There isn’t a next time in product development. You must always study to keep up with the product cycle.
Пікірлер: 22
@CaraDoesThings5 жыл бұрын
He’s the cutest person ever
@jwsc95782 жыл бұрын
True master talking, so simple and get to the point...
@karthikrajendran33944 жыл бұрын
'There is never a next time because the same story happens.' + 'The programmers want to program from day 1.' I can relate to these lines. Thanks for an insightful video. Any plans on posting a bit longer ones because I just discovered this series of videos, and I'm hooked. Short, and to the point. I feel like I gather more information with these short videos than I do with hour long ones. Thank you.
@emc3000 Жыл бұрын
I love the way that recent tech advances and this kind of approach can be aimed at (among many other applications) the creation of ergonomic innovations that boost QOL AND productive capacity of people that may have motor or sensory impairments. It's an exciting age to be in for custom solutions to niche user demographic needs. Not to mention mainstream user types.
@drdennsemann5 жыл бұрын
Why doesn’t this have more views?!
@manoelandreisfernandes87475 жыл бұрын
well, not everyone works as a UXer
@zainmushtaq43473 жыл бұрын
and that's why I'm both a programmer and a UX designer myself :) and I work for myself XD
@TheNareshkalose5 жыл бұрын
God of Usability Principles
@paz0r5 жыл бұрын
Pure gold
@milksliced5 жыл бұрын
The grandfather
@nicolascantoro5182 жыл бұрын
Excelente video muchas gracias Dios te bendiga!
@salarx65064 жыл бұрын
Lovely Man
@rashmiphadke67312 жыл бұрын
Sadhguru of UX world!
@ngeshlew5 жыл бұрын
Wait. So what else is he saying at the end? I totally relate to the fact that HCD in companies usually is very hard to make it work. Agile to is something that totally adds onto that stack especially when the products team keep releasing features every sprint. How do you as a UXer normally handle this?
@AlexMercadoGo5 жыл бұрын
I think he's saying that you need dedicated, long-game user experience research (UXR) to learn the things that you can't at an Agile cadence. In "Org Design for Design Orgs", Merholz and Skinner describe UXR professionals who work outside of product teams to serve this long-game needs.