[OLD]New Bird Sounds Give Away Your Position in DayZ

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WOBO

WOBO

Күн бұрын

The new ambient sounds for birds, owls and insects react to players in this update, allowing other players to know or not if you are nearby. For this reason, I break down how bird sounds work to help you understand how to avoid detection from other players, and know when other survivors are near you in DayZ.
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Пікірлер: 490
@WOBO
@WOBO Жыл бұрын
The 25 changes in DayZ 1.20: kzfaq.info/get/bejne/r9CUhsmSlauyd2g.html
@michaelmorgan8254
@michaelmorgan8254 Жыл бұрын
Can u do a video on finding medium tents ?
@shawnio
@shawnio Жыл бұрын
@@michaelmorgan8254 he has no idea what you mean, he presses a button on a third party application and thinks that what dayz is
@kyleg1427
@kyleg1427 Жыл бұрын
My burning question after so many excellent videos detailing the edge cases of game functionality, why hasn't Bohemia offered WOBO a job? As a developer your level of detail would not only anger me (temporarily) but, would absolutely be welcome on my team.
@Chuklz70
@Chuklz70 Жыл бұрын
So cool to see this ambience back. I remember guys who were playing before Livonia was released talking about the owls
@jaggybot9631
@jaggybot9631 Жыл бұрын
It would be great to see birds sometimes fly away from players if startled.
@camarov5456
@camarov5456 Жыл бұрын
Yes
@BryanKoenig379
@BryanKoenig379 Жыл бұрын
That would be awesome 😎
@yunk9
@yunk9 Жыл бұрын
Yes like Hunt Showdown. Although it would be very annoying.
@jaggybot9631
@jaggybot9631 Жыл бұрын
Maybe if you are sprinting through there is a higher chance of birds flying away
@yunk9
@yunk9 Жыл бұрын
@Thawne Have you ever played Hunt Showdown :)
@WiP999
@WiP999 Жыл бұрын
Bird sounds should be audible to other players within a certain radius, this would make tracking players within forests a thing. A player couldn't just run off into a Livonia forest and be gone, they could be hunted. Animals should also trigger bird sounds so they can be tracked and hunted.
@TelmenBudsuren
@TelmenBudsuren Жыл бұрын
lmao people run into a forest and never seen again
@BassNinja
@BassNinja Жыл бұрын
​@@TelmenBudsuren like poof
@Tanner_Star-Tree
@Tanner_Star-Tree Жыл бұрын
yeah making the bird bubbles global would be nice, but would switch it from client to server side and probably come with more implications to iron out. that's a lot of sound-distance processing you are potentially adding to strain on the server. Also an proximity triggered event spawn of a real bird, one of a territorial nature like an owl, raven, or crow that typically will bark at who they see as intruders in their IRL environments. So if they keep the bird bubble's client side there is the knowledge of some birds that are spooked when a player is around and the also the contrary, knowledge of different birds that will alarm the forest when the other birds are "hiding" which would be the best of both worlds for realistic immersion IMO
@jhonprovolao7799
@jhonprovolao7799 Жыл бұрын
This is not Hunting Simulator
@Yukanhayt-Mhenow
@Yukanhayt-Mhenow Жыл бұрын
I fired at someone yesterday hit him twice but he ran straight up the hill through the bush and he was gone for good!
