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So I've made another tutorial - a little more theory-based this time, so bare with me.
In essence I wanted to show you how to make believable structures in Fallout 4 that would not look out of place in a settlement created by Bethesda themselves.
These are rules that you can follow to give your structures a little more depth and create a more appealing aesthetic. I have provided example structures to help demonstrate the ideas I am trying to put across.
As this is quite a concept heavy video, please leave a comment if you need any clarifications.
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