The optimist in me thinks: Great, now every week a different spec gets to feel a bit special. The realist in me knows: There will be +4 group leaders with no business min maxing to this extent who will only invite specs with the buffed types of damage.
@brunohommerding34162 ай бұрын
Oh you can be sure alot of groups will only invite people for the damage types, theres no doubt about this at all. I was already imagining it while reading
@Naeinsengimnida2 ай бұрын
Maybe Survival Hunters will be invited to groups now, it's a win for them xD
@Narium4132 ай бұрын
Imo doing haste/crit/mast/vers buffs would have been better
@Sniperfuchs2 ай бұрын
@@Narium413 it wouldn't have achieved what blizzard wants to achieve. Let's see if this won't achieve that either but because of player behavior, not numbers.
@Masimo2752 ай бұрын
That is so stupid it's crazy. Like do you have to reroll every week if you wanna push the highest? :D Should've just done flat spell dmg increase and reduce to 5 percent or whatever. Ah blizz...
@godsfaithinhumanity2 ай бұрын
dratnos, so fast, so smart, so handsome
@lukaszgadek53662 ай бұрын
gay
@davidw.59842 ай бұрын
So charming
@AlejoDecosta2 ай бұрын
@@lukaszgadek5366stop advertising, he clearly likes Dratnos, not you
@antygoniusz2 ай бұрын
So wholesome, made my day! And I agree with all of it!
@Xenfir_2 ай бұрын
Being able to fill my vault with myth track gear without having to deal with the +10 affixes will be missed
@DaBombDiggidy882 ай бұрын
Let’s be real, this could be a 3% buff and most groups would only invite meta specs for that week. Anyone saying otherwise hasn’t been pugging keys in DF with a non-meta spec.
@keldon11372 ай бұрын
U already have way stronger buffs. Phys/magic taken 5%, 5% int/ap, 3% vers. Im not some insane m+ but done +25s in s1 etc, done 15+s this season (and i only came back 2 weeks ago). Plenty of non meta comps not abusing stacking classes benefiting from these buffs/providing these buffs. And i dont play with premade. People are as always dramatic.
@Schilani2 ай бұрын
Funny enough, overall this realistically IS a 3% buff. It's hilarious to see, how many people go "Feral is going to be absurd now!" when in reality you might have 50% of the trash affected, which is less than 75% of the overall health pool in fortified weeks, and that trash takes 30% increased damage from half of your overall damage. So you have that 30% increase reduced to 15% by trash split, reduced to 11% overall because of bosses existing, reduced to around 5.5% overall increase because only half of your damage is actually from bleeds. And that is for equal split conditions. More realistically more enemies have no mana than those that do have mana. So more realistically we are probably looking at around 3% damage increase, because you are playing a bleed class.
@GreyGramarye2 ай бұрын
Looking forward to the first Thorned week where everyone is instantly killed by it because that possibility is in no way foreseeable.
@cobblebottom84212 ай бұрын
Gonna be a shit show.
@sombrego22602 ай бұрын
Or finally healers won't be at 60% overheal all day every day. The changes aren't bad on papers let's try them out and then give feedback instead of being toxic whiners without trying anything yet.
@zuralani12 ай бұрын
If there's no icd im just gonna eye beam > release spirit
@sombrego22602 ай бұрын
@@zuralani1 there has to be some icd otherwise some specs would be unplayable I doubt they overlooked something that huge lol.
@zuralani12 ай бұрын
@@sombrego2260 depending on how late they pushed out the idea for these affixes and how much heads up the team that actually puts it into the game got, it's entirely possible we could log on to test thursday and get nuked by it lol.
@meecrob5002 ай бұрын
The 4 bucket could absolutely influence hero talent choice (arcane vs trees for boomy for example) but that’s presuming they will be reasonably equally balanced. Keeping bursting around is big sad.
@SunniestAutumn2 ай бұрын
"Here, all trash in the dungeon has unconditional bloodlust. You are not getting around it, but frost and fire mages are also the only class you can bring. Good luck!"
@Schilani2 ай бұрын
More like "Here, about one third of the trash has bloodlust. But it dies faster if you bring certain specs you would bring anyway, like Destruction Warlocks, Evokers or Demon Hunters."
@konekopon28652 ай бұрын
@@Schilanipeople are so negative while also not knowing much about the game, case in point - reading fire and frost damage and thinking their weekly +8 keys are gonna require 3 mages per group
@Dixis2 ай бұрын
okay, lets do 2 targets aoe cap and more mechanics to each mob and more meta orientation. This definetely would be FUN
@vustag63252 ай бұрын
Affix changes?! Nice! Bolstering is gone now right? Right?
@ardentt19182 ай бұрын
Sanguine has been deleted certainly, right?
@Naeinsengimnida2 ай бұрын
Unpopular opinion : I'm glad these affixes are still there
@MrZhaw2 ай бұрын
@@Naeinsengimnida why?
