifically asked for but admittedly is a nice QoL change since it means you wont accidentally overwrite a 24% debuff with a 12% debuff. - Literally any button sucking up souls has been asked for since the tree was revealed. Personally i find it strange that it's on felblade since Aldrachi makes that a 10% DR, but that's my opinion and everyone has their own issues with what to put it on (because souls are a horrible mechanic for havoc and shouldnt have been made the basis for a hero tree). This is a massive QoL improvement for gathering souls, but the rest of the tree's rotation is still untouched and has all of the same problems it has had. - If the soul fragment nerf is because of the broad healing changes then fine whatever, but if it's because of what they are seeing with testing that's an issue. Aldrachi Reaver takes advantage of as many ways to spawn soul fragments as possible, which means they are receiving more healing from them than we have in dragonflight. Nerfing soul fragment healing to make up for that though needlessly nerfs fel-scarred however.
@typicalzergling9955
@typicalzergling9955 Ай бұрын
They didn’t nerf the fragment healing for havoc to “needlessly nerf” fel-scarred; they nerfed the % self sustain heals across the board for dps by about 1/3 and for a few healers. The relative sustain power of the two DH hero trees is unchanged.
@zuralani1
@zuralani1 Ай бұрын
@@typicalzergling9955 i mean i dont think i even implied that their reason for it was to nerf fel-scarred
@spencerfritts6485
@spencerfritts6485 Ай бұрын
Make Tempest work with Stormkeeper and other Lightning bolt talents
@hadenjohnson5695
@hadenjohnson5695 Ай бұрын
I honestly think we could go back to tanks focusing on beefy defensive focused play styles and having the " tank heals".
@michaeltei4173
@michaeltei4173 Ай бұрын
Are hero talents just talent choices with a pretty name or they actually something else?
@zuralani1
@zuralani1 Ай бұрын
Pretty much. The specs overlap which hero talents they get, so both fury and arms get slayer as an option but prot doesnt for example. You have enough points to get all the nodes in a hero tree (you cant mix trees) at max level.
@thatepicwizardguy
@thatepicwizardguy Ай бұрын
Yeah theyre basically 2 spec shared preset talents. You pick one or the other and thats that
@micasreynhamar6946
@micasreynhamar6946 Ай бұрын
even if the enh chengs is to bring totemic and stormbringer closer wount help when totemic just clashes hard with the bais enh kit like totemic just dont work well for enh
@wm-wl8ws
@wm-wl8ws Ай бұрын
the soul suck on fel blade is a good QOL for aldrachi reaver, but doesnt address any of its core problems. and fel scarred is currently terrible. bottom 3 dps. oh and also they broke aldrachi reaver on the beta and its bugged and not able to be tested properly
@morkanz6998
@morkanz6998 Ай бұрын
Regarding the healing issue, in Dragonflight I played the first season (with Grievous affix), got the keystone achievement and uninstalled wow and its subscription. Not playing for that kind of shit, especially after work. I'm thinking about coming back to War Within because i really miss the Healing gameplay, but if its the same shit, fk this game again
@Tensooni
@Tensooni Ай бұрын
Hybrid healing definitely needs to be decreased. S1? DF was terrible because of it, where we rand spriest druid and shaman just to have enough HPS. Don't want to nerf healers then accidentally unleash these guys again.
@parduke
@parduke Ай бұрын
WTF totemic still doesn't trigger on enh bc the f'ing spell that it swaps is now class raid buff and has been deleted..... pls explain why/how play enh totemic?
@WordslingerWillard
@WordslingerWillard Ай бұрын
Unless you're actively attempting to play Totemic Enh on the beta, where the game is literally unfinished, I struggle to see how this affects you. There's no way you actually think it's going live like that, right?
@incantus1
@incantus1 Ай бұрын
until i see a fix for crest catch up on alts im done bro. idc about anything else.
@PaddedMike
@PaddedMike Ай бұрын
My name is dratnos, hello everybody
@Casadebox
@Casadebox Ай бұрын
Sooo, by these patch notes lack of prot pally changes..... rework any week now lol
@cg22175
@cg22175 Ай бұрын
Delves sound suspiciously similar to torghast. =\
@beerfoot
@beerfoot Ай бұрын
They really arent. Played a lot of them. Well like torghast (but good) mixed with mage tower. That isn't tied to legendaries, it's totally optional, not a chore.
@TheSometimeAfter
@TheSometimeAfter Ай бұрын
Never coming back. They're going in a terrible direction. Used to enjoy healing and I mean all the way from classic (I've been playing that long!) But now it feels awful and has been for a while.
@Epicmission48
@Epicmission48 Ай бұрын
Woot!
@Prashantkumar-jk4be
@Prashantkumar-jk4be Ай бұрын
always love a lil oopsie XD
@nilsmafr
@nilsmafr Ай бұрын
Ok, I am out. Tank it is and one less healer in the pool.
@lucasskywalkercortez4533
@lucasskywalkercortez4533 Ай бұрын
Enhance sucks
@user-df2uq6zt8t
@user-df2uq6zt8t Ай бұрын
World of Resto Druid
@gohomehero
@gohomehero Ай бұрын
Self sustain for tanks absolutely needs to be nerfed. They should not be a one man army in a game that's party/raid based.