@ItzMikeDocherty
@ItzMikeDocherty Жыл бұрын
I actually noticed the silence of the birds a long time ago. Sometimes you would notice it immediately before you, or somebody in your squad would get hit. You would notice just a really sudden cut out to the bird sounds and then you think "oh shit" just to be smacked by a .308 a fraction of a second later. lol
@STUDD_MUFFIN
@STUDD_MUFFIN Жыл бұрын
Yepp. That's how my ptsd stated😂
@GrimeyGremlin
@GrimeyGremlin Жыл бұрын
Yup sometimes the sound would stop then you would hear a distant gunshot
@christianmurphy437
@christianmurphy437 Жыл бұрын
Yea when the wind and birds die down i get really sketched out and run to the nearest bush
@JunkyardGardener
@JunkyardGardener Жыл бұрын
Crow or buzzard sounds near dead bodies would be a pretty cool addition . increasing in volume as you get closer
@loudmusickillsthepain648
@loudmusickillsthepain648 Жыл бұрын
I've said it before... It's a good idea to add real birds. Ducks and geese swimming in ponds that get spooked and fly away if someone gets near. Beavers that knock down trees. Woodpeckers. Birds in trees that fly away when spooked. Rats, raccoons, skunks, and crows in larger towns and cities. Mice inside houses. Crows near dead bodies that caw when a living player gets close. And have the crow sound travel farther than a rooster to in turn alert other players of your presence. Pigeons on roofs of highrise apartments and industrial buildings that get spooked when a player reaches that roof. Seagulls on the coast. Maybe an occasional dead fish on the beach. Dig for oysters on beach. Squirrels that can climb any surface and ground hogs in fields and in the woods. I want more hunting opportunities. Grouse, pheasant, turkey. Plus hunting different types of animals should open new crafting recipes. Not just for food. I want to put a feather in my cowboy hat. Or to make arrows for the bow they will never add. I want to craft a hat from a fox or a raccoon. Make new clothing items or to decorate existing clothes. DayZ has heroes and bandits. This would create a new type of player. The primitive survivalist. Lives off the land. Fully geared from what nature gives him. Or her. Like Rambo first blood
@goodheavens5440
@goodheavens5440 Жыл бұрын
go play Red Dead Redemption 2
@wikihowfrog9034
@wikihowfrog9034 Жыл бұрын
​@@goodheavens5440 two completely different games
@HS_Rick
@HS_Rick Жыл бұрын
@@goodheavens5440 GIVE UNDEAD NIGHTMARE 2 THEN
@adeadfish5006
@adeadfish5006 Жыл бұрын
Sadly I feel like most of the community only sees this as a pvp survival game and not the survival game it was intended as. Think about the masks we just got, purge style faction masks /: I’m not knocking pvp but they cater to it the most and it’s not even great as an fps game
@OZTutoh
@OZTutoh Жыл бұрын
@@adeadfish5006 It does have a extensive modding community, which has been improving the pvp experience considerably by adding better basing building, vehicles, missions and pve creatures.
@therottingrat7204
@therottingrat7204 Жыл бұрын
New dayz voiceline unlocked: 'It's quiet... too quiet.'
@nshepherd1987ify
@nshepherd1987ify Жыл бұрын
Finally, bird noises, the feature we've all been asking for. I'm so glad this recieved priority over desync and render issues (which have been reintroduced with this update).
@jeremymcadam7400
@jeremymcadam7400 Жыл бұрын
To be fair, if they're putting 5 minutes of effort into each update, this is about as good as you can hope for
@infernaldaedra
@infernaldaedra Жыл бұрын
​@@jeremymcadam7400 this update was huge for server performance and fps tho
@Aydamnify
@Aydamnify Жыл бұрын
You can be glad that they are doing anything.
@timsearle5837
@timsearle5837 Жыл бұрын
@@Aydamnify Or pissed that they've stiffed you on a game thats still broken after 10 years.
@ExtremeMetal
@ExtremeMetal Жыл бұрын
They should change the silencing system so birds go silent when the sound wave hits not as the weapon fires. Maybe they should also change the birds from being silent to suddenly flapping away as if scared by the bullet.
@rafox66
@rafox66 Жыл бұрын
Would be cool but I think details like that would be too costly on resources considering it's not really that important. It would make the game/servers run worse to calculate it.
@why_i_game
@why_i_game Жыл бұрын
@@rafox66 They can literally just play the sound of wings fluttering off in the branches. Zero more resources needed.
@rafox66
@rafox66 Жыл бұрын
@@why_i_game I was talking about the first point he made, having the birds stop only when the sound wave gets to the bird's location would require more resources.
@why_i_game
@why_i_game Жыл бұрын
@@rafox66 Ah, okay. It wouldn't be much more, though. All of that is fully built into the engine already, and would only be triggered once every 10 seconds (bird location goes offline/silent) even if spraying bullets.