@vustag63252 ай бұрын
@@Naeinsengimnida that is indeed unpopular
@dr3armer2 ай бұрын
@@Naeinsengimnidavery unpopular
@benwallychow2 ай бұрын
I totally agree with what you're saying. They are so close! Taking our feedback, just implementing it wrong. - They are keeping the affixes that make us want to skip weeks. - IMO a fun part of M+ is competing against other specs, so these are kind of anti-competitive. I don't think anyone really wants class specific affixes. - Could have made dispelling or cc'ing an incorp/afflicted give 10% damage/movespeed to group or something to benefit eveyone instead of debuffs. Or breaking entangle gives 20% movespeed for 30sec. and only slows if not broken. Cool stuff like that.
@grimfandango2292 ай бұрын
Nah, incorp is the sinlge worst second tier affix ever. Anything that makes you have to stop DPS`ing in the middle of a big pull, likely just after popping a CD, and potentially have to use an ability that has a 1+ second cast time (as numerous classes have), only to then miss a kick cos you were busy casting a CC, which causes a wipe is a terrible affix, even if the outcome was a speed boost, rather than a huge haste reduction. I much prefer the idea of having passive second tier affixes, though maybe the propossed ones do need some tweeking.
@Narium4132 ай бұрын
Can’t wait for Fortified Focused Raging when you get deleted by unkickable casts.
@Frawt2 ай бұрын
@@Narium413 You can kick mobs with Raging. The affix literally did not get out of PTR with the kick immunity. Keep up, sonny.
@benwallychow2 ай бұрын
@@grimfandango229 Very well put! What is your opinion on the passives that are class/element specific? Do you think it would be better for each week benefit all players rather than having one or two per month that suit your class a bit?
@drakedbz2 ай бұрын
Sin rogues eating well on attuned weeks. Nature damage for the poisons, bleed damage for the bleeds, AND they have a poison that slows casting, which nerfs the bad part of the affix.
@knifetoucher2 ай бұрын
Does this mean DH/Destro are basically getting perma 10% buff every week since their damage is chaos which counts as every spell school?
@Ricu132 ай бұрын
Destro is mostly fire damage in aoe
@alvingustafsson15742 ай бұрын
Yepp
@mattc60562 ай бұрын
DH yes and technically aug yes since you're just buffing the damage types of others anyway
@Faint09032 ай бұрын
Destruction has only 1 chaos spell, chaos bolt which is pure st. Every other spell is fire
@Legionthecomrade2 ай бұрын
@@Faint0903 Except you can Havoc it and do absolutely massive damage to two targets. The changes coming to Destro's tree in TWW are actually buffing this.
@jorrit_82922 ай бұрын
Fortified + Focused + Bolstering is gonna be fun. Kicks don't matter, casters slightly outside range are getting buffed, oneshotting random non-tank players
@Schilani2 ай бұрын
"That affix is bad, because if you are completely ignoring it, it will kill you."
@Tihomir212 ай бұрын
>>>Recap OF War Within M+ Experience>>> Reckless: 20% less Armor For Tank? : Guardian Druid : IronFur IronFur IronFur IronFur IronFur IronFur Thorned: Ret Pala: Im Not taking any Dmg?: Prist: Im Dead Attuned: Arms assassination Feral : 5Bilion DMg : others : Details is Buged i cant see myself on Dps List Focused: You Not Mage? : You Shall Not Pass Blizzard: Best idea we had in Last 10 Years -_-
@Schilani2 ай бұрын
Yeah, if an increase of around 5% overall dps makes it so you aren't showing up in the DPS list anymore, than you might want to reconsider your class.
@Frothmeister2 ай бұрын
How the fuck does Sanguine keep dodging bullets
@calvin2005can2 ай бұрын
I mean it got nerfed in DF, it's a lot better now then it was before. I haven't seen multiple pools healing mobs to full so quickly
@Frothmeister2 ай бұрын
@@calvin2005can it's definitely better but there's just nothing like watching a lieutenant mob stand in sanguine casting while you can't interrupt or move them
@RyanofAndor2 ай бұрын
It keeps standing in itself and healing back.
@normannseils39362 ай бұрын
Someone suggested change to sanguine that the mobs actually „consume the Pools“ so the more they heal the smaller it gets. It has basically a fixed amount it can heal based on the mob that died. So it’s let’s punishing on big mobs and overall less stressful since the pools shrink fast with a lot of small mobs. That would also make much more sense logically.
@grimfandango2292 ай бұрын
@@normannseils3936 That actually would be a huge change. Tanks and DPS with abilities to knockback mobs would still get faster runs when doing their job well, but the groups that aren`t so good at it, wouldn`t be so heavily punished.
@ZucoWoW2 ай бұрын
Watching you wrestle with the fact Bolstering is still gonna be in the game was the best part of this video, lol :) Well done.