@Catfemboy
@Catfemboy Ай бұрын
I've been saying this a lot since season 1 of DF the fact that pretty much every tank out heals you by miles in dungeons even in some fights that have consistent aoe damage. first pull of uldaman i've had vdhs almost doing 1 mil hps meanwhile im down at like 100k hps basically only doing damage cause i can't move a tanks health at all compared to the spikeiness of their own self healing and damage in take. it's not like that with all tanks but a lot of tanks are moving to that playstyle, something that was bdks identity is now also vdh, and guardian druid. outside of giving a tank an external during big damage intake you have little to no impact on helping the tank live. The pull is in the hands of the tanks own ability to keep themselves alive, the tank could let every cast go off and kill their team and the tank would still live if they are decent at keeping themselves alive, which is something that also feels awful for everyone else that isn't the tank. Sadly I don't think it's going to really change as seen in dragonflight with the amount of defensives people have and self healing, people don't like having to rely on the healer to keep them alive anymore.
@Giliver
@Giliver Ай бұрын
The way damage works needs to be completely overhauled in the game all together. Healers shouldn't have to be stressing out 24/7 because everything hits like a truck and tanks shouldn't be the power houses they are now. mana needs to be the true limitation of healers just like it was in the past.
@jaredwallace219
@jaredwallace219 Ай бұрын
Ya, because tanking would become a lot more enjoyable if my health bar was another thing on the healers plate. Idk a single tank player that wants to go back to an older style of tanking (i.e. wrath style)
@WordslingerWillard
@WordslingerWillard Ай бұрын
I disagree, IMO each role should be able to do it's "main" job without needing another player, even in group content. It's fine for tanks to need healer assistance sometimes, but a good tank playing well should be mostly self-sufficient because it sucks to have your performance for your main role dictated by someone else. Likewise I don't think DPS players should have as many active defensives, DPS doesn't want to be pushing those buttons for every damage event in the first place anyways, it's less fun for them too. Let healers focus on keeping DPS alive and helping tanks with big mitigation/mechanics on occasion.
@Catfemboy
@Catfemboy Ай бұрын
@@jaredwallace219 I don't think anyone wants it to be that reliant on healers, the main issue is that tanks are just gods right now. the pull lives and dies by the tank, everyone else can die and the tank can still keep the pull going with no help while everyone runs back, that might just be a vdh thing, but it's been the case whenever a tank is meta in dragonflight. i've seen tanks eat the frontal in hoi first boss cause of storming, i've seen tanks eat orbs on second boss of av, sitting in the circle on the last boss of AA, back in season 3 in higher keys the strat was to not even kill the totems in throne of the tides cause vdh/gaurdian druids can just deal with it. Not having to deal with a mechanic of a boss that is suppose to be the tank buster is just a point of how disgusting some tanks are defensively.
@joshshepherd5734
@joshshepherd5734 Ай бұрын
I'm sad DH is in the state it's in, but I am excited to raid as a hunter next raid tier after raiding as a DH since first season of BFA. Hunters are looking amazing and for the first time I'm not worried about my class being garbage until season 2!
@nathanmoore3942
@nathanmoore3942 Ай бұрын
These healing changes fucking suck.
@Kujra
@Kujra Ай бұрын
So sad was looking to play shadow this expansion but just seems to be getting slaughtered every patch
@Phi2358
@Phi2358 Ай бұрын
Dratnos: "Hunter has become one of the best classes defensively especially at living one-shots." Meanwhile all hunters that are doing any keys above like 12(certainly 15+) having to use a Ward of Faceless Ire in order to not be permanently dead. Hunter's bigger health pools mean nothing with no defensives. Hunters have turtle and survival of the fittest which which have over 3 minute cooldowns(with THREE talent points invested you can get them down to 2.4minutes.) So basically no defensives 90% of the time. In exchange for that they have 8% more max hp. 8% is nothing. Give them feint, or pally shield/1min defensive, or one of mages 5 defensives, or pally/druid/spriest/warlock healing. ANYTHING. That's why hunters are always dead. You just simply don't have a button to press 90% of the time. It's crazy that ward of faceless ire is a hunters best defensive when they have it. Is there any other class in the game that would take that trinket in exchange for their defensive? Because ward>survival of the fittest. Hunter is the only class having to run a huge dps loss trinket in order to play the game at a high level. Survival of the fittest is the worst defensive in the game.
@curtharakaly4620
@curtharakaly4620 Ай бұрын
Yea. I have a 528 hunter and when I play with my 518 RetP and SinR friend, my health gets completely chunked on bosses by like 20-30% while theirs barely moves. Health means little to nothing when your class as a whole has one of the worst defensives...and that's on top of having no leech at all for BM Hunter since all our damage comes from pets. That whole part makes ZERO sense why they removed our pets leeching life to us, when 90%+ of our damage comes from our pets. As they sit right now, Unless BM Hunter, and Hunter's as a whole, are S-Tier in terms of damage output there is no benefit for a group to have them in high level keys. Group Utility is trash and virtually nonexistent, are pets AI is atrocious and constantly getting stuck on things or pulling mobs or just not attacking, soooo many people play them that you either can't get into a group or just looked at as a trash player.
@ThatFoxGirl
@ThatFoxGirl Ай бұрын
Y’all are so dumb. He’s not talking about live, he’s talking about all the changes they did to the class tree on beta.
@Zache-nj1gs
@Zache-nj1gs Ай бұрын
SUPER MEGA BAITED INTO WATCHING NEW AFFIX AND I DONT LEARN SHIT ABOUT IT LOL
@MUTV2
@MUTV2 Ай бұрын
Does anyone else feel like there's this weird dark cloud looming over TWW particularly with M+? Even with the amazing change in direction. Something just doesn't feel right but I can't put my finger on it.
@thatepicwizardguy
@thatepicwizardguy Ай бұрын
Some of the dungeons are VERY dragonflight-y and miserable AF. M+ in them will feel like the dragonflight dungeons before they got nerfed which was MISERABLE. Other than that its lookin pretty good overall.
@Spanakopitaa
@Spanakopitaa Ай бұрын
just you
@svarog8253
@svarog8253 Ай бұрын
might as well delete rogue from the game tbh
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