@rafox66
@rafox66 Жыл бұрын
@@why_i_game Fair enough
@saptic8325
@saptic8325 Жыл бұрын
This has nothing to do with ambient sounds but i think its a cool idea that will add a lot to dayz and want to post it somewhere: The idea is to be able to make you own sewing kit, potentially using rope and a fishing hook or something along those lines. I think that this might make the game easier in terms of maintaining gear. This is a bit of a downside to this idea but I think the upsides outweigh that. Upsides (My opinion) : - Increases the variety of things that you can do out in the forests without going into towns. As both rope and hooks can be acquired from animals. - Allow you to repair clothing while on the move or in the middle of nowhere. Downsides (My opinion) : - Makes maintaining gear a bit easier (But I do think that rope and hooks aren't common to carry, at least in my experience, so it sort of counters this point) Overall I think this would be really cool and support players who have a more secluded hunter playstyle (Like myself), and I think it would benefit everyone, at the cost of a small amount of game difficulty, but it could be balanced (e.g. it only has one or two uses, it can't be used on wounds, or something along these lines, or in other ways)
@berdyderg900
@berdyderg900 Ай бұрын
This isn't a bad idea but the issue is really the insane durability system in this game. Brand new pair of military gloves get ruined punching 2 zombies out, it's wild in a game that rides itself on realism.
@pa6552
@pa6552 Жыл бұрын
Thanks for the mention in the video :) Your investigation went waaaaay further than I could have dreamt! Thanks for your hard work!
@pa7897
@pa7897 Жыл бұрын
I did a double take when i heard that, as those are my initials as well. ;)
@IReITaN
@IReITaN Жыл бұрын
Like some others have already said it would be better if there were noises for birds flying away like they've been startled out of the tops of trees if a player runs under certain trees but wouldn't happen if you were crouch walking. A bit off topic but I still think it would be great for tracking if bleeding players left a blood trail, it would bring a new dynamic to the play style 👍🏼
@Diegovnia
@Diegovnia Жыл бұрын
one thing I'd love to see is a random chance to 'scare the birds' if you're moving around the forest, and almost certain if you shoot or start a car etc. Like not only a sound but real particles flying away from the trees. Imagine you're walking on the field and there is a patch of forest and all of the sudden you hear like birds taking off and see them flying away, you're almost certain that there is someone or something in that forest, what do you do?
@LMGRedacted
@LMGRedacted Жыл бұрын
I always thought about this in my head when playing. Also those random lag spikes when wandering, I think about another player rendering near me.
@matthewbullers-in2mh
@matthewbullers-in2mh Жыл бұрын
PUBG had a mechanic where birds would fly into the air as a flock when you startle them, essentially letting you track players by looking above fields for where the birds were flying away from. That would be cool in DaYz
@benkelly7499
@benkelly7499 Жыл бұрын
Awh, I was noticing that the bird audio would randomly stop from time to time but I thought it must be an audio bug. Helpful video!
@Swaggless
@Swaggless Жыл бұрын
I like the general idea of this mechanic, but agree it needs some tweaks. Knowing someone fired a shot 500m away 2 seconds before the bullet would even hit you is pretty broken. I like the idea of the "bird bubbles" becoming quiet at the speed of sound as well, that way if someone is shooting at YOU, you get no warning, but if someone is shooting elsewhere, you can get a leg up on them.
@Afk_Kun
@Afk_Kun Жыл бұрын
I watched you for so many years and never realized you also had RE music in the background, awesome :D
@grindcore6996
@grindcore6996 Жыл бұрын
The frequency of the bird sounds at night are ridiculously high when you're sneaking through the woods. I first heard birds reacting to zombies walking in the tree-lines and thought "shit" anytime I'm in the woods at night people are going to be able to kinda zero in on my position. I could see if it were once in a while but its almost constant.
@MrYamaha956
@MrYamaha956 Жыл бұрын
Since 1.20 buildings/walls take forever to load in. I play on ps4 unfortunately but instead of corner peeking I can just see other players through walls before they load.
@bobg3633
@bobg3633 Жыл бұрын
Yup have sMe problem on xbox sucks
@barebonesjones
@barebonesjones Жыл бұрын
Same with my old xbox, old Gen is just terrible when it comes to walls or seeing people through them.