@scientistbird2 ай бұрын
With hero talents often being mixed damage types, I suspect more classes have access to dipping into the right damage pool? Like, Blood Death Knight by default does Shadow, but can now also do Shadowfrost, Evokers are Fire-Arcane-Nature etc, so most specs are not necessarily un-buffed for 3/4 weeks, usually just 2/4, if they are willing to pick the other hero talent.
@sputnik902 ай бұрын
The only thing that makes sense for 'more meaningful progression between each level' is that theyre referring to Normal>Heroic>Mythic, which i would agree with if that is what they mean
@grimfandango2292 ай бұрын
Only its worded to mean "More meaningful progression between each keystone level" (if you read the whole sentence), and is specifically under the M+ heading. Its basically Blizzard trying to justify something using spin, that they really don`t need to justify, since most people were happy with the change.
@DToefur2 ай бұрын
Think the m+ changes are bang on. More focus on the actual payer base and not the 1%. If people want to do MDI and be sweaty, let them they will find a way round it, and they play all day. For everyone else, having a better opportunity to get groups and play is the right direction. Also, people wanted a positive to affixes, and they have listened. Is the implementation perfect, maybe not yet, but the direction is a huge step in the right direction from blizzard big W in my eyes
@lesakcaleq28032 ай бұрын
Imagine havin a Fortified + Focus + Raging week in a Dungeon like AV or BH and watch your team getting sniped or perma put to sleep
@Schilani2 ай бұрын
The sleep can still be interrupted. And you are already using the stuns and knocks for the first few casts. So where is the issue with raging?
@lesakcaleq28032 ай бұрын
@@Schilani Dunno about your setup, but not every group is equally coordinated, ppl might kick/cc same targets etc.. BH casters start casting instanty after they recover from stun or knocks, so yh, i think givin trash bloodlust might be a problem
@SSBane2 ай бұрын
Imagine thorns week: you pull big and then you get, say, a frost DK and they pop pillar > frostwyrm's fury... Sounds incredible.
@Schilani2 ай бұрын
Thorns historically have only dealt damage to melee. This time it doesn't say that. Which makes me really curious how it works in AoE. Because if having 10 mobs means getting hit 10 times by the thorns damage, then this could be kinda hilarious. But we will have to wait and see how it turns out on thursday with the testing.
@SSBane2 ай бұрын
@@Schilani I'm hoping it's not a Spike Carapace situation, yea
@CeilingPanda2 ай бұрын
All I see is more healer affixes, I wish the design team could find a more interesting thing to do for healers and less affixes which just is heal more.
@sombrego22602 ай бұрын
Are you out of your mind? They removed all the obnoxious affixes for healers and only left affixes where the only thing you have to do is heal instead of doing some weird dance or taking care of ghosts. It's a huge improvement for healers across the board.
@CeilingPanda2 ай бұрын
It is, but if dps doesn't care about thorns, you get blamed and you die, if dps players doesn't care about bursting you wipe and it's the healers fault, if the tank pulls too big with armor penetration it's a healer problem and you get blamed. Everything goes onto the healer.
@Schilani2 ай бұрын
@@CeilingPanda Funny enough, DPS aren't really allowed to care about thorns. What are they supposed to do? Only pure singletarget when fighting 5 mobs on a bolstering week? And the armor penetration is way overhyped against tanks. Just remember, that not all enemies will deal more damage to the tank, only a part of them. So realistically when pulling 10 enemies it's like they have 11 on them, which isn't that much of a problem.
@jeremyrogers66552 ай бұрын
Let’s go dratty D, big dawg drat perhaps, ty for the content
@prestonrasmussen17582 ай бұрын
Hey Dratnos! Math nerd here to explain why the "more meaningful progression" statement. As you know, the growth of M+ scaling is geometric, which means each level grows as a % of the previous scaling. As you also know, this means that the difference between mob dmg and health increase as the key levels increase. So in the new system, when they are getting rid of +2-10 they are getting rid of the key levels where the scaling is the smallest and barely noticeable even for more casual players. Hence, the remaining keys are the keys that have more meaningful progression between each level. So this is achieved not by increasing the scaling in the remaining levels, but by removing the levels where the scaling isn't noticeable
@grimfandango2292 ай бұрын
They mention about consumables in the section talking about damage profiles for the new affixes. If they add food / flasks / pots which do different types of damage, then I can see groups still just going meta comps, and nothing will change. Yes a class that specifically does that damage type would still likely outperform them slightly, but playing with a spec you are comfortable with over, the weekly flavor spec would still benefit most people more. When it says that arcane does 10% more damage for instance, that is only against a % of the mobs (non casters), and not on bosses at all, so would likely only mean a 2-4% overall increase. Bit meh, and another reason I don`t think it would impact the meta. Throned would likely be Prot Paladin week though.
