[Part 1] Making a Video Player in Godot with FFmpeg - Tutorial

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Voylin's GameDev Journey

Voylin's GameDev Journey

Күн бұрын

In this first episode you'll see an example of what we will make and we will setup the project. This first episode is kind of short and about some boiler plate setup, but that's because the following videos will be way more detailed and specific to certain parts of the video player.
Subscribe to stay up to date with the next parts of this tutorial series ;)
Playlist: • Tutorial - Video playe...
GitHub repo: github.com/VoylinsGamedevJour...
Support me: ko-fi.com/voylin
My main channel: / @voylinslife
Discord group: / discord
Github: github.com/voylin
Github organization: github.com/VoylinsGamedevJourney
GoZen repo: github.com/VoylinsGamedevJour...
GoZen sub-reddit: / gozen
Chapters:
0:00 Series introduction
1:04 Creating a git repo
2:51 Gitignores
4:07 Readme and folders
4:45 Godot project
6:02 Project settings
8:26 Making the UI
12:26 Next parts
My Camera Setup
Canon EOS 200D: amzn.to/4btaUqP
Panasonic hc-v808: amzn.to/3w82MMo
Canon S120: amzn.to/3ug5uit
My PC Setup
Cooler master TD300 mesh case: amzn.to/3w85rpl
AMD Ryzen 5 2600: amzn.to/42uYVFb
Gigabyte B450M s2h: amzn.to/487gM6f
16GB Corsair Vengeance RAM: amzn.to/42wNTPV
Nvidia GTX760: amzn.to/4881Ch2
Fifine Mic: amzn.to/49tuZvF
#godot #godot4 #indiedev

Пікірлер: 4
@VoylinsGamedevJourney
@VoylinsGamedevJourney Ай бұрын
Setting up the boiler plate before we head into the confusing part with GDExtensions and FFmpeg :p
@RenderingUser
@RenderingUser Ай бұрын
thats an actual nice transition at the start. i think it'll be a really cool idea to sort of have that transition to separate sections or chapters of the video would be very unique
@renhoeknl
@renhoeknl Ай бұрын
I'm excited to see how it goes.. I do have a question though. How platform independent is it? Would it run on the 4 major OS's? Linux, Windows, Mac and Android?
@VoylinsGamedevJourney
@VoylinsGamedevJourney Ай бұрын
Will run on anything you can compile it for. I got compiling for Linux and Windows working, but should also be possible for macos and android if you can figure out how to compile FFmpeg for those platforms ;)
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