@keithsimon6241
@keithsimon6241 Жыл бұрын
The corner peaking only works for left side. Just look right and it dont do it
@bobg3633
@bobg3633 Жыл бұрын
@barebonesjones1616 bro its this patch i have never seen it the way it is now
@bobg3633
@bobg3633 Жыл бұрын
@@barebonesjones they are doing an update on 1.20 today hope it foxes it
@Xenthosis317
@Xenthosis317 Жыл бұрын
The birds and crickets reacting to gunshots is a nice start, though other expansions could be made. I'd like to hear specific distress calls and fly-away sounds (think like the tree across the bridge from Riverwood in Skyrim) that you could hear if other players disturb a bird bubble too much. If they shoot within X meters of the source, other players should hear the bird distress calls from the source much farther away before they go silent. Maybe go even further and add trap bushes or trees, full of distinct chirping birds that flee if a player walks too close, alerting other players to their general position. Would make forest chases much more intense.
@foggy_b2837
@foggy_b2837 Жыл бұрын
Having grown up in the swamp for a good part of my life, I've always considered crickets, cicadas, birds, and other wildlife sounds as a warning system of predators, including humans. I would love to see DayZ include this in the game. When the crickets stop, be alert.
@ryancooper780
@ryancooper780 Жыл бұрын
Honestly the bird sounds suddenly stopping when gunfire happens has been around for a while. You can hear everything go silent, birds, crickets, everything, right before a gun fire goes off.
@HuntingHornet91
@HuntingHornet91 Жыл бұрын
I would love more variety of different ambient sounds 🔥❤️
@tomhocking5606
@tomhocking5606 Жыл бұрын
I reckon the birds should go quiet for a solid minute or two, and when they are startled it plays a sound of them hastily flying off
@GetDoused
@GetDoused Жыл бұрын
That 2 second delay shot was insane! You guys truly go the DayZ Godz work! Thanks again for the great video!
@JohnnyGuitar15
@JohnnyGuitar15 Жыл бұрын
Having WOBO in your community must be both a blessing and a curse as a video game dev. Great community sourced patch testing while also finding the exploits as soon as they come out hahaha
@why_i_game
@why_i_game Жыл бұрын
I noticed the trees creaking way louder after the 1.20 update. They kept startling me when I was hiking through the woods in the dark, lol.
@Alex-us2vw
@Alex-us2vw Жыл бұрын
Yeah it’s super annoying, the trees make way too much noise. Guess these devs never stepped foot in a real forest.
@darkangelairsoft6660
@darkangelairsoft6660 Жыл бұрын
The mass effect and classic resident evil music is giving me life. Brilliant video
@YoutubeHandlesSuckBalls
@YoutubeHandlesSuckBalls Жыл бұрын
Yeah, I've been in a forest, and sometimes it was windy. There certainly wasn't the degree of noise from animals nearby, or trees creaking. Any birds would fly a distance away and be silent, unless of course you were near their nest, when they would make a noise to attract you away from their nest. I find the sheer level of noise to be distracting, unrealistic, and it destroys immersion for me. Something that could be added which would be realistic and enhance gameplay would be a crack noise from stepping on a branch (you could avoid this by slow walking) audible up to 100m away.
@zvosburg0991
@zvosburg0991 Жыл бұрын
I liked the crow sounds for camping persons in Vigor. I hated that there is no 1pp for that game. I forsee myself playing Dayz for probably 10 more years, unless Dayz2 drops before. Thank you for the content.
@thejoggingboyz4592
@thejoggingboyz4592 Жыл бұрын
This is crazy. Thank you for finding out WOBO!
@dizzledizzle1099
@dizzledizzle1099 Жыл бұрын
You know what's better than bird sounds? Mass effect music. Nice vid.
@AeroGraphica
@AeroGraphica Жыл бұрын
Super interesting ! I knew we could still get useful information from the bird sounds, even if they are player side only :) Thanks !
@NsLHD
@NsLHD Жыл бұрын
Always knew there was something with this just couldn't put my ear on it. thanks for your work WOBO!
@MAarshall
@MAarshall Жыл бұрын
The freaking owls man, they're everywhere. It's as if every tree is inhabited by an owl. Hoo hoo all night long baby.
@SuperRustydogg
@SuperRustydogg Жыл бұрын
The last time I played dayz, it was right before the bunkers were released. But I still love watching your videos and keeping up with it cause I will go back, someday. Keep up the great work homie. ✌🏻
@viscg88
@viscg88 Жыл бұрын
We need birds that get spooked and fly away, like in hunt showdown.
@ogsponge8678
@ogsponge8678 Жыл бұрын
Or vigor.
