Nvidia Flex Solver - part I (Touchdesigner tutorial)

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noones img

3 жыл бұрын

The cool thing about Nvidia flex is that you can pretty easily override it, and get a fairly complex particle system on GPU with almost no GLSL.
But I'm getting ahead of myself, here I'm just going to show you the basics, so stay tuned for that part 2!
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Пікірлер: 43
@user-sd1bl8lt6h
@user-sd1bl8lt6h 2 жыл бұрын
I'm seriously looking forward to the 'part 2' to be released!! all of your videos are sooo helpful! thanks!
@quisttttt
@quisttttt 3 жыл бұрын
Finally a good Flex Solver tutorial! thank you very much meistro! Can't wait for part 2 :)
@cutmod
@cutmod 3 жыл бұрын
your presentation style is very nice, in addition to the useful subject matter. Keep up the great work!
@cyberdox
@cyberdox 3 жыл бұрын
right on time!! thanks.... amazing tuts, quick, and really helpful!! ..keep it up!!!
@ThePinnxx
@ThePinnxx Жыл бұрын
You are a legend mate!!!!
@flavc8890
@flavc8890 2 жыл бұрын
Great tutorial! Thank you a lot
@atltvhead2840
@atltvhead2840 3 жыл бұрын
So good!
@HarveyMoon
@HarveyMoon 3 жыл бұрын
cool tutorial! I never figured out the diffuse particles! v cool
@jongo8535
@jongo8535 2 жыл бұрын
Thanks so much
@camilosandoval4905
@camilosandoval4905 Жыл бұрын
Awsome thanks you very much!
@kamiusu2360
@kamiusu2360 2 жыл бұрын
You're the best
@avesmal834
@avesmal834 Жыл бұрын
im lovit thnks!, very usefull
@lee_sung_studio
@lee_sung_studio Жыл бұрын
thank you. 감사합니다.
@edoardoottone6548
@edoardoottone6548 2 жыл бұрын
Great Tutorial. If I want box instance on each point?
@nadijasafaryan2926
@nadijasafaryan2926 Жыл бұрын
Amazing tutorial! I do have a problem: I did exactly what you did with the colours, but it's not visible, only a few particles. How do I increase the intensity/amount of the coloured particles?
@bopeng7000
@bopeng7000 2 жыл бұрын
Hi,How can I render the particles like Liquid?as you video first shows?Thanks,very enjoy your tutorial!
@carolinaburandt848
@carolinaburandt848 7 ай бұрын
Hey :) thanks for your tutorial! i was wondering whether you could share how you added the fluid texture to the particles? thanks for your work!
@HTD_3033
@HTD_3033 10 ай бұрын
Sick
@573x
@573x Жыл бұрын
very good tutorial, I just would like to understand how you added the texture to the particles, I am literally getting mad trying doing it.
@manonboucher1778
@manonboucher1778 2 жыл бұрын
Hi ! Thank you so much, do you know how to get the Sprinkle SOP ? I'm in the 2020 version but it isn't appears in my SOPs .. :/
@louispd3d
@louispd3d Жыл бұрын
Hi noones, im wondering... in the opening clip what method are u using to render the particles like that?
@ifeeltherush980
@ifeeltherush980 2 жыл бұрын
Thank you for the good tutorial :) I have a question. How can I increase the size of the sprinkles?
@remainzz
@remainzz Жыл бұрын
I had this question and solved it by Swapping out the constant mat for a point sprite and adjusting the Constant point scale
@gikavereza6071
@gikavereza6071 Жыл бұрын
>An error has occurred on Nvidiaflexsolver after I created a Force COMP near to it. It says "Linear and rotational are not supported (Force page of Force COMP). Only Force fields are supported." >Also when turn RED the Constant2 MAT, everything is still white (I've already did "Parm material" on Geo1 and hit Init and Start)
@user-kl3uc7dx5w
@user-kl3uc7dx5w 10 ай бұрын
I have same problem
@user-zg3dz7uk4y
@user-zg3dz7uk4y 6 ай бұрын
could you do the mac version?
@Evan-hh3lp
@Evan-hh3lp 2 жыл бұрын
I cannot seem to drop my constant onto actor to apply material. error on actor1
@noonesimg
@noonesimg 2 жыл бұрын
Checkout the render tab, there's a field for material, try drop it there. Also, try resetting the actor comp.
@elliotd7876
@elliotd7876 2 жыл бұрын
Hi. Am I right in thinking this isn't available on Mac OS?
@noonesimg
@noonesimg 2 жыл бұрын
Unfortunately, not. Here's a quote from the docs: "macOS does not support Nvidia GPUs at this time so this feature is only available on Windows OS with a Nvidia GPU."
@elliotd7876
@elliotd7876 2 жыл бұрын
@@noonesimg thanks
@alexandraganiari706
@alexandraganiari706 2 жыл бұрын
an error occurred on actor when I set the sphere null as a translate op
@noonesimg
@noonesimg 2 жыл бұрын
Have you clicked the "Init" button yet? If yes, what does the error message say?
@alexandraganiari706
@alexandraganiari706 2 жыл бұрын
@@noonesimg I clicked the "init" button but nothing happened. The error message says that this actor comp has no sops to use for its collision shape.
@noonesimg
@noonesimg 2 жыл бұрын
​@@alexandraganiari706Make sure that the add and convert SOPs are connected to the Actor comp and that they do create a point for the Actor comp to use. Also on the general tab, there's an update collision Shape button that you can click. Not 100% sure though, because I've never encountered such an error.
@alexandraganiari706
@alexandraganiari706 2 жыл бұрын
@@noonesimg add and convert SOPs do not create a point to the actor comp. Convert SOP isn't working. Also thank you for your help so far!!
@alexandraganiari706
@alexandraganiari706 2 жыл бұрын
@@noonesimg The problem was that the render and display flags on convert SOP were disabled. Now everything works fine! Thank you so much!
Final muy increíble 😱
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Juan De Dios Pantoja 2
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Khó thế mà cũng làm được || How did the police do that? #shorts
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Анастасия Тарасова
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Final muy increíble 😱
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Juan De Dios Pantoja 2
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