@MrM4DD0gg2 ай бұрын
I can see this new affix set increasing the level of class stacking.......seems logical
@painfullyavarage43162 ай бұрын
I'm usually pretty sympathetic to how hard making and balancing a game is, but it's impressive that they so accurately identified the things that m+ players like and did the exact opposite of that. They make big pulls harder by adding a bucket of affixes that only effect trash. They keep the garbage unfun affixes like bolstering and raging while removing the tolerable ones like entangling and spiteful. They implemented more random stuff that benefits some specs more than others for arbitrary reasons. Also, did they consider how horrible adding any damage type effects would actually end up? Damage types haven't mattered in forever in pve, so they stopped caring about them. Making them matter again when the design team has treated them like flavor text for years is insane. Havoc dh for example does almost entirely chaos damage, which is every damage type, so they randomly just get to do 10% more damage to trash. How do you balance that? Classes that have different buttons that do different damage types (elemental shaman, balance druid, dev evoker, etc.) are going to want to change their rotation because the funny affix said so. What about trinkets? This season for example is dominated by fire damage trinkets and cantrip effects, which doesn't really matter because who cares what damage type it is, except now all your BIS gear is randomly 10% stronger on fire damage week. Damage types effect literally all damage dealt, it's insane to try and slap a new system on top of something so fundamental and expect it to not be horrifically broken. The numbers on the affixes seem relatively low but it is truly baffling how they thought it was a good idea at all. Im honestly pretty hopeful that these will be reworked or canned altogether, they've been good about changing stuff people hate with the talent tree reworks and with the reception I've seen I would be shocked if they didn't reconsider their frankly horrible choices
@WordslingerWillard2 ай бұрын
Bro it's 10% calm down lol
@JDMB982 ай бұрын
As an elemental shaman, I am actually quite interested/excited in being encouraged to play different talent load-outs and hero talents with these affixes.
@VividVoid2 ай бұрын
Doesn’t matter. Won’t stop group leaders from only inviting people with the relevant damage type lol
@Schilani2 ай бұрын
Havoc dh for example does almost entirely chaos damage, which is every damage type, so they randomly just get to do 10% more damage to trash. How do you balance that? - Havoc deals 5% less damage baseline. There, balanced it. What about trinkets? - You get 10% increase on 10-15% of your overall damage every 4 weeks? Completely busted and needs rebalancing, I know!
@Schilani2 ай бұрын
@@VividVoid That's the issue with wow pugging. It's needlessly toxic, wihout even understanding why high keys do stuff. Just like demanding Evokers to play Augmentation in a +5.
@sombrego22602 ай бұрын
For thorned they can very easily balance it with a GCD and a % based damage. That way it's never out of control and healers are still engaged with it.
@Maschenbro2 ай бұрын
These new affixes are kindof..... interesting. It could promote a weekly meta shift perhaps? I'm interested to see how this implantation works out. Is my frostfire mage gonna double dip on the frost and fire damage week? :P
@MrOPD2 ай бұрын
30% armor sounds like a lot more than it's probably gonna be, depending on how much damage reduction armor currently does for mobs. I'd assume that mobs take like 30% reduced phys damage from armor - reducing that number by 30% means they'd go down to like ~-20%, which would roughly mean 10% more damage, which would be in line with all the others. Like, I seriously doubt that this is gonna be any more relevant or significant than any of the other bonuses.
@thelastspectre81412 ай бұрын
There is a lot of classes that do shadow damage. Unholy Dks and frost now with the talent making abilities shadowfrost damage, sub rogues, shadow priests, warlocks, Dhs, and even dark ranger hunters now and holy is ret. So 7 classes and 10 specs benefitting from thorned affix.
@yanisteki2 ай бұрын
I'm pretty sure the affix with the shortest lifespan is Overflowing. It seems to me that it only lasted two patches in Legion!
@williamjeanrie85242 ай бұрын
Was coming to the comments to say that same thing. I just couldn't remember what it was called.
@donut_s2 ай бұрын
These new affixes sound sooooo bad. There is no chance any push week would involve the reflect or taking increased damage from casts. Unless all the casts are kickable there is just no way
@normannseils39362 ай бұрын
Not to mention already OP DH tank buffs the Affix even further with chaos brand :D
@Krizefugl2 ай бұрын
Does that mean during the frost and fire damage thing mages can double dip with buffs and gain 20% more damage on those mobs with frostfire?