@Knifegash
@Knifegash Жыл бұрын
That is seriously remarkable, that you pinpointed that birds go quiet before a bullet making sound reaches their location since it's based on the prerequisite of a gun being fired within a certain range rather than adhering to the laws of logic. When they fix this, it will be that much closer to simulating reality, that's just mind boggling!
@timsearle5837
@timsearle5837 Жыл бұрын
If they fix this.... It's bohemia. They double down on their mistakes, then when they get a load of hassle over it, they tend to just remove. This has already happened with sounds in the dev cycle.
@lukaszpokoju
@lukaszpokoju Жыл бұрын
It would be great : - First to add more sound variety (more diverse sounds and longer loops) as some ambient sounds tend to be a bit repetitive. More bird species also. There are plenty in Europe. - Too add some distinct alert advertising call from birds when there's something approaching. Eurasian Jays and European green woodpecker make very characteristic sounds when they see danger. Ther'es plenty of copyright free birds sounds online. - Without even considering animated bird models right now, you can still add the sound of a flock taking flight in the opposite direction of the danger. I believe this type of changes wouldn't be that hard to implement. And be worth it considering the time spent roaming in forests in this game.
@IFarmBugs
@IFarmBugs Жыл бұрын
I hope footwear gets another rework, travelling with regular shoes in the woods should either slow you down or wear them down quicker.
@lucasserafimdesouza8857
@lucasserafimdesouza8857 Жыл бұрын
I always thumbs up before even watching your videos... Never fail, always worth it!
@davidkeetz
@davidkeetz Жыл бұрын
I really hate the new tree creaking - it's also kind of broken. In a group of trees there will be one tree that the sound is coming from and if you are right under that tree, the sound will become VERY loud and the spatial mastering will be removed so it'll sound just like something coming through the mic system in game. It always freaks me out and makes me think there's a player who went live on mic until I remember it's the changes to the ambient sounds. I hope they tweak this in the next update. I also really hate that they added a three step shuffle into the beginning of the tree top wind noise - so every time the breeze starts I think someone is running up.
@vahidki186
@vahidki186 Жыл бұрын
I suppose making it fully client side would somewhat solve the issue. like the ambient going quiet/quieter only if your clients shoots in the vicinity.
@Gottaculat
@Gottaculat Жыл бұрын
Would be cool if they come up with a mocking bird system where you can make a bird call with your mic, and the birds will mimic it and transmit the mimic across other bird sources up to 500m. Would be a cool way to find your buddies without a radio, especially if they need to reply with a different call you agreed on earlier.
@ArcherAC3
@ArcherAC3 Жыл бұрын
Is that doable in real life? Like, will birds reply in sequence to a similar noise?
@capi6204
@capi6204 Жыл бұрын
@@ArcherAC3 yeah, if the right bird listens to your whistle and you do it well enough
@leternal7424
@leternal7424 Жыл бұрын
Honestly im surprised people dont know that when you hear the mosquitoes means that there is nearby players ive tried it and tested it and it works
@dostrazzz4647
@dostrazzz4647 Жыл бұрын
Could you elaborate?
@mattsomeonewithansrt3948
@mattsomeonewithansrt3948 Жыл бұрын
I noticed immediately when I started playing 1.20 since I have a base in the sticks birds sounds are a bit less repetitive and noticed more variety of sounds.
@oldcomedian3075
@oldcomedian3075 Жыл бұрын
Sounds one player makes should be heard by others. Sounds should be in groups: like near ambient when player walks , louder when player jogs and loud and disturbed when player runs
@auburn8833
@auburn8833 Жыл бұрын
This isnt even unrealistic, birdlanguage irl is super complex, birds can have unqique sounds for where you are in their territory irl
@piggybaggy242
@piggybaggy242 Жыл бұрын
Ambient music are coming back😇
@KristianH1986
@KristianH1986 Жыл бұрын
i left this suggestion a number of months ago in sumraks namalsk discord. I wonder if my suggestion influenced this or maybe they were already working on it : - 23/11/2022 Maybe not a namalsk exclusive suggestion but a general one. Personally I think it’d be great if birds had a chance to randomly spawn in trees and could be used to track players. Running past a tree would send the birds up and be a visual indicator for people near or far that someone just ran through that part of the woods or even an animal (counter could be to walk or crouch to avoid this). Also blood trails could be really cool. Basically more tracking techniques would be awesome, especially on bigger maps.
