Nighttime Lighting in a Pixel Art Scene

  Рет қаралды 22,821

t3ssel8r

t3ssel8r

3 жыл бұрын

Date of Recording: 2020-10-05
Dynamic lights are simulated using an additive lighting pass on the base shading, ignoring the color ramp. To help sell the aesthetic, the light position and intensity is wiggled at a very low framerate, and the lighting level is quantized to a preset number of levels, to provide the intentional banding effect typical in limited-palette pixel art.

Пікірлер: 5
@hypegamer347
@hypegamer347 3 жыл бұрын
The perfect pixel art shader does not exi... Bravo, keep going!
@squeenixu
@squeenixu 3 жыл бұрын
actually amazing style!
@tigerspidey123
@tigerspidey123 5 ай бұрын
Is this a full screen effect for the pixelation? I can’t seem to grab how you approached those shadows? Seems to be calculated without pixelation
@aymanhadi6131
@aymanhadi6131 2 жыл бұрын
what the application name?
@CreepyCrow6
@CreepyCrow6 2 жыл бұрын
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