@ThomasBachler012 ай бұрын
Trying to get spec diversity by giving them a buff every 4 weeks is not going to work, but kiss and curse is good They should encourage correct gameplay with these kiss affixes: • Healing/offhealing: Keep the Incorporeal mobs and make it that they need to be healed (not CCed) and either once fully healed or when they finish their cast (and fully healed), they give the group a damage buff. • Kick/purge/Dispel: Afflicted was made to encourage dispels as utility. So, make an affix that gives mobs a 10sec dmg taken debuff whenever they are kicked or purged and give a +10% healing buff whenever something is dispelled • Priority damage/even damage: maybe 15% splash damage on mobs with very high hp or a stacking buff that keeps stacking as long as something dies within 5sec after the last one. • Gathering pulls: non-boss enemies take 2% increased damage for every non-boss enemy within 5yards
@destrucktor80712 ай бұрын
Swapping to heal a target not on unit frames as a healer in the middle of a boss fight would be a NIGHTMARE. It’s bad enough at the moment if you’re solo dispel and don’t get the first one fast enough because you’re topping people. If afflicted was added to base UI unit frames then sure, that could work I guess but
@Naeinsengimnida2 ай бұрын
Make a ticket In Game, nothing will happen on KZfaq
@Phil-fv8yg2 ай бұрын
Idk man, we gotta give blizzard a shitstorm, i can't believe this is their take on the affix problem... I refuse to believe this goes live like that on launch
@grimfandango2292 ай бұрын
The only real downside to this that I can see is the fact that you will have to play sanguine / bolstering 3 times a quarter, rather than just the 2 times it was previously (Which would suck admittedly). But until we actually know how this plays out, I applaud them for at least trying new things.
@sombrego22602 ай бұрын
As a healer who had to juggle all the bullshit mechanics like incorporeal and co I'm a lot happier to have only these left.
@sunderwire2 ай бұрын
M+ participation is about to drop off a cliff if these affixes stay
@Schilani2 ай бұрын
@@sunderwire @sombrego2260 Ah yeah, the duality of man.
@jaredwallace2192 ай бұрын
LETS GO I LOVE DRATNOS
@DerNesor2 ай бұрын
reads reckless: If you are a tank, you are screwed, if you are an arcance mage you are happy. Guess I will not tank that week?
@Schilani2 ай бұрын
Some of the mobs will deal more damage to the tank. Honestly, that's the take for most weeks. Some of the trash is more dangerous, but dies faster. I am more curious about Thorned, because it's so hit or miss, that I am fully expecting to see groups just completely wipe out on thursday, because thorns won't have an internal cooldown and will just kill everybody once they push any AoE ability.
@sinnis49932 ай бұрын
Brew, prot warrior and guardian are literally immune to physical dmg. Bdk and vdh parry a lot. Prot pally is big sad.
@Zerius32 ай бұрын
I think the new affixes could also replace tyra and forti. Just make a few that affect bosses as well. Keep the +4 bucket and add a few that are more like vulcanic. Maybe change bolstering so that if the mob dies it shatteres shards that buff mobs. A dk could avoid that by just gripping them out of the swirly or that if a player soaks it the mob doesn't get the buff. Same for sanguine. Make the players soak the puddle like magmorax puddles
@Nathan-hl4uq2 ай бұрын
Kiss curse lets go! I wish it wasn't spec/class specific but I am glad they are trying it finally. I think they should aim at fun effects that encourage healers and tanks to play, it would significantly impact sitting in LFG waiting for the group to fill.
@ZaumasWow2 ай бұрын
Yea...... why is bolstering and sanguine still on there.... EDIT: Dratnos also now reminded me that we will have both of them more often now with 1 less +7 affix.. ty dude. my hype is ruined.
@jb02222 ай бұрын
remember when bolstering didn't go away and some trash packs was raid boss's back in the day? we still spent 10mins trying kill the bolstered to hell monster lol
@Schilani2 ай бұрын
Also when you could bolster bosses... aah, good old Ymiron in Maw of Souls. First time going there with bolstering, and pulling everything into the boss as you did before, only to have the boss buffed by 15 different stacks.
@gunnarwagner26522 ай бұрын
Am I the only one confused by some of the damage mods benefits certain classes in two ways? Nature damage and bleed for Assas Rogue, and Frost/Fire for Mage with the new hero talents?
@billabong53662 ай бұрын
Whilst I agree I would have preferred either Sanguine or bolstering to go rather than spiteful it is the only affix that took your attention away from the mobs, which was their design goal and I agree its a good change
@itharim58842 ай бұрын
Looking forward those fort reckless raging weeks. Gonna be no tanks in sight!
@Schilani2 ай бұрын
Curious why everybody is so stomping on raging.
@itharim58842 ай бұрын
@@Schilani add all the multiplaiers together and play high enough keys and the tanks will melt. since ever new affix is a tank or healer or Tank/healer mecanic. there are no dps mecanics anymore.
@Schilani2 ай бұрын
@@itharim5884 Sure, tanks will take more damage, but you also will have one less thing to worry about. You don't need to randomly stop what you are doing to CC the Incorporeal add or figure out where in that mess is the Afflicted add to dispell it, which also often enough was a job for healer and tank anyway, because, well, DPS don't want to do affixes. Just historically seen, whenever possible, DPS will push affixes to the healer or tank. And it pretty much always has been possible.