@tekk9995
@tekk9995 Жыл бұрын
I want those old birds back..
@TriggahXTV
@TriggahXTV Жыл бұрын
Would love to be able to hunt with ambient sounds and track through the forest
@jimbob8992
@jimbob8992 Жыл бұрын
Cooking on a stove now sounds like stir frying in a wok.
@TryingYourLvck
@TryingYourLvck Жыл бұрын
Correct me if I'm still but .. this is super old. Been happening for at least a year now. The sounds stop when someone shoots, and you hear the bang after depending how far they were.
@JayFloyyd
@JayFloyyd Жыл бұрын
500 meter radius is still tough to find a player. Especially not knowing which direction it came from.
@velpex6695
@velpex6695 Жыл бұрын
personally, I like this 'bug.' Like, imagine you're just talking to your friend in the forest. You both go quiet as you notice the silence. Suddenly, a rifle shot cracks through the air and all hell breaks loose.
@tomislavnikolic5778
@tomislavnikolic5778 Жыл бұрын
I'd love to see ambience react to players in a more intelligent way. Like, birds can be startled by a gun shot, and scramble playing a unique sound that can be heard further than the current "bird bubble". Also, I'd ditch the bubbles and cover areas with a large hitbox that pseudo randomly assigns points where sounds can play using something like gaussian blur (I believe it's called) or similar method. That might allow for a simple implementation of what I mentioned before. Crickets are fine for sure, but obviously the gunshot thing don't make sense. We currently have wildlife that is synced between players (but I believe sounds are not, except maybe death sounds of them), why couldn't we have the same for thunder, and bird sounds?
@tomislavnikolic5778
@tomislavnikolic5778 Жыл бұрын
This would require implementation of a "bird" actor that can hear sounds just like the player, but could only be tracked server-side and the client only receives information on "bird" when the bird has something to do.
@ice9tom
@ice9tom Жыл бұрын
It's difficult to track players across large maps like Chernarus. I'd like to see more sounds traps added without being as extreme as Hunt: Showdown. That being said, crows in trees would be a fantastic addition.
@Iceman7711
@Iceman7711 Жыл бұрын
If their gonna devote resources to give the ambient sounds logic, they should add in sprites that players can scare off. Players have been wanting better ways to track player movements.
@stickdriftgamer9024
@stickdriftgamer9024 Жыл бұрын
What’s crazy is I noticed that before unsuppressed sniper shots it would go quite for a moment I’d be holding an angle at like nwaf for example and it goes quite I just move instantly and the shot would always come right after I never knew why I just know it works 😂 never noticed for suppressed shots though I probably didn’t notice the game going quite without hearing the shot right after. Interesting stuff
@Senseigainz
@Senseigainz Жыл бұрын
I think bird noises such as fluttering of birds if someone is close by. Alerting players someone is close.
@edskisworkshop5346
@edskisworkshop5346 Жыл бұрын
Just an idea… I know it would require some extra coding and I’m not a dev so idk. Maybe birds and crickets could hear gunshots from, oh I don’t know… 25%-50% farther away than you? So if someone fires a weapon, then the birds go silent. It would be a disadvantage to using unsuppressed weapons, but also a player with a suppressed weapon could get a lot closer without being detected.
@rickiea
@rickiea Жыл бұрын
if the devs could reduce the noise of the wind that would be awesome, i just be playin and be hearing that loud mf wind in my ear for like hours lmao very annoying that it is super loud
@ezmkmone53
@ezmkmone53 Жыл бұрын
Ive been asking for sound traps like hunt showdown for the longest and this is def a step in the right direction. Just waiting for a few more changes and im back in😊
@knooters
@knooters Жыл бұрын
I suspect this "birds go silent" thing has been there for some time. Maybe to a different extent, but I'm certain it's not a new thing. And quite frankly, it's very hard to use it as you typically need your senses to more important things than to listen to random ambient noises.