@endtimewalker96742 ай бұрын
No the Affix that lasted the least amount was i think it was called Overflowing. It was only for one Patch in Legion.
@MindOfTim2 ай бұрын
Hmm noticing demo lock might struggle from these new affixes. They do a combination of shadow, fire and physical damage, so they will benefit somewhat from all of them, but not to the extent of other classes, likely meaning they struggle more for groups each week. Will have to wait and see
@dora_the_explorah2 ай бұрын
Mannn, they could make this 4 new affixes as a random choice when you start your key instead of fixed choices every week. This could make keys more hard/easy and more interesting, also avoid the "specific classes every week" problem.
@ahhmomy2 ай бұрын
So now we are going back to how affixes were applied back in SL, one affix at +2 then next at +4 and last one at +7...
@sombrego22602 ай бұрын
I think people are overlooking the fact that most of the difficulty from m+ is now coming from the dungeons themselves and not the affixes. I wouldn't be surprised if they also nerf the 4 +7 affixes to make them less problematic. The new mobs have a lot of unusually disrupting effects that really need to be taken care of quickly. Even on heroic on beta having your healer being stunned or pushbacked regularly in combat for example can be tricky.
@lovelywaz2 ай бұрын
Hunters with Arcane Shot, Serpent Sting and Black Arrow gonna kill it 3/4 weeks, lets go baby! 🙃🙃
@gruncleiroh55252 ай бұрын
I keep hearing everyone go on about chaos damage gaining from every affix, but I feel like the intent is clear, and it won't be hard to make chaos damage never change or only change on a specific week.
@b1ackRose2 ай бұрын
Thought on these new +4 affixes in conjunction with Fort/Tyran? It seems like Tyran weeks you'll be able to basically ignore the second affix, and Fort they could be a real problem. Do you forsee top groups not being able to time the same key level on Fort as they do with Tyran?
@rodrigoa45062 ай бұрын
About the "small" increase the new affixes give to your group: Compare a caster comp with warlocks, mages, balance druid, vdh and a healer versus MW monk, guardian druid, dps warr, rogue and a hunter (bleed comp) on Attuned weeks (+% bleed damage affix). The difference is ridiculous. Even if they reduce the bonus from 30 to 10 to keep it equal to the others, the bonus is still huge for one comp vs the other and there will be absolutely a meta for each week.
@Schilani2 ай бұрын
Keep in mind, that bleed buff only applies against trash mobs with mana. Which are usually less than half of the enemies in the dungeon. Then you have bosses, which account for 30-40% of the overall healthpool. And then only a portion of your damage is actual bleed damage. Like Feral has around 50% of the actual damage from bleeds, not sure about the other bleed specs. But the difference overall will be around 5% or even lower.
@zapzya2 ай бұрын
Imagine if the first affix gives your spec's damage type a bonus, but the second affix is bolstering so no one wants to play. You're not missing much, but it would still feel like a kick in the nuts.
@Drew717072 ай бұрын
I actually think the “meaningful progression” bit is a little more real than it appears on the surface. For most of us who watch a dratnos video the second it drops 2-8 are no meaningful roadblock, but for my casual friends it’s a nice change just that getting 2-3 key levels high is a bigger chunk of the way to the max vault key/portals. Before when they’re slogging through 12345678901011 it felt like a wash. The gameplay is the same but the number plays fun little tricks on our brain
@Sisad22112 ай бұрын
I think these are going to have even less of an impact then at first glance, after listing the passive affixes the post mentions that the affix will only apply to certain mobs, I interpret that to mean that a during an Attuned week only mobs with mana will take increased nature/bleed damage, so depending on how even the split in a dungeon is on casters/melee trash the impact on meters could be really small.
@Schilani2 ай бұрын
With an even split in mana vs non-mana, we are looking at overall 3.5% damage increase to certain damage types.
@12fulworld692 ай бұрын
How would you feel about certain dungeons having certain mobs that take more fire, nature, or bleed dmg? like you may not be the best in Azure Vault as a fire mage, but you blast in Everbloom? Maybe it could rotate, even. I just don't want to be told "this isn't your week" when I want to paly.
@blaindrock2 ай бұрын
Can we keep entangling and volcanic instead of bolstering and sanguine?
@RhodesianSuperiority2 ай бұрын
I guess we just grind 6s now instead of 9s? Ill grind my myth vault from raid. Blizz really shit the bed with forcing bursting/bolstering on to 7s
@chadjohnson85272 ай бұрын
I dont mind if they implement 1 shotish affix but it should always give at least 5 seconds to respond with a dispell to remove.
@FlyingPig9902 ай бұрын
Comparing m+ rewards the raid rewards, the changes make sense difficulty-wise. If only they had replaced sanguine. I am very happy i no longer have to hard ignore classes that cant do afflicted though.