@VoodooJuicyHaze
@VoodooJuicyHaze Жыл бұрын
great use of the resident evil music
@alexwilliamson1441
@alexwilliamson1441 Жыл бұрын
Great vid as ever - thanks dude
@petercarswell4959
@petercarswell4959 Жыл бұрын
Mass effect soundtrack in the back! Nice
@joh22293
@joh22293 Жыл бұрын
Cool. I asked about this a while ago as I figured the birds were important for tracking!
@FatherLamb
@FatherLamb Жыл бұрын
For one thing, I'm sick of the wind being louder than thors shits. They need a true weather system that isn't so overly exaggerated.
@fatcole1152
@fatcole1152 Жыл бұрын
The only suggestion I have for the devs is to test these changes more thoroughly before implementing them, many of these recent issues seem as though they would have been caught and corrected in advance fairly easily
@timsearle5837
@timsearle5837 Жыл бұрын
I was amazed that 1.20 left experimental so fast with such obvious issues. Bohemia have never been good devs imho. without the modding community, they'd have a tiny player base.
@fatcole1152
@fatcole1152 Жыл бұрын
@@timsearle5837 ...and those poor bastards on console have been slugging it out this whole time with no mods
@timsearle5837
@timsearle5837 Жыл бұрын
@@fatcole1152 Yep. My bro is one of them. Can't see the appeal myself.
@comic_the_ace
@comic_the_ace Жыл бұрын
the problem i see is that not many people play experimental and report the bugs they do find leading to situations like this. and if they do report them they dont provide a way to recreate them leading to the devs just not paying attention to it. we afterall are the play testers for dayz updates
@fatcole1152
@fatcole1152 Жыл бұрын
@@comic_the_ace There is also no experimental server for Playstation
@xOLDGUYx
@xOLDGUYx Жыл бұрын
the Dayz Science makes me happy
@davidtessier3402
@davidtessier3402 Жыл бұрын
The birds should sound like they are freaking out especially if they are close to the gunshot. Freaking out and flying away not go completely silent like they are having a moment of silence for the dead
@xVongolaXth
@xVongolaXth Жыл бұрын
Actual birds or stuff would be way better than unlimited bird noices.. especially not being able to shoot them and silence them up there. So yeah, Hunt: Showdown like, make them fly away if you're real close to their tree they're on.. normal ambience sounds to make players aware, that there are birds near you and you might trigger them flying away..
@jenniferbundock5841
@jenniferbundock5841 Жыл бұрын
Hey I may have an idea: multiple stages of kuru building up 1 layer per piece of human flesh consumed, eventually leading to you becoming a wendigo of some form (this is how it happened according to folklaw at the time) essentially you will die but a version of you that will actively hunt down players for food, again just a fun Easter egg, adding nothing of importance to the game though as most of us just blow are brains out after eating one piece of human meat.
@theterminaldave
@theterminaldave Жыл бұрын
If you punch the ground or hop, the crickets should go quiet, because that's how they react IRL
@rafox66
@rafox66 Жыл бұрын
Did you test that out? lol
@theterminaldave
@theterminaldave Жыл бұрын
@@rafox66 IRL? (: Of course, but I don't "hop", I stomp, but there's no stomping in the game. It's good to know how your natural surroundings work. Plus sometimes they can be bit annoying when they get in house and wont be quiet.
@rafox66
@rafox66 Жыл бұрын
@@theterminaldave I just imagine you punching the ground in real life like it's minecraft.
@theterminaldave
@theterminaldave Жыл бұрын
@@rafox66 Sometimes... depends how many crickets there are :p
@k1mpman
@k1mpman Жыл бұрын
a lot of really good suggestions in the comments. I would love to be able to track and hunt players using wildlife sounds, but maybe it's hard to implement properly
@ernst_junger
@ernst_junger Жыл бұрын
Probably need to reduce the “silent” radius down to the same as players hear them. Make ambience go quiet depending on sound and movement from all sources (players, vehicles, large animals)
@user-ki3ks4fd6i
@user-ki3ks4fd6i Жыл бұрын
the thumbnail with the angry bird is too funny
@ghostx084
@ghostx084 Жыл бұрын
I swear a Owl scared the crap outta me when I was repairing my clothes ( wolves).
@roryphillips6553
@roryphillips6553 Жыл бұрын
Interestingly I had birds eye advert before watching 👀
@foxtrotnine2504
@foxtrotnine2504 Жыл бұрын
I don’t how or what I’d change, but the way it is currently just seems overly complicated / too much. Just go back to the old ambient sound noises, wasn’t anything particularly wrong with the old way
@LASTCHANCe.88
@LASTCHANCe.88 7 ай бұрын
Arm wrestling in dayz It would be an interesting way to resolve issues without death and also should have the ability to fight with skills to be practiced with different combinations like a fighting game
@SirDeeznuts
@SirDeeznuts Жыл бұрын
ahhh the "unnerving silence " moments coming in 😁
@wavys2543
@wavys2543 Жыл бұрын
weird how this works, but very good research into a topic that has more importance than one might expect. Thanks for another nifty vid
@pimpster122
@pimpster122 2 ай бұрын
If the animals were more flushed out like red dead it would add to the game a lot! Hopefully one day 🤞🏻
@TheSlegi
@TheSlegi Жыл бұрын
5k + hours in the game, but when Wobo releases video i feel like a total noob :D
@alfredlear4141
@alfredlear4141 Жыл бұрын
Randomise the bubble sizes, and the bird gunshot reaction radius
@OZTutoh
@OZTutoh Жыл бұрын
After this patch, I couldn't help noticing that birds sound startled a lot more often.
@mikm5432
@mikm5432 Жыл бұрын
Ive always wondered if ambient sound is triggered by other players and if it would warn you about their presence. Thanks for answering that question. 😊
@bobg3633
@bobg3633 Жыл бұрын
When you here chickens it meams other players are near
@shredz3327
@shredz3327 Жыл бұрын
@@bobg3633 not necessarily
@camdenritter7652
@camdenritter7652 Жыл бұрын
​@@bobg3633it could also mean you're just near a chicken
@bobg3633
@bobg3633 Жыл бұрын
@camdenritter7652 exactly lol
@shredz3327
@shredz3327 Жыл бұрын
@@bobg3633 could would be the key word here
@FUT-Franklin
@FUT-Franklin Жыл бұрын
Top man, good insight into the mechanics 👍
@andhemills
@andhemills 19 күн бұрын
I think this was misleading (title). Although you did address it about the 3:30 mark, the bird sounds don't appear to give away your position (or help you track a player). I think it would be nice if you could hear birds in the distance, triggered by another player. At least within the yelling voice travel distance away from you.
@Bink8
@Bink8 Жыл бұрын
Would love it if birds flew away after gunshots or other loud noises, getting too close, etc. Just something visual would be cool
@koksumelin7088
@koksumelin7088 Жыл бұрын
i like wobo i like wobo youtuber i like wobo youtuebr
@RiottaBash
@RiottaBash Жыл бұрын
I swear to God I made a test back in 0.60 and the birds showed a players position but I thought it's of no importance.
@intrepid_wandering
@intrepid_wandering Жыл бұрын
Would be nice if the birds flew away or something instead of arbitrarily chirping.
@astrid2901
@astrid2901 Жыл бұрын
the birds being shush when someone shoot next to you is an old trick, i've been using this since idk... 1.10 lol
@indigenousgodyt2810
@indigenousgodyt2810 Жыл бұрын
I don’t mind the birds giving away if I’m in a area where people are shooting it actually realistic birds have some of the best hearing
@BobdaButcher
@BobdaButcher Жыл бұрын
It should be easy enough for them to make the birds and crickets go silent when the soundwave hits rather than the when the gun is fired given that is something they already have modeled. As for other changes, I agree with those who say we need more actual animals. Real birds and other small critters. Rats, pigeons, crows, etc... in cities. Racoons and skunks don't exist in Europe, but maybe if they ever have a map in the USA... Badgers, weasels, pheasant, grouse, etc... in the forests would work. You could have vultures that fly around, but congregate around corpses. Maybe even we could have rare zombie versions of some animals? As for how birds react to players and predators. Birds should go quiet if there are wolves or other hostiles in the area. Perhaps if a player takes a hostile action like shooting, killing an animal/zombie, or even just running really fast and loud the birds will go quiet for some time because they are scared, and if you get too close they flee and make lots of noise. But if a player moves slowly or quietly or just stays still they eventually begin playing ambient noises again. This way a player running fast through a forest could be tracked by the bird sounds. A player waiting in ambush could be given away by the lack of bird sounds, but waiting longer would give them the opposite as the birds begin singing again.
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