@corbechupacabra2 ай бұрын
I completely agree with your take on affixes. Blizz is TOTALLY missing the mark and clearly does not understand the m+ playerbase.
@alonelulz2 ай бұрын
The thing about "more meaningful progression" at least for my interpretation just means that % wise your progression is more noticeable - let's say the portal is your goal, each level is essencially "10%" of the progress towards the portal - while before it was only 5% for each level. Silly concept, but still, for some people that small "disguise" makes a difference in how rewarded they feel.
@darkwa4562 ай бұрын
Should just keep it simple one week you have players have ×% more haste but take ×%more damage , another week players have ×% more crit but have %20 less move speed something like that, I like the idea of it giving a buff and a nerf to us. When ever they try make things spec specific it doesn't really work. But once again I'm all for new things to keep it fresh
@Schilani2 ай бұрын
A lot of specs get additional damage types because of Hero talents. So there is that as well.
@JayceMinecraft2 ай бұрын
Me: wow this is cool Me: Wow I'm a warrior and none of these affixes affect me Me: now it'll be even more impossible to get into groups
@iancropley7252 ай бұрын
I think all they had to do to make incorporeal a fine affix was to make the beings disappear after getting their cast stopped by anything other than a kick. Still wouldn't be fun, but it every class would be able to handle it. Afflicted was inherently too class-biased to fix.
@Spectt842 ай бұрын
Imagine thorns & bursting in the same week.... You are dying thru the entire encounter only to have spiked burst damage at the end. Sounds brutal.
@bastig1142 ай бұрын
So we will have mobs, that take more damage and we keep bolstering? Sounds like a great plan :D Also everything that will be buffed in a particular week will have a spec that will benefit most. So if there are no other reasons to bring different classes it'll be 3 mages...tho I will hate to have to PI my burst-dps on the reflect week everytime they pop their cds...
@Sargaxiist20222 ай бұрын
Ret will get 3 weeks so that's nice. Divine arbiter makes us holy strike, holy/phys. Burning Crusade makes us radiant, holy/fire. So at least I'll be playable
@soccermaestro242 ай бұрын
They should just add entangling and volcanic into the 7 bucket to allow for some super push weeks
@MyAzhole2 ай бұрын
Entire cycle is buffs to non-boss enemies, surely this won’t scale horribly with fortified/bolstering/both… Also vdh being absolutely ultra-mandatory for another expac
@crookedlid96532 ай бұрын
I don't really get what they are thinking here
@holbak2 ай бұрын
I really like the passive approach to the new affixes. Ramping damage while trying to find and dispel an afflicted mob just feels horrible. I think we should pay more attention to the sentence "These affixes will not affect every creature" My take would be that it's going to be one mob per pack that is going to be buffed. The kiss part of the affixes are properly going to be so minor that they doesn't really matter that much.
@zuralani12 ай бұрын
Thorned *NEEDS* an ICD. Doesn't matter how op dh is if every eye beam, immo aura, or blade dance kills you
@Mininoclack122 ай бұрын
Ret and Holy Paladin with 3 good weeks: Reckless, Thorned, and Focused. Ret and Holy Paladin have Radiant dmg. Radiant dmg does holy and fire.
@normannseils39362 ай бұрын
So stacking raidbuffs is even more important since you have another multiplier on your damage. I guess we can delete everything that isn’t Mage, DH, Druid, Augmentation.
@eskilskoglund63022 ай бұрын
As these new +4 affixes only affects non boss enemies, won't they really only matter on fort weeks? Meaning that if they rotate on a set schedule only two of them will really matter.
@Tylas1002 ай бұрын
You already know what will be meta again!
@Vikingeek2 ай бұрын
tbf, as someone who did readily spec into talents to deal with incorporeal and afflicted mobs, I didn't hate them as affixes - the issue was generally that without addons and weak auras (and even sometimes with them) finding the mobs that needed dealing with in a big pull could be tricky sometimes - and I always felt that the easy fix for Blizzard would've been to just have them pop up in the boss frames instead. Will be curious to see if the new affixes have different kinds of impacts - if a group doesn't have the buffed damage type, would they try and come up with a route that avoids as many of the buffed trash mobs as possible? Or are the numbers going to end up meaninglessly low and not impact route choice etc. But I see them being a fine line between these new affixes being a complete non-factor and being problematic. These numbers look closer to non-factor though...
@clintpierce71962 ай бұрын
Really wish they added a "token" system into regular retail. Imo you should be able to farm out raid gear in m+ rng is bad imo when you can only do a raid boss once a week.
@finneas98942 ай бұрын
If the affixes people enjoy the most are the ones that have the least impact it sounds like people just dont want affixes at all. To me the best designed affixes are ones which actually impact how you play and also feel rewarding to play them well. If they really decide to go the route of appeasement and make the playerbase happy, I would be a little bit worried about how dungeons end up feeling without any affixes.
@branyawn2 ай бұрын
Yo, give em hell in the post to get Bolstering tf out!
@OMFGcataFAN12 ай бұрын
its more meaningful progression in terms of the number. the difficulty as you point out is the same as before. basicly you only have to progress half the numbers to reach max rewards compared to before. also for me the one affix i really dislike is raging. bolstering, eh its annoying but it pops up often enough that you have it in mind. raging is an affix that doesnt matter at all. until it does, and then you could easily wipe if you cant save it.
@vorios67312 ай бұрын
Mythic dungeons being on daily lockout is such a good change for people who do dungeons casualy like me . Tbh i dont like the fact that we are forced to do dungeons that are not relevant in the story . It destroys the immersion . My best memory of doing dungeons was in start of legion when we could do only mythic 0 . The experience was more similar to classic dungeons and it made it pretty enjoyable
@keldon11372 ай бұрын
I wonder hows Thorned gonna work with armour. It feels like it will be fun as shadow with 30%~ ish less phys reduction than ret for example.
@tristanmattwig85412 ай бұрын
So they said they want to decrease visual stuff so thats why they chose to get rid of the +4 affixes. Honestly wish they did it the other way around cuz I dont mind the visual ones as much.
@nilohermi6642 ай бұрын
Good luck finding a group, if it´s not your damage type week.
@cobblebottom84212 ай бұрын
I'm getting SL covenant flashbacks but some how this seems worse.
@bonkCsM2 ай бұрын
I'm sure they mean levels are more meaningful as each keystone increase is a larger % of the total pool of keys. Assuming a highest keystone level of 33/23, 5 to 6 is approx a 4% increase and 15-16 is approx a 3% increase. It's still a pointless tat selling point, but i imagine thats the idea
@Ougagagoubou2 ай бұрын
So the kiss-curse is: kiss dps, curse tanks? As if there wasn't enough of that already. I had no major issue with any of the removed affixes (outside few classes having no way to deal with afflicted so it had to go). The new ones don't appear good. They have to stop making affixes that do nothing for dps/heal and only affect tank.
@mahatmaandi23472 ай бұрын
20% armor ignore as bear tank vs prot warrior who just blocks it ....... *WHY* is bolstering/bursting still a thing? The most hated affixes are still here just out of stubbornness
@poorwowgameplay2 ай бұрын
Mostly worried about "focused" since it just lowers kick or CC time on stuff that's most likely going to be a huge tank buster.
@Schilani2 ай бұрын
I am not worried about the tankbusters, because those are usually from physical enemies, so those without mana. More worried about the random casts being flung around against the group. Just imagine some casters just focusing on the healer with increased cast speed. Or healer mobs having one second casts to heal 50% of their health.
@poorwowgameplay2 ай бұрын
@@Schilani I probably should have said "chip damage" or heavy AoE. Think like the casters in Uldaman that fire off "rain of stone." It's a cast you can only CC rather than interrupt that does a large amount of AoE damage. So if haste ends up working out the same way for enemies as it does for players then that cast will do 30% more damage in the same amount of time. So even if you CC the cast it'll always be 30% more dangerous.
@jeanlandry692 ай бұрын
Will warriors be the only tanks to survive on fortified-reckless-bolstering week so they will be squishy with attuned?
@jonkuehn13902 ай бұрын
One thing you didn't mention that I think is fun about these is that it makes more items/flasks/potions/enchants potentially viable on a weekly basis. The itemization in wow is SO boring, but this could lead to me considering the AOE frost damage flask on certain weeks or different trinkets even if one is slightly better in a vacuum. I think that's more realistic than inviting people based on their damage type which is great.
@clintpierce71962 ай бұрын
Also m+ affixes shouldnt add difficulty on lets say a 19 now. Its already increasingly more difficult. A timer based affix should be the only affix. Sanguine for example adds so much more time to a key. Same with bolstering. Just add a multiplier. If youre pushing a 19 take 2 min from timer. Or add an addition mini boss, like what they had s4 of sl.
@iamtheonenonly2502 ай бұрын
imo they should add M0 mechanics to heroic dungeons, otherwise keys will be a mess in the first weeks
@wowsew2 ай бұрын
my unholy dk going to blast on shadow dmg weeks i guess? good video tho dratty, was waiting for your take on these
@Schilani2 ай бұрын
"blast" with 10% more damage against some of the trash mobs. Not sure how blasty that will really be.
@virus58772 ай бұрын
The amount of double-speak in this blue post is impressive, to say the least.
@anthonytgameaddict2 ай бұрын
These changes are just... please fire whoever is coming up with these ideas. Half the weeks being bolstering/Sang is enough to make me not play.
@MuttleyGames2 ай бұрын
Are they telling us to play our alts on specific weeks to get the buffs? Gotta make those alt friendly systems worth it.